Welcome to our gaming guide on “No More Room in Hell” map secrets! In this first part, we will be uncovering secrets on 38 maps, specifically maps a-d. Get ready to level up your gameplay and discover hidden treasures along the way. Let’s dive in and explore these maps together!
Intro
I’ve tried not to include secrets that have already been shown in previous guides – links are provided to those guides to credit the original authors
So nmo_breakpoint_v2, nmo_clayton_v3, nmo_condemned_1094, and nmo_crestofwaves_v3 are not included in this guide as they have been previously covered
I added small secrets for nmo_2012_t1_3, nmo_abandonment_v2a6, and nmo_detroit_v3, the rest of the secrets of those maps are in the linked guides
I think the official maps have been well covered elsewhere too
I cover the secrets of jurengfangjiangtt5 in my walkthrough, link is below
If you’ve found other secrets for these maps, let me know in the comments and I’m happy to give credit. Current holes in this guide include the code in aftermath, the key in bunker, and the secret respawn in collegiate
nmo_2012_t1_3
The other secret here will only appear if the street area is blocked to the left side
Go through the tunnel and then break the glass on this building and jump up to the chainsaw and fuel. If the street opened to the left side, you can come here but the glass will be unbreakable and there will be no items
Not exactly a secret, but 2012 is not broken. Due to the lack of translation, many players cannot get the street event to start
Gather the full team inside the building. You will need all players, meaning you will need to get nmrih players to listen – easier with some teams than others. The objective will change once everyone is inside
Then leave the building and hold e on the woodpile near the weapon box
Now return to the building and gather the team there again. The doors will close when everyone gets inside
Hold e on the doors to place the wood from the woodpile, Now survive the event
nmo_9circlesofhell_1-3_ep1_v2
3rd circle house: interact with the yellow book to gain access to the attic
Use the blue barrel to block off the cafe entrance for a much easier ending event. Use a box from the house or gas station where the barrel is usually placed. You can block the cafe with boxes, but they are breakable
nmo_abandonment_v2a6
This update has a new secret:
Before going down to the sewers, backtrack with the welder to the other alley and cut the metal shutter for a secret room
nmo_aftermath_v2t
There is a secret area in the vents
Missing code
At this respawn/resupply area, climb up the shelf supports to reach the items on top
Hang on to the welder as there are 4 weapon lockers to open with it, including one in the room where it is found
Look for another weapon locker outside
You can take the coffee pot from the underground area with you for a secret later
Near where you put out the fire (hang on to the extinguisher), break open a door for a secret area
There is another weapon locker in the sewer for the welder to open
And the last one is in the north wing
In the last hall after the arena, hold e on the middle door on the right
You can place the coffee pot here and a hand will grab it. I don’t know what this secret does, but I know about needing coffee
In the final area, use the extinguisher for a secret room with a chainsaw and fuel
nmo_archives_classic
One area is behind the desk and has a health kit
The other is near the exit of the offices, has a molotov, and is accessible from both sides
nmo_ascension_towned_d
On the second floor of a building with floral wallpaper, look for a door opposite a shelf
Punch just above the handle of this door to open a secret room. You will hear a breaking sound and get the message that you found a secret stash
Use the welder to open a shutter here before the trap ascension. Look for a chainsaw in the opposite unlocked room
Near the end of the map, use the welder to open the door here
And the shutter here
nmo_babel_v10
When starting the room with the spiked ceiling, look to the right to see platforms leading down to a tiny ledge on the wall
If you hug the wall closely, you can follow the ledge around to a button on the wall (this is quite dangerous, you may want to just drop to the ledge from above and take some damage).
Press this button for a secret corridor
The room at the end has a fal, ammo, and a med item. Use the switch in the room to get out
Eye offering secret
Head to the little room at the blow dart trap area
Inside is a large red eye
Picking it up gives the message: Perhaps this could be an offering…
Now go the the large eye after the turning spike trap
Since you have the offering, when the eye focuses on you it will reward you with items instead of killing you
Ending
Stay away from the monster and the cultists, getting too close kills instantly
use a scoped rifle to head shot all 4 cultists, this will lower the shield around the monster
find and use the nearby welder to repair the tank
When the tank is repaired, hold e at the white circle to enter
Inside the tank you’ll be blind, fire with the square on the left, aim with the controls on the right. Fire 3 well-placed shots, or 5 that aren’t, to kill the monster. Tilt the barrel up, and see if your teammates can help aim
When the monster is dead, hold e on the back hatch of the tank to get out
Make sure to take the white pill sample the monster left behind, then gtfo to the choppa
nmo_bad_gas_3009
Bring the welder from the start to open this
nmo_bad_gas_b1
Use welder on shed as in previous version
In the break room, knock in all the pool balls to discover a guy behind the bookcase
You can also take the armor here
nmo_barren_town_b5
In the garage where you find the welder, you can find a flash drive behind the toolbox
Use the drive on the error keypad and the door next to it will blow off
This secret room has a gene, and over 100+ pills and bandages. Now you have enough for the many, many times you will die here
nmo_base_tunnel_v2_3
You can use the fire extinguisher a 2nd time for a secret area in the ice tunnels
You can use the welder a 2nd time for a secret room in the pins area
When you start the pins area, throw the switch that’s off the middle corridor
The switch opens this green door
Inside this room are items and a key
The key opens the door that has two arrows pointing to it
nmo_base_v1
Take the access card from the first room and unlock the first armory. Take the scoped rifle and ammo
Use the code 0501 to unlock the second armory
Shoot the 4 close targets in the red circle, each will give a perfect!!!!! message, all 4 will give an award! message
The award is a medkit that will spawn
Use the scoped rifle to shoot the red circles in the far targets, each will give a perfect!!!!! message, all 3 will give an award! message
The award is a gene that spawns next to the medkit
Finally, shoot 4 bottles on the upper area
The award is 2 boxes of .308
In this area, use the barricade hammer and boards to build defensive barricades to protect you during the long door timer
Pick up the bright yellow key from the body
Use it to open the armory later
At this spot, press e to slide back the gate then hold e on the doors to access a secret area
nmo_base_v2_2
In the cafeteria, look for an access card between 2 vending machines
Use this card to unlock an armory in the rooms opposite the shooting range
Take the red toolbox at the shooting range and use it to fix the sparking fuse box on the warehouse 2f
Now use the nearby elevator button to lower a weapon box
Take the yellow key at the end of the warehouse, make sure to get it out of the warehouse as you will be locked out of this area
The key is used much later near the end of the map. Don’t bother taking it to the lab
nmo_bathroom_v2
It’s more of an Easter egg, if you spectate this map on the 2f, you’ll see a character model with a large turd for a head
nmo_biohazard_v3fix
After throwing the switch downstairs and opening the electronic locks, go to the opened morgue first
Pick up the key in the corner of the morgue
Use the key on the card reader to open a secret room for a weapon box
nmo_blocktown_night_v1
At the Baltic cafe, use the watermelon to unlock the nearby door then open it
Crouch under the shutter to an area with friendly soldiers and 3 accessible buildings with 2 weapon boxes, machetes, and med items
nmo_bluevelvet_v3
You can break the vent here
Stack the nearby boxes to get up and take the molotov
There is a picture here too
nmo_brooklyn_2_8
In this area with stairs, go to the back, head in the water and crouch under the grate for a stash of items behind the pipe
Hold onto the welder to open the back area of the parking garage with a weapon box, and to open a weapon locker during the ending event
There is also a sniper roost in an inaccessible area at the and, use a gravity cheat to get there
nmo_bunker_a_150
Missing key
If you low gravity cheat and press e on the red handle of the opposite pulley, you can lower the weapon box and health box. I have not found a non cheat way to do this
nmo_bunker_infiltration_v2
Just after using the access card, you can break this door behind the truck for a secret area
nmo_burdett_v1_3
Break through the wall here (you’ll hear a breaking sound if hitting the right spot), for a stash of items
nmo_c17_tunnels
Go left in the water and around the truck to find the welder in a small room
Use it to open the weapon box area
nmo_c17_tunnels_part2
Break the barrier in the bottom area for an item stash
nmo_canal_v2
Go to the back of the apartment buildings, climb up the box and break the window for a secret room with a machete
nmo_coast_escape_v4
Weld this extra building for supplies
If you try to use the fire extinguisher to put out the signal fire, you will get a special message
nmo_collegiate_v3_final
Take the tp roll from the men’s bathroom to a locked door in the women’s bathroom. Slide the tp roll under the door to unlock the stall
Giraffe spawn locations:
Behind the desk in the first room to the left after the vent
In the room where you find the fuse
In the room where you use the fuse
In the first overlook area
In the later overlook area
Helicopter locations:
Behind the desk before you crawl through the vent
Behind the desk in a dark classroom, the first room on the right after the vent
By the pet carrier in a dark storage room for a bright lab
Behind the desk of the dark classroom with the slideshow
The giraffe and helicopter are both used in the same area for secret rooms
In this same area, look for a small dark office, there is a keypad that when pressed will give the message secret room by lunch room unlocks in 10
This will open a locked door in the next area
Secret stash on top of the vents in the basketball court. Can’t find a non cheat way up here
The boombox at the top of the stairs will play music
Missing secret respawn
You can drop to a secret area from here, but make sure to land on the rounded pipe top or you’ll die from the fall, there is no gravity effect like falling through the vent. Land on a zombie head in the next drop
In the big warehouse near the end, use the moveable box to build stairs, then cross the top of the shelves for items
nmo_confusion_v1
Run quickly to the machete before the floor breaks
You can drop down safely, the floor is water
Press the button underneath the checkerboard trap
That unlocks this room with a weapon box at the start
At the entrance to the room is a welder
One of the small rooms has a ladder
Weld the hatch and climb up for another weapon box
nmo_cornisa_1_y9v3
Behind the big building at the first respawn, there are 2 weapon boxes
Code is 9247, found in the boxes area
nmo_corpsington
Bring the watermelon at the start of the map near the red key
Hang onto the welder from the earlier objective and use it on the shutter in front of the gas station near the end of the map
The room has a weapon box and you can also place the watermelon
The watermelon will activate the nearby coffee machine, press e to dispense a cup and press e again to drink it. The coffee will give you a speed boost
nmo_countrytrain_yv2
In the 2f room with the weapon box in the house, break the wall for a teleport spot
This will teleport you to a resupply box with a chainsaw and fuel in it
There is another chainsaw on the gas station, use the 3 boxes in the basement to build stairs to it
nmo_crossfire_t1
This door near the end can be pushed in, a gene is inside
nmo_darkocean_r5
Inside the first warehouse is a lift that you don’t need to use
Press the button and crouch as the lift descends to get into the crawlspace below the floor. Slide down the wall then use the button to get back up. Don’t ride the lift all the way down or you’ll drown
Welder areas and chainsaw room secret
In the very unlikely event that a random spawn item in the beginning is a welder, you can cut the locks on these 2 sheds
You could also weld this weapon locker on the 1f of the second warehouse, behind the stairs
And this weapon locker on the 2f of the second warehouse
Also, when you leave the second warehouse, zombies will break out and attack you
If you go to the area the zombies came from, you will find a locked hatch
Welding the hatch leads to a ladder and corridor
The corridor leads to a room with computer and electrical panels
2 of these electrical panels can be broken (one shot with a .308 will do)
One of these panels will reveal a switch that can be thrown
The thrown switch will reveal a code in the room. Unlike anywhere else in nmrih, this particular code is either rng or has a very large number of possible codes
Use this code on the keypad just past the lift for the generator plugs
The secret room has a chainsaw, a fair amount of fuel, a gene, and a medkit
However, if you took the axe from the corridor to get to the electrical room,
The pipe in there started gushing, and you will get a HA-HA. NO. when you interact with the keypad
Cool story bro, but where’s the welder?
3 welders, all conveniently at the very end of the map
If you want to backtrack, the gate here opens so that you can return to the start
Or you can cheat. I recommend cheating
Use a gravity cheat to jump up and slide down onto the rusted pipe at the starting area
At the end of the pipe, jump up high and into the empty truck area
Jump across or over the bridge to the other side
Get the welder and go back the way you came. Now you have a welder at the starting area!
Don’t feel bad about gravity cheating on this particular map, there are actually a lot of hidden items and messages from the map creator in otherwise inaccessible areas. Check out these Easter eggs!
nmo_dead_airline_v4_dark
Press the button in the security shack to access the back lot
Break the window at the end of the alley for a secret room
After setting the explosive, break the door on the right in the next area to access a few secret rooms
Jason!
Take the Use This yellow gas can with you through the underground area
Emerging from the underground, go left around the ambulance and place the can to destroy the barrier in front of the restaurant
Weld the storage door
Enter as a team as the door will shut behind you and you’ll have to fight Jason wielding a machete
When Jason is killed, the door will open, the smoke will clear and you can find an (empty) chainsaw where he broke out of the wall
Bar-made Molotov’s
While moving the yellow gas can, you’ll notice there are 2 red gas cans in the underground area
Just after emerging from the underground, there is a tank that when approached will give the message: it looks like this tank can still shoot
Hold e on the tank and it will fire and blow a hole in the wall of the nearby bar
Behind the bar you’ll get a message: need a canister to make molotov
Bring the red gas cans to the spot behind the bar and they will be converted into molotov’s
nmo_despair_final
Break the wall under the stairs for a machete and med items
nmo_desperate_escape
Interact with this dufflebag for a .22 and pills
You can drink the red bull on the table in the next room, but it doesn’t do anything
nmo_desperate_escape_part2
There is a dufflebag at the start on the train
You can also jump over to the weapon box, but be careful not to touch the rail
nmo_detroit_v3
You will find an access card in one of the cubicles of the 2f
Bring it to this machine on the 1f, you’ll hear a Nice and get a gene
nmo_deviation
Press this button in the shack opposite the locked gate
Backtrack to the FMO building and the door will be unlocked
Take this key from the shed where you get the gas
Use it to open a 2f room with a sniper rifle in a nearby building
Once the power is back on in the freight area, press the button in the security shed to slide back the gate for items
Take the key by the body in the warehouse and use it downstairs for a secret room with a bow and arrows
In the ending area, get the fuse in the bathroom of the barracks
Use the fuse on a nearby building to open the hangar
Links to other guides
https://steamcommunity.com/sharedfiles/filedetails/?id=3298569446
nmo_abandonment_v1:
https://steamcommunity.com/sharedfiles/filedetails/?id=2155155335&searchtext=secret
nmo_2012_t1_3, nmo_breakpoint_v2, nmo_clayton_v3, nmo_condemned_1094, nmo_crestofwaves_v3, nmo_detroit_v3:
https://steamcommunity.com/sharedfiles/filedetails/?id=2929734750&searchtext=secret
Follow this guide in-game by using the steam overlay (shift+tab), this and more tips here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3294874237
Thanks
Thank you to Porkchops4lunch and Kevin for hosting great modded servers!
Hope this guide brings some love to some old maps before nmrih 2 finally gets here
Part 2 coming soon
And that wraps up our share on No More Room in Hell: Map Secrets Part 1: a-d. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Slap Happy, who deserves all the credit. Happy gaming!