Welcome to our guide to weapons in the popular game, No More Room in Hell. In this article, we will discuss the various weapons available in the game and how to effectively use them. So let’s jump into the action and learn more about these weapons. Keep on reading to become a pro at No More Room in Hell!
MELEES
There are many melees, you need to use them REGULARY, DONT USE GUNS REGULARY, BIGGEST MISTAKE OF NEWBIES!! Now lets talk about them.
1. Metal Pipe.
Found in: Every map
Chance of spawn: 70-80%
Damage: Small (2-3 shot, 2 Charge shot)
Inventory space: Medium.
Very default weapon, if you find it and dont have any other melee – take it. If not – ignore. Next 2 weapons take only IN EMERGINSIES IF YOU DONT HAVE ANY OTHER MELEES!!
2. Kitchen Knife.
Found in: Every map.
Chance of spawn on these maps: 100%
Damage: TOO SMALL (4-5 shot, 3 charge shot)
Inventory space: Very small.
DONT TAKE ONLY IN EMERGINSIES! IF YOU HAVE OTHER MELEE DONT TAKE IT!!
3. Gas Wrench.
Found in: 14 maps.
Chance of spawn: 100%
Damage: Slighlty more than kitchen knife (4 shot, 2 charge shot)
Inventory space: Small.
Same with kitchen knife, only in emerginsies.
4. Pickaxe.
Found in: 18 maps.
Chance of spawn: 90-99%
Damage: Good (2 shot, 1 charge shot)
Inventory space: Big
Its ok i guess, i used it if i dont have any other melees, and its good. Use it if you cant find next weapons.
5. Fire axe.
Found in: 10 maps.
Chance of spawn: 40-50%
Damage: Good (2 shot, 1 charge shot)
Inventory space: Big.
Its a very good weapon, if you find it – use it. Next weapon.
6. Hammer.
Found in: Every map.
Chance of spawn: 100%
Damage: Ok (3 shot, 2 charge shot)
Inventory space: small
Same with Pickaxe: its ok but only if you dont have other melees.
7. Crowbar.
Found in: City Maps, some forest maps.
Chance of spawn: 100%
Damage: Good (2 shot, 1 charge shot)
Inventory space: Medium
Its good, found very easily, good damage, use it.
8. Bottle.
Found in: Every map.
Chance of spawn: 30-40%
Damage: Small (3 shot, 3 charge shot)
Inventory space: Small
TRASH, LITERALLY.
9. Baseball bat (aka TF2 scout’s Bat)
Found in: Every map.
Chance of spawn: 100%
Damage: Good (2 shot, 2 charge shot)
Inventory space: Medium
Same with Pickaxe.Were getting to the most interesting melees.
10. SLEDGEHAMMER.
Found in: 18 maps.
Chance of spawn: 90%
Damage: INSANE (1 shot, 1 charge shot)
Inventory space: Big
ITS ABSOLUTELLY OP, USE IT IF YOU FIND IT.
11. Tomahawk
Found in: Forest and Swamp maps.
Chance of spawn: 70-80%
Damage: Good (2-3 shot, 1 charge shot)
Inventory space: small
Its good, Use it if you find it.
12. Wrench.
Found in: 14 maps.
Chance of spawn: 60-70%
Damage: Good (2 shot, 1 charge shot)
Inventory space: Big.
Its good, use it.
13. Flashlight.
Found in: Every map.
Chance of spawn: 100%
Damage: Small (4 shot, 3 charge shot)
Inventory space: Small
Special ability: IT CAN LIGHT EVERYTHING!
You need it ONLY and ONLY for dark maps.
14. Machete.
Found in: Every map.
Chance of spawn: 60-70%
Damage: INSANE (2 shot, 1 charge shot LITERALLY EVERYONE)
Inventory space: Medium
ITS REALLY GOOD.
15. Fists
Found in: LITERALLY THATS A PART OF YOU!!
Chance of spawn: THATS LITERALLY YOU!!
Damage: Ok? (4 shot, 2 charge shot)
Inventory space: None
THATS LITERALLY YOUR HANDS, WTF!!!
Theres are best melees: Sledgehammer, Tomahawk, Fire Axe, Wrench, Machete.
(If i forgot something, say about this in coments)
1. Metal Pipe.
Found in: Every map
Chance of spawn: 70-80%
Damage: Small (2-3 shot, 2 Charge shot)
Inventory space: Medium.
Very default weapon, if you find it and dont have any other melee – take it. If not – ignore. Next 2 weapons take only IN EMERGINSIES IF YOU DONT HAVE ANY OTHER MELEES!!
2. Kitchen Knife.
Found in: Every map.
Chance of spawn on these maps: 100%
Damage: TOO SMALL (4-5 shot, 3 charge shot)
Inventory space: Very small.
DONT TAKE ONLY IN EMERGINSIES! IF YOU HAVE OTHER MELEE DONT TAKE IT!!
3. Gas Wrench.
Found in: 14 maps.
Chance of spawn: 100%
Damage: Slighlty more than kitchen knife (4 shot, 2 charge shot)
Inventory space: Small.
Same with kitchen knife, only in emerginsies.
4. Pickaxe.
Found in: 18 maps.
Chance of spawn: 90-99%
Damage: Good (2 shot, 1 charge shot)
Inventory space: Big
Its ok i guess, i used it if i dont have any other melees, and its good. Use it if you cant find next weapons.
5. Fire axe.
Found in: 10 maps.
Chance of spawn: 40-50%
Damage: Good (2 shot, 1 charge shot)
Inventory space: Big.
Its a very good weapon, if you find it – use it. Next weapon.
6. Hammer.
Found in: Every map.
Chance of spawn: 100%
Damage: Ok (3 shot, 2 charge shot)
Inventory space: small
Same with Pickaxe: its ok but only if you dont have other melees.
7. Crowbar.
Found in: City Maps, some forest maps.
Chance of spawn: 100%
Damage: Good (2 shot, 1 charge shot)
Inventory space: Medium
Its good, found very easily, good damage, use it.
8. Bottle.
Found in: Every map.
Chance of spawn: 30-40%
Damage: Small (3 shot, 3 charge shot)
Inventory space: Small
TRASH, LITERALLY.
9. Baseball bat (aka TF2 scout’s Bat)
Found in: Every map.
Chance of spawn: 100%
Damage: Good (2 shot, 2 charge shot)
Inventory space: Medium
Same with Pickaxe.Were getting to the most interesting melees.
10. SLEDGEHAMMER.
Found in: 18 maps.
Chance of spawn: 90%
Damage: INSANE (1 shot, 1 charge shot)
Inventory space: Big
ITS ABSOLUTELLY OP, USE IT IF YOU FIND IT.
11. Tomahawk
Found in: Forest and Swamp maps.
Chance of spawn: 70-80%
Damage: Good (2-3 shot, 1 charge shot)
Inventory space: small
Its good, Use it if you find it.
12. Wrench.
Found in: 14 maps.
Chance of spawn: 60-70%
Damage: Good (2 shot, 1 charge shot)
Inventory space: Big.
Its good, use it.
13. Flashlight.
Found in: Every map.
Chance of spawn: 100%
Damage: Small (4 shot, 3 charge shot)
Inventory space: Small
Special ability: IT CAN LIGHT EVERYTHING!
You need it ONLY and ONLY for dark maps.
14. Machete.
Found in: Every map.
Chance of spawn: 60-70%
Damage: INSANE (2 shot, 1 charge shot LITERALLY EVERYONE)
Inventory space: Medium
ITS REALLY GOOD.
15. Fists
Found in: LITERALLY THATS A PART OF YOU!!
Chance of spawn: THATS LITERALLY YOU!!
Damage: Ok? (4 shot, 2 charge shot)
Inventory space: None
THATS LITERALLY YOUR HANDS, WTF!!!
Theres are best melees: Sledgehammer, Tomahawk, Fire Axe, Wrench, Machete.
(If i forgot something, say about this in coments)
GUNS
There are plenty of them, they do high damage, but you need to use themonly if there are TOO MANY zombies. NOW, lets talk about them.
First, PISTOLS:
1. Roger MKIII
Chance of spawn: 90%
Damage: Ok (3 shots)
Ammo needed: .22LR
Fire rate: good.
Inventory space: Medium.
Good pistol, use it when you need it.
2. Colt M1911A1
Chance of spawn: 100%
Damage: INSANE (1 shot)
Ammo needed: .45 ACP
Fire rate: good.
Inventory space: Medium.
When you find it – forgot about Roger MKIII and other Pistols EXCEPT revolver (which i will talk about later).
3. Beretta M92FS
Chance of spawn: 100%
Damage: Good (2 shot)
Ammo needed: 9x19mm
Fire rate: good.
Inventory space: Medium.
Its a good pistol, but if you already have Colt, Dont use it.
4. Glock 17 Gen 4
Chance of spawn: 90%
Ammo needed: 9x19mm
Fire rate: good.
Inventory space: medium
Its a good pistol, but same story as beretta.
5. S&W 686
Chance of spawn: 70-80%
Damage: INSANE (1 shot)
Ammo needed: .357 Magnum
Fire rate: Slow in aiming mode, Good in Normal mode.
Inventory space: Medium.
THIS is 2nd good pistol in this list. Use it and Colt.
6. Orion flare Gun.
Chance of spawn: ???%
Damage: ???
Ammo needed: 12 gauge (Flare)
Fire rate: VEEERY SLOW.
Inventory space: ???
Ummm.. why i even put this in here? Its like files weapon, it doesnt exist in game!
Next on the list is SUBMACHINE GUNS:
1. Ingram MAC-10
Chance of spawn: 60-70%
Damage: INSANE (4 shot)
Fire rate: SPEED OF LIGHT.
Inventory space: Big.
Its.. OK?
2. H&K MP5A3
Chance of spawn: 80-90%
Damage: Good (2 shot)
Ammo needed: 9x19mm
Fire rate: Good.
Inventory space: Medium
Its a good weapon, find it – use it.
3. Ruger 10/22
Chance of spawn: 50-70%
Damage: Ok? (3 shot)
Ammo needed: .22LR
Fire rate: Ok?
Inventory space: Big.
For 1 time, used all bullets, in trash, find new weapon, use new weapon.
4. Tula Arms SKS
Chance of spawn: 10-30%
Damage: Ok? (3 shot)
Ammo needed: 7.62x39mm
Fire rate: Good
Inventory space: Big.
Rare ammo, Rare weapon, Bad damage. Found it – take a screenshot and leave it.
5. CZ Sa vz. 58 P
Chance of spawn: 30-50%
Damage: Good (3 shot)
Fire rate: Fast.
Inventory space: Medium-Big.
Good weapon, but pretty rare.
6. FN FAL “G series”
Chance of spawn: ??? ( I didnt find it ONCE)
Damage: ???
Ammo needed: ???
Fire Rate: ???
Inventory space: ???
Type about this gun in comments pls.
7. M16A4
Chance of spawn: 60-70%
Damage: Good (3 shot)
Ammo needed: 5.56x45mm
Fire rate: Fast.
Inventory space: Big.
We are DONE with submachine and machine guns!
Next is SHOTGUNS.
1. Winchester Model 1873
Chance of spawn: 6 40-80%
Damage: INSANE (1 shot (everyone in this category is one shot weapon))
Fire rate: Small (Same with damage, fire rate is almost same)
Ammo needed: .357 Magnum
Inventory space: Big.
VERY good weapon, use it.
2. Berreta SV10 Perennia III
Chance of spawn: 50%
Damage: INSANE
Fire rate: Small
Ammo needed: 12 Gauge shells
Inventory space: Big.
Rare gun, good damage, not really rare bullets, good shotgun!
3. Mossberg 500A
Chance of spawn: 60-70%
Damage: INSANE
Fire rate: small
Ammo needed: 12 gauge shells.
inventory space: Big.
VERY GOOD WEPON ALWAYS USE IT IF YOU FIND IT.
4. Remington 870 Police Magnum
Chance of spawn: 20-30%
Damage: INSANE
Fire rate: small
Ammo needed: 12 gauge shells
Inventory space: Big.
GOOD
5. Winchester Super X3 Exhibition/Sporting
Chance of spawn: 50-70%
Damage: INSANE
Fire rate: Small
Ammo needed: 12 gauge shells
Inventory space: Big.
GOOD
Vere DONE with shotguns too!
Last but not least: SNIPER RIFFLES.
1. Sako 85
Chance of spawn: 40-60%
Damage: good (1-2 shot)
Fire rate: Small
Ammo needed: .308 Winchester
Inventory space: Big.
Good sniper riffle, use it.
2. Remington Model 700
Damage: INSANE (1 shot)
Fire rate: small
Ammo needed: .308 Winchester
Inventory space: Big.
3. BOW!! (PSE Deer Hunter)
Chance of spawn: 100% (on Brooklyn map in weaponry)
Damage: Good (1 shot in head, 2 shot in body)
Fire rate: Ok?
Ammo needed: Arrows
Inventory space: Medium
VERE DONE WITH GUNS!!!!! YIPEEEEE!!!
Buty thats not all, we still have 1 more category to talk about…
First, PISTOLS:
1. Roger MKIII
Chance of spawn: 90%
Damage: Ok (3 shots)
Ammo needed: .22LR
Fire rate: good.
Inventory space: Medium.
Good pistol, use it when you need it.
2. Colt M1911A1
Chance of spawn: 100%
Damage: INSANE (1 shot)
Ammo needed: .45 ACP
Fire rate: good.
Inventory space: Medium.
When you find it – forgot about Roger MKIII and other Pistols EXCEPT revolver (which i will talk about later).
3. Beretta M92FS
Chance of spawn: 100%
Damage: Good (2 shot)
Ammo needed: 9x19mm
Fire rate: good.
Inventory space: Medium.
Its a good pistol, but if you already have Colt, Dont use it.
4. Glock 17 Gen 4
Chance of spawn: 90%
Ammo needed: 9x19mm
Fire rate: good.
Inventory space: medium
Its a good pistol, but same story as beretta.
5. S&W 686
Chance of spawn: 70-80%
Damage: INSANE (1 shot)
Ammo needed: .357 Magnum
Fire rate: Slow in aiming mode, Good in Normal mode.
Inventory space: Medium.
THIS is 2nd good pistol in this list. Use it and Colt.
6. Orion flare Gun.
Chance of spawn: ???%
Damage: ???
Ammo needed: 12 gauge (Flare)
Fire rate: VEEERY SLOW.
Inventory space: ???
Ummm.. why i even put this in here? Its like files weapon, it doesnt exist in game!
Next on the list is SUBMACHINE GUNS:
1. Ingram MAC-10
Chance of spawn: 60-70%
Damage: INSANE (4 shot)
Fire rate: SPEED OF LIGHT.
Inventory space: Big.
Its.. OK?
2. H&K MP5A3
Chance of spawn: 80-90%
Damage: Good (2 shot)
Ammo needed: 9x19mm
Fire rate: Good.
Inventory space: Medium
Its a good weapon, find it – use it.
3. Ruger 10/22
Chance of spawn: 50-70%
Damage: Ok? (3 shot)
Ammo needed: .22LR
Fire rate: Ok?
Inventory space: Big.
For 1 time, used all bullets, in trash, find new weapon, use new weapon.
4. Tula Arms SKS
Chance of spawn: 10-30%
Damage: Ok? (3 shot)
Ammo needed: 7.62x39mm
Fire rate: Good
Inventory space: Big.
Rare ammo, Rare weapon, Bad damage. Found it – take a screenshot and leave it.
5. CZ Sa vz. 58 P
Chance of spawn: 30-50%
Damage: Good (3 shot)
Fire rate: Fast.
Inventory space: Medium-Big.
Good weapon, but pretty rare.
6. FN FAL “G series”
Chance of spawn: ??? ( I didnt find it ONCE)
Damage: ???
Ammo needed: ???
Fire Rate: ???
Inventory space: ???
Type about this gun in comments pls.
7. M16A4
Chance of spawn: 60-70%
Damage: Good (3 shot)
Ammo needed: 5.56x45mm
Fire rate: Fast.
Inventory space: Big.
We are DONE with submachine and machine guns!
Next is SHOTGUNS.
1. Winchester Model 1873
Chance of spawn: 6 40-80%
Damage: INSANE (1 shot (everyone in this category is one shot weapon))
Fire rate: Small (Same with damage, fire rate is almost same)
Ammo needed: .357 Magnum
Inventory space: Big.
VERY good weapon, use it.
2. Berreta SV10 Perennia III
Chance of spawn: 50%
Damage: INSANE
Fire rate: Small
Ammo needed: 12 Gauge shells
Inventory space: Big.
Rare gun, good damage, not really rare bullets, good shotgun!
3. Mossberg 500A
Chance of spawn: 60-70%
Damage: INSANE
Fire rate: small
Ammo needed: 12 gauge shells.
inventory space: Big.
VERY GOOD WEPON ALWAYS USE IT IF YOU FIND IT.
4. Remington 870 Police Magnum
Chance of spawn: 20-30%
Damage: INSANE
Fire rate: small
Ammo needed: 12 gauge shells
Inventory space: Big.
GOOD
5. Winchester Super X3 Exhibition/Sporting
Chance of spawn: 50-70%
Damage: INSANE
Fire rate: Small
Ammo needed: 12 gauge shells
Inventory space: Big.
GOOD
Vere DONE with shotguns too!
Last but not least: SNIPER RIFFLES.
1. Sako 85
Chance of spawn: 40-60%
Damage: good (1-2 shot)
Fire rate: Small
Ammo needed: .308 Winchester
Inventory space: Big.
Good sniper riffle, use it.
2. Remington Model 700
Damage: INSANE (1 shot)
Fire rate: small
Ammo needed: .308 Winchester
Inventory space: Big.
3. BOW!! (PSE Deer Hunter)
Chance of spawn: 100% (on Brooklyn map in weaponry)
Damage: Good (1 shot in head, 2 shot in body)
Fire rate: Ok?
Ammo needed: Arrows
Inventory space: Medium
VERE DONE WITH GUNS!!!!! YIPEEEEE!!!
Buty thats not all, we still have 1 more category to talk about…
EXPLOSIVES
Yea we still have grenades, so lets talk about them.
EXPLOSIVES
1. M67 Frag Grenade
Chance of spawn: 80-100%
Damage: INSANE
2. Dynamite
Chance of spawn: ??? (never met one)
Damage: INSANE
FIRE EXPLOSIVES:
Molotov
Chance of spawn: 50-70%
Damage: Good
EXPLOSIVES
1. M67 Frag Grenade
Chance of spawn: 80-100%
Damage: INSANE
2. Dynamite
Chance of spawn: ??? (never met one)
Damage: INSANE
FIRE EXPLOSIVES:
Molotov
Chance of spawn: 50-70%
Damage: Good
RESULTS:
Use meeles more than explosives and guns. THATS IT!!!
THANKS FOR READING MY GUIDE (I think you didnt)!!!
I would like you to give me a like and a reward 🙂
Have a nice day 🙂
THANKS FOR READING MY GUIDE (I think you didnt)!!!
I would like you to give me a like and a reward 🙂
Have a nice day 🙂
And that wraps up our share on No More Room in Hell: WEAPONS!!. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Doctor Hmmm, who deserves all the credit. Happy gaming!