Welcome to our comprehensive guide for Frostpunk 2 achievements! Here, you will find all the information you need to successfully obtain 100% of the achievements in this highly-anticipated game. From easy to challenging, we will provide you with straightforward tips and strategies to help you conquer Frostpunk 2. Stay tuned as we continue to update this guide with the latest information. Let’s dive in and start earning those achievements!
Introduction
Welcome Steward to Frostpunk 2 achievement guide where we can all enjoy this fun and at times difficult and frustrating game and obtain all the achievements in process.
I will not give any tips to gameplay, over the course of months and years balance changes will change the most efficient way to maintain your civilization so I won’t bother with that.
Expect multiple playthroughs of Story even if you don’t fail some of them.
Just remember to enjoy this cold apocalypse Steward!
Story – Prologue
The End is Just the Beginning
Ensure the Wanderers’ survival during the Whiteout
Location: Story – Prologue (The Wanderers)
Prologue mission with basic tutorial to gameplay.
Focus on obtaining enough food and finish the story mission to obtain this achievement.
No lesser evil
Ensure Wanderers’ survival while saving the seals and not expelling the elders
Location: Story – Prologue (The Wanderers)
Obtain enough food for Whiteout without expelling the elders or extracting food from Seal Colony.
Make sure to rush Frostbreak teams from the start of the game to reach Fertile Soil tiles and start farming food as soon as possible.
Story – Chapter 1-4
Bring it on!
Finish Defeat the Frost or Embrace the Frost before the whiteout
Location: Story – Chapter 2 [Obtained when Whiteout ends]
At the start of Chapter 2, you will choose between:
- Defeat the Frost
- Embrace the Frost
Choose either one, if you succesfully survive Whiteout at the end of Chapter 2, you’ll obtain the achievement.
Don’t starve
Hidden achievement
Location: Story – Chapter 2 [Obtained when Whiteout ends]
Using preparations to stockpile food such as:
- Laws under “Food additives”
- Colonies or resource spots outside the city (in Frostland)
- Early research of Hothouses to increase food production
- Building “Food stockpile Hubs” to expand storage
Make sure nobody dies from starvation during Whiteout and you’ll obtain the achievement
Try to have at least 24 weeks worth of food ready just to be sure.
Story – Chapter 5
Bonfire
Don’t let Civil War spread over 5 or more districts
Location: Story – Chapter 5
During Civil part of story ensure that no more then 5 districts are affected by riots or fighting.
Ensure you have enough Guard Squads (Surveillance watchtower) and tackle the issue in each district
Moving out
Have the banished faction leave New London of their own accord
Location: Story – Chapter 5
Colonise a new location for the faction and upgrade it with:
- Housing
- Food
- Fuel (Heating)
Once that is that, the opposing faction will leave without any more resistance
Story – Difficulty endings
The Ambitions of New London
Complete the Story on any difficulty
Faction relations
People person
Have maximum trust
Location: Story or Utopia Builder
Obtain by having maximum Trust with communities, unless you seriously mess up you will unlock this achievement while you play.
Steward Little
Have negative relations with all communities and factions
Location: Story or Utopia Builder
This one happened naturally to me while playing the story, while trying to satisfy everybody in Council I managed to make them equally angry at me 😀
Essentially, if you are doing a bad job you will anger everybody
Ways to anger the factions:
- Vote laws that go against their belief
- Research technology that goes against their belief
- Make decision in the City or in Frostland which might anger them
- Condemn them- select avatar of any Faction and choose Condemn (as seen on picture)
- Do a bad job overall
Mixed Signals
Have rallies and protests in the City at the same time
Location: Story [Likely during or after Chapter 3] or Utopia Builder
This will likely happen during Story after during or after Chapter 3.
By choosing one faction approach towards dealing with Frost you will anger the other one, if manage to equally anger and also satisfy opposing faction they will hold rallies and protest occasionally.
Having both rally and protest at the same time will unlock the achievement and will likely happen by itself.
Miscellaneous
New Oxbridge
Double starting Research speed
Location: Story or Utopia Builder
Build multiple Research Institutes and use District option that has Institute as a Building on to use “Rush Researches” as seen on picture
Lawmaker
Pass at least 20 new laws in a single playthrough
Location: Story or Utopia Builder
You will most likely obtain this during Story as you play, keep passing the Laws and you’ll get there.
There is No Final Design
Change a policy to another one, and then pass the previous one once again
Location: Story or Utopia Builder
You will likely obtain this by going back and forth trying to appease one faction and then another.
If not it’s fairly simple.
In the same sub-category change laws back and forth for example:
- Under Society –> Funerals
- Pass Harvesting Funerals – 10 weeks later
- Pass Ceremonial Funeral – 10 weeks later
- Pass Harvesting Funerals – Achievement unlocked
Chancellor of the Exchequer
Have at least 50 income of heatstamps
Location: Story or Utopia Builder
Heatstamps are a universal currency which is gained passively based on population and certain policies and laws you pass, etc.
Further into playthrough you are you’ll obtain more, it will likely happen in Chapter 5, or maybe even Chapter 4.
Settler
Set up 3 colonies
Location: Story or Utopia Builder
If you open up a Colony for a Banished faction (Chapter 5 in story) then you’ll unlock it in Story.
Otherwise you can always do it in Utopia Building.
Urban Planner
Have 10 districts affected by hubs
Location: Story or Utopia Builder
Hubs are single tile building which after you research and build them gives certain buffs in area around them.
Ensure 10 different districts have a Hub next to them for the achievement.
FrostCity
Have at least 5 different area effects applied to the district
Location: Story or Utopia Builder
Similar to Urban Planner achievement, but this time you want a single district with 5 different buffs.
I usually build my Housing districts with gaps between them in order to squeeze different Hubs between them.
Utopia Builder
And that wraps up our share on Frostpunk 2: Frostpunk 2 – 100% Achievement Guide [IN PROGRESS]. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Eve Ann, who deserves all the credit. Happy gaming!