Looking to unlock all the achievements in Tiny Rogues? This guide will provide you with step-by-step instructions on how to do just that in the latest patch, version 0.2.2. Get ready to conquer the game and show off your gaming skills!
Overview
NOTE: This guide will be littered with spoilers. Peruse at your own risk.
Feedback and suggestions are greatly appreciated! My focus is making a guide that’s useful, so if some information is redundant or alternatively missing, that would be awesome to add for everyone playing this game. Feel free to comment or message me directly if there’s something we can add.
Matter of Course Achievements
Mastery/Paragon experience are gained by defeating bosses. You can gain additional multiplier to your Mastery/Paragon experience by playing with Cinder modifiers, up to 260%.
Mastery Level 10.
Mastery Level 20.
Mastery Level 30.
Paragon Level 25.
Paragon Level 50.
You will have to kill Death several times to earn all achievements. NOTE: You don’t have to finish a run (i.e. ascend to a throne) to have these achievements pop.
Defeat Death.
Defeat Death with 5 different classes.
Defeat Death with 17 different classes.
Defeat Death with every class.
These achievements must be done during the run, most of which are cumulative or will happen if you’re playing the game.
Take a sip from your health flask.
Stay at the Tavern.
Find and uncover 3 secret rooms.
This can be made easier with the “Treasure Hunter” mastery perk (highlights secret rooms with white sparkles).
Sell a combined total worth of 500G to the Pawn Shop.
Although unnecessary, this can be made easier with the “Bulk Seller” mastery perk (With each consecutive item sold at the Pawn Shop, the following item sells for +1 gold up to a maximum of +10).
Use 50 or more total dice.
Although unnecessary, this can be made easier with the “Red Roulette”, “Ethereal Roulette”, or “Golden Roulette” master perks, all of which add additional dice to dice rewards, as well as taking the Dice Case starting gift.
Sacrifice a total of 10 hearts.
Activate a total of 10 different set bonuses.
I obtained all of these achievements fairly quickly through simply playing the game. I wouldn’t worry about these unless for some reason you’ve never visited a particular world / floor by the endgame, which is extremely unlikely.
– Born to Lose: Defeat all world 1 floor 1 bosses.
– Master of Puppets: Defeat all world 1 floor 2 bosses.
– Welcome to the Jungle: Defeat all world 1 floor 3 bosses.
– Thriller: Defeat all world 1 floor 4 bosses.
– Have you Ever Seen the Rain: Defeat all world 1 floor 5 bosses.
– Smoke on the Water: Defeat all world 1 floor 6 bosses.
– Through the Fire and Flames: Defeat all world 1 floor 7 bosses.
– Losing my Religion: Defeat all world 1 floor 8 bosses.
– Down Under: Defeat all floor 1 world 9 bosses.
– Magical Mystery Tour: Defeat all world 2 floor 1 bosses.
– T.N.T.: Defeat all world 2 floor 2 bosses.
– Maneater: Defeat all world 2 floor 3 bosses.
– Toxicity: Defeat all world 2 floor 4 bosses.
– The Trooper: Defeat all world 2 floor 5 bosses.
– Another Brick in the Wall: Defeat all world 2 floor 6 bosses.
– Trapped Under Ice: Defeat all world 2 floor 7 bosses.
– War Pigs: Defeat all world 2 floor 8 bosses.
– Otherside: Defeat all world 2 floor 9 bosses.
Particular Achievements – Part 1
Throughout Tiny Rogues, you will receive quests to enable meta-progression. These achievements may be tied to other achievements, and will be marked as such when applicable.
Complete “Brave the Unknown.” You should obtain this after your first run.
Complete “A New Dawn.” Defeat Death. Should pop once you obtain “(Don’t Fear) The Reaper” in a run.
Complete “Beyond Tomorrow.” Defeat Death with 5 different classes. Should pop once you obtain “For Whom the Bell Tolls” in a run.
Complete “Echoes of the Forgotten.” Defeat the guardian of the shadow planes, Geryon. You will not be able to beat Geryon and Primal Death on your first attempt.
Complete “The End?” Defeat Primal Death. Requires 4+ Lawful alignment (3+ with the “Throne Quest” mastery perk). You will not be able to beat Geryon and Primal Death on your first attempt. . Should pop once you obtain “Angel of Death” and consequently “Long Way to the Top” in a run.
Complete “Whispers of Brimstone.” Defeat the guardian of the burning hells, Tiamat. You will not be able to beat Tiamat and Amon on your first attempt. .
Complete “Visions of Starlight.” Defeat the guardian of the high heavens, Bahamut. You will not be able to beat Bahamut and Eden on your first attempt. .
Complete “The Pact.” Sit on both the celestial and infernal thrones.. This will pop once you have obtained both “Paradise City” and “Sympathy for the Devil”
Depending on where you are at in your World Objectives, you will unlock additional floors to explore. These achievements are tied to either stepping into, defeating bosses in, or passing certain thresholds while within said additional floors.
Defeat Primal Death.
Ascend the Primordial Throne. Requires beating Primal Death in Shadow Planes 2..
Enter the Shadow Planes with +5 Lawful alignment.
Enter the Burning Hells.
Ascend the Infernal Throne. Requires beating Amon in Burning Hells 2..
Enter the Burning Hells 2 with an alignment of -5 Evil.
Enter the High Heavens.
Ascend the CelestialThrone. Requires beating Eden in High Heavens 2..
Enter the High Heavens 2 with an alignment of +5 Good.
The game can be optionally made harder with the use of Cinder modifiers. These achievements are tied to beating Death with a certain number of Cinder modifiers on.
Defeat Death at Cinder 4.
Defeat Death at Cinder 8.
Defeat Death at Cinder 16.
Reach a Cinder Sum Streak of 32 or higher. This means you have to beat 2 runs in a row at Cinder 16, 4 runs in a row at Cinder 8, etc. Doesn’t matter how you skin it as long as it reaches 32. You can keep track of your streak in the Cinder menu at the bonfire.
Particular Achievements – Part 2
These are all the achievements that involve beating death under certain criteria. Some are restrictions, others are as a result of a certain build. When applicable, a recommended build will be listed under the given achievement.
Some of these achievements can and will be easier with the Superhero class. Consider unlocking Super Hero (Ascend the celestial throne as the Hero) to help with run consistency.
Survive a fight against death with 1 heart or less.
Unlock all character classes.
Defeat Death as the Gunslinger.
Defeat Death in under 25 minutes. The Compass starting gift cuts one room from each floor, so that will help greatly with saving time. I happened to get this while trying to obtain “U Can’t Touch This” with the Superhero, so they might be a viable class for completion.
Open a chest with 100%+ magic find. I accomplished this while using the Magus set (Magus Hat, Magus Amulet) that has a set bonus of +100% magic find. The Legendary Companion Lost Treasure can also accomplish this.
Defeat Death as the Deprived while having at least 10 curse. This can be difficult, but there are a couple of items that can play off of curse that you will likely find along the way:
- Abyss Cloak [Epic Body Armor] – +3 Curse. Grants a corruption aura. Somewhat heavy, but can help bridge the gap if for some reason you’re not finding as many cursed rooms.
- Cursebite Ring [Rare Accessory] – Grants 10% increased damage per Curse stack.
- Emblem of Balance [Epic Accessory] – Luck and Curse are equal to the greater of the two. May help enable damage output from lucky hits to offset curse.
- Sin Bible [Epic Magic / Bible Weapon] – Gains 10% attack speed per Curse Stack (up to 100%).
- Sin Treads [Epic Boots] – Grants 10% increased movement speed per Curse stack (up to 100%).
Fully repair the broken hero sword. For quick gold, you could go Bandit (gold per encounter) or Superhero (“infinite” gold trait). You need both a) Mithril for Broken -> Hero, and b) a -flex metal for Hero -> Full Hero[roguepedia.net]. They should both pop up as room options as you’re exploring.
Defeat Death without using any Mastery Perks.
Defeat Death while having at least 50 Intelligence. I accomplished this playing the Sorcerer, however it would probably be easier to start with Superhero and take the +30 Intelligence trait.
Defeat Death while having at least 50 Strength. I accomplished this with the Barbarian, however it would probably be easier to start with Superhero and take the +30 Strength trait.
Defeat Death while having at least 50 Dexterity. Start with Superhero and take the +30 Dexterity trait.
Defeat Death while having at least 4 different infusion buffs active. It may be possible to save 4 resins the entire run, however the “Transcendence” trait (make infusion buffs permanent) is probably your best bet for this. There are several infusions you can find, all listed on Roguepedia.[roguepedia.net]
Defeat Death while having at least 10 active companions at the same time. Probably easiest with either the Druid (free companions from Druid Shrines) or the Necromancer (free companions worth .3 each). The Conjurer and Puppeteer sets work nicely towards a pure companion build.
Defeat Death with a +7 Weapon. Cyborg has a special trait that grants +3 to upgrade level. As far as I know, this is doable with a gun and a visit to the Black Market. One merchant can sell Super Illegal Gun Parts (gets you to +5), then you can utilize a combo of methods to get to +7:
- Wedding Ring [Set Accessory] – Adds +1 to weapon upgrade level.
- Stone Gauntlets [Epic Gloves] – Adds +2 to upgrade level of two-handed weapons.
- Firebird Charm [Epic Charm] – Adds +1 to fire weapon upgrade level.
- Snowbird Charm [Epic Charm] – Adds +1 to ice weapon upgrade level.
- Thunderbird Charm [Epic Charm] – Adds +1 to thunder weapon upgrade level.
- Enigma Armor [Legendary Armor] – Adds +2 to weapon upgrade level.
- Hero Charm [Legendary Charm] – Adds +1 to weapon upgrade level. Obtainable from the Frog Princess event on World 2 Floor 3 (Swamp).
An alternative method would be to find the Leviathan Axe early (easy, I’m sure) and upgrade it afer every boss. According to Roguepedia, it can upgrade multiple times. [roguepedia.net]
Defeat Death while having at least 10 luck. Super Hero, get Super Luck for +10 luck.
The Hero (not Super) can get pretty close, having an innate +1 luck based on how Good you are. You can buy 10 things from Good Shops (unlocked after finishing the world objective “Visions of Starlight.” There are also other ways of obtaining luck:
- Cultist Altar Event – Found on World 1 Floor 2 (Graveyard). Random chance of +1 luck among other core stats after damaging self.
- Golden Monkey Event – Found on World 1 Floor 3 (Jungle). +1 luck and +1 curse.
- Wishing Well Event – Found on World 1 Floor 4 (Castle). +1 luck if you have gold.
- Beacon Event – Found on World 1 Floor 9 (Abyss?). +1 revive and +1 luck.
- Leprechaun Set – +3 luck
- Clover Charm [Epic Charm] – +1 luck.
- Clover Pendant [Rare Accessory] – +1 luck.
- Solved Rubiks Cube [Uncommon Accessory] – +1 luck.
- Ladybug Helmet [Rare Helmet] – +1 luck.
Also could be done while attempting the “Iron Man” achievement if you have Emblem of Balance and 10 Curse.
Defeat Death while having at least 3 auras. Auras are intelligence-based perks (Burn, Poison, Shock), and there are items that grant auras like the Abyss Cloak [Epic Body Armor] and the Holy Armor [Epic Body Armor].
Defeat Death with 10 different Doppleganger variations.
Defeat Death with 500%+ critical hit damage. I accomplished this playing as the Superhero, taking the +30 strength trait, then the Barbarism trait (+5% critical hit multiplier per point of strength). The Golden Skean [Rare Melee / Dagger Weapon] doubles its critical hit multiplier, and may be worth considering.
Progress to and Defeat Death while never attacking an enemy with a weapon (Tip: Turn off Auto Equip). Cyborg and Monk can make great unarmed builds, and there are several body damage based traits that can help. Higher scaling from unarmed attacks is based on rarity of gloves, but can change stat based on the specific piece of equipment.
Play as Chaos and have 2 strength traits, 2 dexterity traits, and 2 intelligence traits.
Defeat Death while having at least 9 different potion buffs active. Play as the Alchemist and build towards Intelligence to get the Mageblood perk. The Alchemist will generate potions over time, and has unique potions on top of the ones you can find from room rewards.
Defeat Death while having at least 5 different booze buffs active. You will need the Boozer trait to keep Booze buffs unless you want to carry 5 different boozes the whole way to Death. You can up your tipsiness with cheese found from Consumable rewards, the Santa NPC in the Tavern’s gift boxes, or the Mouse Traps event in World 2 Floor 5.
Conclusion
And that wraps up our share on “Tiny Rogues: Achievement Guide – Patch 0.2.2”. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by andersthemagi, who deserves all the credit. Happy gaming!