Welcome to our guide on unit and weapon attributes in Total War: MEDIEVAL II – Definitive Edition. This article will provide a simplified explanation of the export_descr_unit.txt guide, specifically focusing on unit attributes. Whether you’re new to the game or looking to improve your strategy, understanding these attributes will help you make more informed decisions on the battlefield. Let’s dive in and uncover the key information you need to know.
Introductions
It is designed for people who do not want to have to read through an entire chapter of technical information to get to the information they want.
Units attributes/traits
It does not buff itself, and this attribute does not stack.
It does not buff itself, and this attribute does not stack
This stacks upwards to -6 morale with 2 units, and -8 morale at 3 units or more.
This stacks upwards to -6 morale with 2 units, and -8 morale at 3 units or more.
If assigned to be recruitable in the campaign, a general will be assigned to this unit.
The first unit closest to the top of the EDU with this attribute will be assigned to a valid faction’s family member.
Interestingly enough, it is inputted twice, perhaps the second stakes refers to a stake model?
Weapon attributes/traits
If charged by cavalry while unit is bracing, this unit reflects half the cavalry unit’s charge modifier.
If charged by cavalry while unit is bracing, this unit reflects the cavalry unit’s full charge modifier.
Requires the spear or light_spear attribute to work, and stacks alongside these attributes.
Credits
The Complete EDU Guide[www.twcenter.net]by Aradan
A guide to the export_descr_units.txt file[medieval2.heavengames.com]by Mythic Commodore
And that wraps up our share on Total War: MEDIEVAL II – Definitive Edition: Unit/Weapon Attributes Explained. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by EoNightcore, who deserves all the credit. Happy gaming!