Are you ready to take on the challenge of Midnight Heist? This guide will give you all the information you need to plan out your heist. It will show you custom-made maps and strategies to help you loot effectively and escape the ghosts. Get ready for adventure!
Introduction
I’ve been a big fan of heisting games since payday the heist and i’m easily scared by spooky games (like phasmo or forewarned) even though i enjoy them.
To get the most out of this gem of a game I am creating helpful maps and tip guides to make this game more approachable to horror/heisting noobs or the easily spooked (like me -_-).
(This guide may be out of date if the game updates)
(There may be issues with the maps where I’ve accidentally left out items. For the most part they are accurate but your mileage may vary.)
Key
KEY:
The exit of the level.
Stairs going to other floors.
Camera icon (C), the arrow dictates the camera’s direction.
Hiding space, can be a locker or a bathroom stall.
(Apparently there is a small chance that the ghost can check lockers. So it is advisable, if possible, to hide in bathroom stalls that the ghost doesn’t check as opposed to unsafe lockers. Although in my experience I haven’t been caught by a ghost in a locker yet. -_-)
Door, often not locked, although it can be locked. Clear safe routes to the nearest hiding spot before a hunt. Make sure blocking doors are unlocked.
Doors I personally have seen locked. Other doors may be locked and these doors can start unlocked. EDIT: Upon more play testing I believe that any door that is not glass can be a locked or digitally locked door.
Light switch. Always keep lights on around you as early warning for if the ghost is hunting. If you are done in an area turn all lights off to not trip the breaker.
(Note on the maps some light switch locations may be slightly inaccurate or some rooms may not have them Generally each room has at least one light switch, look around and check for yourselves if it is not included on my maps.)
The breaker. Go here if you turn too many lights on and trip the breaker.
Additionally, areas are highlighted on the map:
Yellow: These are areas with objectives that you need to hack.
Purple: these are areas that contain no hack objectives although there may still be photo opportunities, hiding spaces or loot-able objects.
Cemax Agency South Office
Basement
Upper Floor
Cemax Agency North Office
Upper Floor:
TBC
Efficient Heisting Strategies
Cemax Agency South Fast Hack Completion
Initially on this map my route was to head immediately to the basement and clear that area and then go to the upper floor and clear that followed by the main floor. Now I believe this is the wrong approach to this map.
This is my current plan that I believe to be the most efficient (following the red line from bright red to dark red).
- Start: Enter the building and go straight to the office near the public bathrooms. Be careful, the ghost might spawn nearby.
- In the Office: Hack cameras and computers quickly, then go upstairs using the nearest staircase. Hack cameras as you go up.
- Upstairs: Upstairs is risky, so clear rooms far from the stairs first. Once done, move to the small office with a locker on the stair side; it’s a safe spot during a ghost hunt.
- Basement: Head to the basement; it’s usually the safest area. Clear it out before going back to the main floor.
- Main Floor: Return to the main floor and clear the two safe rooms you left earlier. Then, head towards the exit.
Remember, this plan doesn’t consider extra rooms with side objectives or loot. You can check them when nearby or after completing the main objective for more loot.
Cemax Agency North Fast Hack Completion
TBA
General Tips
ALWAYS have lights on near you when you’re looting or hacking. If they start to flicker the ghost is near by and you should prioritise finding safety.
Sound:
During a hunt the way you move makes a BIG impact on whether or not the ghost will find you and start to directly chase you.
EDIT:
Fixed an issue where the entity would target the player when hearing their footsteps, rather than just the location the footsteps came from.
You may be able to move around quicker than crouching whilst the entity is hunting and still be undetectable now. More testing required.
Also:
If you crouch you will make no footsteps so the ghost will not be able to hear you move.
If you have further to move you can walk.
Be aware when walking you send out a noise in a 7m radius around you that if the ghost hears; they will investigate.
If you have a safe location in sight and you think the ghost is a ways away consider sprinting. Sprinting is the noisiest option and will send out noise in a radius of 15m that, in testing, will generally make the ghost know where you are almost immediately.
Additionally, in hunts it is often a lot easier to hear the ghost coming than waiting for the lights to flicker. ALWAYS pay attention to footsteps that aren’t yours or your friends.
(Im pretty sure the ghost events, banging noises, comments etc… are random and do not actually give out the ghost’s location. If you know for sure, let me know. -_-)
Speed:
You CAN loop the ghost on beginner and normal difficulties and out run the ghost to a hiding point.
On beginner difficulty the ghost is slightly slower than the player.
On normal difficulty the ghost moves at the player’s speed.
On higher difficulty levels the ghost moves faster than the player.
On higher difficulties than normal you should prioritise being quiet and/or being close to hiding locations.
Pathing:
Some parts of maps are highly advisable to NEVER go into unless you can help it.
If there is an area on a map that doesn’t have hack objectives you don’t NEED to be there.
For example the main floor large bathroom at the lower right of Cemax Agency South Main Floor has a corridor and the bathroom itself that has no objectives.
It is a dead end with a hiding place.
If you are in the adjoining office it may be advisable to run to a different hiding place instead. Especially since the ghost can directly spawn in these dead ends, such as this bathroom, and trap you there or catch you when you try to hide.
We added a wait time, a time when the entity can’t do anything, but you can see it. Only when it is “activated” lights etc start flickering. But this is one thing we will keep an eye on all the time to make balance changes, especially for solo players =)
As there is a time when the entity spawns when it is inactive (it is only a few seconds in testing) if you are cornered and on lower difficulty it may be preferable to sprint past the entity and head for the nearest hiding space.
Edit: Apparently the devs are working on making the ghost not spawn directly next to you. But for now keep to the logic of being careful when nearing dead ends.
Sanity:
According to fellow community member Merlin’s guide ‘The Advanced Guide’.
You start with full sanity. The following can lower sanity:
– There is a constant passive sanity drain based on difficulty level.
– Seeing paranormal stuff. (Ghost events)
Being in the light or the dark does not affect sanity in any way. Exiting the map halts sanity drain entirely.
Sanity affects the grace period before a hunt occurs.
Small Tips:
N/A
More TBA.
Additional Info
Or if you’re completely new to this type of game check out Merlin’s ‘Absolute Beginner’s Guide’.
Thanks
And that wraps up our share on Midnight Heist: Maps and General Strategies.. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Copper, who deserves all the credit. Happy gaming!