Are you new to playing Eldritch? Look no further! This gaming guide will cover all the basics of playing Eldritch, as well as provide a section specifically dedicated to achievements. Whether you want to survive in the game or unlock achievements, this guide has got you covered. Let’s get started!
The lobby and the start of a run – Blue Dungeon
Now for most runs only the blue, red and green books will matter but this place gives a good respite between dungeons, the bank chest, a place to heal and Books for an achievement .
By default, the blue book will be the only one of the three available. Interacting with it will take you to the first dungeon.
Now, this dungeon will have a compass next to the book where you can return to the library. Most dungeons consist of 3 maps. Each map, which can be seen in the top right, has a 4×4 area which is 3 tiles in height. The goal of most dungeons is to descend and go deeper while picking up items such as knifes, guns, artifacts (currency), fountains, baked meat and rotton meat. Rotton meat has a 50/50 chance to heal you for 1HP or take 1HP of damage. Fountains increase your maximum health for the run by 1 and heal you for 2.
Here is an example of an exit which you will see the logo for through walls if you have a compass.
The compass also allows you to see different room types on the mini map before exploring them. One of the great ones is the shop:
This allows you to buy items or if you sprint and jump for a fast speed, Steal :).
Another one of these is the prayer statues which can give you an ability. These abilities cost artifacts to use
Now, at the bottom of the 3rd map, the exit will point to a temple:
This marks the end of the first dungeon, but remember the Blue soul before you interact with the book.
An optional way to boost a run – Halloween Dungeon
Dynamite and pickaxes are both very useful tools as they allow you to break the environment and work your way towards the exit which will be useful later. I recommend to run fast and take this quickly as a quick way to get high quality loot early on.
The hardest dungeon – Red Dungeon
The lizard statues work similar to weeping angels or that one SCP but seem to be a bit buggy. The stone shakes and releases a small effect when triggered and will attack when you are not looking at them. Please note that these teleport and instantly cause 2 damage. The weird tall out of breath guys only take 1 hit to get knocked down but only stay down temporarily.
The final area of this one consists of a corner with locked doors with 2 rows of statues facing you. This is why i would recommend getting a pickaxe or dynamite to mine into the area from above. You can still get past these by either using a teleport shot above the door to get inside, use cloak to walk through and ignore these or sneak behind one row while looking at the others and use the jump ability when having your back to the locked door and walking backwards.
Remember to get the red soul then return to the lobby.
Last of the main dungeons – Green Dungeon
One noteable thing is that a shopkeeper here is used for an achievement later.
Finishing a run – Library Containment
This dungeon consists of the same three maps and dimensions as the others but is based on walking up rather than down. After ascending and reaching the final book, you can activate the book of binding and complete the run. Congratulations!
The rush of souls – Asylum Dungeon
The asylum consists of an ascending dungeon, most similar to the library/house escape. Each map has a 3 minute timer, a new collectable of souls and ways to maximise this. An important note is that fountains and rotten meat are the only forms of healing outside of things such as the dinning kit.
The best way to maximise souls is to try and find a soulstone, and get the soul trap ability. These increase the amount of souls per pickup and turn enemies into collectable souls respectively. Souls can be found in the open or trapped within metal blocks. Metal blocks can be opened with dynamite or a pickaxe. Trapped souls in blocks on the floor have some of the effects coming out of the top.
Note that the three minute timer is a warning that will spawn a spirit that will chase you. The timer resets to three minutes at the start of each new map. This spirit spawns from a pink aura on the second floor and will chase you until you leave in the exit. The spirit will one hit kill you if it comes into contact but please note that the hitbox is smaller than the particles. Please note that the exit on this looks different.
After the end of the third floor, you deposit the souls you have collected and the asylum run ends. For the achievement I moved quickly and got as much as fast i can then took it slower once the spirit starts chasing me.
We need to go deeper – Mountain of madness
The soap stone gives an achievement later on but has no direct use.
The mountain consists of ten maps each with a 4×4 area with three in height. The only form of healing is campfires and using a dining kit. I would recommend preparing for this by using the Halloween and blue dungeon for supplies and a higher maximum HP. I would recommend trying to get speed boots or spike boots as icicles fall from the ceiling and cause damage. The jump ability also helps later on.
Please note that there are 4 main themes for this dungeon. This is on map 1-3, map 4-6, map 7-9 and map 10.
Map 10 consists of an open middle area with a body with plane keys. Note that in the opposite corner from the entrance there is a book to exit but needs to broken open with dynamite or a pickaxe. This does not complete the mountain but can be used in the library to heal before going back to floor 10. After taking the keys, you have to go back up in reverse while a spirit similar to the asylum chases you. Note that I cannot tell if this one does damage as it never did anything to me. After ascending you can use the plane to complete the mountain of madness.
I would recommend taking the soapstone on the way out and taking it to the shopkeeper of the green dungeon shop to get an achievement.
Unfinished achievement specifics
And that wraps up our share on Eldritch: The Eldritch Survival and Achievement Guide. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Blazekkz, who deserves all the credit. Happy gaming!