Welcome gamers! Are you ready to conquer all the sidequests in Dread Delusion v1.0.6.0? Look no further, because this guide has got you covered. Here, you’ll find a comprehensive list of all the sidequests, along with directions and rewards. And don’t worry, we’ll keep spoilers to a minimum. Let’s dive in and complete all those extra adventures in Dread Delusion!
Preface
The only information that isn’t included in the guide is faction reputation, because i forgor it’s not like factions actually do anything in the game right now. No idea if developers have any plans to rework the system in the future, but oh well.
If you find some incorrect/missing info in the guide, leave a comment. Although i’m probably not gonna be updating the guide if developers make adjustments to sidequests later like moving npcs around or changing rewards.
Time-sensitive quests? No.
Faction-locked quests? No.
Missable or mutually exclusive rewards and achievements? Yes.
The game is full of bugs, some of them might softlock your game. If you suspect that happened to you leave a report here. And backup your savefiles.
See the second to last section of the guide.
https://steamcommunity.com/sharedfiles/filedetails/?id=3257161724
https://steamcommunity.com/sharedfiles/filedetails/?id=3257833635
LIST OF SIDEQUESTS
The Blinding Light
- Damn Fine Tea
- The Whispers of Ghosts
- An Old Friend
Pwyll
- Militant Agriculture
- A Debt Unpaid
- The Rotten Onions
- Secrets and Spores
Erudite Academy
- Flying High
- Hallowshire Cartography
- A Divine Captive
- We Don’t Need Roads
Hallowshire
- A Simple Delivery
- From Under His Nose
- Thornwood Manor
- The Golden Typhos
- The God Hunt
- A Castle, Cursed
- War Stories
Endless Realm
- All Good Things…
- Below the Endless
- The Ethics of Eating Flesh
- A Morbid Appetite
Clockwork Kingdom
- Safe Passage
- Madness of the King
- Missing Persons
- The Vision Trade
Underlands
- Filtration Mask (technically not a sidequest, but might as well include it in the guide)
Damn Fine Tea
[1] Speak to Inquisitor Ignavius, he will ask for Scryshroom Tea.
[2] Head to Pwyll Village and purchase x1 Scryshroom Tea at the local store.
[3] Return to the Inquisitor and give him the tea.
Reward: x1 Remarkable Treasure, exp.
Achievement: “DAMN Fine Tea”
The Whispers of Ghosts
[1] Speak to the ghost in your room in the Blinding Light.
[2] The ghost’s second location is at the northeast of Hallowshire. The bridge leading to the area she’s at is around a house at the northern edge of farmlands and the Inquisitor Raid landmark. The area itself is neither on the map, nor is it a landmark.
[3] Third location is an isle on the northwest of the Endless Realm, near the northern mausoleum.
[4] The final location is on the northwest of the Clockwork Kingdom.
Reward: Completing the quest makes it possible to unlock achievement “There Is Another Way” later in the game.
Achievement: “A History Lesson”
An Old Friend
This sidequest becomes available after you complete main quest “Underlands”.
[1] Speak to the High Inquisitor, she will give you Void Steel.
[2] Go to the Strange House in the northwest of Hallowshire. It is located on a small floating isle that is connected to the lake where the western river begins. Speak to the ghost in front of the house, then head inside.
★ Ending A
Fulfill the High Confessor’s request, then return to the Blinding Light.
Reward: exp.
Achievement: In “The Name Of The High Confessor”
★ Ending B
Fulfill the ghost’s request, then return to the Blinding Light.
Reward: exp.
Achievement: “Unforgiven”
◌ The dialogue implies that you should get some kind of item, but seems like you don’t actually get anything.
Militant Agriculture
[1] Speak to a farmer in a small farmhouse to the east of Pwyll Village.
★ Ending A
Head to the snowy mountain behind the farmhouse. At the top of the mountain you will find a hostile mech. Destroy it and return to the farmer.
Reward: 10 coins + exp
★ Ending B
Head to the snowy mountain behind the farmhouse. At the bottom of the mountain you will find a control box.
Pick the lock or use the lever on its back to enter. Pass a 10 Charm check to alter the mech’s protocols and return to the farmer.
Reward: 1 Remarkable Treasure + exp
◌ Disabling the robot remotely grants the same reward as destroying it.
A Debt Unpaid
[1] Head to the headquarters of the Rotten Onions and speak to the Rotten Onion Guard at the entrance. In exchange for letting you into the headquarters the guard wants Pwyll Village mayor’s ledger.
★ Ending A
Walk past the guard to make him and the rest of the Rotten Onions hostile. Killing the guard completes the quest.
Reward: ¯\_(ツ)_/¯
★ Ending B
Pass a 25 Charm check to complete the quest.
Reward: Exp, free access to the fortress.
★ Ending C
At night, break into Mayor Olwen’s house and get Mayor Olwen’s Ledger on the second floor. Bring it to the guard.
Reward: 10 coins, exp, free access to the fortress.
The Rotten Onions
[1] Speak to Mayor Olwen in Pwyll Village. She lives in a house with a bright garden.
[2] Head to the headquarters of the Rotten Onion – a fortress with a chained monster above it, to the south-east of Pwyll.
There are four ways to get inside:
◌ Speak to the Rotten Onion Guard at the entrance and complete his quest “A Debt Unpaid”
◌ Pass a 25 Charm check.
◌ Start a fight with the guard.
◌ Sneak in through the back door.
Options 3 and 4 make all Rotten Onions in the fortress hostile.
[3] Regardless of how you get into the fortress, head into the building and check the glowing table there.
[4] Return to the Mayor and share your findings with her.
Reward: x1 Glorious Treasure, 20 coins, exp.
Achievement: “Settle The Sellswords”
◌ The reward is the same regardless of how you decide to deal with the Rotten Onions. Despite the Mayor hinting she might give you an additional reward for killing the mercenaries, there’s none. She doesn’t care if you complete “A Debt Unpaid” either.
Secrets and Spores
[1] Speak to Culwych. Weight yourself, then speak to him again.
[2] Speak to Dwynn or Nudd in the shop across the street. Wait for the nightfall, then follow the person outside to a secret cave. Doesn’t matter if they see you, they won’t run away or attack. Next day share your findings with Culwych and he will give you the Sacred Shroom Key.
[3] Head to the giant sacred shroom below Pwyll Village and make your way to the top.
★ Ending A
Let the sacrifice die. Return to Culwych to get your reward.
Reward: x1 Apostatic Union Passport, 20 coins, exp.
Achievement: “The Price Is Paid”
★ Ending B
Save the sacrifice. Return to Culwych to get your reward.
Reward: x1 Apostatic Union Passport, 20 coins, exp.
Achievement: “No Going Back”
◌ Speak to the Mayor to get x1 Eye of Paeguth.
Flying High
[1] Find an Academy Scholar. One can be found in the shroom forest below Pwyll Village.
[2] Academy Scholar will give you a Cartography Notebook and ask to bring him Cartography Cipher-Charts which can be obtained by recording landmarks.
[3] Record and turn in three Cipher-Charts, for example Vela’s Fortress, Sacred Shroom and Rotten Onions in Pwyll (see maps for locations). In return you will get Academy Recommendation which grants entry to the Erudite Academy.
[4] The entrance to the Erudite Academy is located in Hallowshire, not far from the elevator to Pwyll. Show your Recommendation to the face on the gate.
Reward: Access to the Erudite Academy, exp.
Achievement: “Academic Achievement”
Hallowshire Cartography
[1] Find and speak to one of Academy Scholars. One can be found in the shroom forest below Pwyll Village.
[2] Academy Scholar will ask you to mark four landmarks in Hallowshire: Hallow Town, Inquisition Raid, Hollowerd-Out Tree, and Vertical Shell. You can find their locations in this guide. Once you mark down all four, the quest will automatically complete. Head to the nearest cartographer tent and request your reward.
Reward: A few extra coins on top of the regular payment for charts.
A Divine Captive
[1] Speak to the Inquisition Agent.
[2] Speak to an Endless named Ghelm, Chief Historian. She can be found on the second floor of the main building.
[3] There are 4 usable candles, you need 30 Lore to activate them.
First is in the same room as Ghelm. Second is in the storage room on the first floor of the same building.
Third is in the alchemist’s room. Fourth is inside a small building at the end of the bridge.
[4] The entrance to the secret room is in the same storage room as the second candle. Step inside to get an Incriminating Notebook.
★ Ending A
Give the Incriminating Notebook to the Inquisition Agent.
Reward: 30 coins, exp.
★ Ending B
Give the Incriminating Notebook to its owner.
Reward: exp.
Both endings unlock achievement: “Have You Got A License For That God?”
We Don’t Need Roads
[1] Speak to Natalya, Chef Engineer. Agree to help her. She will give you a Portal Key. This unlocks fast travel, but portal chambers need to be activated first. Interact with the portal chamber next to Natalya.
[2] This guide shows locations of all portal chambers in the game, but for this quest only two are needed: Endless Realm and the Clockwork Kingdom ones.
[3] After you activate both portal chambers return to Natalya.
Reward: 30 coins, exp.
Achievement: “The Only Way To Travel”
A Simple Delivery
[1] Speak to a lady in the docks. Agree to deliver a Crate of ‘Silks’ to her friend Bardolph in the tavern. He’s in a small room on the first floor.
[2] On the way to the tavern you will be stopped by a guard. Pass a 30 Charm check to keep the crate.
[3] Regardless of the outcome, speak to Bardolph in the tavern. He will give you directions to the Lost Purse, and a monetary reward if you bring the crate.
Reward: 20 coins, exp.
From Under His Nose
[1] Complete “A Simple Delivery”, then make your way to the Lost Purse. The entrance is hidden behind a lore skull in one of derelict houses past the docks. Speak to the girl from the docks.
[2] Exit the Lost Purse through the sewers. Further in the corridors you will find a locked door. Pick the lock, or break it. Loot the purple chest inside to get a Merchant’s Artifact. Give the artifact to the girl.
Reward: 50 coins, exp.
Thornwood Manor
[1] You can find posters for this quest all over Hallow Town. Head to the Council building in the upper part of the town and speak to the Council Clerk, to the left of the entrance.
[2] He will offer to sell Thornwood Manor for 200 coins, or – with 90 Charm – for half the price. Make the purchase, and you’ll be given a Thornwood Manor Deed.
This unlocks achievement “To The Manor Born”.
[3] Your new home is located on a separate isle on the southern edge of Hallowshite, accessed by an elevator.
[4] There are multiple inaccessible places in the manor, each requires an upgrade of a related area for it to get unlocked. To progress the quest, use an upgrade station in the caretaker’s house to fix all four areas.
[5] Leave, return, and take a nap in the bedroom. Not required, but adds some extra details to the quest.
[6] Break into the attic of the manor to get the Thornwood Manor Master Key. Use it to get into previously inaccessible (now simply locked) areas.
[7] Collect a Statue Head, a Hourglass Statue Arm, and a Serpent Statue Arm. These can be used in the manor’s basement. Inside, you will be presented with a choice.
★ Ending A
*SHANK*
Reward: Peace and quiet + exp.
★ Ending B
[8] Agree to help – you will be asked to find an Old Spellbook, and given a Manor Annex Key. The manor’s location is in the southwest of Hallowshire. There’s no path leading to it; use the Agility’s Addendum spell from a nearby hill to cross the gap.
[9] Bring the spellbook back.
Reward: Exp + from now on resting in the Thornwood Manor’s bedroom will temporarily boost your attributes by 1 (same effect as Elixir of Luck, doesn’t stack) in exchange for a chunk of health, mana, and stamina.
◌ If you choose to go route A then the dilapidated manor will stay locked for the rest of the game, but there’s nothing else in there aside from the book required for route B.
The Golden Typhos
[1] Speak to Vernon Berwig in the Winged Merchants Guild building.
[2] You can see the airship orbiting a mountain on an island to the southwest of Hallow Town. Board the ship and loot Artifact of Paeguth from it.
[3] Bring it to Vernon, rest in the tavern for a day, then return to him again to get your payment.
Reward: 20 coins, exp.
Achievement: “A Rightful Owner”
The God Hunt
[1] You can find posters for this quest all over Hallow Town. Head to the Council building in the upper part of the town and speak to the Union Polymath. The Polymath will suggest investigating people in the farmlands, to the north east of Hallow Town.
[2] Head to the fields to the northeast of Hallow Town. There, find an unmarked house not far from a hanging site. Speak to the woman inside and pass a 30 Charm check to get the next clue – a nearby mountain.
[3] Said mountain is located between the farmlands and the Erudite Academy. Take the road to the mountaintop sanctuary and speak to a Paeguth’s follower inside. Either bring x1 Shroom Wine, or pass a 40 Charm check to get Paeguth’s Key.
[3a] You can buy Shroom Wine from a merchant who can be found in a two-storey building to the south of Hallow Town, not far from a giant vertical shell. And if you pass a 20 Charm check you’ll be able to grab it for free from a chest on the second floor.
[4] The key unlocks a dungeon below Hallow Castle, which can be found on a small isle to the south-east of Hallow Town. Walk underneath the stone bridge leading to the castle entrance, and you will find a small door below castle walls. Inside, you will be given an Aspect of Paeguth.
★ Ending A
Bring the Aspect to the Union Polymath in the Hallow Town.
Reward: x1 Apostatic Union passport, Apostatic Amulet, 20 coins, exp.
Achievements: “If These Walls Could Talk”, “Fighting The God Fight”
◌ When equipped Apostatic Amulet increases stamina recovery speed but at the same time slowly drains mana.
★ Ending B
Place the Aspect at the top of the Apostatic Union council building.
Reward: Leech of Truth, exp, a cool view 🙂
Achievements: “If These Walls Could Talk”, “The Old Ways”
◌ When equipped Leech of Truth grants a Truth Potion effect, but at the same time slowly drains mana.
A Castle, Cursed
[1] Hallow Castle can be found on a small isle to the south-east of Hallow Town.
[2] Enter the castle and speak to the servant. To see secret passages either drink a Truth potion, or simply facetank every giant painting that stands on the ground.
[3] Speak to a Wikkan priest on the second floor. To unlock the room holding the potion either activate all sets of armor scattered around the castle, or pass a 40 Charm check in a conversation with the priest.
[4] On the last floor you will find the Duke and in another room, his son.
★ Ending A
Give the potion to the Duke.
Reward: Ring of the Robust, exp.
Return later, in one of derelict houses in front of the castle bridge you will find x1 Glorious Silk.
◌ Ring of the Robust offers a minor boost to Health, Mana, and Stamina.
★ Ending B
Give the potion to the son.
Reward: Plague Flechette, exp.
Speak to a woman in one of derelict houses in front of the castle bridge to get x1 Glorious Silk.
◌ Plague Flechette is a spell that launches a poisonous projectile.
War Stories
[1] Speak to Drangorg. He can be found on the second floor of the building near the main mana station.
[2] Forget about this quest until you progress the main quest to the point when you get an airship. After that go backup your savefile because the thing is buggy as hell and might actually softlock your game.
[3] Aristide’s Rock can be found in the upper left corner of the map.
[4] Now get in the ♥♥♥♥♥♥♥ robot Shinji.
[5] The front entrance requires you to be quite persuasive (80 Charm check), and the backdoor requires some lockpicking skills. Head to the bridge and pick up a God War Pendant from the corpse.
[6] Return to Drangorg and exchange the pendant for a reward.
Reward: x1 Void Ore, exp.
Achievement: “Old Soldiers Never Die”
All Good Things…
[1] You can start this quest by speaking to Chiasma in the building right past the Apostatic Union gate.
[2] Head to the Castle of Ribs at the top of Sepulchre and speak to the Seneschal. They will give you the Castle of Ribs Crypt Key.
[3] The royal crypt is located right underneath the Castle. Interact with the door guardian inside, then return to the Seneschal. The Seneschal cannot help you to bypass the spell.
[4] Head to Lord Rhydder’s estate. It is located on a cliff connected to the southern bridge of Sepulchre.
Speak to Lord Rhydder and pass a 40 Charm check to get Blood of a Loyal Servant. Head back to the crypt and give the vial to the guardian.
[5] Talk to the Entombed One, then return to the Castle of Ribs and speak to the Seneschal. They will recommend you speak to the Queen of Silver and Penitent Thaw. The Queen of Silver will give you a Necklace of Sacrifice, and Penitent Thaw will give you a Vial of Happiest Memories.
[6] Once again, return to the royal crypt underneath the castle and show the Entombed One the necklace.
★ Ending A
After showing the necklace either pass a 60 Charm check, or give the Entombed One Penitent Thaw’s vial, then return to the castle and speak to the Queen of Silver.
Reward: Mind Syphon Ring, exp.
Achievement: “Endless Evermore”
◌ Mind Syphon Ring increases your attack, but drains your mana to you every time you land a hit.
★ Ending B
After showing the necklace agree to help the Entombed One. Ask the Queen of Silver to visit the royal crypt. Rest for a day, then go to the Castle of Ribs.
Reward: Blood Syphon Ring, exp.
Achievement: “The End Of The Endless”
◌ Blood Syphon Ring increases your attack, but deals damage to you every time you land a hit.
Below the Endless
[1] Speak to Romulous Chairon VII. He can be found in a building on the right side of the entrance to the Castle of Ribs. If you pass a 40 Charm check he will pay you 20 coins in advance.
[2] The entrance to the mines is located below western cliffs of the Endless Realm.
[3] In the first area, with a friendly NPC, only the left passage is currently available. Go there, and at the fork go down the left passage. At the end of the passage climb the rafters and pull the lever. This unlocks the other door in the area with the NPC.
◌ The right passage is a dead where you can find some ore.
[4] Past the now unlocked door you will find a large cavern. On the left side there are two passages, and on the right side is a small grotto (contains a bed and a smithy) and another locked door marked by a torch. Take the second passage from the left, the one leading down.
◌ Roughly midway the ‘circular staircase’ there’s a platform with a smithy, around it is a puzzle with 4 skulls – that unlocks a nearby door that contains some goodies.
[5] Past the circular staircase you will find another fork. To the left is a prison cell locked by a nearby lever. Speak to the Inquisitor MCCXVII inside, and they will give you Terminus Prism – this item is required for Ending A.
The passage on the right is a dead end containing some Fine Ore.
Pick it up and return to the [4] large cavern, then take the leftmost passage, the one leading up.
[6] Further in, you will find another fork. The right passage is a dead end that contains some Fine Ore.
[7] The left passage leads to a large cavern with another friendly NPC. Go past them, and you will find yourself above the [4] large cavern.
[8] There are two ways forward. To the left is a locked door, and to the right is a hanging railway. They both eventually lead to the same place, but take the right path – there you will find a shortcut (an elevator) back to the surface. The passage to the left of the elevator leads to a friendly NPC who will unlock a nearby gate if you pass a 40 Charm check.
This gate leads to the second lever, which unlocks the torch door below.
[9] The passage to the right of the lever circles all the way back to the locked door of [7], but around midway there’s a separate dead end (up the river) that contains x1 Emberian Ore.
[10] Return to the level below and enter the torch door. From there, it’s one way forward. Near the waterfall you will find rafters that lead to a mirror portal that’s connected to the entrance. After that, simply follow the river to the last cavern.
★ Ending A
Interact with the statue and use the Terminus Prism. Return to Romulous Chairon VII to get your reward.
Reward: Sleeper Mask, exp + x1 Fine Wine (if you pass a 30 Charm check)
Speak to the NPC in the building with a mana station in front of the mine’s entrance to get x1 Elixir of Restoration.
◌ Sleeper Mask makes you immune to attacks when you sleep in unsafe beds.
★ Ending B
Speak to Lucia, agree to join the club and then interact with the statue.
Reward: Epoch Crystal Shard, exp.
Speak to the NPC in the first large cavern of the mine to get 30 coins.
◌ With Epoch Crystal Shard in your bag every time you interact with a mana station/checkpoint your health will get fully restored.
The Ethics of Eating Flesh
[1] Flesh Farm is located right past the northern bridge of Sepulchre. On the first floor, go past an Endless, Maggotson, to the wooden bridge. After the conversation ends, speak to Maggotson.
[2] Speak to Penitent Thaw on the floor above, then return to Maggotson.
[3] Head to Lord Rhydder’s estate. It is located on a cliff connected to the southern bridge of Sepulchre. Speak to Maggotson on the first floor, then to Lord Rhydder on the second floor.
[4] Return to Penitent Thaw. She will give you a Cluster of Phage-Spider Eggs.
★ Ending A
Use the cluster, then speak to Penitent Thaw.
Reward: 30 coins, exp.
★ Ending B
Crush the cluster, then speak to Penitent Thaw.
Reward: exp.
Both endings unlock achievement “Food For Thought”.
A Morbid Appetite
[1] Climb a mountain to the southwest of Sepulchre and speak to the Crypt Wyrm.
[2] Now you need to find three Urns of Anguish. Two can be found in the Northern and Southern mausoleums – they’re hard to miss.
[3] The third urn is located in a small mausoleum on the western cliff of the Endless Realm.
[4] Return to the Crypt Wyrm with the urns.
Reward: x1 Glorious Treasure, exp.
Achievement: “Worm Food”
Safe Passage
[1] Speak to a merchant who’s standing not far from the Apostatic Union bridge which leads to the Clockwork Kingdom.
[2] After speaking to him go south along the cliffside and across a small bridge until you get to a hidden dock. Speak to the captain, Mikhail, and give him x1 Apostatic Union Passport. You will get x1 Mikhail’s Passport in return.
[3] Return to the merchant, he will reward you with 20 coins.
[4] Return to Mikhail and travel with him to the Clockwork Kingdom. Speak to him on arrival, he will tell you to speak to the Royal Factor.
[5] The Royal Factor can be found in Ferropolis – in the first building on the left past the bridge. Ignore the waiting line and speak to the lady on the second floor.
[6] The Royal Factor wants you to locate missing cargo. It can be found near the western Union gate. Loot the chest inside to get a Pickled Head.
◌ The western gate can be unlocked with a regular Apostatic Union Passport and is irrelevant to the quest.
[7] Return to the Royal Factor and hand over the cargo. She will give you a Clockwork Travel Permit. Head to the southern gate and speak to the gatekeeper to complete the quest.
Reward: x1 Remarkable Treasure, exp + unlocks the southern passage to the Clockwork Kingdom.
Achievement: “Is Something Ticking?”
Madness of the King
[1] While exploring the city you will be stopped by a trio of local gentlemen. You have an appointment with the king, and they’re there to escort you.
[2] After the chat with the King you will get a cryptic note asking for a night meeting.
[3] Wait until nighttime, then go to the gazebo. To find it, face the palace entrance and go across the bridge on its right, then pass between two buildings and a staircase.
[4] Speak to Aphra, she will give you Aphra’s House Key and tell you to find a certain house on the lowest level of Ferropolis. The easiest way to find it is to follow the flow of sewer water not far from the gazebo. Jump down, exit the area and turn right, the house is in the dead end.
[5] Interact with the mirror inside, then return to Aphra. She will give you her Machinists’ Guild Insignia and tell you to explore the Object Graveyard. The graveyard is located to the northwest of Ferropolis.
[6] Explore the graveyard and interact with gurgling shaking boxes. Eventually you’ll find one that will give you the Graveyard Noise Transcript. Bring the transcript to Aphra. If you don’t already have a Cranial Moderator then she will tell you to find Morozov to have it installed. Morozov’s tower is located to the north of Ferropolis.
[7] After you get the implant, Aphra will give you a Metal Machine Music for the Royal Beacon in the Corrupted Lands. She will also give you access codes needed to get into the Corrupted Lands, if you don’t already have them.
Climb the beacon and use the punchcard.
[8] Now you need to find a market trader named Reza. Contrary to the given description, they’re not at the Ferropolis market – you will find them in a previously locked house on the lowest level. Reza will give you a Saboteur’s Punchcard. After that speak to Aphra to get Aphra’s Punchcard.
[8a] Completing sidequest “Missing Persons” unlocks additional dialogue with the Clockwork King, but isn’t necessary to finish this quest and doesn’t affect quest rewards.
★ Ending A
Speak to Sunil and give him both punchcards to complete the quest.
Reward: ¯\_(ツ)_/¯ + exp.
★ Ending B
Use Aphra’s punchcard, then speak to her to complete the quest.
Reward: Rapid Myrmidon Petition, exp.
Achievement: “Like Clockwork”
◌ Rapid Myrmidon Petition is an infinite-use consumable that temporarily summons a mech at the cost of HP.
★ Ending C
Use the Saboteur’s punchcard, then speak to Aphra to complete the quest.
Reward: Mechanical Lockpick, exp + Rapid Myrmidon Petition (only if you successfully pass a 40 Charm check in the final conversation with Aphra)
Achievement: “The Clock Stops”
◌ When equipped, Mechanical Lockpick prevents lockpicks from breaking if the attempt nearly succeeded.
Regardless of the chosen outcome, check out Reza’s location to get a Truth Potion.
Missing Persons
[1] Check the noticeboard to start the quest.
[2] Oleg’s house is located on an islet behind the elevator shaft. He will give you Oleg’s Locket and direct you to the Library of Untruth.
[3] The Library of Untruths is located on a cliff to the west of Ferropolis, not far from the western Apostatic Union gate.
[4] Speak to the librarian, then head to the top of the library. Check the records on the missing person, then speak to the librarian again. She will direct you to the Royal Cleanup Camp in the Corrupted lands and give you access codes to get there if you don’t already have them.
[5] Speak to a worker in front of one of cages, then to Cleanup Leader Huang. Go back to the cages, and interact with the corrupted. If you don’t already have a Cranial Moderator then on the way out you will be stopped by Cohen who will suggest you speak to Morozov. Morozov’s tower is located to the north of Ferropolis. On the way there you will find a corpse, loot Morozov’s Parcel from it. Speak to Morozov, get the implant.
[6] Return to the cleanup camp and interact with the corrupted again. Doesn’t matter whether you choose to leave or keep the locket. Return to Oleg, then place Oleg’s Candle at the noticeboard.
Reward: Clockwork Smuggler’s Key, Invigorating Locket, exp.
Achievement: “Last Seen”.
◌ When equipped, Invigorating Locket increases your stamina threshold.
★ Clockwork Smuggler’s Key
The last reward becomes available for collection after you obtain an airship. The small isle where the freight capsule lies is located to the southeast of the Clockwork Kingdom.
Reward: x1 Clockwork Ore.
The Vision Trade
[1] You will find the questgiver, Yasmeen, on the top floor of the tall building to the right of the entrance to the palace, across a small bridge.
[2] Vidal’s shop can be found in front of the palace.
[3] Royal Vision Works are located at the northern edge of the Clockwork Kingdom, past mountains. You need either 40 Charm, or the Machinists’ Guild Insignia + 30 Charm to get past the receptionist. Alternatively, there’s a lore device on the outer right side of the building which unlocks a small gate on the left side – it leads past the locked gate.
[4] Speak to Pripp, he will give you a Vision Works Welcome Pack. Return to Yasmeen.
★ Ending A
Give Yasmeen 120 coins for the equipment.
Reward: Ferropolis House Deed, exp.
★ Ending B
Suggest moving Nadja to the facility and pass a 30 Charm check, then speak to Vidal to get your reward and close the quest.
Reward: Ferropolis House Deed, 23 coins, exp.
Both endings unlock achievement “A Corner of the Kingdom”.
Filtration Mask
[1] Enter the first tunnel.
[2] After you pass through the tunnel, pass by the bridge (not under it), then turn right. You will see another tunnel. Past it is a house with an AI next to it.
[3] If you pass a 40 Charm check in a conversation with the AI, it will mention that reality is being distorted near humanoid fungi – as in, humanoid fungi mark the presence of illusory walls.
Inside the house you will find one of those fungi – drink a Truth potion or just facetank the wall to its left.
[4] Your reward lies on the second floor.
◌ Alternatively, you can play through the entire level with the curse, and then simply take a nap when you return to the Skyrealms – that also removes the curse.
Fin.
And that wraps up our share on Dread Delusion: Dread Delusion: All Sidequests Guide. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by ( ͡° ͜ʖ ͡ °), who deserves all the credit. Happy gaming!