Welcome to the World of Shooting: 100% Achievement Guide! This guide is designed for new players and will cover all 84 achievements in detail. From the basics to a step by step walkthrough, we’ve got you covered. We hope this guide will help you replicate any missed achievements and we will continue to update it as needed. Please note, this may take some time, but with enough play time, we will make sure to keep it current. Let’s get started!
0. Introduction:
Source[wallpapers.com]
Total Achievements: (84)
100% completion time: ~Unknown (Varies).
Difficulty modes:
- None
New Game+: No
Missables: No
Mode: Single-Player, Gun
Achievement Types: WIP
1) Campaigns (Story-Related): (5)
2) Weapon Tier: (21)
3) # Stars per XX: (13)
4) No Misses/Penalties: (6)
5) Quizzes: (5)
6) Secrets: (7)
7) Upgrades/Headshots: (6)
8) Rapid Reloads: (6)
9) Custom Set/Top-100: (5)
10) Others/Packs: (7)
We will do a lot of grinding in this game and clearing contents so we can earn those achievements. As this game is in early access since 2024-02-21, things are bound to change so watch out for some informations being changed as well.
This guide format will be a checklist so maybe you will earn achievements in a different way. Though either way it’s all straight-forward.
Like in WOG, there will be quizzes. You need to complete the requirement number to earn that achievement so be ready to be diligent in this game.
As the game gets updated, if achievements are added then I will simply let you know when that was and how it changes things or maybe not.
EXPs are not a grand total but each time you earn let’s say 1,500 EXP on a Shotgun practical shooting hub, you won’t have that 1,500 EXP on the other firearm classes but you also get enough EXP on each firearm classes so you can buy any guns, keep in mind with the requirement achievements. You also need to grind their masteries and for upgrades it’s to make it necessary for scores. When you lack EXP, try to use previous tiered guns you never used on sets you cleared.
I simply won’t list all available unlocks since basically the more you use the weapons you didn’t use the more availability other guns/accessories will be on. Plus, this will add up a lot and cause burnout so I recommend unlocking as much guns and never buy any accessories for the first time until you used all guns on each stages and improve or if necessary, you can buy upgrades. Though, if you plan on making a list of accessory unlock list as a guide then be my guest.
Sets – The whole pack of 3 stages so if you restart via set you start over.
Stages – Just one of three stages of a set.
Match – Click the leaderboard and you see your statistics. Clicking the leaderboard will always give you the Match achievement or more if you hit the milestone.
Campaign – The whole thing such as completing the tutorial and 80 IPSC Practical Shooting ranges to complete the campaign for example. It’s essentially after tutorial a package of stages and matches to complete like a chapter.
0. Changelog
(11:14) Guide published.
(14:35) Got into the game, developer fixed the profile loss issue and progress was restored. Oh yes the weapons are sorted differently so the in order of table tiered weapons may be moved as well.
(17:36) Upon entering after the update dropped, my progress was erased yet the profile stays intact, this was worrying but nonetheless remained optimistic since developer listened to feedback.
(22:12) Structuring the guide in an orderly fashion from the beginning to the end soon. Also changed achievement format from the table to using lines since it uses less characters and like my other guides it is very convenient, plus it doesn’t look messy.
(09:40) I added more informations such as table upgrade and weapon cost for practical shooting, some daily postings of quizzes.
(17:21) Guide created, lots of work to be done. There are base firearms available with one DLC.
(22:57) I may consider playing this game daily, updating this guide with more informations, and add many things which I won’t list all in here as some can be very minor but only few important features on this guide.
I. Campaign – Tutorial
2) Achievements: 8/84
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The shortest section but needed before playing through the game. We will use this opportunity to unlock some achievements so get perfect, find all secrets and then move on. After the tutorial, you can go to the showroom to check all the firearms.
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Campaign: Tutorial
Complete Tutorial campaign
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Achievement #1: Story Related. As shown on the image below, complete all 10 required IPSC stages. Don’t forget to claim your free 500 EXP via your E-Mail linked on profile. After completing training, you receive 300 EXP.
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Two Stars per Campaign
Get Two Stars per Campaign
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Achievement #21: Refer to First Campaign Finished Achievement.
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Three Stars per Campaign
Get Three Stars per Campaign
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Achievement #22: Refer to First Campaign Finished Achievement.
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Four Stars per Campaign
Get Four Stars per Campaign
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Achievement #24: Refer to First Campaign Finished Achievement.
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Five Stars per Campaign
Get Five Stars per Campaign
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Achievement #25: Refer to First Campaign Finished Achievement.
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First Campaign Finished
Finish your first campaign
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Achievement #26: As you get all perfect and easily 5 stars 100% you unlock the achievement.
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All Stage Secrets
Destroy all secret targets on the stage
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Achievement #23: In here we can use this campaign tutorial as an opportunity, they are easy to find throughout on one stage when the game tells you of these secrets. First, complete 9: Secret Targets, then replay the stage and get all secrets. Here are the list of 6 NE and 1 WOG bottle logos:
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Company Without Penalties
Complete Company Without Penalties
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Achievement #27: I am not sure what this means but it happens that along with multiple of achievements unlocked from here after clicking the leaderboard icon this unlocks. Try to also not miss a perfect on any stages it’s very easy.
I. Custom Set/Friend
2) Achievements: 14/84
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Invite one Friend
Invite one friend. You’ll get achievement when your friend run the game first time.
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Achievement #XX: Refer to Invite seven Friends Achievement.
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Invite three Friends
Invite three friends. You’ll get achievement when your friends runs the game first time.
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Achievement #XX: Refer to Invite seven Friends Achievement.
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Invite seven Friends
Invite seven friends. You’ll get achievement when your friends runs the game first time.
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Achievement #XX: You use the in-game Profile to invite your friends and wait for them to join playing via install and running this game, do this 7 times to unlock the achievement.
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Custom Set
Contribute Custom Set
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Achievement #XX: Refer to Custom Set 100+ Achievement.
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Custom Set 10+
Contribute Custom Set with 10+ Positive Reviews
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Achievement #XX: Refer to Custom Set 100+ Achievement.
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Custom Set 100+
Contribute Custom Set with 100+ Positive Reviews
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Achievement #XX: ==Disclaimer: This is Speculation.==
Go to Main Menu / Workshop / Create Stage, then download any training ranges and be creative. Click Save As and name your stage.
Next, go back to the main menu and click My Sets > Create a New Set, you can now select your previous stage you’ve created, type whatever you want in that set. Upload the Set next to the workshop, also you need to join the WOG Testing Group in order to upload the set when you are finished with that.
For the positive reviews, I would suggest trying your best to advertise about the custom set you’ve created. Much like Garry’s Mod
II. Campaign – IPSC 001
2) Achievements: X/84
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IPSC aka International Practical Shooting Confederation. Our goal is to ultimately get the Campaign: IPSC Achievement while unlocking other achievements most of them but not all. We must 100% all stages, sets, and matches because after the three free matches to finish respectively Pistol, Shotgun, and Rifle we will see few more locked matches which are Carbine, Machine Gun, Revolver, and Mixed so in other words we must 100% the Practical Shooting but the last one can be left 100% optionally. The good news is you can keep the progress going so nothing will be overwritten unless you restart the match by your own accord (not recommended).
They are straight-forward, some sets will be easy and others will take time investment to do but you can keep practising, much like real-life shooting. To increase the score we need to be perfect with our shots, no penalties and misses, also there will be bonuses like the premium, collectables, and others but watch out for the icons of the gun.
I mentioned about unlocking accessories, these will be attained when you reach a certain score or used certain guns, you can keep those accessories for free as long as you have attained them as a gift. You can refund guns, upgrades, and accessories to 100% so use that advantage and buy all guns for certain tiered achievements but don’t forget to use all on purchasable so you can improve your score.
This grind and investment of one campaign may take time to do but there will be other campaigns to also do I am not sure of those so if you don’t see a next campaign section of this guide finished then be patient. Like always I put these sections in an orderly fashion so hope you can replicate what I just did.
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Campaign: IPSC
Complete IPSC campaign
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Achievement #XX: Story Related. After completing all matches whether it’s 100% or not, you unlock this achievement.
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Top-100 World
Become Top-100 Player for the World
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Achievement #6: Refer to Top-100 Regional Achievement.
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Top-100 Regional
Become Top-100 Player for your Country
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Achievement #7: Score at the top 100, straight-forward. As of 2024-02-21, this achievement is easily done in Pistol Practical Shooting. Like always, get perfect on one set
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Two Stars per Set
Get Two Stars per Set
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Achievement #9: Refer to Five Stars per Set Achievement.
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Three Stars per Set
Get Three Stars per Set
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Achievement #18: Refer to Five Stars per Set Achievement.
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Four Stars per Set
Get Four Stars per Set
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Achievement #X: Refer to Five Stars per Set Achievement.
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Five Stars per Set
Get Five Stars per Set
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Achievement #X: You need to score higher according to what the bottom right corner score tab shows but using one best gun is mandatory. If you use an underwhelming gun then buy another gun and upgrade it to make it easy to score perfect.
II. Campaign – IPSC 002
Two Stars per Match
Get Two Stars per Match
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Achievement #34: Refer to Five Stars per Match Achievement.
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Three Stars per Match
Get Three Stars per Match
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Achievement #X: Refer to Five Stars per Match Achievement.
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Four Stars per Match
Get Four Stars per Match
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Achievement #X: Refer to Five Stars per Match Achievement.
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Five Stars per Match
Get Five Stars per Match
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Achievement #X: This is where you will spend time investing into playing ranges, use the best gun to score higher and perfect everything. This goes without saying but try to hit all raw score 100% and no penalties, misses that means you have to do trial and error.
These will be easy once you have upgrades and better weapons but not all are useless.
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Match Without Penalties
Complete One Match Without Penalties
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Achievement #X: Penalties is when you either run out without finishing off a target or hitting the red marked colour target. You can also shoot this cardboard animal and it can be a penalty for fun (you monster).
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Stage Without Misses
Complete Stage Without Misses
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Achievement #X:
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Set Without Misses
Complete Set Without Misses
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Achievement #X:
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Match Without Misses
Complete Match Without Misses
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Achievement #X: SImple enough, just don’t miss.
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Campaign Without Misses
Complete Campaign Without Misses
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Achievement #X: Easily done if practised a lot, actually this is easy to pull off if you know just do your best and hit every targets without missing.
II. Secret: (6)
20 Secret Targets
Destroy 20 secret targets
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Achievement #X:
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50 Secret Targets
Destroy 50 secret targets
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Achievement #X:
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100 Secret Targets
Destroy 100 secret targets
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Achievement #X:
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All Set Secrets
Destroy all secret targets on the set
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Achievement #X:
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All Match Secrets
Destroy all secret targets on the Match
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Achievement #X:
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All Campaign Secrets
Destroy all secret targets on the Campaign
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Achievement #X:
II. Rapid Reloads/Upgrades: (9)
3x – With ammo all depleted but reload successfully
4x – No achievements for this but some guns do have 4x rapid reloading.
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Three Rapid 2x Reloadings
Perform Three Rapid 2x Consecutive Reloadings
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Achievement #4: Refer to Ten Rapid 2x Reloadings Achievement.
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Five Rapid 2x Reloadings
Perform Five Rapid 2x Consecutive Reloadings
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Achievement #11: Refer to Ten Rapid 2x Reloadings Achievement.
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Ten Rapid 2x Reloadings
Perform Ten Rapid 2x Consecutive Reloadings
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Achievement #13: Basically, your gun will need to be reloaded without depleting all ammo in it. Run one stage and fire one round then reload 2x successfully until the achievement pops up.
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Three Rapid 3x Reloadings
Perform Three Rapid 3x Consecutive Reloadings
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Achievement #5: Refer to Ten Rapid 3x Reloadings Achievement.
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Five Rapid 3x Reloadings
Perform Five Rapid 3x Consecutive Reloadings
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Achievement #12: Refer to Ten Rapid 3x Reloadings Achievement.
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Ten Rapid 3x Reloadings
Perform Ten Rapid 3x Consecutive Reloadings
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Achievement #14: Opposite of reloading with ammo left, this one is a slow reload without ammo. Deplete all your ammo and successfully reload them 10 times.
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Two Upgrades
Make Two Upgrades of the Same Gun
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Achievement #2: Any weapon to click upgrade, I recommend the Makarov PM for a great starter weapon. Each upgrade cost will be different.
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Five Upgrades
Make Five Upgrades of the Same Gun
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Achievement #3: Same plan, use 100 EXP on each upgrades on your gun.
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Ten Upgrades
Make Ten Upgrades of the Same Gun
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Achievement #28: Lastly, just use the cheapest gun with more 10 upgrades, a Beretta Px4 Storm is an example which I used.
Others/Packs: (7)
Special Mission
Complete Special Mission tasks (look in the Profile Screen)
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Achievement #X:
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Collectible Guns
Purchase One Collectible Gun
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Achievement #17: When there is a yellow coloured icon, buy the gun from it.
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Premium Guns
Purchase One Premium Gun
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Achievement #31: When there is a sky blue coloured icon, buy the gun from it.
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Historical Guns Pack
Complete Campaign with Historical Guns only
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Achievement #X:
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WW II Guns Pack
Compete Campaign with WW II Guns only
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Achievement #X:
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NATO Guns Pack
Complete Campaign with NATO Guns only
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Achievement #X:
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Russian Army Guns Pack
Complete Campaign with Russian Army Guns only
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Achievement #X:
II-A. Quiz
5 Quizzes
Complete 5 Quizzes
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Achievement #15: Refer to 100 Quizzes Achievement
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10 Quizzes
Complete 10 Quizzes
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Achievement #16: Refer to 100 Quizzes Achievement
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20 Quizzes
Complete 20 Quizzes
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Achievement #29: Refer to 100 Quizzes Achievement
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50 Quizzes
Complete 50 Quizzes
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Achievement #XX: Refer to 100 Quizzes Achievement
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100 Quizzes
Complete 100 Quizzes
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Achievement #16: These quizzes are found in practical shooting where each respective firearm class have you consist of selecting one class firearms while you answer a question specific to that, you can select multiple but few are correct and the like icon is correct while red icon is when you miss the answer also in other words the white outline box will be shown at the end. Quizzes refresh after 5m 00 (which means you cannot also attempt other respective firearm class after you did one), I will be listing them based on what I find.
Source:
Wikipedia (Game link to that generously)
guns.fandom
II-A. Quiz – Pistol 001
The method of locking and unlocking the barrel differentiates the wide array of short recoil designs. Most common are the John Browning tilting barrel designs based on either the swinging link and locking lugs as used in the M1911 pistol or the linkless cam design used in the Hi Power and CZ 75. Other designs are the locking block design found in the Walther P38 and Beretta 92, rollers in the MG42, or a rotating barrel used in the Beretta 8000 and others. An unusual variant is the toggle bolt design of the Borchardt C-93 and its descendant, the Luger pistol.
https://guns.fandom.com/wiki/Lever_delayed_blowback
Lever-delayed blowback utilizes leverage to put the bolt at a mechanical disadvantage, delaying the opening of the breech. When the cartridge pushes against the bolt face, the lever moves the bolt carrier rearward at an accelerated rate relative to the light bolt.
Short recoil operation differs from long recoil operation in that the barrel and bolt recoil together only a short distance before they unlock and separate. The barrel stops quickly, and the bolt continues rearward, compressing the recoil spring and performing the automated extraction and feeding process. During the last portion of its forward travel, the bolt locks into the barrel and pushes the barrel back into battery.
The United States Army uses various equipment in the course of their work.
The following is a list of modern Russian small arms and light weapons which were in service in 2016.
- GSh-18
- MP-443 ‘Grach’
- Sprinfield XD-M
- Browning Hi-Power
- HK VP9
- HK P7
II-A. Quiz – Shotgun 001
Shotguns have traditionally fired iron, stone or lead shot stored in large shells that are normally loaded.
With a long-stroke system, the piston is mechanically fixed to the bolt group and moves through the entire operating cycle.
The blowback operation is a system in which semi-automatic and fully automatic firearms operate through the energy created by combustion in the chamber and bore acting directly on the bolt face through the cartridge. In blowback operation the bolt is not locked to the chamber, relying only on spring pressure and inertia from the weight of the bolt to keep the action from opening too quickly. Blowback operation is used for low-powered cartridges due to the weight of the bolt required.
Delayed blowback actions use some mechanism to slow down rearward travel of the bolt, allowing this action to handle more powerful ammunition and/or reduced weight of the bolt.
- Browning Auto-5
II-A. Quiz – Rifle 001
- MAS 49/56
Gas-operation is a system of operation used to provide energy to operate locked breech, autoloading firearms. In gas-operation, a portion of high-pressure gas from the cartridge being fired is used to power a mechanism to dispose of the spent case and insert a new cartridge into the chamber. Energy from the gas is harnessed through either a port in the barrel or a trap at the muzzle. This high-pressure gas impinges on a surface such as a piston head to provide motion for unlocking of the action, extraction of the spent case, ejection, cocking of the hammer or striker, chambering of a fresh cartridge, and locking of the action.
II-A. Quiz – Carbine 001
II-A. Quiz – Machine Gun 001
II-A. Quiz – Revolver 001
II-B. IPSC – Pistol
– All found in Practical Shooting with other Tier guns
– Full 100% EXP Refund given from selling and upgrades
– I recommend not buying accessories as you get a gift on practical shooting for example.
– List of gifts from accessories is based in order of where I cleared the stage. If you earn then differently let me know or just find errors
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IPSC campaign: Tier I Pistols
Complete the corresponding IPSC campaign pistol sets with all tier I pistols.
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Achievement #19: You need to complete one set which is locked to one tier with all the one tiered weapons, this will be the following down here.
- Makarov PM
- Hi-Point C-9
- Tula, Tokarev Pistol
- CZ-52
- Bergmann M1910
- HK P7
- Schwarzlose M1898
- Astra 400
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IPSC campaign: Tier II Pistols
Complete the corresponding IPSC campaign pistol sets with all tier II pistols.
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Achievement #20: Same with the previous Achievement.
- PB
- Browning HP
- Beretta Px4
- Steyr GB
- CZ-75
- Beretta 92
- Ruger SR9
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IPSC campaign: Tier III Pistols
Complete the corresponding IPSC campaign pistol sets with all tier III pistols.
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Achievement #30: Same with the previous Achievement.
- MP-443
- Colt M1911A1
- XD-M
- FN FNX-45
- S&W M&P
- HK VP9
- Walther P99
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IPSC campaign: Tier IV Pistols
Complete the corresponding IPSC campaign pistol sets with all tier IV pistols.
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Achievement #32: Same with the previous Achievement.
- GSh-18
- Glock 19
- SIG P210
- FN Five Seven
- Stryk-B
- Borchardt
- Glock 19x
- SIG P226 X-Five
II-B. Pistol = Tier I – IV
Tier I
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– Mastering all Tier I Pistols gives 500 EXP
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Tier II
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– Mastering all Tier II Pistols gives 600 EXP
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Tier III
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– Mastering all Tier II Pistols gives 700 EXP
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Tier IV
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– Mastering all Tier II Pistols gives 800 EXP
II-B. IPSC – Shotgun
IPSC campaign: Tier I Shotguns
Complete the corresponding IPSC campaign shotgun sets with all tier I shotguns.
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Achievement #33: You need to complete one set which is locked to one tier with all the one tiered weapons, this will be the following down here.
- TOZ-34
- Model 21
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IPSC campaign: Tier II Shotguns
Complete the corresponding IPSC campaign shotgun sets with all tier II shotguns.
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Achievement #XX: Same with the previous Achievement.
- Winchester 1897
- Mossberg 500
- Remington 870
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IPSC campaign: Tier III Shotguns
Complete the corresponding IPSC campaign shotgun sets with all tier III shotguns.
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Achievement #XX: Same with the previous Achievement.
- Browning A5
- SPAS-12
- M4 Super 90
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IPSC campaign: Tier IV Shotguns
Complete the corresponding IPSC campaign shotgun sets with all tier IV shotguns.
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Achievement #XX: Same with the previous Achievement.
- USAS-12
- Saiga-12K
- Jackhammer
II-B. Shotgun = Tier I – IV
Tier I
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– Mastering all Tier I Shotguns gives 500 EXP
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Tier II
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– Mastering all Tier II Shotguns gives 600 EXP
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Tier III
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– Mastering all Tier III Shotguns gives 700 EXP
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Tier IV
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– Mastering all Tier IV Shotguns gives 800 EXP
II-B. IPSC – Rifle
IPSC campaign: Tier I Rifles
Complete the corresponding IPSC campaign rifles sets with all tier I rifles.
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Achievement #XX: You need to complete one set which is locked to one tier with all the one tiered weapons, this will be the following down here.
- Mosin Nagant
- Mauser 98K
- Ruger No.1
- Remington 700
- Steyr Scout
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IPSC campaign: Tier II Rifles
Complete the corresponding IPSC campaign rifles sets with all tier II rifles.
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Achievement #XX: Same with the previous Achievement.
- VSS Vintorez
- M1 Garand
- MAS 49/56
- Gewehr 43
- SVD
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IPSC campaign: Tier III Rifles
Complete the corresponding IPSC campaign rifles sets with all tier III rifles.
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Achievement #XX: Same with the previous Achievement.
- HK SL8-5
- SIG SG550S
- HK G28
- HK PSG1
II-B. Rifle = Tier I – III
Tier I
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– Mastering all Tier I Rifles gives 500 EXP
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Tier II
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– Mastering all Tier II Rifles gives 600 EXP
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Tier III
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– Mastering all Tier III Rifles gives 700 EXP
II-B. IPSC – Carbine
IPSC campaign: Tier I Assault Rifles
Complete the corresponding IPSC campaign assault rifles sets with all tier I assault rifles.
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Achievement #X:
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IPSC campaign: Tier II Assault Rifles
Complete the corresponding IPSC campaign assault rifles sets with all tier II assault rifles.
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Achievement #X:
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IPSC campaign: Tier III Assault Rifles
Complete the corresponding IPSC campaign assault rifles sets with all tier III assault rifles.
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Achievement #X:
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IPSC campaign: Tier IV Assault Rifles
Complete the corresponding IPSC campaign assault rifles sets with all tier IV assault rifles.
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Achievement #X:
II-B. Carbine = Tier I – IV
Tier I
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– Mastering all Tier I Rifles gives 500 EXP
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Tier II
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– Mastering all Tier II Rifles gives 600 EXP
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Tier III
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– Mastering all Tier III Rifles gives 700 EXP
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Tier IV
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– Mastering all Tier II Pistols gives 800 EXP
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Tier I
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– Mastering all Tier I Assault Rifles gives 500 EXP
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Tier II
=====
– Mastering all Tier II Assault Rifles gives 600 EXP
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Tier III
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– Mastering all Tier III Assault Rifles gives 700 EXP
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Tier IV
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– Mastering all Tier IV Assault Rifles gives 800 EXP
II-B. IPSC – Machine Gun
IPSC campaign: Tier I Machine Guns
Complete the corresponding IPSC campaign machine guns sets with all tier I machine guns.
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Achievement #X:
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IPSC campaign: Tier II Machine Guns
Complete the corresponding IPSC campaign machine guns sets with all tier II machine guns.
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Achievement #X:
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IPSC campaign: Tier III Machine Guns
Complete the corresponding IPSC campaign machine guns sets with all tier III machine guns.
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Achievement #X:
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IPSC campaign: Tier IV Machine Guns
Complete the corresponding IPSC campaign machine guns sets with all tier IV machine guns.
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Achievement #X:
II-B. Machine Gun = Tier I – IV
Tier I
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– Mastering all Tier I Machine Guns gives 500 EXP
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Tier II
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– Mastering all Tier II Machine Guns gives 600 EXP
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Tier III
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– Mastering all Tier III Machine Guns gives 700 EXP
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Tier IV
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– Mastering all Tier IV Machine Guns gives 800 EXP
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Tier I
====
– Mastering all Tier I Machine Guns gives 500 EXP
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Tier II
=====
– Mastering all Tier II Machine Guns gives 600 EXP
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Tier III
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– Mastering all Tier III Machine Guns gives 700 EXP
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Tier IV
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– Mastering all Tier IV Machine Guns gives 800 EXP
II-B. IPSC – Revolver
IPSC campaign: Tier III Revolvers
Complete the corresponding IPSC campaign revolvers sets with all tier III revolvers.
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Achievement #X:
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IPSC campaign: Tier IV Revolvers
Complete the corresponding IPSC campaign revolvers sets with all tier IV revolvers.
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Achievement #X:
II-B. Revolver = Tier III – IV
Tier III
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– Mastering all Tier III Rifles gives 700 EXP
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Tier IV
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– Mastering all Tier II Pistols gives 800 EXP
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Tier I
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– Mastering all Tier I XXXX gives 500 EXP
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Tier II
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– Mastering all Tier II XXXX gives 600 EXP
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Tier III
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– Mastering all Tier III XXXX gives 700 EXP
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Tier IV
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– Mastering all Tier IV XXXX gives 800 EXP
Campaign – Industrial 001
Campaign: Industrial
Complete Industrial campaign
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Achievement #XX: Story Related.
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Tier I
====
– Mastering all Tier I Pistols gives 500 EXP
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Tier II
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– Mastering all Tier II Pistols gives 600 EXP
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Tier IV
=====
– Mastering all Tier IV Pistols gives 800 EXP
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Tier II
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– Mastering all Tier II Rifles gives 600 EXP
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Tier IV
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– Mastering all Tier IV Rifles gives 800 EXP
Campaign
Campaign: Killhouse
Complete Killhouse campaign
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Achievement #XX: Story Related. Killhouse is well breach and shoot targets and trying not to shoot a hostage.
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Three Headshots
Make three headshots
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Achievement #X:
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Five Headshots
Make five headshots
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Achievement #X:
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Ten Headshots
Make ten headshots
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Achievement #X:
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Campaign: WOG
Complete WOG campaign
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Achievement #XX: Story Related. According to my speculation, these will basically be from the game WOG ranges so you may be familiar with them if you played that game.
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Tier I
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– Mastering all Tier I Submachine Guns gives 500 EXP
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Tier II
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– Mastering all Tier II Submachine Guns gives 600 EXP
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Tier III
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– Mastering all Tier III Submachine Guns gives 700 EXP
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Tier IV
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– Mastering all Tier IV Submachine Guns gives 800 EXP
Conclusion:
And that wraps up our share on World of Shooting: 100% Achievement Guide [World of Shooting]. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Division, who deserves all the credit. Happy gaming!