This guide is designed to make your CS2 workouts easier. It will be useful both for beginners who are just starting to get acquainted with the game, and for experienced players who need fast teams for training.
Basic commands
- sv_cheats 1 – Must be prescribed every time, when using other commands, for training
Are used constantly - noclip – Allows you to fly. I advise you to bind, for example, “bind [key] noclip”
- bot_kick – Kicks all bots from the map
- mp_autoteambalance 0 – Disables auto-balance
- sv_showimpacts 1 – Shows bullet hit points
- sv_infinite_ammo 1 – Gives endless rounds
- god – Includes immortality
- kill – You kill yourself
- cl_ent_hitbox – Enables hitboxes for whoever you target
Warm-up
- mp_warmup_start – Starts the warm-up
- mp_warmup_end – Ends the warm-up
- mp_warmuptime 999999 – Sets the warm-up time in seconds
- mp_warmup_pausetimer 1 – Makes the warm-up timer endless
Rounds
- mp_roundtime 60 – Sets the round time in minutes
- mp_roundtime_defuse 0 – Write this command so that the previous one works correctly
- mp_maxrounds 155 – Indicates the limit of the maximum possible number of rounds
- mp_timelimit 45 – Indicates the maximum match time in minutes
- mp_buy_anywhere 1 – Makes a purchase zone on the entire map
- mp_freezetime 0 – Disables the purchase time
- mp_buytime 999999 – Sets the purchase time in seconds
- mp_maxmoney 999999 – Sets the money limit
- mp_startmoney 999999 – Sets the amount of money at the beginning of the game
- impulse 101 – Adds the maximum amount of money to the balance
- mp_c4timer 45 – Sets the bomb trigger timer-C4
- sv_visiblemaxplayers 25 – sets the maximum possible number of players on the map
Grenades
- sv_rethrow_last_grenade – Automatically throws the last thrown grenade. I also advise you to bind
- sv_grenade_trajector 1 – Enable the grant trajectory
- ammo_grenade_limit_total 99 – Allows you to purchase more than 3 grenades
- sv_grenade_trajectory_time 20 – Shows the time of the grenade trajectory in seconds
HUD
- cl_drawhud 0 – Removes the entire HUD, along with the nicknames of the players
- cl_draw_only_deathnotices 1 – Removes the entire HUD, but leaves the sight visible
- cl_draw_only_deathnotices 0 – Enables the interface back
- cl_hud_color [0 to 11] – Changes the HUD color
- HUD_scaling 0.1 – Changes the size of the HUD (default value is 1)
If any of the commands does not work, you need to register:
- mp_restartgame 1 – Will restart the match
Commands for configuring bots
- mp_autoteambalance 0 – Disables auto-balance
- bot_kick – Kicks all bots
- bot_kill – Kills all bots
- bot_add – Adds a bot to one of the commands
- bot_add_ct – Adds a bot per CT
- bot_add_t – Adds a bot per T
- bot_difficulty 0/1/2/3 – Sets the bot level
- bot_knives_only 1 – Bots can only carry a knife
- bot 1 bot_pistols_only – Bots can only carry pistols
- bot_all_weapons – Bots can carry all types of weapons
- bot_dont_shoot 1 – Bots don’t shoot
- bot_zombie 1 – Bots are not moving
- bot_crouch 1 – Bots are sitting
- bot_place – Spawn the bot in the place where the sight is looking. I also advise you to bind: bind [key] “bot_stop 1; bot_add ; bot_place ; “
All useful binds
- Enables noclip – bind [key] noclip
- Repeats the last grenade – bind [key] sv_rethrow_last_grenade
- Instantly removes any grenade on the map – bind [key] “ent_fire smokegrenade_projectile kill;ent_fire molotov_projectile kill;ent_fire flashbang_projectile kill;ent_fire hegrenade_projectile kill;ent_fire decoy_projectile kill;”
- Spawns the bot in the place where the sight is looking – bind [key] “bot_stop 1; bot_add ; bot_place ; “
- The U-turn band (values can be changed) – bind [key] “yaw -25500 1 1”
Band jump on the wheel
- Wheel up jump – bind “MWHEELUP” “+jump”
- Wheel down jump – bind “MWHEELDOWN” “+jump”
Bind on the mut/anmut of the players
- Will confuse all players – bind [key] “voice_scale 0”
- Will confuse all players – bind [key] “voice_scale 1
Spam Message bin
bind [key] “say [your text]””
Bind to drop bombsEnter the commands from below in turn:
- alias “+bomb” “slot5”;
- alias “-bomb” “drop; lastinv”;
- bind “key” “+bomb”; alias “+bomb” “slot3; slot5”
After re-entering the game, you need to register these commands every time, but there is a solution how to fix it -> just add your config along the path Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\cfg. If you want me to write the instructions in full, write in the comments I will do it with pleasure.
Band on grenades - Bind to hash – bind [key] slot6
- Bind to the flash drive – bind [key] slot7
- Bind to the smoke – bind [key] slot8
- Bind on molotov – bind [key] slot10
Keyboard shortcut
- To unbind the key you need – unbind [key]
Commands for configuring the radar
- cl_radar_always_centered 0/1 – Does not center or center the radar on the player
- cl_radar_scale (0.25 to 1) – Radar approach
- cl_radar_icon_scale_min (from 0.4 to 1.25) – The size of the player icons on the radar
- cl_radar_rotate 0/1 – Disables or enables radar rotation
- cl_radar_square_with_scoreboard 0/1 – Turns off or on the square radar when the Tab is pressed
Commands for issuing weapons, grenades and equipment
To enable commands, you need to type sv_cheats 1
Assault Rifles
- give weapon_ak47 – AK-47
- give weapon_galilar – Galil
- give weapon_sg556 – SG553
- give weapon_m4a1 – M4A4
- give weaponm4a1silencer – M4A1-S
- give weapon_famas – Famas
- give weapon_aug – Aug
Sniper Rifles
- give weapon_awp – AWP
- give weapon_ssg08 – SSG 08
- give weapon_scar20 – SCAR-20
- give weapon_g3sg1 – G3SG1
Submachine Guns
- give weapon_mp9 – MP9
- give weapon_mp7 – MP7
- give weapon_p90 – P90
- give weapon_mp5sd – MP5
- give weapon_bizon – Bizon
- give weapon_ump45 – UMP-45
- give weapon_mac10 – MAC-10
Machine Guns
- give weapon_m249 – M249
- give weapon_negev – Negev
Pistols
- give weapon_deagle – Desert Eagle
- give weapon_elite – Dual Berettas
- give weapon_revolver – R8 Revolver
- give weapon_glock – Glock-18
- give weaponuspsilencer – USP-S
- give weapon_hkp2000 – P2000
- give weapon_p250 – P250
- give weapon_cz75a – CZ-75
- give weapon_fiveseven – Five-Seven
- give weapon_tec9 – Tec-9
Shotguns
- give weapon_mag7 – Mag-7
- give weapon_nova – Nova
- give weapon_sawedoff – Sawed-Off
- give weapon_xm1014 – XM1014
Grenades + Everything Else
- give weapon_smokegrenade – Smoke Grenade
- give weapon_flashbang – Flashbang
- give weapon_hegrenade – Fragmentation Grenade
- give weapon_molotov – Molotov Cocktail
- give weapon_incgrenade – Incendiary Grenade
- give weapon_decoy – Decoy Grenade
- give weapon_c4 – Bomb
- give weapon_taser – Zeus
- give weapon_Healthshot – Health Shot (Medkit)
- give item_defuser – Defuse Kit
- give item_vest – Armor
- give item_vesthelm – Armor and Helmet
- give weapon_knife – Knife
Teams to have fun
- ent_fire !player alpha 0 – Makes you invisible. I advise you to enter the third-person view
- ent_scale “2” – Changes the size of the model to the one you point at. Instead of 2, you can write any value to your taste (the default value is 1)
- ent_scale 2 player – Changes the size of all players making them the same height
- buddha 1 – Players lose damage up to 1 HP, but do not die
- mp_damage_headshot_only 1 – Includes head damage only
- sv_gravity 800 – Changes gravity (default value is 800)
- sv_bounce 100 – Changes the bounce force when colliding with walls and objects. Now, when jumping into a wall, you are repelled (default value is 1)
- weapon_accuracy_forcespread – Changes the spread when firing any weapon. A higher value will reduce the accuracy of the weapon (the default value is 0)
- weapon_air_spread_scale 0.1 – Changes the accuracy of the weapon when shooting in the air. The lower the value, the more accurate the weapon will be (default value – 1)
- host_timescale 0.5 – Enables slow motion mode (default value – 1)
- host_timescale 2 – Speeds up time (default value is 1)
- sv_autobunnyhopping 1 – Enables continuous jumps by holding down the jump key
- ent_teleport [key] – Teleports your friends to any place where you hover the cursor
Changing the camera and FOV
- thirdperson – Includes a third-person view
- firstperson – Includes a first-person view
- fov_cs_debug [value from 1 to 170] – Changes your FOV, if you set the FOV to more than 200, you will turn the camera upside down (default value is 90)
- fov_cs_debug 290 – Default FOV only upside down
Throw away or give yourself any knife
To change the knife, it is necessary:
1. Write the command to the console: - mp_drop_knife_enable 1 – Allows you to throw away the knife
2. Throw away the knife
3. Aim at the thrown knife
4. Enter one of the following commands into the console: - subclass_change 500 – changes the model to a bayonet knife
- subclass_change 503 – Classic knife
- subclass_change 505 – Folding knife
- subclass_change 506 – Knife with a hook blade
- subclass_change 507 – Kerambit
- subclass_change 508 – Bayonet knife M9
- subclass_change 509 – Hunting knife
- subclass_change 512 – False
- subclass_change 514 – Bowie Knife
- subclass_change 515 – Butterfly knife
- subclass_change 516 – Poke knives
- subclass_change 517 – Paracord
- subclass_change 518 – Survival knife
- subclass_change 519 – Bear Knife
- subclass_change 520 – Navaha
- subclass_change 521 – Knife-tramp
- subclass_change 522 – Stiletto
- subclass_change 523 – Claw
- subclass_change 524 – Standard TT
- subclass_change 525 – Skeleton knife
- subclass_change 526 – Kukri
5. Now you can pick up the modified knife
Spawn - prop_dynamic_create prop_vehicle_jeep – Spawns ERROR
- ent_create hostage_entity – Spawns hostage
- prop_dynamic_create /cs_italy/props/barrel/italy_barrel_wood_1.vmdl – Spawns a barrel of wine
- prop_dynamic_create /props/de_overpass/balloon_breakable.vmdl – Spawns balloons
- prop_dynamic_create props/crates/csgo_drop_crate_armsdeal1.vmdl – Spawns the first weapon case
Chickens and agents?
- ent_create chicken – Spawn the chicken
- ent_fire chicken color 0 0 0 – Changes the color of the chicken to your RGB color
- ent_fire !self color 0 0 0 – Colors your agent, as with the chicken, enter RGB values
Commands for [CT] and [T]
- mp_teamname_1 / 2 “Name” – Changes the name of the command [CT]/[T]
- mp_respawn_on_death_ct / t 1 – Resurrects [CT]/[T]
- mp_limitteams 0 / 1 – Removes the ON/OFF command limit
- mp_autoteambalance 0 / 1 – Removes auto-balance auto-balance of players ON/OFF
- mp_teammates_are_enemies 1/0 – Adds the ability to attack allies ON/OFF
- bot_stop 1/0 – The bot will stand still ON/OFF
Author’s support + help in promoting the guide
Thank you all!
To support the author, you can also:
1. Throw a reward at the management
2. Write to my profile: +rep thanks for the guidance! (or something similar)
3. Can I also throw off any skin or screen from cs2/date/any other game:
>>>My trade link<<<
This guide is in other languages:
RU
https://steamcommunity.com/sharedfiles/filedetails/?id=3350947135
And that wraps up our share on Counter-Strike 2: ALL CONSOLE COMMANDS + CS2 BINDINGS. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Trasher_Bro, who deserves all the credit. Happy gaming!