This guide will help you earn all achievements in the game, Yao-Guai Hunter. We will provide tips and strategies to help you successfully complete each achievement.
Introduction
Disclaimer: it is possible that strategies listed in the guide might not be the best ones, but they are what was working for me to get all achievements. If you have any suggestions for improvements, feel free to leave them in comments and I might update the guide.
Act 1 enemies
Wake up, get out of my way
Defeat Big Pig
– Big Pig will be asleep and wake up either after taking HP damage or after 4 turns. Use that time if you need to setup anything like Azi’s Centipede summon. It also has a buff which hits you back with each attack, so it’s better to use big-hitting attacks rather than a lot of small/multi-hit ones.
One for two
Defeat Daoist Brothers
– When one of the brothers gets below 30 HP, the other will sacrifice them and double the damage dealt. It’s best to get both of them close to 30 hp and then trigger the sacrifice so you don’t need to kill full 60 HP enemy that deals lots of damage. Alternatively, if you manage to kill one of them before the sacrifice, the other one is not going to have damage buff.
Spining iron ball
Defeat Iron Ball Guy
– Nothing to mention in particular, he will place fragile status on you, skip a turn to prepare a big attack and then smack you with it.
Cross into the afterlife
Defeat Vengeful Spirit Gathering
– Each time you deal attack damage to it, you will receive status effect in your hand, excluding Ao Yu dragon form attacks; Azi’s summons do not trigger this effect as well. Try using single big hitting attacks instead of small or multi-hit ones.
Master shut up
Defeat Master of Beneficence
– This boss will use 3x hitting attack and going to place curses in your hand in-between.
Seems to be a BOSS
Defeat Zhuxian Master
– This boss will summon minions from time to time and buff/armor up them in-between attacks on you. You can either rush it if you have enough hp and below yao aura level that halves your healing after defeating general or deal with the most annoying minions to roll for easy ones/make him waste turn for summoning.
Wow, there is a pig!
Defeat the True God
– This one will change form after getting below 50% HP, gaining HP regen and stackable divine power buff, so you need to deal with him quickly after that. It’s better to save your AP until you trigger that phase to be able to burst him down, usually if you’re locked on 2 AP with a small deck, you’ll be using 1 AP to shuffle and 1 AP to attack which would be equal to or less than his regen. Don’t be afraid to skip a couple of armor cards usage if you can afford to lose a bit of HP.
Act 2 enemies
Ice melts
Defeat Dragon Lady
– She places stackable debuff that increases AP cost for a random card in your hand N times and then cast a buff to reduce all damage received in half. After 3 turns she will add stacks to your debuff, so cards will be quite costly.
I can’t stand it
Defeat Shield Fish
– This is a pair of enemies where the big one takes all the hits targeted on the small one including summons direct attacks. Any aoe attack will hit both of them and certain effects can be placed on the small one regardless, but generally the big one will go down first.
little too much head
Defeat Hydra
– This enemy 5 head and HP regen. Each head can either attack for a random damage or place “broken” debuff. When you target a specific head with an attack, it will be stunned for that turn. Since broken debuff is quite punishing, it is preferrable to stun heads intending to place it first unless there is a heavy-hitting head. Targeting body, using aoe attacks or summon attacks will not stun any of the heads.
Take the bait
Defeat The Old Fisherman
– This is an annoying enemy that will go invisible making all direct attacks including items and summon attacks miss. He will reappear with an attack if you play 2 more cards (going invisible again after 1 more card) or after the turn end. Talent abilities and items do not trigger invisibility status change. You can use defence cards to get him out of invisibility to hit him after or ending turn if you have summons because their attacks will miss if he’s invisible. Any aoe attack will hit him regardless of invisibility status, but “hit random target” ones won’t.
Special note for Ao Yu, entering dragon form on this enemy is quite punishing because you’ll be hit back every 3rd card you play and only one out of 3 claws will hit him. Either have a good reason to enter it with cards, or try to remove rage stacks to continue using spells/enter form without (or with low amount) cards in your hand.
Did he goof around?
Defeated the River God
– This one will put you underwater when below 50% HP and summon 2 minion, usually you can just continue targeting him regardless. If you have rather low damage and decent sustain, you can target minions first since they place weakness on you.
Two fish with one shot
Defeat Fish Sisters
– These are annoying because they put a 2-stack debuff that negates any card or item used. Usually you’ll have 2 AP at this moment, so unless you have some items to throw away, you’ll be in a tight spot because every 2nd turn your turn is essentially canceled. Having 0-cost card helps with this issue and Straw Hat used in advance or any other source of Protect status will negate the debuff completely.
When one of the sisters is dead, the other will spend her next turn preparing to resurrect her with half HP. Either kill her before that or be ready to deal with both of them again.
Coup de grace
Defeat Loong King
– This boss is chained and as he continues to receive damage will gradually get rid of them, increasing his damage dealt. Each attack will change his intention (up to 3 times per turn?) and give him temporary divine power. Additionally, one of his attacks places a stacking dot debuff on you which is hitting you regardless of armor.
Gold!
Kill Giant mussels
– This is a 2nd act elite enemy with 999 HP. I used an infinite deck for this one, but the clear rate is quite high, so there might be other ways to do that.
Infinite deck recipe for Chuan would be the following:
– any 0-cost damage card (or boulder card if you can place weakness)
– at least 2 Imitate cards in the deck with at least 1 being upgraded
– at least 1 Sky Divination
You need to have Sky Divination, one of the Imitate cards and 0-cost damage card in your hand. Upgraded Imitate should be in a draw pile, which you’re getting with Sky Divination. After that, you clone 0-cost upgraded Imitate with the other one in your hand and you can infinitely produce cost-free Imitates and your damage card of choice.
Act 3 enemies
Angry bear
Defeat the Bear
– This boss allows you to play up to 3 non-attack/non-summon cards per turn, after you play the 3rd one, he will stun you, ending your turn. The counter is kept between turns, so if you used 2 non-attack cards, it’s better to use the 3rd one or you’ll end up having only 1 such card for the next turn. The stun can be negated with Protect status.
Special note for Ao Yu, if your deck is relying on true form cards, any non-attack card will still count for this boss and he can stun you out of the form early.
Tax evasion
Defeat the Sheep
– This boss will use the special attack on the 1st turn and then randomly after which places 0-cost card in your hand that you can use to pay 30 silver (if you have it) the boss for him to skip a turn. Generally it will hit pretty hard once in a while and not-so-hard in-between.
Special note for Ao Yu, when you enter dragon form, the payment card will be used as a claw and you’ll need to redraw it again after a deck shuffle. It might be better to play this card early if you see a good opportunity for it rather than trying to get it back in time.
Was that a spotlight?
Defeat Wuyou Etiquette Commission
– These are 3 enemies, one of which always attacks, the other one will either heal and place armor or attack and put 2x Tinnitus status cards in your hand, and the 3rd one will either buff all of them with 1 divine power or attack.
Whenever you target any of them with an attack, the one under attack will receive the buff that doubles the effect of the action (stronger attack, better heals and armor, 4x Tinnitus or 2x divine power buff).
I prefer to kill the one in front first because the other two don’t pose as much threat skipping half of their turns on healing/buffs.
Huge stomach
Defeat Wuyou Prime Minister
– This boss will use heavy-hitting attacks once in a while and after reaching 2/3 and 1/3 of HP instead of the previously selected action hr will vore you, where you need to fight the stomach which is fairly easy enemy, after that you’ll get spit back again. It is a rather simple fight which just checks your damage and survivability.
Kingslayer
Defeat Wuyou King
– This boss starts the battle with a targetable 300HP censer which halves the damage boss receives and makes any card you use disperse until the boss reaches 10 stacks. Additionally, the stacks increase by one each turn, so if you have a small deck or don’t have any cards you can afford to lose for this battle, you can wait a few turns for the stacks to reach ten since the boss doesn’t hit for a lot during this phase. Occasionally the boss will put 4x 0-cost cards that make you lose 8 HP and gain 1 divine power on use, those trigger the stack increase as well.
After 10 stacks are reached, boss will transform and perform a 5x hit attack, then buff/heal himself, then use a single-hit attack and the cycle repeats.
Mosan
Let’s back for some drink
Win with Mosan
– Self-explanatory, win a run with Mosan. Any build should be viable, though curse cards are rather hard to work with should you choose this path.
The Show Stopper
Deal 3 finishers in a turn
– Can be done either with extra AP (6 in total for a turn) and full rage, or by having talent for 10 max rage and/or 2 rage after using a finisher.
Refining the Demon Sword
Use Drop Blood to get a Bloodthirsty Sword
– Drop Blood card requires to be used 5 times and then it transforms into a Bloodthirsty Sword.
Unbreakable
Have more than 60 armor at the start of the round
– This one requires to have a couple of Hold On cards since it is unlikely to get 60 armor in one turn. Use them in 2 different turn with armor-heavy cards (bloodthirsty shield, anodyne).
Capitalist
Gain more than 400 silver in a single game by Exploit
– Find an Exploit talent early enough (1st or 2nd midboss during 1st act), play with a wound deck, should be done before the last boss of the run.
Leading Zha
Defeating the King by Execution
– This one requires killing Wuyou King with Execution, so the higher you ramp up the card damage, the easier it will get.
Be a mass of bruises
More than 100 stacks of wounds on a single enemy
– Pretty hard achievement because enemies usually die before 100 stacks are achieved. I did this on 2nd act big crab enemy since it rarely attacks and doesn’t buff itself (unless it’s a version with rider), so you can defend without attacking it endlessly. I spammed the wound finisher while having max rage limit = 10 and 2 rage back from the finisher, so if you don’t have enough rage you just use full cost for it. Eventually you’ll reach 100 stacks and can kill it after.
Chuan
A great… revenge?
Win with Chuan
– Self-explanatory, win a run with Chuan. Projectile deck is quite easy one to operate with, other builds are viable as well.
Bang bang bang
Deal a shot of Iron Sand Burst with more than 9 bullets
– Expand the magazine, find a card to fill all slots with stone bullets, fire away.
The Stone Age
Change Bamboo Fire Sword magazine to 1
– This one is easy, there is a card to remove 2 magazine capacity, use it twice.
Like Lu Bu
Have 20 stacks of Stinky then use a melee card
– Use the card that fills your hand with poop bombs a couple of times, then use kick.
Star-gazing
Deal 3 Sky Divination in a turn
– Easy to do if you have upgraded Imitate to create 2 copies of the card; otherwise you’ll need to have 2 or 3 of them in the deck. 3 is easy to perform, 2 requires some kind of luck. If you have both and deck shuffle card – use one, shuffle the deck, use another one to fish for the 1st one. If you have one in discard and one in hand with deck shuffle – use the 1st one and hope to get another one immediately after reshuffle.
Hat trick
Deal 3 Add Insult to Injury in a turn
– This one can be done relatively easy if you have any means to apply weakness to the target and then have upgraded Imitate to create 2 copies of a boulder. Additionally, this is one of the possibilities for infinite deck with Imitates.
Azi
Win with Azi
Oh, it’s over?
– Self-explanatory, win a run with Azi. Any summon deck is viable, poison is slightly harder to work with, do not try disaster deck unless you have a plan.
King of Anaconda
Use a Snakes Coming summon at least 5 Snakes
– Snakes Coming uses all “Spirit Serpent” cards, whether in discard or draw pile (but not disperse) and there are 3 of them by default in the deck. The goal is to actually find the card and add 2 more snakes into the deck, could be done by using Twins or choosing the talent to add 2x Spirit Serpent+ into the deck.
Arise, my champion!
Use a Die But Not Dead to revive at least 10 summons
– This is the card that revives all summons that died last turn. Upgraded version is reserved in your hand, so it is handy to do that and not rely on it coming in the perfect moment. It needs some setup, could be paired with “The Cave Of Silken Web” achievement (not necessarily). Either find a way to summon 10 spiders (provided you don’t have any talent for them to live longer than 1 turn), or setup your summons in a way that you have several of them on a last hp and fill the rest with any 1-turn hp summons, spiders are the easiest; use the card the next turn.
Didn’t mean it
Kill 3 enemies in one turn with Disaster
– This one is awful since there are only 3(4?) cards that work with disaster in any way. There is one to trigger a disaster on an enemy and one to sacrifice a minion to give all enemies stacks of disaster. You’ll need to find these cards early and then have an encounter with multiple enemies, put them all to low HP, place disaster and trigger it.
Note: the 3rd act elite enemy which summons swords is a good opportunity if you can trigger disaster; otherwise it doesn’t work because swords die before the disaster is triggered automatically on attack.
The Cave Of Silken Web
There are at least 10 spiders on the field
– This one might take a while. There are a few cards that can summon spiders, along with a single talent. if you’re lucky enough, double upgraded Die But Not Dead will do the trick, since you need to spawn only 5 spiders and then use the card twice. If you have only single one, you can wait till the turn you’re able to summon the most of spiders you can, rez them next turn and hopefully be able to find the means to summon the rest.
Omaewa mou shindeiru
Hit a Poison Blast with more than 100 damage
Poison in this game is hard to scale since it decreases in half after it is triggered. You either have to use upgraded skunks with a lot of buffs and attack triggers, or have the means to stack 25/50 poison and then use 1 or 2 cards that double poison stacks.
Events
I’m sinking
Three times in the Mud Bog event chose to Lose HP
– This event requires either losing a card or HP 3 times, don’t give any cards and that’s it.
Get the gains without pains
Waited rabbit for the first time in the event of Waiting for Rabbit
– Luck-based achievement. This event suggests waiting for a rabbit with a small chance to upgrade 3 cards in your deck or lose HP, up to 3 times with increasing chance for a rabbit to show up. You need to get it on the 1st try, no tricks here.
Exhausted
Monk events choose to ring the bell till the last
– This is the 3rd act event which gives you Exhausted status cards in exchange for upgrading your deck cards. You need to ring the bell 3 times which lets you upgrade 3 cards and puts 7 Exhausted cards in your deck. It’s not as bad as it sounds, they are removed from the deck permanently after being played (2 AP cost), so if your deck is strong enough to tank a few wasted AP for a couple of battles or relies on status effects, you can still finish the run after.
Buying Up
Bought all the Props in The Unicycle for Moving event
– This is quite an easy event that gives you an opportunity to buy items for a really low cost (5-15 silver) which you should all buy (not sure what will happen if you have your items full, but you can discard some to be sure). The catch is that I encountered this event 2 times in 50+ runs and it was on 14+ yao aura.
I think it is related to the amount of free items slots you have rather than yao aura, so if you’re looking for this one, try to keep 0 or 1 items in your inventory.
who am I?
Spend at least 300 pieces of silver in the Meng Po Soup event
This is the 3rd act event which offers you to forget 3 cards in exchange for all your money. Don’t be a big spender in the shop and have some money on you if you’re looking for this event for achievement.
Lucky Dog
Betting on Pearls event to choose the lowest silver to get the pearl
– Luck-based achievement. This event offers you to pay different amount of silver to receive a 200 silver pearl with a different chance. Pay the lowest amount with the smallest chance until you’re getting the pearl, no tricks here.
Other
First glimpse
Unlock Yao Aura 1
– Beat the Yao Aura 1, it doesn’t really differ from 0 Aura run.
Dense Yao Aura
Unlock Yao Aura 10
– Beat the Yao Aura 10, it is preferred to find the character you have the most success with playing and stick to it, for me it was Azi using summons.
Yao-Guai Hunter
Unlock Yao Aura 20
– Beat the last Yao Aura, basically the same advice as for the previous one.
Until next time
All cards drawn at the beginning of the turn are status or curse cards
– Currently this achievement can be triggered when you have Shuffle deck card in your hand, finish your turn and draw nothing the next one. If this is changed, you can use Mosan status-generating cards to fill your deck with status effects. Jellyfish 2nd act enemy can reliably fill your draw pile with Paralysis cards, Wuyou Etiquette Commission can produce quite a few of Tinnitus cards as well.
Unbeatable
HP cap reaches 120
– There are several ways to achieve that, but the easiest one is using Devour with Azi and it will be naturally completed just by using the card throughout the run.
ADHD
Have 12 Action Point
– The easiest way is using Azi’s (card to get AP equal to dead summon count) while playing deck that utilizes a lot of summons (spiders, snakes).
One hit kill
Deal more than 300 points of damage in a single attack
– This achivement can be paired with “Leading Zha” achievement, if you roll Mosan’s Execute card early in the run, you can ramp up the damage decently high, but not enough to deal 300 damage. The solution would be using talent to trigger critical strike and using fragile status effect. If that is not enough, there is act 3 enemy “Mirage Yao” that makes everyone in the battle deal and receive double damage.
Alternatively, Ao Yu has Blaze buff and a card that does 4x damage of Blaze stacks which can be tripled using another card.
Everest Climber
Upgrade all cards in your deck at end of the game
– You can either use a small deck and upgrade all the cards naturally, or try to roll Azi’s talent to lose 30 max hp and upgrade all cards in the deck after the 2nd boss and only add upgraded cards later.
Full Combo
Not taking any damage from enemies in one game
– This was the hardest achievement for me. The only viable strategy I could think of was playing Azi and fishing ASAP for the inner skill that gives 3 armor when playing a summon. After that, pick up mostly summon and armor cards, Snakes Coming is working great because you get armor for each summon. You can try to apply tips below to other characters if you want to try the run with them.
You need to know all encounters in the game and avoid ones that give you poison or damage you ignoring the armor. One important example is 2nd act dragon general that places fire dot debuff on you, the only solution is to have protect for when that happens and kill him quickly enough so he doesn’t do it twice.
Take as many precautions for the 1st turn as possible – elixir to get free card on the 1st turn, 1st turn extra draw, armor on the 1st turn; even if your deck is great, you can still get bad 1st turn and not be able to defend properly.
As an upside, you can use cards that cost HP freely because you’re not getting hit ever; take all max hp reduction bonuses if you need them, I had 36 max HP at some moment.
Here’s screenshot of my successful run so you can get the general idea of what to use:
Travel Light
Win game with deck no more than 10 cards
– There could be several solutions, the one that worked for me was armor deck with Mosan (remove all strikes, get dmg from armor cards and finishers, get a couple of Anodyne). I didn’t check if shuffle deck card counts as a card, so to be sure I had 9 playable cards along with the shuffle.
Butterfingers
Use a card that deal damage to self to kill your self
– There are quite a few ways to achieve that, the achivement picture suggests using Chuan bomb (10 dmg to yourself), but other self-inflicting damage cards and items work as well. Just get under the threshold for the card you have and use it.
And that wraps up our share on Yao-Guai Hunter: [WIP] All achievements guide. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Awipka, who deserves all the credit. Happy gaming!