Welcome to Twilight Survivors 101! This guide is your go-to source for all things related to the popular game, Twilight Survivors. From the wiki to walkthroughs, and even tips and tricks, this article has got you covered. Let’s dive in and master the game together!
Characters
Lillia is the first of four characters you begin with when you first download the game. She is a melee-based fighter, using her giant hammer as her main weapon. Her combat style is stronger strike to the area she’s aiming, as well as releasing air blasts when her weapon is at its maximum level. Her main skill upgrade gives her more revives and higher HP upon revival.
Her weapon is ‘Hammer Strike’, which becomes ‘Mighty Impact’ when it reaches its maximum level. Her main skill is ‘Holy Cross’ which grants the revive and HP boosts.
Inu Kage is the second of the first four characters. He is a ranged fighter, using his shuriken as his main weapons. His combat style is throwing the shuriken in whichever direction he is aiming, and they stay in place for a few seconds when it reaches maximum level. His main skill upgrade grants him more Dash actions as well as a longer dash distance.
His weapon is ‘Shuriken’, which becomes ‘Fuhma Shuriken’ when it reaches its maximum level.
His main skill is ‘Ningu’ which grants the Dash limit and distance increase.
Emberfire is the third of the first four characters. He is a ranged fighter, using his gun/rocket launcher arms as his weapons. Unlike the other selectable characters, Emberfire is not able to use the Dash action, instead, he will root himself into the ground and attack slightly differently. When Emberfire is moving, he fires single rockets at the aimed direction; When he is deployed, he fires multiple rockets with a significantly lower cooldown but cannot move. His main skill upgrade grants him a larger pickup radius for XP gems.
His weapon is ‘Mode Shift’, which becomes ‘Machine O’ War’ when it reaches its maximum level.
His main skill is ‘Spacial Ring’ which allows him to collect XP gems from further distances.
Doridori is the final of the four starter characters. He is a melee fighter, but uses no weapon as such, instead utilises his spiky shell to inflict damage upon enemies upon being attacked. He also generates a protective barrier that absorbs and reflects all damage received (the barrier has its own ‘health bar’ which appears above Doridori’s). Once the barrier’s HP bar runs out, it disappears for a short while before reappearing. Doridori’s main skill increases his damage reflection even further.
His weapon is ‘Spiky Shell’, which becomes ‘Spikeback’ when it reaches maximum level.
His main skill is ‘Cheval de Frise’ which increases damage reflection.
Augustine is the first unlockable character. He is a melee fighter, using his longsword as his main weapon. His combat style is a blade slash in the direction he’s aiming, eventually firing wind blades in random directions when the weapon is at its maximum level. Augustine’s main skill increases the amount of damage his longsword inflicts upon enemies when struck with it.
His weapon is ‘Dawnblade’, which becomes ‘Sabre Awakening’ when it reaches maximum level.
His main skill is ‘Long Sword’ which increases his Attack.
Aldreya is the second unlockable character. She is a ranged fighter, her main weapon being a bow and arrows. Her combat style is a shot of three arrows in a arc in the direction she is aiming, eventually splitting multiple times upon impact once the weapon reaches maximum level. Aldreya’s main skill further enhances her arrows by increasing their speed once fired.
Her main weapon is ‘Scattershot’, which becomes ‘Splitshot’ when it reaches its maximum level.
Her main skill is ‘Charm of Speed’ which increases the speed of her arrows and other projectiles.
Aster is the third unlockable character. He is a summoner, his main weapons are magical shards that he shoots out toward enemies – after dealing a certain amount of damage, they will summon a guardian which deals further damage to enemies. This weapon later summons a falling star and an otherworldly guardian upon dealing a certain amount of damage when it reaches its maximum level. His main skill decreases the amount of damage taken from enemy attacks.
His main weapon is ‘Stellar Summoner’, which becomes ‘Stellarfall’ when it reaches its maximum level.
His main skill is ‘Protective Veil’ which decreases the damage recieved.
Elena is the fourth unlockable character. She is a spellcaster, her main weapon being magic spikes that erupt from the ground that damage randomly targeted enemies, later creating a stationary area of effect centred on you that causes damage to enemies and slows them down when it reaches its maximum level. Her main skill increases the amount of XP that the gems provide.
Her main weapon is ‘Shadow Spikes’, which becomes ‘Shadow Realm’ when it reaches its maximum level.
Her main skill is ‘Scroll of Growth’ which increases her XP gain.
Lena is the final unlockable character. She is a ranged fighter, her main weapon being a bomb that she throws in the direction she is aiming. Her attack deals splash damage as well as stunning enemies within range – she later throws three bombs with a chance to trigger eight consecutive explosions based on luck when it reaches its maximum level. Her main skill increases her luck.
Her main weapon is ‘Explosive Throw’, which later becomes ‘Explosive Barrage’ when it reaches its maximum level.
Her main skill is ‘Clover’ which gives her increased luck.
Weapons
Does damage in an area close to your character.
You can evolve this weapon with the skill Holy Cross.
Throws a few shuriken in the direction you’re aiming.
You can evolve this weapon with the skill Ningu
Shoots rockets at nearby enemies. You may use your dash button to switch to a deployed mode which sacrifices movement for a higher density of rockets.
You can evolve this weapon with the skill Spatial Ring
Creates a shield around your character which breaks into projectiles after a certain amount of time.
You can evolve this weapon with the skill Cheval De Frise
Creates shockwaves from your blade that hits multiple enemies in the direction you’re facing.
You can evolve this weapon with the skill Lifeblood
Shoots a flurry of arrows in the direction you’re aiming.
You can evolve this weapon with the skill Charm of Speed
Shoots shards towards enemies, summoning a guardian after a certain amount of damage is dealt.
You can evolve this weapon with the skill Protective Veil
Creates damaging spikes underneath enemies.
You can evolve this weapon with the skill Scroll of Growth
Throws a bomb!
You can evolve this weapon with the skill Clover
This throws a dagger at an enemy that… comes back. Like a boomerang.
You can evolve this weapon with the skill Long Sword
Throws a fireball!
You can evolve this weapon with the skill Power Stone
Creates several spinning shields that damage and push back enemies.
You can evolve this weapon with the skill Steel Armor
Creates chains of lightning that bounce between enemies.
You can evolve this weapon with the skill Bottled Lightning
Blasts… air… at targeted enemies.
You can evolve this weapon with the skill Poisonous Blade
D-I-S-C-O! Damaging strobe lights.
You can evolve this weapon with the skill Alchemy Powder
Creates a water pool below an enemy that throws them around.
You can evolve this weapon with the skill Magical Stopwatch
Creates an aura of divine power around your character.
You can evolve this weapon with the skill Coin Pouch
Creates a giant zeppelin-sized bomb that slowly seeks out enemies.
You can evolve this weapon with the skill Temporal Shroud
Creates a damaging and confusing aura on two sides of your character.
You can evolve this weapon with the skill Booster Stone
Makes traps that explode.
You can evolve this weapon with the weapon Ratchet Disc
Makes discs that revolve around your character.
You can evolve this weapon with the weapon Explosive Trap
Shoots shards of ice at targeted enemies.
You can evolve this weapon with the skill Phase Boots
Rains fire. In pools.
You can evolve this weapon with the weapon Tornado
Creates tornadoes that damage and move enemies.
You can evolve this weapon with the weapon Rain of Fire
Hire members of staff to personally escort enemies to flavortown.
You can evolve this weapon with the skill Magic Mirror
Creates totems that emit an aura that regenerates your health slowly.
You can evolve this weapon with the skill Divine Blessings
Summons animal staff that personally escorts enemies to the forever sleep.
You can evolve this weapon with the skill Elven Spring
Makes a ball that bounces between enemies.
You can evolve this weapon with the skill Magic Spring
I would. Summons a large skeletal dragon that personally escorts enemies to burnt.
You can evolve this weapon with the skill Mythic Rice Ball
Skills
Increases no. of revives & increases amount of HP upon revival.
This can be combined with Hammer Strike to evolve into Mighty Impact.
Increases dash count limit and increases dash distance.
This can be combined with Shuriken to evolve into Fuhma Shuriken.
Increases pickup range.
This can be combined with Mode Shift to evolve into Machine O’ War.
Increases damage reflection.
This can be combined with Spiky Shell to evolve into Spikeback.
Increases attack.
This can be combined with Boomerang Dagger to evolve into Swift Dagger.
Increases all times of damage dealt
This can be combined with Fireball to evolve into Chain Fireball.
Increases defence.
This can be combined with Protective Shield to evolve into Divine Shield.
Increases Crit. chance.
This can be combined with Chain Lightning to evolve into Thunder Strike.
Increases Crit. damage.
This can be combined with Air Blast to evolve into Multi Air Blast.
Reduce damage interval.
This can be combined with Holy Loop to evolve into Holy Bombard.
Reduce cooldown time.
This can be combined with Fountain to evolve into Whale’s Devour.
Increase duration of all abilities.
This can be combined with Giant Cannon to evolve into Fissure Laser.
Increases coin bonus.
This can be combined with Golden Radius to evolve into Midas Touch.
Increases area of effect range and increases projectile range.
This can be combined with Wardrum to evolve into Soul Sonata.
increases maximum HP and increases HP regen.
This can be combined with Dawnblade to evolve into Saber Awakened.
Increases movement speed.
This can be combined with Ice Shards to evolve into Ice Blast.
Increases projectile speed.
This can be combined with Scattershot to evolve into Splitshot.
Increases summoned creature defence.
This can be combined with Hire Minions to evolve into Minion Leader.
Increase XP gain.
This can be combined with Shadow Spikes to evolve into Shadow Realm.
Increased summoned creatures max HP.
This can be combined with Healing Totem to evolve into Grand Healer.
Increased summoned creature duration.
This can be combined with Call of the Wild to evolve into King’s Wrath.
Increase bounce count limit.
This can be combined with Magic Pinball to evolve into Shockwave Pinball.
Decrease damage received.
This can be combined with Stellar Summoning to evolve into Stellarfall.
Increase summoned creature attack.
This can be combined with Bone Dragon to evolve into Ancient Dragon.
Increases Luck.
This can be combined with Explosive Throw to evolve into Explosive Barrage.
Superweapons
Strikes the targeted area and releases 3 air blasts.
Throws several giant Shuriken.
Each Fuhman Shuriken will also launch Kunai in all directions during a Dash.
[Moving] Shoots flames.
[Deployed] Shoots penetrative lasers.
Unleashes durian spikes in all directions upon taking a certain amount of damage.
Shoots a large number of wind blades in random directions.
Shoots 3 arrows across an arc in the indicated direction.
Arrows will split into two upon hitting an enemy up to two times.
Throw Stellar shards to deal damage. After dealing a certain amount of damage, summon a falling star and an Otherworldly Guardian.
When Dashing, draw the guardians towards you.
Generates a stationary desecrated area centered around you.
Enemies within the affected area will take damage and slow down.
Throws three bombs with a chance to trigger eight consecutive explosions based on Luck.
Launches multiple permanent flying daggers.
The projectiles will rebound upon contact with the area’s edge.
Continuously launches fireballs at the nearest enemy
Summons permanent rotating shields around you to block incoming projectiles, damage enemies, and knock them back.
Calls lightning on enemies.
Scatters electric currents in all directions upon hitting a target.
Compresses the surrounding air to unleash several air blasts.
Casts cleansing pillars on randomly selected points that explode after a while.
Creates a huge water spout beneath a randomly selected enemy to deal damage, send it flying, and cause large Area of Effect damage when it lands on the ground.
Generates a golden glow around you to damage and slow down enemies, turning them into coins if they are defeated.
Fires one massive laser beam in the specified direction.
Emits sonic waves in all directions to damage enemies with a chance to confuse them.
Throws flying disks that revolve around you as they fly outward.
Also places a bomb at your feet every time you move a certain distance. The device will unleash ratchet discs upon contact with an enemy or after a certain period.
Shoots exploding ice shards at enemies to damage and freeze them.
Casts several permanent fiery tornados that move randomly, leaving fiery trails in their wake to engulf and damage enemies.
Summons a minion leader with strong combat skills.
It will auto-summon regular minions. The summoned minions’ attacks will taunt enemies.
Summons a protective totem to restore HP to all friendly units every second.
Also grants a random item when gone.
Summons the Animal King to deal splash damage upon a targeted area.
Upon striking an enemy, the pinball has a chance to generate shockwaves in all directions.
Summons an ancient bone dragon.
It will auto-attack nearby enemies.
Available skill – Dragon Breath.
The summoned creature’s attacks will also taunt enemies.
Combination Table
When you select a weapon or skill, the next time you level up, the combine-able weapon/skill will have the glowing symbol of its counterpart at the bottom.
The symbols for each weapon and skill are below to also use as a reference guide:
Pickups
Gain a small amount of XP.
This gem awards the smallest amount of XP but is dropped by most monsters, and is probably the most common gem you will see.
Gain a medium amount of XP.
As time progresses in the level, monsters with more health will start dropping these gems which award seemingly more than double what the first tier gems offer.
Gain a large amount of XP.
These gems are rarely dropped but grant you a very large amount of XP and will be the primary source of XP in the late-game.
It can be exchanged for a few coins.
Gives you a small amount of money and is the most common coin you will come across.
It can be exchanged for a medium amount of coins.
These coins are seen pretty rarely and are mostly dropped by treasure goblins. They grant over double what the bronze coins offer.
It can be exhanged for a significant amount of coins.
These coins are nearly exlusively dropped from treasure goblins and end-of-stage bosses. They grant you hundreds of coins each.
Gathers all coins and XP gems off the ground.
When you pick this up, all gems and coins from the map come rushing towards you. Keep in mind this ring does not generate any extra gems and coins, so if there’s barely anything on the map then try and save this for later.
Get up to five random powerful buffs.
On pickup, this grants you 1-5 power-ups. These are for skills and weapons you have that need levelling. These can also drop superweapon upgrades and, when you’re fully upgraded, drop exclusively packs of coins.
Inflicts Massive damage on all enemies within the line of sight.
A high amount of damage is dealt nearly screen-wide to all enemies that can take damage. This does not work for the sand worm in the desert levels.
Continuously inflicts significant damage to targets in the facing direction.
Creates a beam of fire from your character extending out quite far. This deals high damage to whoever your character is facing but takes time to turn with your character.
Inflicts moderate damage and freezes all enemies within the line of sight.
Does the exact same thing as the hellfire bomb but freezes enemies in its radius instead.
Restores a certain amount of HP.
It explains itself really.
Cards imbued with magical powers.
Picking this up gives you the choice of 3 Kwent cards. When picked up from the floor, the cards are face down and you pick at random. If you’re obtaining a card from a Traveller, they will be face up.
Levels
- Verdant Plains
- Dragonroar Snow Peaks
- Divine Desert
- Land of Erosion
- None
- Slime
- Monstrous Slime
- Gravel Monster
- Golem
- Goblin
- Goblin Warrior
- Goblin Treasure Raider
- None
- Slime
- Gelatinous Slime
- Monstrous Slime
- Gravel Monster
- Golem
- Boarling
- Frog
- Goblin
- Gobliin Wizard
- Goblin Warrior
- Goblin Treasure Raider
- None
- Slime
- Explosive Slime
- Gelatinous Slime
- Monstrous Slime
- Killer Hornet
- Armoured Scarab
- Gravel Monster
- Golem
- Goblin
- Goblin Bombardier
- Gobliin Wizard
- Goblin Warrior
- Goblin Treasure Raider
- Snowstorm (-40% Movement speed)
- Frost Slime
- Frost Gravel Monster
- Ice Goblin
- Ice Goblin Wizard
- Ice Goblin Warrior
- Goblin Treasure Raider
- Small Snow Minion
- Snow Ball
- Snow Wolf
- Snow Bird
- Withered Branch Monster
- Penguin
- Snowstorm (-40% Movement speed)
- Frost Slime
- Frost Gravel Monster
- Frost Golem
- Ice Goblin
- Goblin Treasure Raider
- Small Snow Minion
- Snow Wolf
- Snow Bird
- Frost Essence
- Withered Branch Monster
- Penguin
- Snowstorm (-40% Movement speed)
- Frost Slime
- Frost Gravel Monster
- Frost Golem
- Ice Goblin
- Ice Goblin Wizard
- Ice Goblin Warrior
- Goblin Treasure Raider
- Small Snow Minion
- Snow Ball
- Snow Wolf
- Snow Bird
- Frost Essence
- Withered Branch Monster
- Mammoth
- Black Bear
- Penguin
- Snowstorm (-40% Movement speed)
- Frost Slime
- Frost Gravel Monster
- Frost Golem
- Ice Goblin
- Ice Goblin Wizard
- Ice Goblin Warrior
- Goblin Treasure Raider
- Small Snow Minion
- Snow Ball
- Snow Wolf
- Snow Bird
- Frost Essence
- Withered Branch Monster
- Mammoth
- Black Bear
- Penguin
- Sandstorm. Spawns additional enemies and sinking sand.
- Twig Monster
- Skeleton Warrior
- Skeleton Archer
- Mummy
- Cactus Ball
- Sand Fox
- Iron Scarab
- Sand Moth
- Sandstorm. Spawns additional enemies and sinking sand.
- Twig Monster
- Skeleton Warrior
- Skeleton Archer
- Skeleton Mage
- Mummy
- Cactus Ball
- Sand Fox
- Iron Scarab
- Steel Scarab
- Cobra
- Sand Moth
- Sandstorm. Spawns additional enemies and sinking sand.
- Twig Monster
- Skeleton Warrior
- Skeleton Archer
- Skeleton Mage
- Mummy
- Cactus Ball
- Sand Fox
- Iron Scarab
- Steel Scarab
- Cobra
- Sand Moth
- Sandstorm. Spawns additional enemies and sinking sand.
- Twig Monster
- Skeleton Warrior
- Skeleton Archer
- Skeleton Mage
- Mummy
- Cactus Ball
- Sand Fox
- Iron Scarab
- Sand Lizard
- Cobra
- Sand Moth
Hidden Bosses
In his archive entry, Bratos L. Butcher is supposedly available in every one of the main twelve levels. Unfortunately, I personally have never encountered him in any of them – only unlocking him by playing in the Land of Erosion: Erosion • Endless Battlefield.
Any information on how to unlock him in the main levels would be greatly appreciated.
The Frost King Crab is only found after you investigate a large fish cadaver in the frozen lakes in the Dragonroar Foothills levels.
When you are in one of the icy levels, click Tab to bring up your map. If you go approximately ten squares down from the top of the grid, then move left/right until you find the frozen lakes, you should come across the large dead fish. Click E to investigate it, and this will summon the Frost King Crab.
Earth Devourer is only found after you investigate a small volcano-like structure in the Divine Desert levels.
When you are in one of the desert levels, click Tab to bring up your map. If you travel to the point of the grid that is fourteen squares up and fourteen squares to the right from the bottom left corner, you should be able to find and investigate the small volcano-like structure near that area. Investigating this will summon the Earth Devourer.
Character Lore Pages
but when she is in the presence of strangers, those who witness her swinging the colossal hammer effortlessly with one hand may find their initial smiled turning to awe and respect.
ended up with literally nothing more than a piece of deadwood.
have not encountered any to rival Your Majesty, prudence is always advised should Your Majesty tread upon this land. At present, a means of return eludes me, leaving me with no choice but to send this missive to humbly ask for Your Majesty’s forgiveness as I strive to uncover more of the Realm’s mysteries.
Your Majesty’s Humble Servant.
Solar Period, Full Moon: The big fella is a pretty quick learner. Who could have guessed that I might have a worthy successor to my meager skills.
Solar Period, Last Quarter: Those darn monsters are a pain in the neck when they tried to wreck my shabby blacksmith shop. I’m glad I have the big fella, heheh.
Stellar Period, Last Quarter: The big fella is almost fixed…should equip it with stuff…can’t allow it to be bullied…(The rest of the journal is charred with burn marks from a red-hot iron.)
In just a matter of years, Augustine climbed the ranks from a foot-soldier to become an adjutant general with over a hundred battles under his belt. Therefore, the king was inclined to personally award him the rank of general, and the kingdom’s prized possession – the Sacred Sword of Dawn.
Augustine easily took hold of the weapon, thanks to his unsurpassed skills in the continent. With the sword in his hands, the man and weapon gazed in silence at each other. Gradually, the look in Augustine’s eyes turned from bewilderment to determination, and the sword in his hands seemed to shake in response. From that moment on, the guardian’s sword would no longer commit to any one nation or individual.
As I gaze gently at the dark, berserk, and twisted living things
My fletched arrows shall fix their souls
Until there is no place to hide for the darkness.
Oh well, I’ve left them some presents, especially for that Raphael. I hope you will enjoy your seat as council leader, meow!
shreds.)
although his smile and sparkling eyes were enough to reassure the sorceress.
I suppose I’ll let it slide, albeit reluctantly.”
adventures, she does not take to a lavish lifestyle as she spends most of her days in a modest home on land consisting of little more than a simple bed, a few dolls, and a Kwent card deck among her worldly posessions.
fish as collateral to pay the crew? Blasted darkness! I’m going to take you on here and now!!!
Talents
Land of Erosion
In this level, you will be in the Serene Desert, however will not have any environmental effects. For two minutes, you will only be pitted against slimes. These slimes will drop Tier II XP gems upon being defeated, allowing speedy levelling up in order to get superweapons as fast as possible.
Once the two minutes are up, five random bosses from past levels will spawn one after the other, each one dropping coins and a Kwent card.
In this level, you are in an environment like none in any other level, and the goal is simple: Survive for as long as possible. Almost every monster you have encountered will appear to battle you, and every boss you have encountered has a chance to randomly appear. The longer you survive, the more environmental effects, buffs, and debuffs will occur.
In this level, you are in the same environment as Endless Battlefield, and the goal is the same: Survive for as long as possible. In this level, you are endlessly barraged with monsters and enemies, bosses spawning more frequently, and no player buffs concurring as you play. The longer you last, the more buffs that enemies receive, and the more environmental effects occur.
And that wraps up our share on Twilight Survivors: Twilight Survivors 101 – Wiki, Walkthrough, Tips & Tricks. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Ryon and 1 collaborators, who deserves all the credit. Happy gaming!