“Welcome to our detailed achievement guide for Kingdom Two Crowns! All the information you need to unlock achievements can be found on the fandom wiki page at https://kingdomthegame.fandom.com/wiki/Achievements_in_Two_Crowns. For even more specific details on when achievements will be unlocked, be sure to check out our steam guide. Need more information on the game, enemy types, or NPCs? Our steam guide has you covered there too. Let’s get started!”
Introduction
A detailed achievement guide for Kingdom: Two Crowns all information is taken from the fandom wiki page [kingdomthegame.fandom.com]
Even more detailed information about when the achievements will be unlocked can be found in https://steamcommunity.com/sharedfiles/filedetails/?id=2104264465
Information about the game, greed enemy types, npcs and much more can be found in
https://steamcommunity.com/sharedfiles/filedetails/?id=1588497381
One Day I Did This
As suggested in previous Kingdom games, head to both the left and right side of the land, collect the gold chests and spend them on only archers at the start of the game. By the end of the day, you should earn this achievement. This can be considered easier with two Monarchs as one can go one way, and one can go the other direction.
Directly paying for the walls will not grant the achievement: this is the opposite of “getting free walls”. To earn the free walls, the Monarch must build and upgrade the camp to wooden fortifications, starting the campfire (3 coins), then upgrading it twice (3 + 6 coins) to earn the free walls. At the start of the day, the Monarch can spend their gold on archers, and allow money from hunting, from the Merchant, and from coin chests to collect in their pouches to upgrade the camp. Although builders are not necessary for this achievement, having a couple of them may help in clearing trees that obstruct the hunting activity. The achievement should be triggered once the camp is paid to turn into a wooden fortification, the central back wall raises, and the scaffoldings for the free walls appear around the town. This must happen between the first midnight (from day I to day II) and the sunrise of day III.
This achievement can only be done on the first island if the tutorial has been skipped. While it might seem difficult at first glance, it’s very easy to get. Since the number of Greed is so small during the first two nights, you can easily pay them off. Dropping two coins on each side of the camp at sunset should be enough. As soon as a greedling has picked up a coin, it retreats to the portal. Looking for coin chests in the woods might help, but it’s not necessary. If you chose not to go for them, avoid recruiting vagrants. After the midnight from day II to day III, you can already start the camp, even before the morning bell; or you can wait for the morning.
Cut down lots of nearby trees to allow for grassland expansion and invest in archers. The achievement states bunnies, but some users have reported earning this by using a mix of bunnies and deer.
On platforms other than Steam this achievement has a slightly different name:
On the Fourth Day…
There are two methods to get this achievement: building strong walls that can last through a Greed attack until dawn or paying the Greed to leave you alone. Both methods seem to work well.
Possible exploit: kill all the greedlings you want on the first island, and travel to arrive on the second island on day V. The game will consider that you have killed no greeds on that island, and cross check that information with the overall day count (five). Exploit tested with Two Crowns v. 1.1.15[kingdomthegame.fandom.com]. Not sure if this is a bug.
Another “easier” achievement to earn, simply harvest as much money as you can in the first few days and allow your coin pouch to overflow. If you’re short on money, bear in mind that both Monarchs have their own pouch, so you can give gold to each other to fill the pouch and earn this achievement. You can earn cash from chests, harvesting and even clearing trees, making this achievement go hand-in-hand with “On the Seventh Day” (below).
Another “easier” achievement to earn. Simply send your builders out and clear 4 to 5 plazas worth of forest to unlock this achievement.
All land doesn’t need to be cleared in one single day. You might start on day one, and keep felling as much trees as possible until dawn of day eight. As trees can sometimes drop two coins, and as archers can make good profit hunting on the new plains, you can pair this with the “On the Sixth Day” achievement above by overfilling your coin pouch with gold. It might be harder to get this achievement in Shogun, where forests are denser.
If you can find an island where you can chop the farthest trees, you might be able to acquire “Easter Island” as well.
An achievement with a low rate, yet considered to be “easier” once you know how to do this. This achievement can only be unlocked with two Monarchs and requires one of those Monarchs to be attacked and have their crown stolen by the greed. Shortly after attack and loss of crown, the Monarch who still has their crown can walk up to the other Monarch (who must remain still) and spend up to eight coins to forge a new crown on their head. Only the Monarch who forged the crown will earn this achievement and so the other Monarch must either allow the original one to lose their crown, or forge one for another Monarch in a seperate game.
Another “easier” achievement, simply find a gem chest and pick up a gem from the chest. By day nine, you must still have it in your pouch. If one Monarch has two or more gems and the other Monarch does not own any, the first Monarch can drop a gem for the second and allow them to earn the achievement as well. To find a gem chest you have to travel to the second island.
Before the end of the Monarch day X (not the island day)[6], you must have destroyed a portal. This requires the Ruler to focus on the following steps:
- On the 1st island
- build the boat and leave
- On the 2nd island
- activate the stone mine (or birch camp)
- upgrade the town up to castle keep
- hire squad leaders
- send an assault to destroy a portal.
When the portal collapses, the achievement is earned. If playing co-op, both players can earn it.
Miscellaneous I
Get a few builders and many archers. Order builders to cut down trees to create large plains, where archers could hunt and get coins from. There’s no need to upgrade the town center beyond the campfire. Put all excess money into building the boat.
To earn this achievement, monarchs must find the Stable Hermit and upgrade a fully upgraded farm into a stable. Monarchs are able to ride previously purchased mounts at the stable and so all that is required is for the Monarch to ride four steeds while still on the same land.
Possible exploit for single player with no hermit and no stable. Exploit tested with Two Crowns v. 1.1.15. Not sure if this is a bug.[kingdomthegame.fandom.com] Steps for Dead Lands:
- on 1st land (ride horse)
- on 2nd land unlock and switch to stag
- activate split screen
- travel back to 1st land (1st player ride stag, 2nd player ride 2nd horse)
- disable co-op
- unlock and switch to gamigin.
While enabling and disabling the co-op split screen, it seems that the game count the horse used by the second Monarch as one different mount.
Unlock any four hermits and sail to another island. This is easily done in a normal playthrough, since you get an abundance of gems and you only need one coin per hermit.
On platforms other than Steam this achievement has a slightly different name:
Are you still a hermit if you have friends
This is an ultra late game achievement, that can be earned with some luck, a basic management of resources, and a lot of dedication. For the max-level towers, the Kingdom has to have accessed the Stone and Iron Age, but that goes by itself as the Kingdom progresses.
The first thing to check while aiming for this achievement is the number of boulder piles for all the twenty towers, because this number is heavily randomized when the island is generated. For this reason, this achievement should be done on the Skull Island, where the number of boulder piles is usually higher.[9] It’s also easier to check their number during the first days of the challenge. If not enough spots are found, the player wouldn’t have to restart a whole campaign just for that. Unlocking this achievement on campaigns relies more on luck: while some players could find all the spots needed on the third land, many didn’t had the same luck on the fourth, or even on the fifth island.[10]
Additionally special tower upgrades (which aren’t available in Skull Island), like bakery, knight tower, and ballista, can be a problem. If the Monarch has already ordered a certain amount of these buildings, the achievement might be impossible to be done on that island. Having chosen the island, the Monarch’s domain has to be expanded far enough to withstand twenty (or more) quadruplet archer towers (as shown in the icon).
A total of 1260 coins (≈25 full purses) are needed to build all the twenty towers. This may look like an impossible amount of money, but if hunting fields are properly maintained, and at least one or two small farms are created on each side of the Kingdom, the Monarch should be swimming in gold well before day XXX, and even using the Banker may be unneeded. A couple of teleporters on each side will help when going back and forth to deforest the land, upgrade the towers, and refill the pouch. On Skull Island, where the stone and iron techs are free, teleporters are already recomended for the cursed crown condition.
This achievement can be done while the player goes for the “Never Gives Up” and “Easter Island” achievements. If a campaign island is chosen, it can be done before or after clearing all lands from the Greed, but it’s better to do it after, as it takes several days to be completed. If the Skull Island is chosen, and it’s done after completing the challenge, note that the volcano can still erupt, and requires the Hourglass Statue to be fed.
To get this achievement it’s important to let your mount recover stamina before lighting the fuse on the bomb. The best mount for escaping the cave is the griffin, since it can graze in the cave and is fast enough to escape even if you mess up.
Easily achievable in late game, especially during blood moons. It’s more likely to get it if you buy two flame barrels for the same side, since the greedlings are often closer together in the middle of the wave.
Islands continue to defend themselves after Monarchs have left them, and will eventually fall into a state of decay, in which walls will fall apart along with the buildings that require a back wall. For this acheievement to be earned, Monarchs must return to a land 200 days worth of decay. The additionnal decay on losing the Crown (100 days) counts too, which means the Monarch just have to visit one other island, then lose the Crown twice and go back there.
To earn this achievement, Monarch(s) must attack and defeat the Greed Spawn that resides on the dock/pier, after destroying the Spawn, Monarch(s) can then build a lighthouse and upgrade based on the Stone or Iron Age that they can upgrade to.
It’s an easy, but slightly tedious achievement to get. It can be combined with “I HAVE THE TOWER!” since it requires most trees cut down anyways. Simply leave the camps intact until enough archers have been hired, then cut those trees down too.
Make sure your squire is fully payed before you send him out, and either go with him to pay back any lost coins or send two to be sure the portal is taken down.
Defeat the Greed
The most important thing to get this achievement is to go fast. Nightly waves get harder as the overall day count increases. You should avoid building what isn’t extremely necessary. The second most important thing is to leave the dock-side portals up. Every portal you take down makes the next counterattack waves much more aggressive. And the last most important thing is to have a good steed when destroying the cave, preferably the griffin, to ensure you escape the explosion.
Miscellaneous II
This achievement can be earned from repeated playthroughs or by intentionally running into groups of greedlings so that they can knock off the Monarch’s Crown, retrieve it, and knock it off again.
In all settings – A safe way to earn it is to destroy the cave on one island, to destroy all small portals but to keep the dock portal intact. Then, all the Monarch has to do is to empty their pouch and to come close to the dock portal. It won’t release greedlings but its tentacle-like attack will knock off the Crown without risk. Repeating the process allows to earn the achievement in about one hour.
In Norse Lands – Enter co-op mode. One Monarch takes Staff of Loki, turns into a greedling and knocks the other Monarch’s Crown off. The fastest way is when doing it at either end of the island, so that the Crown gets knocked off against the barrier and falls back onto the monarch. (Not tested for the client player/second Monarch.)
Doing this on a large island allows townspeople to make enough money in the meantime to get the “I HAVE THE TOWER!” achievement.
The current progress can be checked in the global save file: the 10th number in the “persistentStats”-array in the corresponding campaigns or challenges object is the number of times the player has retrieved their Crown.
This achievement – just like the one above – can be earned by repeated playthroughs. Monarchs can also sneakily earn this one by building lighthouses on as many islands as possible and then repeatedly sailing to other ones over and over.
“It’s for the campaign. We never saw Crown loss as a bad thing in that game mode so we added this achievement to reinforce that idea.”—Gordon Van ♥♥♥♥ on Steam
Dead Lands
This guides Dead Lands section goes into way more depth than the wiki so i suggest reading over that
https://steamcommunity.com/sharedfiles/filedetails/?id=2104264465
Norse Lands
Once we got 3 gems and a bunch of coins in your purse (you’ll need 7) we can unlock the Cat Chariot (its monument having two large cats carved into rocks that form an arch). The mount has a special ability that makes the cats charge at one of the highest speeds in game, for a short period of time, and much like the Griffin, they can eat mice on any type of ground, making them a top tier mount choice. Cats always win! And they also win you some achievements.
Now that we have a cat mount, every time we encounter a cat on the outskirts of a vagrant camp or the merchant tent, we can make it follow us, like the Stag mount with deers, but with cats, and if we get the cat to follow us to a farm, it will settle on it and start hunting mice, gaining us coins and an achievement in the process. ‘Here Kitty Kitty Kitty’ is something I didn’t expect I’d ever hear in a Kingdom game.
For specific details refer to this guide, i dont want to steal the info they worked on putting together and not give them credit
https://steamcommunity.com/sharedfiles/filedetails/?id=2104264465
And that wraps up our share on Kingdom Two Crowns: Detailed Achievement Guide (From Wiki – WIP). If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Takoni, who deserves all the credit. Happy gaming!