Looking to complete all the achievements in your favorite game? You may have noticed a lack of information available online, even after searching through popular platforms like Youtube, Reddit, and Steam. This guide aims to fill that gap by providing a comprehensive achievements guide for the game. Even the free prologue version has some basic achievements, but we will cover all the achievements in the full game. Let’s get started!
Section One
Die. That’s it.
2) DROP LIKE FLIES: Death count: 10
Same as before. If you’re playing on a harder difficulty then you’ll probably get this relatively quickly unless you snowball early game.
3) AMMO: Ammo used: 500
Another achievement that you’re inevitably going to get incredibly quickly upon starting the game. Just mag dump a wall with one of the starting smgs if you really can’t wait 5 minutes.
4) MORE AMMO: Ammo used: 2000
Same as before. Just play the game.
5) EVEN MORE AMMO: Ammo used: 5000
You get the gist.
6) HERD: Kills count: 50
You should’ve gotten this before you even leave Building C.
7) SWARM: Kills count: 500
You will likely have gotten this prior to beating the game for the first time. If not just farm enemies in the daily challenge room.
8) FAUNA: Kills count: 2000
Kill another 1,500 enemies. If you die a ton then there’s a chance you might get this in your first run, otherwise you can replay the game or use the challenge room. If you’re trying to get every achievement then getting this is essentially inevitable at some point anyway.
9) DOWN THE RABBIT HOLE: Find 15 documents
Documents are the white yarn like objects on the floor. Upon picking one up you’ll get a lore insert about something from the past.
10) DIGGING IN THE PAST: Find 50 documents
Find more documents. They’re generally pretty easy to spot lying around so you will likely get this achievement in your first play-through.
11) THE TRUTH: Find 90 documents
This one may require a bit more effort. Important to note that you don’t need to find all the listed documents that are encrypted on the main menu (Just about 80% of them).
12) LOYAL CUSTOMER: Open 100 supply crates
Supply crates are the containers that glow white and contain: ammo / guns / melee weapons / healing / armour / turrets / drones. They’re usually either boxes littered on the ground with lights in the middle or storage units next to the wall with a single flashing white line going down the middle.
13) OBSESSED CUSTOMER: Open 500 supply crates
I got this on my first play-through so it likely won’t take too long.
14) SMOOTH: Complete the Game on Easy difficulty or higher
Self-explanatory. The game ends upon you killing the final boss (The Brain) and then either overloading or rebooting the power system in the arena.
15) NOT TOO BAD: Complete the game on Normal difficulty or higher
Same as before. Beating the game on Normal mode will also give you the achievement for all lesser difficulties if you haven’t already beaten them.
16) THE RIGHT STUFF: Complete the game on Hard difficulty or higher
Same again. Beating the game on hard difficulty will also give you the achievements for all lesser difficulties if you haven’t already beaten them.
17) THE AWAKENING: Complete the game on Nightmare difficulty or higher
The hardest difficulty that you can play on before beating the game for the first time. Beating the game on Nightmare difficulty will also give you the achievements for beating the game on Hard, Normal & Easy if you haven’t already beaten them.
18) ELITE: Finish the New Game +
New Game Plus is unlocked after beating the game (I’m not sure if you need to beat it on Nightmare or just in general). Either way it’s significantly more difficult than Nightmare so I would recommend trying that first. In NG+ enemies are even more deadly and your lives are now finite (10 total). The trade-off is getting more money from enemies and having better potential gear. TIP: If you are really struggling on NG+ you can essentially cheese the lives system by ALT-F4ing the moment you die. You’ll still lose all your gear but it won’t take away a life from your play-through. You will have to be quick though as if you wait too long then you’ll lose the ability to ALT-F4 and be forced into the respawn screen (provided you weren’t on your last life). I beat NG+ with 5 total deaths but the game only registered 2-3 of them. I also recommend carrying at least 1-2 turrets with you at all times during a NG+ play-through as they’re a life saver in a desperate situation. Turrets & Drones of the same type stack so try to prioritise using the non duplicates first as your inventory space is very limited.
19) QUALITY, NOT QUANTITY: Complete the game with no more than 30 volunteers on Hard difficulty or higher
This is essentially just a easier version of the previous achievement. If you want to save time like me then just beat NG+ and you’ll get both achievements simultaneously.
20) TECHNODEATH: Deploy a Gadget
Gadgets include all turrets & drones. You’ll probably find one within the first area of the game. Simply press equip it by clicking on it in your inventory and then press whatever key you have bound in the settings to use it. I recommend saving gadgets until mini-bosses like Scissors, Spiders, Worms and the Twin-blade Soulless.
21) ENGINEERING: Use a Device
Upon completing an area, you’ll have the chance to purchase one of the dozen or so devices that unlock throughout your progression of the game. The cheapest, and best, device is the shield at $500. It takes roughly a minute to recharge and makes you immune to almost all damage for about 5 seconds. It takes roughly a minute to recharge so you can use it quite frequently and it can be bought immediately after escaping building C, provided you saved 500 dollars. Note: In the area with the radioactive gas where you take a train to either the caves or north wing, there are two sets of large crushers that will kill you immediately on harder difficulties. The shield WILL NOT protect you from being crushed. This is the only instance that I’m aware of where damage can pierce the shield.
22) BLACK FRIDAY: Upgrades Cost: >1000
In each area you should find at least one shop. These can be seen on the map as black circles. These shops will usually sell upgrades that can be distinguished by the + or ++ symbol/s next to the name. These include Health+, Ranged Damage +, Stamina +, Rate of Fire +, Protections +, Melee Damage + and Leg Pouches that increase your inventory slots by 1 each from 8 -> 9 to a maximum of 10. Most of the minor upgrades (+) are an increase of 3%, excluding health/protections/stamina and the Major ones (++) are an increase of 5% (Also excluding health & protections). You likely will not be one shot unless you are hit by a laser, crusher or rocket so the protections upgrades are quite mediocre. This is also somewhat true with the Health upgrade. These should be treated mostly as a way to free up inventory space from carrying plates and health kits. I never noticed the fire rate upgrades actually changing anything so it probably isn’t that useful. Melee damage is also quite useless due to the fact that you should have a Fire Axe or Machete within the first few areas which deal 100 damage. Most weaker enemies die instantly from one swing of these weapons and stronger ones will still take the same amount of hits to kill. For example: If an enemy has 300 health and you deal 100 damage then it will take three swings to kill. Even if you get 3 + upgrades and ++ upgrades (easily over 1000 credits) then your total melee damage will only be 124 damage per swing which means that three hits are still required to kill said enemy. Ranged Damage is a fine choice to upgrade although Stamina should always be your main priority. You can only get it in + variants but it is still a significant buff as stamina is incredibly harsh in this game. The buff itself is also extremely cheap at only about $200 per.
Section Two
The old axe can be purchased at any time from a shop for $350. It should be one of your first priorities upon starting a new run as its long range and high damage allow you to easily and safely dispatch of lesser foes. Given how easily it can be obtained, simply using it as your melee throughout the run should get you to the 500 required kills relatively quickly.
24) Wild: Kill 400 enemies with the Machete
The machete is relatively similar to the fire axe except it is a little harder to obtain early game. Same as the fire axe. I’m not sure if you can get either weapons from the daily challenge room but if so then that would be an easy way to farm the achievements in little to no time.
25) ANGRY: Kill 5 enemies with the Old Axe in less than 1 second
This one is a little tricky as hitting more than 2 enemies at once is rather finicky. Personally, I got it from alerting one of the hordes that hide in the dark tunnels that show up on the map as silver/static doorways. Given the incredibly tight time limit you have to kill 5 enemies in just two swings. I’ll be honest this one just kind of feels like pure luck as the enemies I used had collision with each other, which meant grouping them together in a small area wasn’t really an option.
26) WHAT’S A TRIGGER?: Finish a level with only melee weapons
Attempt in an area without a boss and this shouldn’t be too difficult although I recommend doing it early game as some of the later mini-bosses and elites are an absolute pain to fight with melee.
27) CARPENTER: Finish a level on Nightmare difficulty using just the hammer
One of the hardest achievements.. but it’s also a lie. Contrary to the achievements description, you don’t have to exclusively use the hammer. Using turrets/drones didn’t cancel it out for me so your best chance is probably to start a new run, respec until you someone with a hammer and then kill the normal enemies with your hammer. As soon as you can afford it, locate a shop and buy a turret/drone. Once you have your gadget, continue turning on the three generators until you find the Spitting Spider. Taking this thing down with just the hammer in the first area feels impossible. Due to having very little stamina against a high health elite that is faster than you, you’ll run out of stamina incredibly quickly and die unless you are a movement god. Use the turret/drone to take it down for you and then find the exit. Even with just the hammer, The Hand isn’t a threat as long as it’s alone.
28) BLACKOUT: Use 500 Energy Cells
Energy cells are used for laser rifles, the rail gun and the shock rifle. This achievement can be obtained easily from the start by respecing until you spawn with a character that has a light laser rifle.
29) ZAP ZAP: Shock them
This requires you to deal something like 15,000 damage with the shock rifle. The weapon in question is relatively hard to find so you should stock up on energy cells throughout the run until you find one and then just use it exclusively until you reach the damage threshold. Due to it’s very high damage, you can use it against any of the bosses to get a significant boost in the achievements progress.
30) NINE INCH PAIN: Nail them
Deal damage with weapons that use nails. I don’t remember the exact damage but I believe it’s somewhere between 20,000-30,000. I got this in about 15 minutes by getting lucky and trying the daily challenge room when the secondary weapon was a nail gun. Otherwise just play through the game with one for a while.
31) ARSON: Burn them
If I’m being honest, I’m not certain on what this actually requires you to do. I assume it’s fire damage which would be weapons using fuel (like the flamethrower) but I genuinely don’t know as I got it before the two previous ones despite basically never using fire based weapons.
32) FINALLY: Fully upgrade the inventory
The inventory has 8 slots by default but this can be upgraded to a total of 10. To fully upgrade them you’ll need two leg pouches which can be bought at some shops for $750 each. You’ll never get more than one per area however.
33) TILL DEATH DO US PART: Find the Ring
I believe the ring is found on a corpse in the forest. The forest is the 4th area in the game and can be found after the sewers. I don’t know what the ring is actually for or if it has any use in general.
34) FORGED: Find the Katana
I found the Katana in the construction site which is found through a secret exit in the aerospace level. I’m not sure if it can be found elsewhere.
35) THE SIGNAL: Listen to all radio signals till the end
There are three radios find throughout the game which can be interacted with at certain locations to acquire extra loot. Equipping each of them plays a roughly one minute long audio clip which repeats upon ending. The first one is found in the Sewers and can be used in the Forest next to a closed door with text mentioning a microphone. To open the door simply turn on the radio by equipping it next to the door. Upon opening the first door there will be a lever than you can pull. Upon pulling it, cross the final bridge in the area to find a place that was previously ‘too dark to enter’ illuminated by huge street lights. A body will be on the ground with a High Calibre Revolver as the loot. This weapon is essentially a direct upgrade to the Hunting Rifle and I highly recommend it if you have a surplus of large bullets. The second radio is found in the Aerospace Centre and it’s used in the Transport Center to find the Modest Axe which is essentially an upgraded Old Fire Axe. Listen to the audio until it loops.
The third radio is found in the Caves which can be acquired by leaving via the alternative train to the one that takes you to the North Wing. It does nothing but play morse code. Listen to it until the end to get the achievement. I don’t know if all radios must be found and listened to in the same run, but I recommend getting them that way in case it doesn’t count otherwise.
36) DAD, YOU WERE RIGHT: As big as an elephant
Kill The Hand. You likely would’ve gotten this before leaving the first area.
37) QUICK NIGHTMARE HANDSHAKE: Kill the Hand in less than 20 seconds on NIGHTMARE difficulty
The Hand can be found quite frequently throughout the game so it’s probably better that you don’t try this in the first area. Stack up on a couple gadgets until you run into another one in the Woods. Upon seeing it, immediately deploy all of your turrets/drones and watch it be annihilated within seconds.
38) MADE OF STEEL: Finish a level without taking any damaged on NIGHTMARE difficulty
The first area is probably the best place to attempt this for many reasons. You can retry as many times as you want, there are no bosses and only two minibosses. The biggest threat is definitely going to be the Spitting Spider so ensure you have a decent amount of fire power before engaging with it.
39) EXPLORER: Find 5 secret rooms
Secret rooms can be spotted pretty easily as they are often an unnatural rectangular crevice into the wall. If my terrible description isn’t enough for you there is an item that can be bought from most shops for $200 called a ‘Detector’ which beeps whenever you’re nearby one.
40) INQUISITIVE: Find 20 secret rooms
An extension of the previous one, you’ll get this achievement soon enough once you know what you’re looking for.
Section Three
There are three types of drones: Automatic Rifle Drone, Plasma Drone & Laser Drone. Equip all of these simultaneously in your inventory to acquire this achievement. The flashlight drone does not count towards it and should be disregarded. Also I recommend waiting until you have all three before equipping them as drones eat through their ammo capacity incredibly quickly and will only count towards the achievement whilst they still have ammo in reserve.
42) B:\>: Collect all the data disks
Data disks are found in secret rooms. I believe at random… Once they’re found however you won’t find them again. There are 4 in total throughout the game. To collect them, simply hold onto them until you leave the area you were in, at which point they’ll be removed from your inventory and added to your documents.
43) ONE OF EVERYTHING: Upgrades Cost: >10000
Same as achievement No.22 which I mentioned earlier. You can probably get this in a single run if you focus on upgrades.
44) CAN’T DECIDE: Power up both platforms in the Transport Centre
In the Transport Centre there are two doors locked by four digits codes that you find throughout the level. Upon opening both door there will be a button behind which turns on the power for Station A and Station B. Find both codes and press buttons to get this achievement.
45) MOM, HELP ME: Kill Miho on Hard difficulty or higher
Miho is the first boss you’ll encounter in East-Wing Building B. She possess three attacks. When at close range she will attempt to melee you like most regular enemies. Otherwise she’ll cycle through her other two attacks. The former of which being projectile spam in every direction. She generally does about 4-5 of these in a row which can be difficult to avoid if you are close to her. The other attack involves her using telekenisis to cause large objects to appear where you are standing. She does this four times in a row and you should avoid it at all costs. On harder difficulties, a direct hit from this attack will likely one shot you. So try to stay at range and use any gadgets if you have them to your disposal to whittle her health down.
46) FROM THE DEEP: Kill the Giant Eye on Hard difficulty or higher
The second boss of the game is probably the hardest. It possesses three separate attacks with one being exclusively to surprise players who believe they’ve gotten the upper hand at the end of the fight. It’s two primary attacks are a laser and circular waves that move away from it. The circular waves are pretty easy to dodge and only really serve to drain your stamina however the laser is incredibly dangerous. It has near perfect tracking and is almost as fast as you. If it switches to this attack and you have no stamina left then you’re basically as good as dead as you won’t have any chance to escape the BEAM. Its final attack is involves it rolling at you. If you aren’t expecting this then it will likely catch you off guard, provided you are close to it beforehand… and you better hope it doesn’t hit you because as with Mihos Telekenisis, it will likely kill you instantly.
47) HEARTBROKEN: Kill the Heart on Hard difficulty or higher
The heart is the third boss found at the end of the Aerospace Centre. It has four attacks. Two of them involve it spinning around with different weapons. The former is a laser and the latter is with bullets. For the laser, if you stay close to the boss then you can just walk around in one of the sectors and get free damage off. For the bullets, you can also do this but with the added risk of being hit by a stray bullet due to some of them kind of going wherever they feel like it. The third attack is a melee where spikes come out of its body in every direction. This is very telegraphed and should be pretty easily avoidable. It has a fourth attack apparently but I can’t even remember what it is so it probably isn’t very important. Turret/Drone spam is always an option.
48) STOP THINKING: Kill the Brain on Hard difficulty or higher
The final boss of Empty Shell. I believe this boss behaves differently depending on how much you power up the SSLW system. It’s attacks involve it turning into a huge saw blade and chasing you (just kite around it), it firing bombs in every direction that detonate after a few seconds (very avoidable) and a melee attack at close range, which despite being incredibly telegraphed was the biggest issue due to running out of stamina from the previous attacks. It has a couple other attacks but I can’t remember what they are and I can’t be bothered to find out, As always… in turrets we trust.
49) THAT WAS CLOSE: Complete The Barge without dying on Nightmare difficulty
Not that difficult provided you have some upgrades prior to getting on board. The enemies come out in small waves which allows you to deal with them at your own pace. There are also 8-10 chests lying around full of loot. Basically just melee the minor peons to death and then use all the excess loot from the chests that you can sift through in between the waves to deal with the actual threats.
50) BREATHE DEEPLY: Complete the level without wearing the Special Gas Mask
Getting through the Aerospace Centre without the mask for this achievement is painful. It’s not just hard but also tedious and time consuming. Take it slow and avoid moving about when you are irradiated. You won’t take damage until it reaches 10 sieverts so use the short periods of time can spend in the radiation to move around and don’t risk running into an area hoping that you will find a safe space quickly as getting unlucky could lead to being fatally irradiated. Thankfully you don’t need it in the boss so you can drop it beforehand for some extra supplies.
51) BEEFED UP: Upgrade to and fill up 120 of both HP and Armour at the same time
You’ll need to have purchased Protections ++ and Health ++ beforehand to have the maximum amount required to surpass 120 in each. Then find enough kevlar and med-kits to fill up both bars to at least the required amount.
52) DEAD BUT WEALTHY: Collect 50000+ credits
You’ll get this passively by just playing the game. You can’t get credits from the daily challenge room so you have to play the main game for this.
53) THRIFTY: Own 5000+ credits at the same time
If you play like how I did then you’d probably never get this unless explicitly prompted to. I always spent my credits asap so I never managed to accumulate 5,000 at once. This can be achieved however by simply restricting yourself from spending coins unless absolutely necessary. You’ll probably reach 5,000 around half way through the game. If you save from the start. I’d still recommend buying stamina + at every shop that sells it for $200 credits though because of how good it is.
54) RADIOACTIVE: Reach 40+ mSv of radiation and back without dying
Would not recommend attempting if you’re on NG+ or higher. Make sure you have a lot of health because you will lose around 150 health at the bare minimum from getting this irradiated.
55) METICOLOUS SHOOTER: Complete a level with 90+ % of accuracy
This can be obtained easily early game so long as you aren’t using a sub machine gun.
I’m not sure if Melee is factored into the accuracy percentage or not but if it isn’t then you should be able to simply shoot an enemy once at the start of the level and then melee the rest to get 100% accuracy.
56) COLLECTOR: Find 10 different melee weapons
Hammer, Crowbar, Machete, Old Fire Axe, Iron Pipe, Kitchen Knife, Shovel, Katana, Modest Axe, Butchers Cleaver, Pickaxe & Stun Baton. That’s 12. Modest Axe is found from the second radio (see earlier) and the Pickaxe is exclusive to the Caves.
Section Four
Energy Cells – Laser Rifle Light, Laser Rifle Medium, Laser Rifle Heavy, Plasma Rifle, Shock Gun, Rail Gun.
Nails – 2 Barrel Nailgun, 4 Barrel Nailgun, 8 Barrel Nailgun.
Fuel – Flamethrower .
Large Calibre Bullets – Hunting Rifle, Military Grade Sniper, Large Calibre Revolver, Hammer Gun.
Medium Calibre Bullets – Battle Rifle, Automatic Rifle, Old Revolver, Muzi SMG
Small Calibre Bullets – SA3 Semi-Auto, Type-99 SMG, Semi Automatic Rifle.
Shotgun Shells – Revolver Shotgun, Double Barrel Shotgun, Pump Shotgun
Grenades/Rockets – Grenade Launcher, Rocket Launcher.
58) X-RAY: Kill 4 enemies with a single Rail Gun bullet
The Rail Gun can be purchased from some shops for something like 900 credits and it uses 15 energy cells per shot. You will need to line up 4 enemies and then wind up a shot and kill all of them at once. I personally got this on the train level as its design with enemies being funnelled towards you is basically specialised for this achievement.
59) END OF THE LINE: Kill 10 enemies in a row while staying in the front carriage
Upon entering the train, you’ll find yourself at either the far left or far right. You’ll need to run to the opposite side and then kill 10 enemies before the level ends. From my experience, you have enough time to loot every single chest and still kill the 10 enemies at the end before the level transitions out into darkness.
60) DEATH FROM ABOVE: Cause 10 enemies to end up crushed
I died trying to lure enemies into the crushers on the Aerospace level… I didn’t realise that them being crushed by that doesn’t even count. Instead you need to find one of the elite soulless that have Mihos abilities of telekenisis. Gather up some enemies and have them chase after you whilst the elite is causing rocks to come out the ground (or whatever the hell its doing). These rocks will eventually kill the enemies and give you the achievement.
61) DANGEROUS TOY: Kill a Soulless armed with a rocket launcher with his own rocket
You’ll occasionally run into Soulless with rocket launchers and just like every other enemy in this game with a gun, they have no object permanence so they’ll just shoot at a wall if there is one in between you and them. A single one of their rockets should be enough to kill them provided that they’re close to the explosion.
62) LOVE MY TOOLS: Use 10 different Gadgets
Gadgets include Turrets, Drones, Grenades, Mines and Traps.
To list a couple: Plasma Drone, Automatic Rifle Drone, Laser Drone, Plasma Turret, Automatic Rifle Turret, Laser Turret, Hammer Turret, Rocket Turret, Fragmentation Grenade, Anti-Tank Mine & Laser Trap.
63) LET ME TRY THIS ONE TOO: Use 10 different Devices
Devices can be purchased between levels. Most of them aren’t cheap so this might take a little while but you can always try the daily challenge room to use an extra one for free, provided you haven’t bought it before.
64) SHARPSHOOTER: Kills 100 enemies with a precision rifle
I’m not entirely sure what classifies as a ‘precision rifle’ but I assume the hunting rifle counts, alongside most large calibre bullet weapons excluding the pistol.
65) HEAVY LOAD: Kill her with her own weapon
By far the most difficult achievement in this game. This requires you to exclusively kill Miho with her telekenisis attack. You may as well drop all of your weapons/gadgets because they will immediately disqualify you from obtaining this achievement if you deal any damage with them. This is the only achievement that I specifically lowered the difficulty to obtain. Even on easy mode however I still almost died with around 200 extra health worth of kits and 100 armour. Her attacks only deal a very minor amount of self damage so you’ll probably have to run back and forth over her for 10-15 minutes until she dies. DO NOT attempt this on Nightmare. She takes even less damage from it (probably 1-2% of her total health) and being directly hit is an instant death. Not to mention her projectiles that have very little telegraph and are essentially undodgeable at close range due to how many she fires.
66) A CLEAN SWEEP: Kill 1000 Walking Soulless
They’re the most common enemy and you are almost guaranteed to get it at some point if you’re trying to 100% the game.
67) ARACHNOPHOBIA: Kill 30 Spitting Spiders
Miniboss found throughout the game. If you really want to farm this achievement then either play the challenge room or just replay the first area for a bit if you’re that desperate.
68) TAP TAP TAP: Kill 900 Small Spiders
Another common enemy. Easiest way to farm would likely be in the daily challenge room.
69) CONJUNCTIVITIS: Kill 200 Eyes
First found in the forest, as with all of these achievements that require a certain amount of kills on a certain enemy, daily challenge room exists.
70) I, AM THE ONE WHO SHOOTS: Kill 100 Armed Soulless
You’ll never guess what I’m about to suggest.
71) INVERTEBRATES: Kill 15 Worms or Maggots
A worm is located in the East Wing Building B and Maggots can be found upon reaching the Sewers. Kill them. All of them. Maggots are the least threatening enemy in the game and Worms can be countered by dodging back and forth through their ‘head’ whenever they try to attack you.
72) THEY CALL IT THE SCISSOR: Kill 5 Scissors
The most dangerous enemy in the game, tied with the laser rifle soulless elite.
Don’t try to melee them unless you have to. Just try to take them down before they reach you otherwise you’re gonna have a bad time.
73) SERIOUS STUFF: Buy the Rocket Launcher
Can be bought from some shops for something like 750-900 credits. I believe it’s first found in the forest so you can get it quite early, although I never used it because the ammo supply is essentially non existent.
74) THE OTHER SIDE: Reach the West Wing
I’m pretty sure the West Wing is found right after the Barge. So basically just reach that point of the game.
75) DARK: Pass through the North Wing Building B
In the Aerospace centre, upon returning power to the stations, you’ll be given the option to either travel to the Caves or the North Wing. Choose the North Wing and then survive through the train journey and the place itself.
76) GOING DEEPER: Pass through the Caves
The alternative option to 75. Go to the caves instead and survive to the end.
77) ANOTHER WAY: Reach the Construction Site
A secret area that you enter through a hidden wall in the Aerospace centre.
78) REBOOT: Reboot the SSLW System
In the final area before the fight with The Brain, reboot 2 of the 3 generators so the power is 100% this will result in you being killed by the soulless upon leaving the facility after you’ve defeated the brain, giving you one of the endings.
79) SHUT DOWN: Destroy the SSLW System
Same as before except you reboot all three of the generators and then kill the brain. This causes the facility to explode, killing you and giving you the alternative ending.
80) UNTOUCHABLE: Kill Miho without taking damage
Stock up on turrets/drones and then keep a distance from the boss. If you have at least 3-4 turrets then they can singlehandedly almost win the fight for you.
81) JUST THE BEGINNING: Leaving Building C
You’ll get this after leaving the first area for the first time. The first achievement a lot of people will get saved for last.
Thank you for reading, I hope this helped anyone trying to fully complete the game because this took quite a while to write up.
And that wraps up our share on EMPTY SHELL: Achievements Guide. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Kaliskot, who deserves all the credit. Happy gaming!