Get ready to jam out to the in-game soundtracks of Entropy : Zero 2 with this helpful guide! We’ll be revealing the names and locations of every soundtrack, as well as when they play in the game’s storyline. Just a heads up, there will be spoilers ahead, so proceed with caution. Keep in mind, some soundtracks may only appear depending on the ending you choose, but we’ll be covering all of them from the good ending. Additionally, there are a few soundtracks that play multiple times in different chapters, so we’ll list all of their appearances. And finally, there may be a couple of unused soundtracks that still appear in the list. Let’s get started!
Chapter 0
It sounds when the Metrocop from Precinct 13 gives you your daily assignment at the beginning of the game.
It sounds when you see a group of Metrocops snooping into your past and then planning to manipulate your numbers in the data archives.
It sounds when you kick the door to kill the Metrocops who were going to sabotage you.
It sounds when you see the flashback of the beginning of the first Entropy : Zero in the outlands.
Chapter 1: Ashes
It sounds when you see the cutscene showing 3650 waking up as a Combine Elite.
It sounds in three places: When you enter the mental transfer room that appears in the ending of the first Entropy : Zero.
It briefly sounds again when you find the second Combine Soldier on your way out of Nova Prospekt.
And finally it briefly sounds again when you find Scar Zero in Chapter 2: Contact Aberration.
It sounds when you reach the hallway with the third Combine Soldier using a mounted gun to kill Antlions.
It sounds when you have to resist the Antlion swarm at the extraction point at the end of the chapter.
Chapter 2: Contact Aberration
It sounds when you go through the electrified fence after killing a squad of rebels.
It sounds when you invade the offices of Arbeit 1.
It sounds when you reach the hallway that leads you to the warehouse in Arbeit 1.
It sounds when you fall into the laser SLAM trap.
It sounds when you have to resist an army of rebels after opening the warehouse gate.
It sounds when you reach the main lobby of Arbeit 1 and see the ghost of your clone.
It sounds in three places: When your clone talks to you for the first time.
It sounds again when your clone asks you to join his cause.
And it sounds for the last time when you go down the elevator to fight your clone in Chapter 6: Chirality.
It sounds when you find the Temporal Headcrab for the first time.
Chapter 3: Chamber Catacomb
It sounds when you see the Gonome for the first time.
It sounds when you have to go through the chamber where Wilson tells you to be quiet.
It sounds when the Gonome chases you after encountering it behind a door.
It sounds when you arrive at your clone’s refuge.
It sounds when you fight the Gonome.
It sounds when you try the Xen Relay Grenade for the first time.
Chapter 4: Venture Ghost
It sounds when you leave Arbeit 1 in the APC.
It sounds when you reach the intersection that leads you to the rebel workshop.
It sounds when you go inside the second gatehouse where you see Pit Drones for the first time.
It sounds when you get close to the Ichthyosaur’s dock in Lake Tuurngait.
It sounds when you enter the lobby of the Anomaly Monitoring Station.
Chapter 4a: Exhumation Zone
It sounds when you see a Zombigaunt for the first time under Substation Gamma.
It sounds when a squad of Vortigaunts ambush you in Substation Gamma.
It sounds when you go through the canyon fighting rebels and aliens on your way.
It sounds when you have to go back to the train at the Xentarium after activating it.
It sounds when you leave the Xentarium by train.
Chapter 5: Apprehension
It sounds when you invade Arbeit 2.
It sounds when you reach the workshop where you have to destroy the Rollermines below you.
It sounds when you fight an army of rebels on the streets of Arbeit 2.
It sounds when you see some rebels burning documents in the frozen cave (this theme can also sound in the main menu).
It sounds when you chase Judith Mossman after discovering her hideout.
It sounds when you have to fight rebels while waiting for the door to be opened in Arbeit 3.
It sounds when you have to resist an alien incursion caused by the rebels.
It sounds when you have to escape from your clone while escorting Judith Mossman.
Chapter 6: Chirality
It sounds when you go through a frozen hallway with laser SLAMs.
It sounds in two places: When you enter the Borealis after your first temporal washover.
And when you talk with your clone for the last time after reaching the Borealis.
It sounds when you see the core of the Borealis.
It sounds when you fight your clone in the Entropic Control Reactor.
It sounds when you arrive to the Borealis gatehouse and you need to prepare for a rebel attack.
It sounds when you resist the rebel attack at the Borealis gatehouse.
It sounds when you are going through the tunnel to the Borealis Excavation Site.
It sounds when you leave Wilson in the Upload Station.
It sounds when you decide to fight against the Advisor when it tries to wipe your mind.
It sounds when G-Man offers you a deal.
It sounds in the credits.
Extra Sounds
It sounds sometimes in the main menu.
It sounds when you see the main title at the end of Chapter 0.
It sounds when you reach a hallway in Nova Prospekt where you ask your soldiers “Who let the bugs in?” in Chapter 1: Ashes.
It sounds when you discover Judith Mossman hideout in Chapter 5: Apprehension.
It sounds when you finally see the Borealis in Chapter 6: Chirality.
It sounds when you kill the Advisor in Chapter 6: Chirality.
And that wraps up our share on Entropy : Zero 2: In-Game Soundtrack Locations. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by MateoF, who deserves all the credit. Happy gaming!