Hey gamers! Have you been playing Fallout 4’s Far Harbor DLC and wondering if you’ve missed any hidden places, sidequests, or rare/legendary weapons? This guide is here to help you out! Whether you’re a new player or an experienced one, we’ll cover everything you need to know about the DLC and what you might have missed. So, let’s dive in and get ready to explore the mysterious island of Far Harbor.
This is Important
Note: As I’ve released already guides to some points, I just put the links in the descriptions.
Missable Locations
- Horizon Flight 1207 – visit the super mutant Erickson in his shop inside the plane
- The Hidden Armory – this basement shelter is easy missable
Missable/unmarked Sidequests
- The Hidden Treasure – follow Eliza’s trail
- Hunting the Hunter – vendor Dejen needs your support
- The Price of Memory – help Jule to get back her memory.
- Shipbreaker – While exploring the Island you may randomly pick up the Shipbreaker’s radio frequency. This will immediately start the quest. Now follow the signal to find Shipbreaker, a unique and legendary fog crawler. The location of Shipbreaker will depend on where you pick up Shipbreaker’s signal. When you find him, be prepared to fight down a huge creature. After you’ve killed him visit Old Longfellow. Talk to him and he’ll give you the the legandary weapon Skipper’s Last Stand as a reward (for the weapon have a look at the next chapter).
Note: Shipbreaker may only appear once every two in-game weeks. So when you miss him, you have to wait 14 ingame days till you get the next chance to find him.
Missable unique/legendary Weapons
- Butchers Hook – it refills your Action Points by Critical Hits. You can purchase it at Horizon Flight 1207 from super mutant Erickson. To make it more powerful you can add extra hooks at the weapons workbench.
- Harvester – can be found in a red steamer trunk at Echo Lake Lumber. The trunk is located in the main building on the top floor. Using it you’ve the chance to stagger on hit.
- Crippling Sledgehammer – It makes 50% more limb damage and is a reward for completing the sidequest The Price of Memory
- Sergeant Ash – with a 20% chance to cripple the target’s leg. You can purchase it from Dejen in Acadia after playing the sidequest Hunting the Hunter
- Skipper’s Last Stand – gives you +150 damage resistance while reloading. You’ll get it as a reward after completing the Shipbreaker sidequest (for the quest look at the chapter above).
- December’s Child – A unique combat rifle with three legendary perks. It bears an equally unique M4 Carbine legendary effect that ostensibly reduces the rifle’s weight, converts its caliber to 5.56mm instead of the standard .45, increases its firing rate by 25% and reload speed by 15%. You can find the weapon inside the Vim! Pop factory, in an area that DiMA used as a secret medical lab. Just talk to KYE 1.1 for the entrance.
- Radical Conversion – a unique radium rifle which can be bought by Kane, who is the arms dealer of the Children of Atom at the Nucleus. Ignores 30% of the targets damage and energy resistance.
- Atom’s Judgement – The Ultmate-Unique-Super-Sledge-Hammer with +100 Radiation Damage. You’ll get it by doing the Children of Atom quest The Heretic for Grand Zealot Richter in the Nucleus. Crafting Big Leagues, Bloody Mess, 10 Strength and Nuclear Physics on a weapons workbench to it, will make Atom’s Judgement to a powerful weapon.
- The Striker – a unique Fatman which gives you a 50% chance to cripple the target’s leg. You can find this weapon in the Beaver Creek Lanes. It is located in an upstairs office that can be accessed by following the employees-only hallway. Ammonition are modified Bowling Balls instead mini nukes, like the fatman. The ammo can be crafted at any chemistry station after accessing the console in the same room and reading the “That was close!” file to obtain the schematic.
The unique Vim! Power Armor
- For the Red Vim! Power Armor you’ll have to explore the Vim! Pop Factory. Just follow the path up to the roof, across it and down to the basement on the other side of the building.
- For the Green Vim! Power Armor just leave Far Harbor and follow the street to the North….
…. and you’ll find the power armor inside the container on a broken truck.
Unique Far Harbor Outfits/Armors
- Recon Marine Armor – this is legandary and the best Armor in the game. If you missed it, just look at my other Guide, how you can purchase it.
- Tacticle Marine Wetsuit – which will provide you a Damage Resistance of 5, Energy Resistance of 5 and a Radiation Resistance of 5. You can also wear it under the Marine-Armor. How to get it for free, just look at my other Guide.
- Inqusitor’s Cowl – Rewarded by High Confessor Tektus after completing the quest Witch Hunt. The legendary effect increase the Intelligece with Rads. The intelligence boost maxes out at +4.
- Atoms Bulwark – Just speak to High Confessor Tektus after completing Reformation or after destroying Far Harbor in Cleansing the Land again and you’ll get it as a reward. The legendary effect increase the Damage Resistance and Energy Resistance with Rads.
Note: To get the chest you need a level above 40, below 40 it’ll only spawn as either a left or right arm.
Special Traps
- Buying the DLC will give you also the ability to craft new Traps at the chemnistry station
- Bear traps – you can place them on the floor like a mine. But if you use them against power armaor they’ll break immediately. To craft them you need the perk “Blacksmith”. Very effectiive against Super Mutants. The traps can also be purchased from Allen Lee in Far Harbor.
Note:Note: You can also craft a bleeding variety which adds a bleeding damage upon being stepped on.
- Caltrops – They are small four-pronged metal spikes. It will not cause major damage, because of its small size – but has a chance to stagger whoever steps on it.
Note: You can also craft a poison variety which adds a poison damage upon being stepped on (needs the perk “Chemnist 1”).
What Else?
https://steamcommunity.com/sharedfiles/filedetails/?id=3302154156
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Thank you for watching my Guide
Special thanks to kaishark for his support.
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And that wraps up our share on Fallout 4: Did I’ve really missed this in the Far Harbor DLC?. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Lagertha, who deserves all the credit. Happy gaming!