I’m PuppyFromHell and I’m a mapmaker for Nebulous: Fleet Command. The maps I make are generally first of a kind and incorporate features that have never been seen in a map, including the stock maps, before mine were created. My hope is that by making these maps with never before seen features I can inspire other mapmakers to incorporate them into their own creations and come up with even more new features. To that same end I’m writing this series of articles to document the process of creating my new map, explaining in detail how I do what I do with the aim of educating fledgling and veteran mapmakers alike. This article will go over the process of refining and iterating a map concept based on player feedback. See the list below for an overview of what’s planned and completed.
