Welcome to the ultimate guide for Call of Duty: World at War console commands! If you’re a fan of this popular game, then you’ll definitely want to check out our comprehensive list of console commands for Call of Duty World at War. These commands will give you an edge in gameplay and help you navigate through the game like a pro. Keep reading to find out all the must-know commands for dominating the battlefield.
Ultimate List of Console Commands for Call of Duty World at War
– devmap [mapname]: Load a specific map in developer mode.
– give all: Gives all weapons and items.
– give ammo: Refills all ammunition.
– god: Activates god mode (invincibility).
– notarget: Makes you invisible to enemies.
– noclip: Allows you to move through walls and fly.
– ufo: Similar to noclip, but allows vertical movement.
– player_sustainammo 1: Infinite ammo (0 to disable).
– player_sprintspeed [value]: Adjusts sprint speed (default is 1).
– player_laststandrevivetime [seconds]: Sets revive time in Last Stand.
– player_meleerange [value]: Adjusts melee attack range.
– g_speed [value]: Adjusts game speed (default is 190).
– g_gravity [value]: Changes gravity (default is 800).
– player_buoyancy [value]: Adjusts player buoyancy in water.
– player_swimspeed [value]: Changes swimming speed.
– player_dmgtimer_timePerPoint [value]: Adjusts damage recovery rate.
– player_sprinttime [value]: Sets sprint duration.
– give weapon_[weapon_name]: Gives a specific weapon (e.g., give weapon_ak74u).
– bg_bulletExplDmgFactor [value]: Adjusts explosive bullet damage.
– bg_bulletExplRadius [value]: Changes explosive bullet radius.
– player_throwbackInnerRadius [value]: Adjusts grenade throwback radius.
– player_throwbackOuterRadius [value]: Sets outer grenade throwback radius.
– cg_drawcrosshair [0-5]: Changes crosshair style.
– cg_crosshairAlpha [value]: Adjusts crosshair transparency.
– weapon_recoilscale [value]: Adjusts weapon recoil (0 for no recoil).
– r_normalMap [0-2]: Adjusts normal mapping quality.
– r_specularMap [0-2]: Changes specular mapping quality.
– r_specularColorScale [value]: Adjusts specular color intensity.
– r_filmUseTweaks 1: Enables custom film grain settings.
– r_glow 1: Enables glow effects.
– r_glowRadius0 [value]: Adjusts glow radius.
– r_glowBloomCutoff [value]: Sets glow bloom cutoff.
– r_drawfoliage 0: Disables foliage rendering.
– r_gamma [value]: Adjusts gamma (brightness) level.
– r_fullscreen 0: Switches to windowed mode (1 for fullscreen).
– r_drawsun 0: Disables sun rendering.
– snd_khz [value]: Sets audio quality (e.g., 44 for 44kHz).
– snd_enableEq 1: Enables audio equalizer.
– snd_musicvolume [value]: Adjusts music volume (0 to 1).
– snd_cinematicvolume [value]: Adjusts cinematic volume.
– snd_channelVolDry [value]: Adjusts dry channel volume.
– snd_channelVolWet [value]: Adjusts wet channel volume.
– snd_occlusion 1: Enables sound occlusion.
– ai_disableSpawn 1: Disables AI spawning.
– ai_showNodes 1: Shows AI navigation nodes.
– g_ai 0: Disables all AI (1 to enable).
– ai_corpseCount [value]: Sets maximum number of AI corpses.
– ai_corpseTime [value]: Adjusts how long corpses remain.
– ai_difficulty [value]: Changes AI difficulty (0-4).
– ai_ignoreplayer: Makes AI ignore the player.
– sv_cheats 1: Enables cheats on server (use with caution).
– g_allowvote 1: Allows voting in multiplayer.
– g_deadchat 1: Enables chat for dead players.
– g_teamAutoJoin 1: Auto-assigns players to teams.
– net_socksEnabled 1: Enables SOCKS proxy support.
– net_socksServer [address]: Sets SOCKS proxy server.
– net_socksPort [port]: Sets SOCKS proxy port.
– cl_maxpackets [value]: Sets maximum packets sent per second.
– rate [value]: Adjusts network transmission rate.
– com_maxfps [value]: Sets maximum frames per second.
– developer 1: Enables developer mode.
– developer_script 1: Shows script errors.
– cg_drawfps 1: Displays FPS counter.
– cg_drawping 1: Shows ping on screen.
– com_statmon 1: Displays performance statistics.
– r_showMissingLightGrid 1: Shows missing light grid areas.
– r_showtris 1: Displays wireframe of the world.
– r_lockpvs 1: Locks potentially visible set for debugging.
– cg_drawSnapshot 1: Shows network snapshot info.
– devmap nazi_zombie_[mapname]: Loads specific zombie maps (e.g., devmap nazi_zombie_nacht).
– zombie_mode: Toggles zombie mode on/off.
– zombie_round [number]: Sets the current round in zombie mode.
– zombie_spawn [number]: Spawns a specified number of zombies.
– zombie_perk_doubletap_on: Activates Double Tap perk.
– zombie_perk_juggernaut_on: Activates Juggernog perk.
– zombie_perk_revive_on: Activates Quick Revive perk.
– zombie_perk_sleight_on: Activates Speed Cola perk.
– zombie_points [value]: Sets player points in Zombies mode.
– zombie_ai_limit [value]: Adjusts maximum number of zombies.
– zombie_ai_skill [value]: Changes zombie AI skill level.
– zombie_weapon_upgrade_cost [value]: Sets weapon upgrade cost.
– phys_gravity [value]: Adjusts physics gravity.
– phys_buoyancy [value]: Changes buoyancy in physics simulations.
– r_waterWaveAmplitude [value]: Adjusts water wave amplitude.
– r_waterWaveWavelength [value]: Changes water wave wavelength.
– r_windStrength [value]: Adjusts wind strength for effects.
– bind [key] [command]: Binds a command to a specific key.
– unbindall: Removes all key bindings.
– exec [filename]: Executes a config file.
– screenshot: Takes a screenshot.
– record [demoname]: Starts recording a demo.
– stoprecord: Stops recording a demo.
– com_introPlayed 1: Skips intro videos on startup.
– cg_blood 0: Disables blood effects (1 to enable).
– cg_marks 0: Disables bullet marks and decals.
– g_antilag 0: Disables anti-lag compensation.
– g_compassShowEnemies 1: Shows enemies on compass (MP).
– g_gametype [type]: Sets game type (e.g., dm, tdm, sd).
– scr_game_allowkillcam 0: Disables killcam.
– cg_showHud 0: Hides the HUD (1 to show).
– cg_drawGun 0: Hides the weapon model (1 to show).
– cg_fov [value]: Sets the field of view (default is 65).
– r_fullscreen 1: Switches to fullscreen mode.
– r_lod 0: Disables level of detail scaling.
– r_filmGrain 0: Disables film grain effect (1 to enable).
– r_filmGrainScale [value]: Adjusts film grain scale.
And that wraps up our share on Call of Duty: World at War: Ultimate List of Console Commands for Call of Duty World at War. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Mr.Crowley, who deserves all the credit. Happy gaming!