Are you looking to achieve 100% completion in Lost in Random on Steam? Look no further – this is your guide! Written in English, this guide will help you unlock all achievements in the game. Let’s get started!
IMPORTANT
In case you don’t lose any achievements.
– Minimum playthroughs required: 1
– This game has missable achievements.
There is no chapter select or going back to older levels.
For example if you miss an achievement that needed to be done in chapter 3 by advancing to chapter 4, you will need to play the entire game from the beginning to get another chance.
Missable achievements will have a [missable] tag under them.
– The game unfortunately has some bugs related to achievements.
Check the game forum to see reported bugs in case you find any.
Follow this guide in order and you won’t lose any achievements.
Miscellaneous
Read all of these before playing the game to have them in mind while you advance.
[missable]
For this achievement you need to use 8 cards in a single dice roll. You won’t be able to do this anytime soon, so leave it for later in the game when you have more dots in the dice and a bigger deck.
The strategy I used for this:
1) Your deck must have 3 cards “Game Master” because they are played automatically when you roll your dice. Which means it’s an instant +3 for this achievement;
2) Your deck must have the highest amount possible of cards “Lucky Draw” and “Superb Draw”, because they help you play more cards per roll;
3) Lastly just fill your deck with low cost cards (0 and 1).
[missable]
For this achievement you must the the card “Bomb!” to defeat 3 enemies at once. It’s a little annoying because the Bomb card sucks, it does not do enough damage to kill stronger enemies.
So you need to weaken enemies before using the bomb or try to do it against weaker enemies. I suggest the latter.
An easy way to get this is in the first level you get your dice. The enemies there are weak and can be killed by the bomb easily. Just try to group the enemy insects and explode them with the bomb.
[missable]
Throughout the game you will often meet an NPC called “Mannie Dex” who sells you cards. He appears in all levels until the end of the game.
Just break all vases and collect all money to buy all cards from him and you should achieve this around the last level.
[missable]
For this achievement you need to defeat 3 enemies with 1 single use of the card “Dice and Slice” that creates an energy link between you and your dice, dealing damage to enemies that touch the link.
This is one of the worst achievements because this card sucks, the damage is awful. The card gets stronger later in the game after acquiring 3 copies of it (2 from the store and 1 from saving the NPC “Seemore” in the last level) so I suggest you don’t try this too early.
You will have many opportunities to try this achievement in Fivetropolis.
[missable]
For this one you just need to stay in a fight for 5 minutes without taking damage. Just find any battle with few enemies left and keep running in circles.
[missable]
Throughout the game there are some tiny squared doors that you can send Dicey through to get money. You will find the first one of these in Two-town.
It’s almost impossible to miss this achievement as you will find many of these doors everywhere.
[missable]
For this achievement you must complete any battle without having a single weapon card in your deck. Just make a deck with cards that deal damage (that are not weapons) and win a battle.
[missable]
Just shoot all pots / vases you find to get money. It’s almost impossible to miss this achievement as there are way more pots than you need to break (and there are ways to make them respawn).
[missable]
In this game there are 6 side quests that are considered Puzzles. For each one you will get 1 achievement. These single achievements will be listed in each town sections later on.
For this achievement you need to complete all 6 side quests.
The last one is in Fivetropolis so you should get this achievement there. In case you arrive in Sixtopia without this achievement, you must have missed one of the side quests and will have to play the whole game again.
I will not put any images or videos here to not make this guide confusing, but you can find all pages in this video.
[missable]
Throughout the game there are 10 hidden pages you will need to collect for this achievement. Some of the pages have achievements related to them but some don’t.
All pages will be listed in the town sections where they are located.
OneCroft
[missable]
In a part with red lights, next to where you find the NPC “Snake Eyes”, there are some buttons you can shoot to build a wooden bridge that leads to the page.
Page 2/10 (no achievement related)
[missable]
Very close to the first one. You should be able to see this page over a box, from a distance.
Just avoid the red lights and you will find a ladder that will get you on top of the box.
[missable]
For this achievement, in the first part of the game as soon as the narrator stops describing Onecroft and the story, you will be free to explore.
Take the long way to the left to go to your house, then try knocking at the door multiple times (the narrator tries to stop you) until the achievement pops. Like in this video.
Story related. You can’t miss it.
Story related. You can’t miss it.
Story related. You can’t miss it.
Story related. You can’t miss it.
Two-town
[missable]
In the second level Two-town, there is a long way up that takes you to Old Town Quarters. This place will have 2 buttons on the ground. You must step in one of them while Dicey steps in the other one, then shoot 2 targets.
You will then be able to grab the 3rd page and the achievement.
Page 4/10
[missable]
In Upside-Downtown (Two-town), in a corner of the city with a low platform there is a poster on the wall and a yellow exclamation mark. Turn your back to this poster and you should see a button to shoot.
Walk the way back and you should find the Page that was revealed.
[missable]
In Two-town, in the giant square where you play your first Board Game, there is a giant gate with a number 3 dice on it.
As soon as you finish the Board Game, go to the center of the square on top of the dice symbol and roll your Dicey a few times until the achievement pops.
If you get the 3rd dot in your Dicey before doing this achievement, you won’t be able to do it anymore. You will have to play the whole game again.
Story related. You can’t miss this.
Story related. You can’t miss this.
Story related. You can’t miss this.
Threedom
[missable]
In the high part of the city Threedom, there are 5 targets (buttons) you can shoot. Stand on the glowing square and shoot the 5 targets quickly, as shown in this video.
[missable]
In Threedom there is a ghostly lost girl that you can find in 4 different places. Talk to her in all 4 places and the 4th time will get you the achievement.
You can see where she is in this video.
Story related. You can’t miss it.
Story related. You can’t miss it.
Foursburg
[missable]
In Foursburg you will find the page locked inside a prison box. Above it there are 4 red lights indicating you need to shoot 4 buttons.
You need to walk around the city and shoot the 4 buttons as fast as possible, you will only have around 20 seconds between the first and last button.
The buttons are located relatively close to the page, next to some bridges, as shown in this video.
[missable]
There is an NPC called Soothsayer that is playing a table game with some other NPCs in a town square. You need to talk to him and select the correct option sequence. Don’t worry, you can try as many times as you need.
Here are the correct options:
1) Sure, sounds like fun!
2) Is that good?
3) Can I roll my own dice?
4) Ok! I’ll roll your dice…
5) Is that… good?
6) All in. Everything.
Story related. You can’t miss it.
Story related. You can’t miss it.
Story related. You can’t miss it.
Story related. You can’t miss it.
Fivetropolis
The first speaker is in Cogwheel Paths (check your map) right after going through some giant Cogs. The options you must choose are:
1) Uh… right, to sunshine?
2) Let’s go forward to the clanking.
3) Sabotage the robots, kid.
4) Go forwards, Bernie!
5) I’m losing you!
6) Bernie, you need to stay safe!!
The second speaker is in an alley in Mystic’s Quarter (check your map).
The options you must choose are:
1) Where are you, Bernie?
2) Bern… follow your heart. Your ADVENTURER’S heart.
The third speaker is in a corner of St. Alchemist Street (check your map).
The options you must choose are:
1) How’d you end up there?
2) I think I’ve been there, Bernie!
3) I’ll help you fight them. Bernie. I’ll guide you.
4) You are, Bernie.
5) I’ll never forget you, Bernie…
6) He’s grown up a lot, Dicey. I think we all have.
7) You’re right. I think he’s going to be just fine.
Page 7/10
[missable]
In a corner of Fivetropolis you will find 7 buttons in the floor. You must run in a line to active one side while Dicey is sent running on the other side, like shown in this video.
When you get this achievement above, you should also get the “Master Puzzler” achievement (listed in Miscellaneous).
In case you get the “Tinkerer” achievement, but not the “Master Puzzler”, you missed a puzzle in one of the previous towns. You will have to play the whole game again to have another try.
Sixtopia
They are listed below:
Page 8/10
[missable]
In the ice part, after walking by “Mannie Dex”, you should see the page in a high hill unreachable. Walk around the hill and you should get to the page in a few seconds.
Page 9/10
[missable]
After walking by “Mannie Dex” for the second time, take your left and walk on a long beam, you should see the page down below. At the end of the beam drop down to get the page.
Page 10/10
[missable]
Close to the end you will see this page behind bars, but you will only be able to reach it later on. After saving the NPC “Seemore” (main quest) you can take a long way to reach the page.
As soon as you get this 10th page you should get the achievement “Once Upon a Time” (listed in Miscellaneous section).
In case you didn’t get the achievement, you probably missed a page. You will have to replay the whole game again to have another try.
PS: There are some bug reports regarding this achievement. Check the game forums.
[missable]
In Sixtopia, in the part where you need to find the Narrator, you will find some prison cells that you can interact with to talk to whoever’s behind it. You need to talk to Shadowman.
Pay attention to not ignore any prison cells and not miss this achievement. If you reach the narrator, go back!
You must talk to Shadowman and select the correct options. You will only have one chance! Pay attention or else you will have to play the whole game again.
The options are:
1) Nope. I don’t waste memory on useless shadows.
2) I figured she was involved…
3) I pity you, you know. Your never amounted to anything, and you never will!
4) Pitiful.
When the dialogue ends, you should get a card and the achievement. If you only get the card, then you missed the achievement and will have to play the whole game again.
Story related. You can’t miss it.
Story related. You can’t miss it.
Story related. You can’t miss it.
Story related. You can’t miss it.
100%
I hope I have helped someone.
Tell me in the comments your opinion or how I can make this guide better.
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And that wraps up our share on Lost in Random™: Lost in Random – 100% achievements guide English. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Cenori, who deserves all the credit. Happy gaming!