Welcome to our guide on the Escape mode in The Backrooms: Deluxe. Here, you will learn all about the exciting game mode and how to successfully navigate through it. Whether you’re a beginner or a seasoned player, this article will provide you with the necessary information to conquer the Escape mode. So, let’s dive in and discover all there is to know about The Backrooms: Deluxe’s Escape mode.
Escape Mode Level List
Basically, classic mode/story mode where you need escape backrooms.
It has 23 levels.
- Level 0
- Habitable zone
- Pipe Dreams
- The Poolrooms
- Abandoned office
- Terror hotel
- Lights out
- Thalassophobia
- Darkened Suburus
- The Attic
- Sewage Swimming
- Roads to Abyss
- Level Fun =)
- Kitty’s house
- The Windows
- R̶͕̮̼̄̿̍͆͝Ų̷̰̲̦͔̜̻̠̜͗͌̈́͑̿̆N̷̯̹̻̰̐̐͐ ̶̤̬̦̲͆͐̀̍́͜͝ͅF̵̦̹̉̀Ọ̵̪͒̋͋R̶̡͇͍̫̱̫̩̮͖͒͒͊̉ ̶̡̛̮̘̘͂͜͝ͅŸ̵̢̦͇̪́̂̆̽̾O̵̡͇̤͎͓̪̙̣̓͋͜͝U̸̼̣͔̖̹̫̼͕͓͒͗ ̸̛͓̽L̷̹̮̦̮͔͓̞̬͙̊I̸̧̭̙̜̫͓͂̈́̀̓̔͘͝ͅF̵͖͈̮̊͋̈́̽̏͌̓͘Ę̸̢̦̥̩̮͇̳̅̽̏̋̓ͅ!̴͙̺͙͔͍̐̇̎̆̊̐!̶̡̢͈̚!̵̢̫̝͍̋̇̈́͐̂́̎͘
- The End
- The Hub
- Grassy hills
- Level 9223372036…
- School Halls
- Electrical Station
- Neon Paradise
More of them is or safe, or has monsters, or has losing sanity. But we gonna look only on gameplay levels.
Level 0
Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed fluorescent lighting.
(Backrooms Wiki)[backrooms.fandom.com]
In The Backrooms: Deluxe, Level 0 is easy to complete, you just need to follow arrows what will lead you to exit. Level is short and takes less time to complete. Also, it has negative level, what will take you to Level -1 later.
Entrance to negative level
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
Habitable zone
Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to separate areas of the level.
(Backrooms Wiki)[backrooms.fandom.com]
Level 1 (AKA Habitable Zone) is also small level in The Backrooms: Deluxe and can be completed just for 3 minutes. After escaping level 0, player spawns in Habitable Zone and needs to go on top of floor. After that, player spawn in Level 1 and need to go on top of floor again and enter the exit. Also, lights will turn off some times, but it will gives nothing, except that flashlight not gonna work.
Entrance of Level 1
Exit Door of Level 1
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
Pipe Dreams
Level 2 is a vast network of interconnected utility tunnels, maintenance shafts, and rusting pipes. The level is mostly constructed out of concrete, though some areas may be made of brick, lightweight metal such as aluminum, and stone.
(Backrooms Wiki)[backrooms.fandom.com]
Pipe Dreams represents two passes. “Pools” or “Fun!”? In The Backrooms: Deluxe you should choose pools. While trying go to “Fun!”, smiler will block your way and maybe kill you, if you will touch him. In level there is no chase, you just walk until you find door and enter.
<— “Pools” or “Fun!” —>
Exit Door of Level 2
Do you lose sanity in this level?
Yes. From Perfect it will fall to Medium.
The Poolrooms
Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level all appear to be constructed from the same white ceramic tile, with the only deviation from this color being the blue-green hue of the water.
(Backrooms Wiki)[backrooms.fandom.com]
Level 37 (AKA The Poolrooms) is safety level. Here you need turn all of four valves to get on next leve. You just need these spots:
First valve spot
Second valve spot
Third valve spot
Fourth valve spot
After turning them all, player will fall through floor to next level
Do you lose sanity in this level?
No. Sanity gonna slowly recover to Perfect.
Abandoned office
Level 4, also known as the “Abandoned Office”, is an expansive, empty structure, with architecture resembling a modern office building. Most areas of the level are entirely devoid of furniture and other accessories one would typically expect to find in an office, although darkened indents strewn about its carpeting appear to indicate that furniture may have been present at one point in time.
(Backrooms Wiki)[backrooms.fandom.com]
In level 4 you should use computer to unlock door. Then, you should find room with code. On note, code is 1352. After finding code, you should go to door which we unlocked before and enter code.
Exit Door of Level 4
Do you lose sanity in this level?
Yes, your sanity is slowly goes down. From Perfect your sanity will fall to Medium/Bad. You can use almond water.
Terror hotel
Level 5 is presumably an infinite, ever-expanding hotel complex complete with all the sections a luxury hotel should have, such as lounges, ballrooms, guest rooms, restaurants, hallways, gyms, swimming pools, and maintenance halls.
(Backrooms Wiki)[backrooms.fandom.com]
In Terror hotel you should use five paitings while skinwalker walking around.
First painting
Second painting
Third painting
(Third painting can be bugged and be invisible)
Fourth painting
Exit of Terror Hotel
After using every paintings, elevator will open.
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
Lights Out
Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry. The absolute absence of light in Level 6 makes it nearly impossible to accurately navigate through the intricate maze of corridors and rooms.
(Backrooms Wiki)[backrooms.fandom.com]
Level 6 is a safety level without any monsters. In level you should turn on all power boxes.
First Power Box
Second Power Box
Third & fourth Power Boxes
Gate and Exit of Level 6
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
Thalassophobia
Level 7, known as “Thalassophobia”, is known for its vast, infinite sea that stretches indefinitely. The level is covered in a moderately dense fog, as it only allows vision of no more than a few hundred meters.
(Backrooms Wiki)[backrooms.fandom.com]
Level 7 is also safety level. You just explore house until you go up to second floor and enter door at the end.
Exit of Level 7
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
The Attic
The Attic takes on the appearance of a vast attic of inconsistent appearance, that stretches out in arbitrary and constantly changing directions. The location itself is unusually distorted, with walls thicker than they should be, windows on the floor, lights hanging lower than they should, and its non-euclidean geography constantly shifting, making navigation ever-more troublesome.
(Backrooms Wiki)[backrooms.fandom.com]
The Attic is very dark level, but also safety. You should turn on all power boxes once again.
Also, you should grab key to open locked door.
Key for locked door
To open door, you need grab key and click right click on door, then use key.
Exit of The Attic
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
Sewage Swimming
Level 34, colloquially known as The Sewers, is an expansive sewer complex notable for its abundance of infections and diseases. A breeding ground for bacteria, it is a claustrophobic network of sewer tunnels, interconnected by haphazardly placed junctions and drainpipes. The “floor,” if it can be called such, is filled with a foot of lukewarm and infected water – filled with various wastes.
(Backrooms Wiki)[backrooms.fandom.com]
On level 34 you can get lighter, lighter fluid and torch. To equip Lighter you need press “4”, to equip Torch you need press “5”. You need use all valves. It’s doing pretty easy since it shows their location.
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
Roads to Abyss
Level -69, nicknamed “The Foggy Avenue”, is an expansive, overwhelming network of interconnected asphalt road systems. The concentration of these roads varies; it is typical for them to be more compact and chaotic after an uncertain distance, usually a length of a hundred kilometers. The color of the thick fog overwhelming most regions varies in color, usually a mix of orange and blue.
(Backrooms Wiki)[backrooms.fandom.com]
Basically, in Level -69 you should just go straight, until Раrtуgоеrѕ appear in front of you and catch you to next level.
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
Level Fun =)
Level Fun is an anomalous level within the Backrooms and is widely known for being the home of the Partygoers and the origin of – the Sanguine Festivus virus. Also, level Fun takes the appearance of a complex network of rooms and hallways that appears like a child birthdays partyroom, having colorful table settings, what appears to be cake, murals painted on the walls, balloons, confetti, toys, and other party favors.
(Backrooms Wiki)[backrooms-freewriting.fandom.com]
In first part of level fun you should run straight into a small opening where the exit is. Don’t get caught! =)
First exit of Level Fun =)
In second part of level fun you should move slowly to don’t get noticed. You need take key and use it on exit door.
Key for exit door
Exit door of Level Fun =)
Do you lose sanity in this level?
Yes. Your sanity is down fast. Recommended use almond water to don’t die.
Kitty’s House
Kitty’s House resembles a 2 story modern house with pink walls and white floors with many cute items found around the level. This house has 2.5 bathrooms, 4 bedrooms, a kitchen, dining room, living room, laundry room, and basement. All of these rooms have pink walls and white floors besides the basement, which just likes like a normal dirty basement.
(Backrooms Wiki)[backrooms-freewriting.fandom.com]
In Kitty’s House you should find and give a cute plushie to Kitty. After that, Kitty move you to safe level.
A cute plushie
Kitty
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
The Windows
Level 188 is an enclosed edifice, with architecture resembling that of a hotel. A large courtyard-like area is present in the center of the level, surrounded on all sides by numerous small square-shaped windows on each wall.
Level 188 is safe level, where you need up on next floor and go to exit door.
Exit of Level 188
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
RUN FOR YOUR LIFE!!!
Run For Your Life! is fairly uncomplicated in appearance and layout, though that does not take away from the ever-present danger here. Run For Your Life! consists entirely of one long, narrow hallway, reminiscent of hallways commonly found inside modern hospitals.
(Backrooms Wiki)[backrooms-freewriting.fandom.com]
run
Exit of Level !
Do you lose sanity in this level?
Yes. Your sanity is down fast. From Perfect it will fall to Bad.
The End
The End is a presumably infinite library composed of open areas and wide corridors. The building contains bookshelves, stands, and the usual apparatus of a normal library. Furniture is often positioned randomly, sometimes converging with one another or connecting into the walls.
(Backrooms Wiki)[backrooms.fandom.com]
On this level you should take all 24 tapes and use computer.
Computer after collecting 24 tapes
Do you lose sanity in this level?
Yes. Your status slowly falls down. From Perfect it will fall to Good.
The Hub
The Hub presents itself as a vast subterranean complex comprising an infinite interconnected network of dimly-lit tunnel systems. Through these tunnels run a dry asphalt road, walls lined with large slabs of concrete, and yellow industrial lights illuminating an orange hue.
(Backrooms Wiki)[backrooms.fandom.com]
The hub is safety level without any monsters. You just should go to opened door. Level is very short.
Exit of The Hub
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
Grassy hills
Level 55 is an expansive infinite landscape of grassy hills under a solid blue sky, devoid of sun and life. The hills consist of a thick blanket of fake grass atop concrete mounds, thus adding to the level’s artifactual ambiance.
(Backrooms Wiki)[backrooms.fandom.com]
Grassy hills is short level with day and night cycle. On night cycle you should be inside one of houses or you will be dead. On level you should take lighter and use it on all candles in three houses.
First house
Second house
Third house
Do you lose sanity in this level?
Yes. Your sanity is falling down. From Perfect it will fall to Bad.
Level 9223372036…
Although most would say the backrooms are infinite, the beings that know about this level would disagree. The things that are possibly able to get to this point have not been able to go higher for millennia. Not only is Level 9223372036854775807 one of the most dangerous levels in the Backrooms, but it is also one of the hardest to enter.
(Backrooms Wiki)[the-backrooms-fanmade.fandom.com]
On this level you should up on floor 52 and fall down to next level.
Floor 52
Do you lose sanity in this level?
Yes. Your sanity gonna falling down. From Perfect it will be to Medium.
School Halls
Level 190 is similar to a high school hallway, with classes on both sides
(some of the classroom doors can’t be opened), most likely one in America.
(Backrooms Wiki)[backrooms-wiki.wikidot.com]
In this level you should find key and wait until lights out. After some time, lights out and smilers are appears. You need to don’t get caught and open the exit door. (You can’t open door when lights is turned on)
Key for Exit door
Exit of School Halls
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
Electrical Station
Level 3, also referred to as “The Electrical Station”, is an expansive complex of attenuated brick hallways with electrical machinery scattered throughout. Similarly to Level 0, the layout of Level 3 appears to be randomly segmented, shifting and warping in many directions, most of which being illogical in appearance.
(Backrooms Wiki)[backrooms.fandom.com]
Pre-last level of The Backrooms Deluxe, The Electrical Station. On this level you should turn on all switches. After that you should go to panel room and click on button and then go to opened gate.
Panel room
Exit of Electrical Station
Do you lose sanity in this level?
Yes. Your sanity gonna falling down. From Perfect it will be to Bad/Very bad.
Neon Paradise
Level 399, known as “The Neon Paradise”, is the 400th level of the Backrooms, as well as the single most prominent safe haven of the Backrooms.
(Backrooms Wiki)[backrooms.fandom.com]
Neon Paradise is last safety level of The Backrooms Deluxe. No monsters, no sanity lose. You just go around and go to final exit…
Exit of Neon paradise
Do you lose sanity in this level?
No, your sanity will be always on Perfect status.
The End of Guide
Thanks you so much, for reading this guide. Good luck y’all c:
And that wraps up our share on The Backrooms Deluxe: The Backrooms Deluxe: Escape mode. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by itsscookie, who deserves all the credit. Happy gaming!
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