Welcome to our guide for Red Dead Redemption 2, where we will show you how to achieve a 100% completion rate in the game. Follow our straightforward instructions to fully complete Red Dead Redemption and make the most out of your gaming experience.
Back in the Mud
Automatic story trophy, cannot be missed.
Just a Scratch
Automatic story trophy, cannot be missed.
To Greener Pastures
Automatic story trophy, cannot be missed.
Settling Feuds
Automatic story trophy, cannot be missed.
Washed Ashore
Automatic story trophy, cannot be missed.
No Traitors
Automatic story trophy, cannot be missed.
Third Time Lucky
Automatic story trophy, cannot be missed. Unlocks in Chapter 6.
Redemption
Automatic story trophy, cannot be missed. Unlocks at the end of Chapter 6, just when the Epilogue starts.
Cowboy Builder
Automatic story trophy, cannot be missed. Unlocks in Epilogue.
Endless Summer
This trophy is unlocked when beating the story (finished Epilogue – Part II).
Lending a Hand
*HIGHLY MISSABLE*
Some main missions are optional, but in order to unlock this trophy, you must complete all yellow-marked, story missions in one playthrough! These missions include debt collection quests. Many of them don’t help you advance through the story, so it’s easy to miss them. Some of these missions will show as yellow markers and some will show up as white Stranger Missions or the low honour ones. They can also be seen in your Progress section as Optional Story Missions. They can also be found on the map. But please keep in mind that the Stranger Missions are not required to unlock this.
It should be noted that after the main story, missions are unlocked in the Mission Log for story mode play and medals. However, you must play and complete them in a regular playthrough for it to count towards this trophy. These missions don’t count when replaying them from the Story Log.
It is imperative to maintain an honorable behavior and elevate your Honor Level up to 4 out of 8 at Chapter 6. It is only the 4th level of Honor that permits you to play the option event Do Not Seek Absolution in Chapter 6. To boost your honor the easiest way is fish catching and releasing and also doing bounties. By being in the chapter 6. you will receive a bonus +50% honor. Follow the Honor Guide decisions to rank up quicker. Here are all the optional story missions you need to cover giving the mission giver, and where to start Time Sensitive information:These are optional quests recruitment and hence they can be missed.
Chapter 2: Money Lending and Other Sins (I, II, III) – Quest Giver: LS (in camp), only part III gets marked in quest log, but you have to do all 3 debt collecting tasks.
Chapter 2: Good, Honest, Snake Oil – Quest Giver: Sheriff’s Office in Valentine (Skull Icon)
Chapter 2: Pouring Forth Oil (II) – Quest Giver: John Marston (in camp). *Note: not an honor mission and doesn’t count towards this trophy but it’s missable so do it just to be safe.
Chapter 2: We Loved Once and True (I, II, III) – Quest Giver: ML (read letter in Arthur’s tent to start this), only part III gets added to quest log.
Chapter 3: The Course of True Love (I, II, III) – Quest Givers: GR & BG (Caliga Hall near Rhodes), only part II & III get added to quest log.
Chapter 3: Money Lending and Other Sins (IV) – Quest Giver: LS (in camp), this doesn’t get added to quest log but is required.
Chapter 4: Help a Brother Out – Quest Giver: BD (in Saint Denis)
Chapter 4: Brothers and Sisters, One and All – Quest Giver: BD (in Saint Denis, a few in-game hours after doing “Help a Brother Out”)
Chapter 4: Fatherhood and Other Dreams (I, II) – Quest Giver: ML (read letter in Arthur’s room to start), only part II gets added to quest log.
Chapter 4: Money Lending and Other Sins (V) – Quest Giver: LS (in camp), this one doesn’t get added to quest log but is required.
Chapter 6: Do Not Seek Absolution (I, II) – Quest Giver: ED (requires Honor Rank 4 to start quest with Edith Downes in Annesburg)
Chapter 6: Of Men and Angels (I, II) – Quest Giver: SC (in Saint Denis, talk to Sister Calderon at Church, where the letter “E” of Saint Denis is on map. Only available if you completed
‘Brothers and Sisters, One and All‘. Before sister Calderon leaves for Mexico.). This doesn’t get added to the quest log but is required.
Chapter 6: The Course of True Love (IV, V) – Quest Giver: PB (read letter in Arthur’s tent to trigger this), only part V gets added to quest log.
Chapter 6: Archeology for Beginners – Quest Giver: RF (in Wapiti Indian Reservation)
Chapter 6: Honor, Amongst Thieves – Quest Giver: CM (during “Archeology for Beginners”, Monroe will ask if you want to help him, accept his request to unlock this as a follow-up mission in Waipiti Reservation)
Chapter 6: Money Lending and Other Sins (VI, VII) – Quest Giver: LS (in camp), these two don’t get added to quest log but are required.
Chapter 6: Mrs. Sadie Adler, Widow (I, II) – Quest Giver: SA (in camp), only part II gets added to quest log.
If you missed the honor mission trophy, don’t worry. You can cheat to get the trophy first if you have Patch 1.03. Complete the story and then replay the “Home Improvement for Beginners” mission (epilogue). Redemptive for some and irresponsible for others (in terms of honoring the tasks), the trophy will pop immediately after you complete this mis
Best in the West
Missions and Events:
Complete All Story Missions
10 Stranger Missions Strands
5 Bounties
25 Chance Encounters
1 Bushwhacked
6 Gang Hideouts
Collectibles:
1 Points of Interest
9 Graves
144 Cigarette Cards
30 Dinosaur Bones
13 Legendary Fish
All Exotics Tasks for Algernon Wasp
10 Rock Carvings
All Hunting Requests from Train Stations
1 Treasure Hunter Chain
20 Dreamcatchers
Compendium:
50 Animals Discovered
10 Pieces of Equipment Obtained
10 Species of Fish Caught
6 Gangs Discovered (Automatic from Story)
10 Breeds of Horses Discovered
20 Types of Plants Collected
48 Different Types of Weapons Used
Player:
Reach Maximum Health, Stamina and Dead Eye
Reach Horse Bonding Level 4
9 Challenges Completed
Miscellaneous:
5 Shacks Found
5 Legendary Animals Killed
4 Table Games Played
5 Ranters, Ravers, and Campaigners interacted with
1 Bath Taken (at Hotel)
1 Show watched
1 Theater visited
6 Recipes crafted: Craft 1 cooking recipe, 1 tonic, 1 type of ammunition, 1 hunting item, 1 horse
care item, and 1 weapon
4 Robberies: Coach Robbery, Home Robbery, Shop Robbery, Train Robbery
Gold Rush
Chapter 1 Gold Medals
There are 6 gold medals (story missions) in Chapter 1.
Outlaws from the West
Take no damage during the shootout
Loot 6 or more items from Adler Ranch
Complete with at least 80% accuracy
Enter, Pursued by a Memory
Kill all the wolves without taking any damage
Complete with at least 80% accuracy
The Aftermath of Genesis
Kill each deer with one arrow
Do not spook either deer
Get a clean kill on the second deer
Old Friends
Catch and hogtie Kieran within 45 seconds
Kill 3 O’Driscolls in the same Dead Eye use
Complete within 15 minutes 30 seconds
Get 15 headshots
Complete the mission without taking any health items
Who the Hell is Leviticus Cornwall?
Save Lenny when he is hanging from the train
After stopping the train, take out the guards within 1 minute 30 seconds
Take no damage during the shootout
Get 10 headshots
Complete the mission without taking any health items
Eastward Bound
Pick up Javier when entering Horseshoe Overlook
Complete within 6 minutes
Chapter 2 Gold Medals
There are 18 gold medals (story missions) in Chapter 2.
Polite Society, Valentine Style
Return the lost wagon horse to its owner
Find Karen within 45 seconds
Americans at Rest
Save Javier within 15 seconds
Defeat Tommy within 1 minute 30 seconds
Exit Pursued by a Bruised Ego
Track the bear within 1 minute 30 seconds
Shoot the bear at least 6 times
Complete within 12 minutes
Paying a Social Call
Silently kill 4 O’Driscolls
Get 12 headshots
Complete with at least 80% accuracy
Complete the mission without taking any health items
A Quiet Time
Try to make amends with an old rival
Catch Lenny in the act
Don’t get arrested
Who is Not without Sin
Win 2 hands of Poker
Returned Reverend to camp within 2 minutes 5 seconds
The Spines of America
Loot everything from Carmody Dell
Don’t get spotted
Deliver the wagon to Emerald Ranch within 1 minute 10 seconds
Money Lending and Other Sins – III
Complete within 2 minutes 10 seconds
Blessed are the Meek?
While escaping, kill all mounted Lawman within 55 seconds
Get 15 headshots
Complete with at least 70% accuracy
Complete the mission without taking any health items
The First Shall Be Last
Silently kill the Bounty Hunters by the river with Javier
Shoot the rope to free Sean
Get 10 headshots
Complete the mission without taking any health items
Pouring Forth Oil – II
Deliver the wagon to the drop off within 1 minute 45 seconds
A Fisher of Men
After arriving at the river, catch a fish within 1 minute 30 seconds
Complete within 7 minutes 20 seconds
Pouring Forth Oil – IV
Kill all the train guards before Sean fires a shot
Clear the baggage car of loot
Escape the Law within 1 minute 30 seconds
Get 10 kills in Dead Eye
Complete the mission without taking any health items
We Loved Once and True – III
Peacefully convince the Chelonians to let you take Jamie
Return Jamie to Mary within 2 minutes
Good, Honest, Snake Oil
Stop Benedict Albright falling off the cliff
Hogtie Allbright within 1 minute 15 seconds
Return Allbright to the sheriff within 1 minute 30 seconds
The Sheep and the Goats
Herd all the sheep in to the pen in Valentine
Get 25 headshots
Complete with at least 70% accuracy
Complete the mission without taking any health items
An American Pastoral Scene
Headshot each of the mounted guards protecting the wagon
Get 10 kills in Dead Eye
Complete within 6 minutes
Complete the mission without taking any health items
A Strange Kindness
Return the captive to his family within 1 minute 40 seconds
Get 5 headshots
Complete with at least 80% accuracy
Complete the mission without taking any health items
Chapter 3 Gold Medals
There are 17 gold medals (story missions) in Chapter 3.
Further Questions of Female Suffrage
Fend off the Lemoyne Raiders in less than 1 minute
Get 5 headshots
Complete with at least 85% accuracy
Complete the mission without taking any health items
The New South
Knock out Anders Anderson without taking a hit
Catch and return Anders Anderson to jail within 5 minutes 30 seconds
Catch a fish with Dutch and Hosea
American Distillation
Win the race back to camp
Complete the mission without taking any damage
Get 10 headshots
Complete with at least 70% accuracy
An Honest Mistake
Save Uncle when he is overpowered
Get 20 headshots
Complete with at least 80% accuracy
Complete the mission without taking any health items
The Course of True Love – II
Reach Penelope without getting spotted
Complete within 3 minutes
The Course of True Love – III
Complete within 4 minutes 15 seconds
Preaching Forgiveness as He went
Kill 10 Lemoyne Raiders with a long scoped rifle
Complete within 11 minutes and 30 seconds
Complete with at least 70% accuracy
Complete the mission without taking any health items
Sodom? Back to Gomorrah
Loot all the safes
Headshot 5 mounted Lawmen during the horseback escape
Get to Downes Ranch within 1 minute 55 seconds
Complete with at least 70% accuracy
Complete the mission without taking any health items
Advertising, the New American Art – II
Headshot 5 Lemoyne Raiders in the saloon
Complete with at least 90% accuracy
Complete the mission without taking any health items
Magicians for Sport
Inspect all the clues in Trelawny’s Caravan
While tracking, stay within 30 feet of the Trelawny’s trail
Kill 2 Bounty Hunters in the cornfields within 1 minute
Complete the mission without taking any health items
Horse Flesh for Dinner
Kill the stable hand showing you the horses
Catch the stallion within 10 seconds
Get 5 headshots
Friends in Very Low Places
Complete the mission without being spotted
Complete within 8 minutes 10 seconds
The Fine Joys of Tobacco
Silently kill the Gray Sean distracts in the wagon store
Douse the fields within 2 minutes 20 seconds
Kill 5 Grays during the escape
Complete the mission without taking any health items
Blessed are the Peacemakers
Free yourself and perform self-surgery within 1 minute
Recover your weapons from the O’Driscoll’s camp
Kill the O’Driscoll gang members that beat and shot you
Escape the O’Driscoll’s camp without being spotted
A Short Walk in a Pretty Town
Kill 3 Lawmen in Dead Eye while saving Bill
Complete using only sidearms
Complete within 4 minutes 30 seconds
Get 20 headshots
Complete the mission without taking any health items
Blood Feuds, Ancient and Modern
Headshot Gareth and Gerald Braithwaite
Get 20 headshots
Complete with at least 85% accuracy
Complete the mission without taking any health items
The Battle of Shady Belle
Kill all the Lemoyne Raiders in Shady Belle
Clear two bodies from Shady Belle within 1 minute 40 seconds
Complete within 11 minutes
Chapter 4 Gold Medals
There are 14 missions in Chapter 4.
The Joys of Civilization
Catch the street urchin before he reaches the market
Complete within 5 minutes 30 seconds
Angelo Bronte, a Man of Honor
Encounter the dog and the drunk
Don’t get spotted by the law
Complete within 10 minutes 40 seconds
Get 4 headshots
The Gilded Cage
While at the party, pour some drinks, compliment a guest’s attire, accept a gift and save a life
Follow the servant without being detected
No, No and Thrice, No
Kill both of the Foreman boys yourself during the chase
Complete with at least 90% accuracy
A Fine Night of Debauchery
Win the gam
Friends With Benefits
Ways This Trophy Will Unlock Naturally
There are three ways you could have earned this trophy. First, you could have played any of the companion activities that bind Rin with other members of the cast during the first three chapters of the game. The second way you could have unlocked this trophy is if you provided 2-4 herbs to Rin during the Chapter 4 interaction where your party – the characters you’re traveling with – are heading to Drum. This is relatively early in the chapter, as the escape from Hiyoshi bridge happens in the middle and it is still plenty of time before the Toyotomi camp invasion. Lastly, the trophy would be awarded on the first time you both cook with or listen to music with Rin. Going forward, for all chapters where trophy choices are not locked, there should be other members of the cast you can earn this for as well.
If Rin is still in the isolation room at the clinic, she will not follow the party onto the net chapter.
Chapter 2:
Javier – Home Robbery: Talk to Javier at camp, he wants to do a home robbery with you in
Valentine. This can still be available in Chapter 3.
Charles – Hunting: Talk to Charles at camp, he wants to hunt a Bison with you.
Chapter 3:
Sean – Coach Robbery: Talk to Sean at camp, he wants to rob a Stagecoach.
Bill – Coach Robbery: Talk to Bill at camp, he wants to rob a Stagecoach.
Javier – Fishing: Talk to Javier at camp, he wants to go fishing.
Kieran – Fishing: Talk to Kieran at camp and go fishing together.
Javier – Home Robbery: If you haven’t done his robbery in chapter 2, it may show up again in
chapter 3.
Chapter 4:
Charles – Bank Robbery: Only available if you have the Deluxe or Ultimate Edition of the game.
This is an exclusive bonus mission, not available with Standard Edition of RDR2.
Micah – Coach Robbery: Talk to Micah at camp, he wants to go rob a stagecoach.
Lenny – Coach Robbery: Talk to Lenny at camp, he wants to go rob a stagecoach.
Pearson – Hunting: Talk to Pearson at camp, he wants to go hunting.
Uncle – Robbery: Talk to Uncle at camp, he wants to go steal some cows with you.
Hobby Horse
» Red Dead Redemption 2 – All Table Game Locations
Five Finger Fillet: Found in Strawberry
Blackjack: Found in Rhodes (Saloon)
Dominoes: Found in Saint Denis (Park)
Poker: Found in Saint Denis (Saloon)
Breaking and Entering
Artificial Intelligence
This trophy unlocks by doing the Stranger Mission Questline “A Bright Bouncing Boy” given by Marco Dragic in Saint Denis.
Step 1: Go to the starting location and do Marco’s first mission “A Bright Bouncing Boy – I”. You must have reached Chapter 4 and it’s only available at day.
Step 2: Sleep until night and Marco’s next mission should pop up in the top-right corner of the map “A Bright Bouncing Boy – II”. This is only available at night! If it doesn’t spawn right away, sleep a few more nights and make sure you got that part of the map uncovered. There you find a building with a big tower. The front door is closed but you can go through the backdoor and meet Marco Dragic inside. Then you have to help him put 3 rods in the ground to gather electricity from lightning.
Step 3: After 2 days return to Marco Dragic’s lab from the last quest. He will be dead on the floor and the trophy will pop. You can make a camp via the item wheel and sleep to advance time. After sleeping twice, you must wait 5 minutes (real time) before you can sleep again. As soon as you see Marco dead on the floor in his lab, the trophy unlocks. You can also pick up his electric lantern as a reward.
Take From the Rich
Make sure you always loot dead bodies during the story. Some main mission targets keep over $100 with them. The average enemy only has a few cents, sometimes a few dollars. It’s gonna take a while but should unlock later into the story. Just be sure to loot everyone.
Give to the Poor
A donation box can be found in your camp only in Chapters 2, 3, and 4. It’s not difficult to make $250, as some story missions will earn you well over $1,000. This trophy requires that the player donate $250, which does not have to be all at once. Additionally, players may donate high-value items that they find while looting dead enemies to the cash box; these items also contribute money to the amount tallied towards the $250, players may still find it useful to donate no longer needed valuable items to the box. Do note, however, that donations from other gang members do not count – you have to put in the $250 yourself. Once chapter 4 of the game starts there will be no box for the donations and this chapter will be missed. So don’t forget to donate prior to the beginning of this chapter.
Pony Up
To unlock this trophy, you need to collect at least $5000. Upon completing the story mode, there is an automatic $20,000 cash payment. After that you should make a manual Save under Pause Menu > Story > Save Game. Spend all your cash at any shop type (Prefer stables and gunsmiths). Get the trophy, then go back to the manual save you created and pick up the money you will get all of your money back because you have done this for science. One way to maximize this is to burn through your cash at a stable, buying and selling all the horses you can.
Extreme Personality
In order to earn this trophy, you must first complete the “Paradise Mercifully Escaped” main mission in Chapter 5. Your honor level can be influenced in Chapter 5, but it is unlikely to make a great difference; therefore Chapter 6 is the next good chance to try this challenge, or once game completion (as in Chapter 6 you get +or- to the 50% honor for all actions).
Western Stranger
There are more than ten strangers you can encounter throughout the game, and you must complete at least 22 of their questlines (out of 26 in total) to unlock this trophy. To keep track of your progress, you can check the current number of quests done under Pause Menu > Progress > Total Completion > Strangers. It is not clear why, but it seems that in some cases it can take doing 12+ stranger missions for the trophy to pop. Please note that even if Rockstar Social Club recognizes that you have completed 10 out of 10 missions, you should keep looking for more strangers in order to trigger the trophy.
Chapter 1
1. The Noblest of Men, and a Woman – Location: Valentine
2. All That Glitters – Location: In the Wilderness West of Flatneck Station, south of Valentine
3. The Smell of the Grease Paint – Location: Van Horn Trading Post
4. Arcadia for Amateurs – Location: In the Wilderness South-East of Strawberry
5. Fundraiser (only available until Chapter 6) – Location: Saint Denis
6. American Dreams – Location: Find the 3 Murder Scenes to unlock this Stranger (on the map these are colored Orange with the 3 Murder Locations & 1 Stranger Location at the end)
7. A Fine Night For It – Location: Bayou area, north of Saint Denis. To unlock it you must find a chance encounter (random) with the “Night Folk” in the Bayou area (in the area marked green on the above map). Watch out for a white blip on the mini-map, around the Lagras Lake, at night time. You can make camp and sleep until night.
8. Geology for Beginners (Rock Carvings) – Location: In the Wilderness, north-west of Strawberry
9. A Test of Faith (Dinosaur Bones) – Location: In the Wilderness, North-east of Flatneck Station
10. Smoking and other Hobbies (Cigarette Cards) – Location: At Flatneck Station
Chapter 3
11. He’s British, of Course – In the Wilderness, south of Emerald Ranch.
12. A Fisher of Fish (Legendary Fish) – By a fishing hut at the northern shore of Flat Iron Lake.
13. The Iniquities of History – Rhodes
14. No Good Deed – Rhodes
Chapter 4
15. Oh, Brother – Valentine
16. A Bright Bouncing Boy – Saint Denis
17. The Mercies of Knowledge – Saint Denis
18. The Artist’s Way – Saint Denis
19. The Ties That Bind Us – Rhodes
20. Help a Brother Out (Optional Honor Story Mission, only available in Chapter 4) – Saint Denis
21. Duchesses and other Animals (Exotics) – Saint Denis
22. Idealism and Pragmatism for Beginners – Saint Denis
Chapter 5
23. The Wisdom of the Elders – In the Wilderness, West of Van Horn Trading Post
24. The Widow of Willard’s Rest (only available until Chapter 6) – In the Wilderness, north-eastern edge of the map (very end of the map), at a homestead called Willard’s Rest.
Chapter 6
25. The Veteran – In the Wilderness, North of Emerald Ranch, at a lake called “O’ Creagh’s Run”
Epilogue 1
26. The American Inferno, Burnt Out – In the Wilderness, West of Blackwater
Bountiful
Getting $250 bounty is quite easy. Go to the major towns and start shooting people. When the lawmen come, shoot them too. Repeat until you have $250 bounty on your head (as is displayed on the world map) and then ride to the next state.
There are 5 States in Red Dead Redemption 2:
Lemoyne
New Hanover
Ambarino
West Elizabeth
New Austin (during the story you automatically have $250 bounty here)
In the course of the story and Epilogue, you must have a $250 bounty in each of the first four states (basically anything West of Saint Denis). This is easily done by committing a petty crime such as taking a train or stagecoach robbing one. After the story, you will still need to get a bounty in New Austin since it won’t be removed. This won’t be hard considering you still have a high bounty in New Austin from doing main/side missions. This umblr also warns us to make a save where the story allows it because if you lose enough honor it locks you out of some missions related to the honorable trophy: “Lending a Hand” (complete all optional honor missions).
In order to advance to the next level, complete the Gang Hideout mission. Most of the assignments are not that difficult, as is the case with getting a bouncer to hit a doorman. The rule is that once inside, nobody must be left alive. This is the only way to successfully use the run and gun strategy.
Collector’s Item
There are 4 “Collectible Strands” that count for this (only the ones that are tied to Stranger Missions): 144 Cigarette Cards, 30 Dinosaur Bones, 10 Rock Carvings, Exotic Objects.
You only need to complete one of four. The Rock Carvings are the fastest. For 100% completion you will need all of them though.
Paying Respects
The graves can only be found after having finished the story. There are 9 of them in total. They can be collected in any order and are also needed for 100% completion. See the above guide for their spots.
Errand Boy
*MISSABLE*
This is only possible in Chapter 2, Chapter 3, Chapter 4. Make sure you get this before completing Chapter 4.
While you’re at your gang’s camp, people will randomly come up to you and give you item requests of stuff they want. This is somewhat random so spend a lot of time in the camp and socialize with your crew to get more requests. You need to progress a little bit into Chapter 2 and play a main mission with each camp member so that more requests are offered to you. Luckily, there are much more than 5 requests.
Below is a list of all requests with the chapters, request givers, and where to get the item. Do this as early as possible! Also, the requests are generally only given at day between 8:00 – 20:00. So don’t try this in the middle of the night. Some of the request items can be very random so stick to what’s straightforward and easy to locate.
Chapter 2 (from 8:00 – 20:00):
Abigail – Request: $5 – Location: Give Her Your Money
Jack – Request: Abigail’s Thimble – Location: Randomly found from looting dead bodies
Jack – Request: Penny Dreadful Book – Location: it can be in 5 places; Osman Grove in Hut
east of Emerald Ranch (Location Screenshot), Clawson’s Rest in Hut north-west of Valentine,
Pleasance in School north-east of Eris Field, Downes-Ranch in Hut east of Wallace Station, Lake
Don Julio in Hut south-east of Armadillo
Javier – Request: Oleander – Location: See Oleander Location, a plant found in the wilderness,
use :l3: + :r3: to see plants.
Mary Beth – Request: Fountain Pen – Osman Grove, check the nightstand drawer in a house,
east of Emerald Ranch (Fountain Pen Location).
Pearson, only while playing Poker with him – Request: Naval Compass – Location: Braithwaite
Manor in Boathouse (Naval Compass Location).
Sean – Request: Kentucky Bourbon – Location: Bought from General Stores
Tilly, only while playing Dominoes with her – Request: Necklace – Location: From Safes /
Lockboxes all over the world
Chapters 2, 3, 4 (from 8:00 – 20:00):
Bill – Request: Pomade – Location: Bought from General Stores
Charles – Request: Moonshine – Location: Bought from Fences
Charles – Request: Oleander – Location: See Oleander Location, a plant found in the
wilderness, use :l3: + :r3: to see plants.
Dutch – Request: Pipe – Location: In a Hut east of Pronghorn Ranch (Pipe Location).
Hosea – Request: ‘Shrew in the Fog’ Book – Location: In a House in the middle of the Bayou at
Hagen Orchards (Shrew in the Fog Book Location)
Susan – Request: Oregano x2 – Location: A plant found in the wilderness, use :l3: + :r3: to see
plants (Location Screenshot – also see Plant Locations).
Chapter 2, 3, 4 (from 20:00 – 3:00):
Lenny – Request: Pocket Watch – Location: On a table in a hut near Pronghorn Ranch (Pocket
Watch Location).
Chapter 2, 3, 4 (from 8:00 – 12:00):
Pearson – Request: Rabbit – Location: from Hunting, they spawn everywhere.
Chapter 3 (8:00 – 20:00):
Hosea – Request: American Ginseng x2 – Location: A plant found in the wilderness, use :l3: +
:r3: to see plants.
Molly – Request: Pocket Mirror – Location: In a hut of Martha’s Swain, east of Three Sisters. You
can find it on the nightstand next to the bed (Pocket Mirror Location).
Sadie – Request: Harmonica – Location: Found in a shelf of a hut east of Flatneck Station
(Harmonica Location).
Chapter 3 (12:00 – 18:00):
Kieran – Request: Burdock Root x2 – Location: A plant found in the wilderness, use :l3: + :r3: to
see plants (Location Screenshot – also see Plant Locations).
It’s Art
This is only possible after beating the story!
Step 1: Finish the Story (complete Epilogue Part 2).
Step 2: Do All 5 Hunting Requests for Ms. Hobbs (you can already start working on these as early as chapter 2 but the last one isn’t available until Epilogue Part 1). They are on Posters inside the Train Stations at the following towns: Valentine, Saint Denis, Rhodes, Van Horn, Strawberry, Armadillo. You go inside the train station where the post office is and look for the poster on the wall, pull it down to see the hunting request. It then gets added to your Satchel (hold :right: and find it under documents). You must then deliver the requested animals in perfect condition to the post office and mail them to Ms. Hobbs! It’s absolutely vital that the carcasses are in perfect condition (3 stars), otherwise they won’t be accepted. See Hunting Requests Guide.
Step 3: After completing 5 Hunting Requests, Ms. Hobbs sends you an invite to her hut (in the post office). It is in the top right of Strawberry. She will award you with the Squirrel Statue for your hard work!
Step 4: Head to your farm Beecher’s Hope near Blackwater (only available after story, this is why you had to beat the story first).
Step 5: Place the statue above the fireplace.
Step 6: Advance time for one day and the statue should be gone (if not, advance time as often as you need). Someone in the house stole it. You must then find the statue again and put it back above the fireplace and repeat this procedure of sleeping and finding it again until you find it at its sixth location. After putting it back above the fireplace always sleep for 24 hours so it gets stolen again. The statue locations are as follows:
Chest in John’s Bedroom
Check the Chimney in John’s Bedroom
Go to the kitchen where you’ll find a ladder to the loft. It’s in the chest on the right.
Outside next to the barn where the sheep are, inside the wheelbarrow.
Inside the barn, climb the ladder and it’s in the chest.
This one isn’t on the farm. It’s way off in the north of West Elizabeth Region, north of Strawberry,
on Mount Shann (Location Screenshot).
Self Sufficient
While out in the wilderness, hold :triangle: for a few seconds and then press :square: to enter the crafting menu.
You can also make a camp via the item wheel, rest at the camp and craft things there.
You earn some recipes automatically from the story, others are bought from fences, and yet others are automatically available after getting the meat of certain animals so you can cook it over the campfire.
Skin Deep
There are 178 animals. You can keep track under Pause Menu > Progress > Compendium > Animals. You must kill and skin all of the skinnable ones (only about half of them can be skinned, i.e. the animals with pelts. Small animals and birds that can only be “collected” or “plucked” aren’t needed – but keep in mind that bigger birds are skinnable).
There is one missable lion from a stranger mission but it’s not needed because it doesn’t get added to the compendium. Only animals in compendium count for this.
Zoologist
There are a total of 178 animals in the game that you need to track in order to get the corresponding Observatory Award. You can check out how many of each you have under the some of the Platform button, which will take you to the “compendium”. You need to usher in with the use of binoculars, and when you’re close enough to an animal, click it’s right stick to increase their quantities in the list. Killing your target and skinning them will also trigger the “Skin Deep” trophy. It’s not compulsory to register all the hints in your approach to these trophies, only those attributed to filling the checklist in the compendium. I’ve killed my own horse, and then killed one for the first time in the game (all of those commissions for stables), but the previous one suggests that that’s almost unnecessary just to stay inside my compendium. It is there is only one and any other thing I didn’t notice until the release of the game. Only the animals recorded inside the compendium count towards this.
It was THIS Big!
You will unlock this automatically while catching all 13 Legendary Fish (which are required for 100% completion).
Locked and Loaded
To change the components of a weapon, visit any gunsmith shop in towns such as Valentine. Look at the Gunsmith with L2 and hold Square “Customize”. Select any weapon > “Components” > Change every Component. For instance, the basic Double-Action Revolver comes with 4 Components: Grip, Barrel Length, Barrel Rifling, Iron Sights.
While there’s a cost to changing these components, you can make a manual save before altering anything, then reload it to reset your cash (Pause menu > Story > Save Game / Load Game).
Grin and Bear it
When dealing with a bear that grabs you out in the wild, make sure that you press :circle: when prompted to escape from the bear’s grasp before it instantly kills you. While on the ground, players have a very brief opportunity to shoot the bear in order to eliminate it. The one item that will save your life is improved climbing boots. Always allow the bear to capture you, escape from its grasp and shoot it before it returns to the standing posture.
Step 1: Fully upgrade the weapon “Carbine Repeater” at a Gunsmith and buy Express ammo for it (also from Gunsmith). You get the Carbine Repeater automatically during Chapter 1. Equip the weapon so it’s ready to shoot and make sure you select the Express Ammo in weapon wheel.
Step 2: Go to a bear hunting spot.
1) This here is the recommended spot (between Wallace Station & Watson’s Cabin):
Trusty Steed
You can see your horse bonding level under Pause Menu > Player > Horse > Bonding. Reaching Bonding Level 4 (the maximum) will unlock this trophy.
You can cheat this a bit by using the Automatic Horse Travel (Autopilot) to let your horse ride up and down the map. If you stick with the same horse through most of the story, this will come automatically. Just don’t let your horse die. If you lose it, go get it back from the stables. It takes a few hours to reach maximum bonding level. After the story you still got a lot of collectibles to find so you can combine it there as well.
Breakout
This is the first online trophy that you’ll earn. It unlocks after returning from the first co-op mission “Honor Among Horse Thieves” back to your camp. A guy called Cripps is waiting in your camp and triggers a cutscene, after which this trophy will unlock. This also opens up the rest of the Multiplayer. You can’t miss any of this since the intro consists of a few predefined missions that you must do to unlock the rest of Multiplayer.
Series Major
After having finished the Tutorial, at any time you can open the Pause Menu > Online > Showdown Series / Showdown Series Large / Race Series. Join one of these 3 match types. The trophy pops after the match (not right away upon joining).
Gun For Hire
In Online mode, you can find Free Roam missions on the map marked by an orange icon. These are mostly found in towns. Do 10 of these to unlock the trophy.
You can keep track of this under Pause Menu > Progress > Awards > Free Roam > Complete Free Roam missions from 10 characters.
Eventful
While playing in Free Roam, you will periodically receive invites to participate in “Free Roam Events.” These events are indicated by purple text in the top left corner of your screen, and you can join by holding the Options Button. It is essential to act promptly when these notifications appear as the events begin immediately following the notifications. Free Roam events occur randomly, last for around ten minutes, and consist of a mix of objectives that you will compete with up to 30 other players. Play Free Roam Events Online, and don’t forget to accept the invite. Focus on completing the event rather than winning and earning rewards.
Buckle Up
There are 425 Awards in Online Mode. You can view them and keep track of each one’s progress under Pause Menu > Awards > Select an Award Category. They are mostly just a sort of progression tracker for having done an action multiple times. You need the gold buckle in each one, which is the highest achievable tier (think of it as a gold medal). Now luckily, these aren’t hard at all, just time-consuming, and you only need 5 ouf 425 available awards!
Here are the easiest ones, pick the five that you like best:
Sharpshooter: Get 1000 kills with one weapon type (automatically on way to Rank 50)
Combat: 1000 Enemies killed (automatically on way to Rank 50)
Hunting: Kill 1 flying bird with an arrow (the bow unlocks at Rank 10 at Gunsmith, birds are
everywhere at day)
Travel: Rode on horseback from Valentine to Strawberry in 3:30 (buy horse stimulants from a
stable to refill horse stamina instantly on the go)
Travel: Rode on horseback from Emerald Ranch to Braithwaite Manor in 3:45 (buy horse
stimulants from a stable to refill horse stamina instantly on the go. Emerald Ranch is in New
Hanover, Braithwaite Manor is south of Rhodes)
Travel: Rode on horseback from Colter to Adler’s Ranch in 1:30 (buy horse stimulants from a
stable to refill horse stamina instantly on the go. Colter is a town in the snowy region of
Ambarino, west of Cairn Lake. Adler’s Ranch is north-east of it at the edge of the map. See
Colter Location & Adler’s Ranch Location)
Trade: Visit 50 Shops (just use a stagecoach to fast travel from one town to the next and visit
every shop in the game)
Trade: Spend $1,000 in Shops (this will come automatically on your way to Rank 50 when you
buy new weapons, horses and consumables)
Trade: Sell an item to 3 shop types (super easy, sell herbs to doctor, meat to butcher, some
enemy loot to a fence)
Horse: Achieved Maximum Bond Level with your Horse (this too will come automatically on your
way to Rank 50 when you stick to one horse, see How to Increase Horse Bonding)
Horse: Purchase 5 unique Horse Breeds (easy but expensive, can be combined with the trophy
“Horses for Courses”. You can view all horse breeds at any stables)
Free Roam: Complete Free Roam missions from 10 characters (you have to play 10 of these
anyway for trophy “Gun For Hire” so it can be combined).
The Real Deal
To be the MVP (Most Valuable Player) you need to be the overall best performing player who gets featured at the end of the match. After each match there’s a short scene that shows who was MVP. Now generally that will be whoever had the highest score and was at the top of the leaderboard, but this isn’t always the case. For example, in the capture mode, even if you placed third on the scoreboard but you managed to make the most captures, you might still be displayed as the MVP. You also don’t necessarily have to be on the winning team, either (in team matches). If you were the individual who the game deems to have been the “most valuable” you will get featured at the end. Just try to get the highest overall score to increase the odds. What’s important is that there at least 4 players in the match, which will always be the case in public matches (you don’t need to be in a 4-player posse for it, just 4 total players in the match). This is the only skill-relevant online trophy for which you actually need to be a decent player, but on the way to Rank 50 it will very likely come naturally. It’s easier to do this in the standard Showdown Series as it has only 16 players (Large Showdown Series has 32 players).
Horses for Courses
You must first unlock 5 stalls at the stables and then buy 5 horses. One is unlocked from the start, the other 4 need to be unlocked with money.
First Stall = Free
Second Stall = $100
Third Stall = $150
Fourth Stall = $500
Fifth Stall = $750
Total: $1500 for all Stalls.
Next you must also purchase horses for each. You get a free horse from the online tutorial. You can buy the 4 cheapest “Kentucky Saddlers” which cost $50 each ($200 total). Total money needed for this trophy is $1700.
Getting Started
Self-explanatory. See trophy “Notorious”.
Notorious
Self-explanatory. Play through the online story, play matches (accessed via the Pause Menu > Online > select a Series to participate in), and do Free Roam Missions to increase your level. Luckily, we only need to reach Rank 50 of 100 so it’s “only” halfway up to max rank. To reach Rank 50 you need a total of 175,300 XP.
All’s Fair
In online free roam you will get notified when a rival Posse has started a Free Roam Mission near you. Stay close to towns where these mission icons are (and also check that there are posse leaders in the area, represented by a star-icon on the map whereas solo players are displayed as dots). Keep in mind that not every mission can be countered by rivals (especially the assassination missions). The ones from train stations work best for it so stay near those! E.g. wait around the train station of Valentine, Rhodes, Blackwater or Saint Denis (wherever the most posse leaders with a star-icon are). When a rival posse leader accepts such a mission you get a red on-screen notification to attack them. Your goal then is to prevent the enemy posse from completing their objective. If you succeed in doing this (causing the enemy to fail their mission), you will unlock the trophy. You are allowed to play solo yourself, you don’t have to be in a posse with other players for it to work. However, if another posse lands the final blow it won’t unlock, you have to do it (because multiple gangs can try to prevent the same mission it may give them the trophy but not you).
How to boost this trophy:
Create a Posse ( :left: > :square: > create posse).
Invite your friend to Posse.
Have your friend join. They will spawn near you (the whole purpose of the invitation is so that
you spawn in the same place).
Now have your friend leave your posse and make them create their own one. This is important
because only missions accepted by a posse will count for the trophy (not by solo players who’re
not in a posse).
Now have one player do a Free Roam Mission and the other prevents it. Because you are no
longer in the same posse it will count as rivals. Keep in mind some missions don’t give the option to be prevented. The ones inside train stations are best suited for it. When one player got the trophy you repeat this for the second player. Only after it shows the red on-screen notification that other players can prevent your mission, it will count.
Home Comforts
Visit your camp in the game and speak to Cripps when you are ready to do so (after completing tutorial online). To examine the camp improvements, look at Cripps with [ exceed the character limit and hold Buy five of the items There is an easy and inexpensive method to achieve this by buying five different flag colors they are each priced at 50 each. Hence, it will only cost you $250 to buy five different colored flags. Since these flag colors are available immediately available once you have finished the tutorial you can simply choose this as a way to top up your camp to meet your quest needs. I should note that I have seen reports of players who have had to buy five flags at one time in order to get the Trophy list. In other words, just like I did when I completed this. So, in order to be sure, it is advised that you tot up enough money to buy 5 flags, SDK_OPTION_PURCHASE_FIVE_FLAGS and then you buy them in a row without exiting the purchase menu.
Non-Regulation
To get ammunition recipes, you need to first purchase them from fences. Your rank must be increased first. Hold :triangle: to Rest > :square: to Craft > :r1: to toggle to Ammunition. Prepare 25 pieces of ammunition in total. You can create multiples of the same one (you don’t have to do 25 different). You can monitor this in Pause Menu > Progress > Awards > Survivalist > Craft items (do not forget this number before you begin to subtract previously crafted items).
Posse Up
First, you have to complete the Online Tutorial in order to access the option to create a Posse later on. It requires 200-dollars to start a Persistent Posse! To create a Possie, press :left: > Posse > Square: Form a Possie. For a Persistent Posse go to :square: Form a Posse > Choose: Persistent > Form a Possie. The Persistent Posse requires 200-Dollars to open and it’s basically having a permanent clan. Upon creating a posse, no need to invite any members because the trophy will already be unlocked it. (Credit to Compactas)
Master Craftsman
The simplest way to earn this trophy is to cook meat over your campfire. Each piece of meat can be cooked multiple times and still count towards this trophy (it doesn’t have to be 20 different “items”). So, go out hunting and skin animals when you’ve shot them. Then take their meat back to your campsite. Can’t remember where you set up your camp? No worries: just use the item wheel to move your camp. It only takes a minute or so to craft the meat. Once the meat is cooked, be sure to eat it immediately. Eating cooked meat actually gets you an extra “item crafted” than stowing it in your satchel does (getting you down to the 10 necessary meats).
You can keep track of this under Pause Menu > Progress > Awards > Survivalist > Craft items (remember to deduct crafted ammo from the total).
Butchered
There are Butchers located in Valentine, Strawberry, Blackwater, Rhodes, Saint Denis, and Tumbleweed. In order to unlock this trophy or achievement, you must scan 20 animal carcasses or animal loot to the Butcher. Each item turned in that counts are then added to a running total. Rewards aren’t factored into that total so even if you sell them alongside with a more valuable animal resource it will only count as one. You don’t have to sell 20 unique animal materials; they can be the same item multiple times.
Note: Make sure you skin the animals first, this gives you way more sellable items (multiple pieces of meat, feathers, skins, antlers etc.) than just selling the carcass in one piece! Most large animals give you 5-6 items so this can be done really quickly and the materials will be stored in your satchel until you sell them. For example, in Valentine, ride out of town, kill a bunch of animals, skin them, and sell everything to the Valentine Butcher (this trophy only takes 5 minutes).
Picked to Perfection
The trophy description for this is a bit misleading. You just need to pick any 25 plants in the wildneress, it doesn’t have to be “herbs”. Mushrooms, Berries, Flowers etc. also count for this. Any plant that you can pick up will add towards this trophy. To see them more easily, use eagle vision :l3: + :r3: . This will highlight plants with some blue “dust” around them. So just walk around and pick up any plant you come across.
You can keep track of this under Pause Menu > Progress > Awards > Survivalist > Pick Herbs.
Strength in Numbers
To invite others to your team, or to join an existing team, you can create a Posse.
In order to create a Posse, finish the Tutorial and then, press :left: > Posse > :square: > Form a Posse. Once formed you can click “Invite to Posse” and send an invitation to everyone on the server, or press :r1: to switch to invite friends. After this you can start a Free Roam Mission that can be found with an orange icon on the map. If nobody joins, don’t worry! You can always press :opt: > Online > Posse Up, to join a random Posse.
And that wraps up our share on Red Dead Redemption 2: How to 100% Red Dead Redemption. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by tastn0, who deserves all the credit. Happy gaming!