Welcome to the ultimate guide for Warhammer 40,000: Space Marine 2’s weapons! In this guide, you’ll find all the basic PvE weapon data, straight from patch 2.0. No more confusing infographics – just the real facts on weapon usefulness. Keep in mind that this guide will only cover ranged weapons in its first version, as compiling data for melee weapons is a lot of work. Also note that PvP weapons are not included here. If you find this guide helpful, consider buying me a coffee to support my data digging sessions. Let’s dive in!
1. PREMISE
I will only provide basic data here – it is spread all over the files with a lot of variables involved making it hard to compile a full interpretation.
Notable exclusions:
- Ranged weapons – Range & Accuracy data will be absent as that would require a synthetsis of multiple profiles like bullet, barrel, recoil, spread, recoveries and so on.
Variant modifiers to those values will still be listed so you will have a rough idea how big the buff is.
- Ranged weapons – AoE (splash) of ranged projectiles.
- Ranged weapons – Ammo counts and increases are accurate and not listed here.
- Melee weapons – every single weapon has its own moves which have their own parameters like damage modifier, slowdowns, cone size and angles, affected enemies, weight/impact, knockback and guardbreak etc. It’s a lot of work, will see if people are interested first.
Every weapon has A BASE MODEL and every variant is usually a percentage % increase on the base model. Exceptions are ammo counts, piercing, melee cleave, melee parry profiles.
2. MASTER TABLE OF BASE MODELS
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
HEAT PRODUCED
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING bonus
ACCURACY / OTHER TRAIT
Bolt Pistol
1.0
2.0
300 RPM
Single Fire
0.85s
Heavy Bolt Pistol
1.5
3.0
210 RPM
Single Fire
1.0s
Plasma Pistol
No headshot
2.8 single / 30 charged
6.25% / 25% heat
230 RPM / 230 RPM
Single Fire / Charged 0.7s
30% heat per second
Auto Bolt Rifle
1.0
1.4
450 RPM
Auto Fire
0.9s
Bolt Rifle
1.5
2.2
280 RPM
Auto Fire
0.9s
Heavy Bolt Rifle
1.0
1.8
350 RPM
Auto Fire
0.9s
Heavy Bolter
1.3
2.1
1.2% shot / +50% continuous heating speed
300 RPM
Auto Fire
24% /s
Stalker Bolt Rifle
2.0
4.5
150 RPM
Single Fire
1.2s
Bolt Sniper Rifle
2.0
9.0
50 RPM
Single Fire
1.2s
Las Fusil
2.5
14.0
Not capped
Charged 1.1s
Headshot distance = 300
Bolt Carbine
1.0
1.2
600 RPM
Auto Fire
1.2s
Marksman Bolt Carbine (scoped)
1.5
2.0
320 RPM
Single Fire
1.2s
Occulus Bolt Rifle
1.0
1.4
500 RPM
Auto Fire
1.1s
Plasma Incinerator
No headshot
3.5 single / 40 charged
5% / 33.3% heat
180 RPM / 180 RPM
Single Fire / Charged 1.0s
23% heat per second
Heavy Plasma Incinerator
No headshot
25 single / 85 charged
15% / 30% heat
60 RPM / 35 RPM
Single Fire / Charged 2.0s
16% heat per second
Melta Rifle
No headshot
30.0
50 RPM
Single Fire
Multi-Melta
No headshot
35.0
35 RPM
Single Fire
3. PISTOLS
BOLT PISTOL
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Bolt Pistol
1.0
2.0
300 RPM
Single Fire
0.85s
Master-crafted #1
10%
BulletSpread: -15%, Recoil Raise Speed: -20%
Master-crafted #2
10%
Extra Ammo
Artificer #1
30%
BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #2
30%
Extra Ammo
Relic #1
60%
BulletSpread: -55%, Recoil Raise Speed: -60%
Relic #3
80%
Extra Damage
HEAVY BOLT PISTOL
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Heavy Bolt Pistol
1.5
3.0
210 RPM
Single Fire
1.0s
Master-crafted #1
10%
BulletSpread: -15%, Recoil Raise Speed: -20%
Master-crafted #2
10%
Extra Ammo
Master-crafted #3
20%
Extra Damage
Artificer #1
30%
BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #2
30%
Extra Ammo
Artificer #3
40%
Extra Damage
Relic #1
60%
BulletSpread: -55%, Recoil Raise Speed: -60%
Relic #3
80%
Extra Damage
PLASMA PISTOL
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
HEAT PRODUCED
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING bonus
ACCURACY / OTHER TRAIT
Base Plasma Pistol
No headshot
2.8 single / 30 charged
6.25% / 25% heat
230 RPM / 230 RPM
Single Fire / Charged 0.7s
30% heat per second
Master-crafted #1
10%
-0.7% / -5%
1.15x
Faster venting
Master-crafted #2
10%
Extra Ammo
Artificer #1
30%
-1.25% / -8.34%
1.30x
Faster venting
Artificer #2
30%
Extra Ammo
Relic #1
60%
-1.65% / -12.5%
1.45x
Faster venting
Relic #3
60%
Charged -0.2s
Faster charge
4. RIFLES
AUTO BOLT RIFLE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Auto Bolt Rifle
1.0
1.4
450 RPM
Auto Fire
0.9s
Master-crafted #1
10%
BulletSpread: -15%, Recoil Raise Speed: -20%
Master-crafted #2
10%
Extra Ammo
Artificer #1
30%
BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #2
30%
Extra Ammo
Relic #1
60%
BulletSpread: -45%, Recoil Raise Speed: -60%
BOLT RIFLE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Bolt Rifle
1.5
2.2
280 RPM
Auto Fire
0.9s
Master-crafted #1
10%
BulletSpread: -15%, Recoil Raise Speed: -20%
Master-crafted #2
10% / 25.0 grenade damage
280 RPM / 160 RPM grenade
Auto Fire / Grenade Launcher
Grenade Launcher mode
Artificer #1
30%
BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #2
30%
Grenade Launcher mode
Artificer #3
30%
10%
Extra Ammo / reload
Artificer #4
40%
Extra Damage
Relic #1
60%
BulletSpread: -45%, Recoil Raise Speed: -60%
Relic #2
60%
Grenade Launcher mode
Relic #3
60%
20%
Extra Ammo / reload
Relic #4
80%
Extra Damage
HEAVY BOLT RIFLE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Heavy Bolt Rifle
1.0
1.8
350 RPM
Auto Fire
0.9s
Master-crafted #1
10%
BulletSpread: -15%, Recoil Raise Speed: -20%
Master-crafted #2
20%
Extra Damage
Artificer #1
30%
BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #2
40%
Extra Damage
Artificer #3
30%
10%
Extra Ammo / reload
Artificer #4
30%
BulletSpread: -15%, Recoil Raise Speed: -20%, Extra Ammo
Relic #1
60%
BulletSpread: -45%, Recoil Raise Speed: -60%
Relic #2
80%
Extra Damage
Relic #3
60%
20%
Extra Ammo / reload
Relic #4
60%
BulletSpread: -30%, Recoil Raise Speed: -40%, Extra Ammo
HEAVY BOLTER
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
HEAT PRODUCED
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Heavy Bolter
1.3
2.1
1.2% shot / +50% continuous heating speed
300 RPM
Auto Fire
24% /s
Master-crafted #1
10%
Heavy stance only, BulletSpread: -15%, Recoil Raise Speed: -20%
Master-crafted #2
10%
Extra Ammo
Master-crafted #2
10%
-10%
1.10x
Faster Cooling
Artificer #1
30%
Heavy stance only, BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #2
30%
Extra Ammo
Artificer #3
30%
-20%
1.20x
Faster Cooling
Relic #1
60%
Heavy stance only, BulletSpread: -45%, Recoil Raise Speed: -60%
Relic #3
60%
-30%
1.30x
Faster Cooling
Relic #4
80%
Extra Damage
5. SNIPER RIFLES
STALKER BOLT RIFLE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Stalker Bolt Rifle
2.0
4.5
150 RPM
Single Fire
1.2s
Master-crafted #1
10%
Extra Ammo
Master-crafted #2
20%
Extra Damage
Artificer #1
30%
Extra Ammo
Artificer #2
40%
Extra Damage
Relic #2
80%
Extra Damage
Relic #3
60%
180 RPM
Faster RoF
BOLT SNIPER RIFLE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Bolt Sniper Rifle
2.0
9.0
50 RPM
Single Fire
1.2s
Master-crafted #1
5%
Extra Ammo
Master-crafted #2
10%
Extra Damage
Artificer #1
20%
Extra Ammo
Artificer #2
30%
Extra Damage
Artificer #3
20%
60 RPM
Faster RoF
Relic #2
70%
Extra Damage
Relic #3
50%
70 RPM
Faster RoF
LAS FUSIL
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Las Fusil
2.5
14.0
Not capped
Charged 1.1s
Headshot distance = 300
Master-crafted #1
5%
Extra Ammo
Master-crafted #2
10%
Extra Damage
Artificer #1
20%
Extra Ammo
Artificer #2
30%
Extra Damage
Artificer #3
20%
Charged -15%
Faster Charge
Relic #2
70%
Extra Damage
Relic #3
50%
Charged -30%
Faster Charge
6. CARBINES (SMG)
BOLT CARBINE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Bolt Carbine
1.0
1.2
600 RPM
Auto Fire
1.2s
Master-crafted #1
10%
BulletSpread: -15%, Recoil Raise Speed: -20%
Artificer #1
30%
BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #3
30%
Extra Ammo
Relic #1
60%
BulletSpread: -45%, Recoil Raise Speed: -60%
MARKSMAN BOLT CARBINE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Marksman Bolt Carbine (scoped)
1.5
2.0
320 RPM
Single Fire
1.2s
Artificer #2
30%
BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #4
40%
Extra Damage
Relic #2
60%
BulletSpread: -45%, Recoil Raise Speed: -60%
Relic #4
80%
Extra Damage
OCCULUS BOLT CARBINE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Occulus Bolt Carbine
1.0
1.4
500 RPM
Auto Fire
1.1s
Master-crafted #1
10%
BulletSpread: +15% (bug?), Recoil Raise Speed: -20%
Master-crafted #2
10%
Extra Ammo
Artificer #1
30%
BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #2
30%
Extra Ammo
Artificer #3
40%
Extra Damage
Relic #1
60%
BulletSpread: -45%, Recoil Raise Speed: -60%
Relic #3
80%
Extra Damage
Relic #4
60%
BulletSpread: -30%, Recoil Raise Speed: -40%, Extra Ammo
INSTIGATOR BOLT CARBINE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Instigator Bolt Carbine
1.5
1.8
630 RPM
3-shot Burst / 0.23s pause between bursts
1.2s
Master-crafted #1
10%
BulletSpread: -15%, Recoil Raise Speed: -20%
Master-crafted #2
10%
Extra Ammo
Artificer #1
30%
BulletSpread: -30%, Recoil Raise Speed: -40%
Artificer #2
30%
Extra Ammo
Artificer #3
40%
Extra Damage
Relic #1
60%
BulletSpread: -45%, Recoil Raise Speed: -60%
Relic #3
80%
Extra Damage
7. PLASMA WEAPONS
PLASMA INCINERATOR
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
HEAT PRODUCED
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING bonus
ACCURACY / OTHER TRAIT
Base Plasma Incinerator
No headshot
3.5 single / 40 charged
5% / 33.3% heat
180 RPM / 180 RPM
Single Fire / Charged 1.0s
23% heat per second
Master-crafted #1
10%
-0.4% / -8.33%
1.20x
Faster venting
Master-crafted #2
10%
Extra Ammo
Artificer #1
30%
-0.8% / -13.33%
1.40x
Faster venting
Artificer #2
30%
Extra Ammo
Artificer #3
30%
Charged -0.2s
Faster Charge
Artificer #4
40%
Extra Damage
Relic #1
60%
-1.15% / -16.67%
1.60x
Faster venting
Relic #3
60%
Charged -0.3s
Faster Charge
Relic #4
80%
Extra Damage
HEAVY PLASMA INCINERATOR
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
HEAT PRODUCED
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING bonus
ACCURACY / OTHER TRAIT
Base Heavy Plasma Incinerator
No headshot
25 single / 85 charged
15% / 30% heat
60 RPM / 35 RPM
Single Fire / Charged 2.0s
16% heat per second
Master-crafted #1
10%
-3.34% / -16.67%
1.20x
Faster venting
Master-crafted #2
10%
Extra Ammo
Master-crafted #3
10%
Charged -0.15s
Faster Charge
Artificer #1
30%
-5.72% / -25%
1.40x
Faster venting
Artificer #2
30%
Extra Ammo
Artificer #3
30%
Charged -0.3s
Faster Charge
Relic #1
60%
-7.5% / -30%
1.60x
Faster venting
Relic #3
60%
Charged -0.45s
Faster Charge
8. MELTA WEAPONS
MELTA RIFLE
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Melta Rifle
No headshot
30.0
50 RPM
Single Fire
Master-crafted #1
10%
Extra Range
Master-crafted #2
10%
Extra Ammo
Artificer #1
30%
Extra Range
Artificer #2
30%
Extra Ammo
Relic #3
80%
Extra Damage
MULTI-MELTA
WEAPON MODEL
HEADSHOT MULTIPLIER
BASE DAMAGE / DAMAGE INCREASE %
RATE OF FIRE
FIRE MODE
RELOAD SPEED / VENTING
ACCURACY / OTHER TRAIT
Base Multi-Melta
No headshot
35.0
35 RPM
Single Fire
Master-crafted #1
10%
Extra Range
Master-crafted #2
10%
Extra Ammo
Master-crafted #2
10%
Missing RoF buff?
Artificer #1
30%
Extra Range
Artificer #2
30%
Extra Ammo
Artificer #3
30%
Missing RoF buff?
Relic #3
60%
Missing RoF buff?
9. CREDITS
Credits to Game Workshop, for WH40K IP.
Credits to SAber, for Space Marine 2.
Donate
Feel free to buy me a coffee for those long data digging sessions 🙂
https://buymeacoffee.com/drexav
And that wraps up our share on Warhammer 40,000: Space Marine 2: SM2 – Weapon Real Data Revealed (2.0). If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by DreXav, who deserves all the credit. Happy gaming!
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