In this gaming guide for Royal Order: Darryl Route, you will find the estimated number required to pass the stat check, a guide to the various endings, and instructions for completing the mission in adventure mode.
Disclaimer & Tips
- Will include spoiler, but the spoilers will be hidden.
- Not all the numbers may be accurate; the number I put is the number I have when I cleared them.
- Not very sure of the actual Suspicion number too; my Suspicion was always at 0.
- Focus on raising Fire and Light.
- Focus on raising Military for Darryl.
- Be consistent with whether you steal or sacrifice your magic. The magic necessary to pass the stat check increase over time and it might be difficult to pass if you have sacrificed your magic.
Week 0 – Week 10
- Check: Fire / Wind / Water 15 (Using elements other than these three would raise Suspicion.)
- Choose Speak to the new recruits
- Choose Tell him the reason for their behaviour. (Increase Darryl’s Affection.)
- (Optional) Check: Wood 16 (Increase Emrys’ Affection.)
- (Optional) Choose Agree with Prince Emrys. (Increase Emrys’ Affection.)
- Choose Volunteer, and fight seriously. (Increase Darryl’s Affection.)
- Check: Light 16
- Check: Light 16 (Increase Darryl’s Affection.)
[Mission] Supply Delivery
- Available: Week 5
- Check: Light 16
- (Optional) Choose Reason with the Alchemists. (Raise Iris’ Affection.)
- (Optional) Check: Water 16 (Raise Iris’ Affection.)
Do A Matter of Meals before Week 8 to increase Iris’ affection and unlock Iris’ Daily Life.
- Check: Light 21
- Choose Look for Darryl.
- Check: Light 21
- Check: Fire 18
- Any magic that you choose would + 10.
- Potential Death Endings.
Week 11 – Week 20
- Choose Darryl to start his route.
- Choose We will keep looking. (Increase Darryl’s Affection.)
[Mission] Drunk Alchemist
- Available: Week 13
- Check: Light 34
- Choose Explain how it isn’t so simple. (Increase Darryl’s Affection.)
- Choose Tease Darryl for not overwhelming his opponent. (Increase Darryl’s Affection.)
- Darryl’s Stat Check: Military 12
- Darryl’s Stat Check: Provision 2
- Darryl’s Stat Check: Scouting 2
- Darryl’s Stat Check: Military 16
Week 21 – Week 30
- Check: Not Suspicious (Only if you talked to Neri.)
- Sacrifice: 47 Magic
OR
- Stealing:
- Check: Wood ? * (Presumably around 66 and above)
- Check: Light 68
- Check: Fire 79
- Choose May I touch them? (Increase Darryl’s Affection.)
[Mission] Camping Trip
- Available: Week 24
- Check: Fire 79
[Mission] Cursed Locket
- Available: Week 24
- Check: Fire 79
[Mission] Heaters
- Item: Heating Stone (Fire 50)
- Available: Week 24
- Check: Fire 100
- Darryl’s Stat Check: Military 68
- Darryl’s Stat Check: War Effort 110
- Check: Not Suspicious
- For Darryl’s Romance Ending, choose Warn the Sval and tell them to retreat immediately.
- For Darryl’s Bad Ending, choose Warn the Sval and give them the battle strategies.
- Sacrifice: 45 Magic
OR
- Stealing:
- Check: Fire 79
- Check: Wood ?
- Check: Fire 100
- Check: Light 100
Week 31 – Week 40
- Sacrifice: 60 Magic
OR
- Stealing:
- Check: (Wood / Water /) Light 139.5
- Possible Death Endings.
[Mission] The Gala
- Available: Week 36
- Item: Fruit Wine (Fire 5 and Water 3)
- Check: Light 150
- Darryl’s Stat Check: War Effort 110
- Choose I hope we find them. (Increase Darryl’s Affection.)
- Check: Fire 148.5 (If you choose Set the mouth of the tunnel on fire.)
- Check: Light 148.5 (If you choose Instil fear into the Sval to temporarily stop them.)
- Choose What’s wrong? (Increase Darryl’s Affection.)
Week 41 – Week 50
- Sacrifice: 80 Magic
OR
- Stealing:
- Check: Not Suspicious
- Choose Tease him. (Increase Darryl’s Affection.)
- Choose Wait and see how Darryl reacts. (Increase Darryl’s Affection.)
- For Darryl’s Friendship Ending, choose Tell him I don’t feel the same and want to remain friends.
- Choose Admit I feel the same about him, but…
- For Darryl’s Bad Ending, choose Yes, we will deal with it once the time comes.
- For Darryl’s Romance Ending, choose No, I need to give him the chance to know about my identity first.
- Sacrifice: 80 Magic
OR
- Stealing:
- Check: Not Suspicious
- You will not be able to do Mission & Social Events on these weeks.
Week 51 – Ending
- You will not be able to do Mission and Social Events starting from this week, so make sure to do all the Mission and Social Events necessary.
- Check: Garrison Approval 120
- Check: Mages Approval 130
- Check: Alchemist Approval 105
- Check: Emrys’ War Effort 160
- Check: Darryl’s War Effort 290
- Check: Iris’ War Effort 160
- For Darryl’s Friendship Ending, choose I am sorry, Darryl.
- For Darryl’s Romance Ending, choose Yes. That’s enough for me.
Missions
- Available: Week 5
- Check: Light 16
- Available: Week 13
- Check: Light 34
- Available: Week 24
- Check: Fire 79
- Available: Week 24
- Check: Fire 79
- Available: Week 24
- Item: Heating Stone (Fire 50)
- Check: Fire 100
- Available: Week 36
- Item: Fruit Wine (Fire 5 and Water 3)
- Check: Light 150
And that wraps up our share on Royal Order: Darryl Route – Adventure Mode. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by ceaseless_watcher, who deserves all the credit. Happy gaming!