Welcome to our guide for The Uncertain: Light At The End. Here, we will provide you with a comprehensive walkthrough on how to obtain all achievements in the game and solve every puzzle. This guide also includes a Russian version, which can be found at the link provided. Keep reading to master The Uncertain: Light At The End and achieve 100% completion.
Entry
To get all the achievements, you need to complete the game 2 times if you follow this guide.
Also, for the convenience of the game, I personally used the keys 1 2 3 4 to interact with objects, not the mouse, although this is not indicated in the control settings.
Storyline achievements
Bundle of Joy
Acquire Vera’s medication
Sticker Shock
Find all of the taser parts
Beat the Heat
Deal with the cops at the parking lot
Unexpected Consequences
Talk to Fletcher
A Trip to Remember
Take a walk through the streets
Does Not Compute
Encounter the mysterious robots
Mind the Gap
Take a stroll through the subway
A Familiar Face
Encounter RT
Other achievements
Bosom Buddies
The cure for Brian is here:
Alex’s medicine is in the fridge, you need to twirl it a bit:
A Friend in Need… OR Catch You Later
You will definitely get one of these achievements when passing, in the first episode “Pharmacy” at the end when Pak returns for the backpack he will fall into a trap you will have a selection window, I advise you to choose depending on which ending you want
Don’t abandon Puck (on the good ending with the achievement Den Mother )
Abandon Puck (on the bad ending with the achievement Antisocial Club )
A Stealthy Outlook
U Mad Bro?
It’s pretty easy to win, shoot at the heads that are pointed in your direction and try to take the bonuses first
Identity Theft OR Everything Must Go!
To get this fork you need to: When you collect everything on Alex’s list, leave the tech shop past the checkout, you will be stopped because you have not paid for the goods, the security room will open, go inside and you will see another door, enter which a cutscene will begin, after which you need to:
To get Identity Theft PRESS “E”
Get the pass to the staff room
To get Everything Must Go! DO NOT press “E”
Then you will receive the password from the intercom which is in the same room
F is for Feline
Short Circuit
It is better to get it if you go to the good ending with the achievement Den Mother
In the episode TV studio to get it you need to PRESS “E” when the cop bursts into the room
You Had One Job…
It is better to get it if you go to the bad ending with the achievement Antisocial Club
In the episode TV studio, to get it you must NOT press “E” when the cop bursts into the room
Urban Scrawl
! Make sure the graffiti is fully in the frame, otherwise it may not be counted !
Locations:
1. Technoshop episode on the far wall
2. Episode Technoshop above the blue department
3. Episode Shelter the room with the boiler will open after the episode with the Technoshop (after that the location will be unavailable)
4. Episode TV studio graffiti on the 2nd floor on the opposite side from the room where Matt and Brian are
5. Episode TV studio graffiti in the center of the studio itself
6. Episode TV studio graffiti on the floor with the parking lot after you go down the stairs
7. Episode Street graffiti is in one alley near the first turn of the road to the right
8. Episode Street after you cut the lock on the gate Emily will say that you are on the right, go left
9. Episode Sewer graffiti will be after the bridge right on your way
10. Episode Metro graffiti near the booth where there will be a metro map
The achievement is awarded after the last photo
Paparazzi
Between the Covers
Location:
1. Episode pharmacy in the garage
2. Episode shelter after the pharmacy
3. Episode shelter after the pharmacy
4. Episode shelter after sleep
5. Episode technoshop green department
6. Episode shelter after technoshop
7. Episode shelter after technoshop, boiler room
8. Episode TV studio in the dressing room it is on the right
9. Episode TV studio, parking floor right behind the doors
10. Episode street, garage
11. Episode street after you cut the lock on the gate Emily will say that you are on the right, go left
12. Episode sewer, hacker’s shelter
13. Episode sewer, hacker’s shelter
14. Episode rest stop
15. Episode metro in another car at the very end
After raising the last one will give the achievement
Marvellous Toys
Location:
1. Episode Pharmacy, manager’s office
2. Episode Pharmacy, office with a safe, to the left of the manager’s office
3. Episode Pharmacy, warehouse
4 . Episode Pharmacy, warehouse
5. Episode Shelter, next to Emily’s bed
6. Episode Technoshop, purple department
7. Episode Technoshop, bench near the purple department
8. Episode Shelter, after the Technoshop, Puck’s bed
9. Episode TV Studio, system administrator’s room
10. Episode TV Studio, near the locker with the key to the aerocar
11. Episode TV Studio, in the dressing room
12. Episode Street, garage
13. Episode Street, after you cut the lock on the gate Emily will say that you are on the right, go right
14. Episode Sewer, hacker’s shelter
15. Episode Rest
16. Episode Metro, bench in the center
17. Episode Metro, near the booth where the map will be
After picking up the last one, you will get an achievement
Echoes of the Past
Location:
1. Episode Pharmacy, office to the right of the manager’s office
2 Episode Technoshop, security room
3. Episode Technoshop, staff room
4. Episode TV Studio, in the security room at the very beginning
5. Episode TV Studio, in the studio itself
6. Episode Street, garage
7. Episode Sewer, at the very beginning when Matt opens the door and you enter the location with
the drain, go back behind the door and go right
8. Episode Rest
9. Episode Subway, when you go to another car, turn around 180 degrees
After raising the last one, you will get the achievement
Casual Gamer
Location:
1. Technoshop episode, red department
2. TV studio episode, parking floor at the end of the corridor near the stairs
3. Street episode, after you cut the lock on the gate Emily will say that you are on the right, go left
4. Sewer episode
5. Halt episode
6. Subway episode, when you enter the first car, turn around 180 degrees (members of your group may interfere with passing, just go out to the station itself and return to the first car)
After raising the last one, you will get the achievement
Hardcore Gamer
Smart cookie
1. Safe in the pharmacy
Goal: make the 3 numbers on the corners of the triangle add up to the number inside it
In the presented version, swap them
2. Alex’s decoder in the shelter
Goal: place the dots so that there is no match in colors on the line, both vertically and horizontally
In the presented version, swap them
3. Machine with prizes in the technoshop
Goal: separate one color from another, three levels
4. Staff locker in the technoshop
Goal: reach the center with a green triangle. Move forward and backward with W, S, and also move the lines themselves with the A, D buttons on the keyboard
5. Terminal in the Technoshop
Goal: delete products from the list with commands, honestly it doesn’t look like a puzzle, but you need to specify the commands in the following sequence:
- list
- select products
after that a list will appear, find 2 products (each time different numbers) and delete them by numbers, for me it is 6,14
- delete number1
- delete number2
6. Boiler in the shelter
Goal: align the number of rectangles in accordance with the specified level
- in the first one, press -2, 1, 6
- in the second one, press -1, -6, 3
- in the third one, press 2, 1, -6
7. Backup generator in the TV studio
Goal: add the numbers so that you get the number on the screen (in each case they are different) the task is very simple, there are more numbers for the equations than necessary
8. The code for the locker in TV studios
Purpose: enter the factory password – password 12345
9. Broadcast to TV studios
Goal: to bring the line from the first point to the last, but you need to click in the order indicated below
Achievements for endings
Antisocial Club AND The Butterfly Effect
To obtain this achievement, you need to destroy your relationships with the others
Okay, I just managed to get “misanthrope”, he is not broken after all!
In order to obtain it, you MUST save Park from the police robot in the drugstore. Optional dialogues throughout the game most likely do not affect anything, but I do not recommend activating them, just move along the plot at every convenient opportunity, do only what is necessary to move forward.
Pharmacy:
- Save Park by completing a QTE, do not touch the inhaler and pills.
Shelter:
- Upon arrival, select “dodge the answer”.
GeekSpot:
- In the dialogue, select Alex as the leader;
- Do not ask Matt anything;
- Get indignant after neutralizing the police robots;
- Win against Matt, pour soda on him;
- Fail the QTE, delete the goods from the list. (maybe optional, but try another option at your own risk, I haven’t tested it).
Shelter (again):
- Fix the pipes;
- Support Brian when discussing the plan.
TV Station:
- Immediately end the conversation with Fletcher;
- Fail the QTE and get rid of Brian.
Exit from the shelter, streets:
- Choose “shame” in the conversation with Olga;
- Use the alarm to distract the police robot (maybe also optional).
Sewers:
- Move on.
Temporary shelter, respite:
- Immediately go to bed;
- After kidnapping the child, choose “pressure”, Olga has a nervous breakdown.
Metro:
- Progress through the story, at the exit from the tunnel we get an achievement, hurray!
Den Mother AND Life of the Party
The sequence of actions, thanks to which I got “Life of the Party” yesterday:
Pharmacy:
- Give the inhaler to Park;
- Take the sleeping pills and painkillers;
- Save Park from the robot cop.
Shelter:
- Upon arrival, choose “tell about the trouble”;
- Talk to Claire and choose “share”;
- Talk to Park;
- Give the pills to Olga;
- Speak with Alex only on business (do not touch optional dialogues);
- Go to bed.
GeekSpot:
- In the dialogue with Matt, choose Brian as the leader;
- Talk to him on all topics before attacking the police;
- Praise him after the successful implementation of the plan;
- Play a game with him, win, share a drink;
- Complete the QTE and finish the level using the store employee badge.
Shelter (again):
- Talk to Olga on all topics, take the quest, fix the cradle, talk to Olga again (turn in the quest);
- Talk to Claire, fix the pipes in the toilet;
- When discussing the plan, be sure to support Alex.
TV Station:
- When talking to Fletcher, ask him everything he knows;
- Complete the QTE and save Brian.
Exit from the shelter, streets:
- At the very beginning, support Olga;
- Use Park’s music to distract the police robot.
Sewers:
- It seems like you don’t need to do anything here at all, just move on and that’s it.
Temporary shelter, respite:
- Talk to Park on all topics;
- Talk to Claire on all topics;
- Talk to Olga, ask about Fletcher and insomnia, but don’t ask about the hike;
- After the kidnapping of the child, calm Olga down.
Metro:
- It seems there are no choices here either. I was given the achievement at the exit of the tunnel, when they were ambushed.
Conclusion
If you encounter difficulties, feel free to write in the comments, we will try to solve your problem.
And that wraps up our share on The Uncertain: Light At The End: The Uncertain: Light At The End Full achievements guide + solving all puzzles. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by 「 ㉿ Dektor ㉿ 」, who deserves all the credit. Happy gaming!