Welcome to our guide for boosting achievements in Resident Evil Resistance! If you and your group are looking to efficiently boost achievements in the game, then you’ve come to the right place. This guide will provide you with all the information you need to successfully accomplish your goals. Let’s get started!
Introduction
Achievements cannot be earned in a private lobby, so you must use Quick Search.
How to Approach the Game
This is a strategy of what you should be doing as a group:
1. Level up January, Tyrone, and Valerie up to rank 6 and complete their respective achievements.
2. Complete achievements for other survivors. Let mastermind win games so they level up Annette up to rank 7 and Alex up to rank 3.
3. Complete general survivor achievements. Let mastermind complete general mastermind achievements + characters related achievements
4. Switch the mastermind and repeat from step 1
There are RP Boosters that increase the amount of XP you gain at the end of a match, so make sure to enable them whenever your side is going to win. You can enable or disable these boosters at the character selection screen.
General Survivor Achievements
Have 2 cameras disabled simultaneously in a level.
You will earn this achievement naturally when you or one of your teammates is completing January’s achievements.
Gotta Go Fast
Escape within 10 minutes.
Weapons Don’t Grow on Trees
Break 3 melee weapons in a single match.
Buy 3 melee weapons and use them until they break. Make sure you don’t have a repair kit in your inventory.
Bye Bye Bye
Pass through an Exit during Overtime using any Survivor character.
This can be done in any round. Wait until the round timer passes the 0 mark and then head to the exit.
Ground Zero
Escape as a Survivor with 3rd phase infection.
Easily done with Alex as the mastermind. When the final exit is open in the 3rd round, let Alex infect you either via purple smoke or infected zombies, and then exit together. Make sure to have at least one green herb to avoid accidentally dying at the very end.
Gotta Get That Boom Boom Boom
Use explosive-type weapons to kill 3 enemies at once.
You can potentially earn this with a grenade against crawling zombies or dogs (they are the weakest enemies). However, the easiest way is to get an RPG either from a supply zombie that randomly drops special items or from January, who can buy and drop an RPG from the store once she reaches rank 6.
Sharing is Caring
Have all Survivors possess at least 1 special weapon at the same time.
Easily done with January (rank 6 required) in your team, who can buy and drop special weapons from the store. Make sure to loot some credits scattered around the map to have enough money.
Meddling Kids
Incapacitate the bioweapon 3 times in a single match.
Can be done against Alex as the mastermind who spawns the Yateveo (plant). Pick Becca, Tyrone, and any other 2 survivors for this. Don’t waste ammo or melee weapon durability until the end of the second round, as this is when the mastermind can spawn their special monster card for the first time. Make sure to loot credits and repair kits so that you have enough damage and ammo.
Get Back to Work
Save every member of your team in a single match.
This can be easily done alongside the Putting the Team Back Together achievement as Valerie.
Smells Like Team Spirit
Escape with your whole team alive using each Survivor character.
January
Jan disables cameras using a signal jammer to interrupt the Mastermind’s actions.
Jan uses an EMP to impair all cameras, obstructing the Mastermind’s actions.
Jan can hack the Armory to manipulate its stock and prices. You need to unlock the variation at rank 6, called Arsenal, which causes Armories to sell random special weapons to Jan.
Jan Shot First
As Jan, disable a firearm-equipped camera before the Mastermind has a chance to fire.
This can be done against any mastermind who has a machine gun or rifle card or a in their deck. Once the mastermind uses this card, you have to disable the camera.
Over Watched
Disable cameras 15 times in a single match using Jan.
Besides using your ability shooting cameras also counts for this achievement!
Pay to Win
Buy a special weapon from the Armory using Jan’s Cyber Monday – Arsenal.
Level up Jan to rank 6, then buy something special from the store. You can combine this with ‘Sharing is Caring’ achievement.
Tyrone
Tyrone can attack enemies in front of him with a powerful kick.
Tyrone increases the morale of his teammate, decreasing damage taken for a set duration.
Tyrone’s rigorous physical training increases his chance of survival. You need to unlock the variation at rank 6, called Second Wind, which gives you an option to save yourself when defeated, but only once.
Two Enemies One Kick
Send 2 enemies flying with one kick using Tyrone’s Power Kick.
Aside from zombies, you can also achieve this with dogs.
Can’t Touch This
As Tyrone, escape without being grabbed by enemies.
Stepping on leg-grabbing traps invalidates this achievement, so be careful.
You Are Filled With Determination
Save another Survivor after saving yourself using Tyrone’s Determination – Second Wind.
This ability unlocks at rank 6. When you are defeated, press the button when the game prompts you, and you will return with about half HP. Then simply save a defeated teammate.
Valerie
Valerie can mark nearby items and threats, making them easier for teammates to find.
Valerie can use a limited duration First Aid Spray to heal or buff nearby teammates.
Makes it easier to use explosives. You need to unlock the variation at rank 6, called Counterattack, which allows Grenades and Flash Grenades to be used to counter most creature grabs.
ICU
Mark 40 items or threats in a single match using Valerie’s Survival Instinct.
Just spam this skill throughout the whole game.
Putting the Team Back Together
As Valerie, use Modified First Aid Spray to help defeated teammates 3 times in a single match.
You can combine this achievement with ‘Get Back to Work’ [http//%27], which requires you to help every teammate during the game.
Eat This
Counter 3 enemies in a single match using Valerie’s Explosive Knowledge – Counterattack.
This skill variation unlocks at rank 6. Buy explosive/flash grenades and let zombies grab you. It is easier to do if the mastermind takes control over a zombie and grabs you manually.
Becca
Becca can assume a stance that focuses her aim, greatly enhancing her firearm skills.
Gives Becca unlimited ammo for a short duration.
Kneel Before Your Queen
Kill 5 enemies in a single match while using Becca’s Sentry Stance.
Guns N’ Powder
As Becca, expend 300 Ammo in a single match.
Destruction 100
Shoot 100 bullets in a single activation of Becca’s Bullet Storm.
Buy and equip MQ 11, activate the ‘bullet storm’ ability and shoot 100 bullets.
Martin
Martin can place a Makeshift Mine to obstruct nearby enemies.
Emits a blinding flash that interrupts and temporarily paralyzes nearby enemies.
Bet You Didn’t See That Coming
Using Martin’s Flash Baton, interrupt a bioweapon that has grabbed a teammate.
Make sure to stand close to a bio-weapon and use it quickly before your teammate dies.
Does This Spark Joy
Shock 3 enemies at once with landmines using Martin’s Makeshift Mine – Shock.
Easily done in the 3rd round when mastermind can spawn a lot of zombies.
Y’all Got Any More of Them Traps?
Disarm or destroy 10 traps in a single match using Martin’s Sapper.
Ask the mastermind to customize their deck with trap cards so you can complete this quickly.
Sam
Sam dashes forward quickly and punches the nearest enemy.
Sam can use his boxing skills to give enemies the old one-two, but he can only attack with his bare-hands while this skill is active.
My Iron Body is Invincible
Activate Sam’s Fists of Iron twice within 90 seconds.
Once you activate it for the first time, make sure to hit and kill enemies. This raises the Fever Skill gauge, allowing it to activate sooner the next time. Have one of your teammates cover you from zombie grabs.
Omae Wa Mou Shindeiru
As Sam, kill 5 creatures within 30 seconds using melee attacks.
Stock up on torches and repair kits. Also, buy a yellow herb to boost your stats before attempting this. The best timing for this achievement is the 3rd round when the mastermind can spawn a lot of zombies. Have one of your teammates cover you from grabs. Torch seems like the best weapon for this achievement.
I Need Healing
As Sam, escape without using health-recovering items (Can still be healed by teammates).
General Mastermind Achievements
Lock doors 10 times in a single match.
Hello Darkness My Old Friend
Turn off lights 10 times in a single match.
Put That Thing Back Where it Came From
Defeat a Survivor while they are holding a puzzle piece in Area 1.
The Best Defense Is a Good Offense
Defeat a Survivor using a controlled Security Guard Zombie in Area 2.
That’s Not A Gun, This Is A Gun
Defeat 2 Survivors using a single camera-mounted firearm.
You need to use a machine gun or rifle card for this achievement. Damage survivors via zombies first so you can have an easier time killing them without using any equipment perks.
Can I Offer You a Cough Drop?
Make Survivors cough 30 times in a single match.
Use Alex for this achievement, as she can infect zombies and set traps. Survivors should complete objectives quickly to prolong the game enough for this achievement to pop.
Premature Annihilation
Win a match before the Survivors clear Area 2 as the Mastermind.
Payback Time
Win as the Mastermind while the Final Exit is open.
You Cannot Escape From Death
Finish a match without letting any Survivors escape using each Mastermind character.
Annette
I Work Out
As Annette, have 8 creatures with at least 1 buff in the game simultaneously.
Gather 8 zombies in one room and shoot infection gas at them.
Powerbuff Girl
As Annette, have a creature with 3 buffs survive for 1 minute.
You need a special infection card that gives zombies 3 buffs at once. It unlocks at rank 7.
screenshot.
Will of the G
Successfully use G-Birkin’s Overkill 2 times in a single match.
Spawn Birkin and kill 2 enemies using ‘overkill ability’.
Alex
Minesweeper
As Alex, use traps to defeat Survivors 4 times in a single match.
Traps like Landmine, High Explosive Mine and Shock Trap can down survivors. Lower survivors hp first using machine gun/rifle and then they should step on one of the mines mentioned.
Work Hard Plague Hard
Use Alex’s Biohazard – Epidemic to buff 4 creatures with infections in a single match.
When you reach level 3 with Alex, you unlock the skill variant for her Biohazard passive skill, which is called Epidemic. Select it on the customization screen. Once you start a match, all you need to do is spawn an infected zombie, and then spawn a few other zombies around them (the infection immediately passes to them). Zombies you don’t spawn, but are already present in the world, can also count towards this.
When the Explosion is Just Right
As Alex, use Yateveo’s Self Destruct to defeat 1 Survivor during a match.
Spawn Yateveo close to two survivors. Next you need to devour one survivor. After Yateveo has devoured the survivor the self-destruct-option comes up. Use it to kill the other survivor.
Spencer
Power Overwhelming
As Spencer, maintain 8 units or more of Bio Energy for 2 minutes.
Do not use any cards for 2 minutes once you accumulate 8+ bio energy.
Deal With It
As Spencer, activate 10 skill cards within 1 minute.
Customize your deck with the lowest energy cards possible. Wait until you accumulate 10 bio-energy, then start using your cards. Close doors and switch off lights to quickly regain energy.
Time’s Up, Let’s Do This!
As Spencer, run out the clock and win a match while your Disintegration Field is active.
Once your Disintegration Field (your bioweapon card) is ready, wait until the screen turns gray. When you see that there are 5 seconds left or the timer is about to reach 0, place the Disintegration Field anywhere on the map. The achievement will pop once the time runs out.
Daniel
Well That Escalated Quickly
As Daniel, use controlled creatures to defeat Survivors 2 or more times in a single match.
One Punch
Defeat Survivors using the Tyrant’s Bull Rush 2 times in a single match.
Spawn Tyrant, hit a survivor one time and then use Bull Rush to finish them off.
Weird Flex but OK
As Daniel, use Creature Cards that cost 4 or more Bio Energy units 4 consecutive times.
I would recommend doing this after you level up Annette and Alex. Make sure NOT use shuffle card. During the game, use all low-level cards to the point at which your hand is full of 4+ energy cards. The deck I used for this:
Here’s the hand you should have during the game
And that wraps up our share on RESIDENT EVIL RESISTANCE: Achievements Guide for a Boosting Group. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Bubley, who deserves all the credit. Happy gaming!