Looking to unlock the Volume 6 OT3 achievement in Friendsim 2? Look no further! Our official guide breaks down the steps to getting Lynera, Daraya, and Bronya in a flushed polycule based on the developer notes. Let’s get started!
Overview
This guide will provide you with a step-by-step for what to say at certain key moments to guarantee the OT3 outcome.
Keep in mind that in addition to the relationship between the three main trolls, you also have individual affinity meters (the hearts at the top of the screen) – if those go down to zero, you’ll fail the route and end up having to replay sections after talking to the Council. This has nothing to do with the achievement, but it’s something to keep in mind.
The sections are presented in order. You don’t necessarily have to do each conversation in order, but there’s no harm in following the route presented exactly.
First Conversation with Daraya
- Choose “What’s with you and Lynera?” and then “It seems like there’s more to this…”
- Choose “What’s with you and Bronya?” and “This feels off somehow…”
The rest of the dialogue options don’t matter to the achievement. If you agree that Wanshi imitating Daraya’s old style is cool, you’ll get an extra point of affinity from Daraya, which could be useful, but isn’t required for the achievement.
When you’re done, speak with Bronya.
First Conversation with Bronya
Make sure not to push the issue asking about Karako (choose to back off when given the choice) because the required options for the OT3 achievement will deplete most of Bronya’s affinity meter.
- Choose “Lynera seems… nice?” and then “She’s obviously flushed for you!”
- Choose “So, you and Daraya are a “thing” now?” and then “Actually… no!”
Once you’re done, you can go speak to Lynera.
First Conversation with Lynera
Also, if you ask about the “murder dungeon” make sure to apologize unless you want to end up failing the route!
- Choose “You and Daraya, what’s that about?” and then “This isn’t good!”
- Choose “So… that Bronya, huh?” and then “Yep, this is all fine!”
- Choose “About the caverns” and then choose anything except “…Daraya?” (literally any other choice is fine!)
Everything else doesn’t matter and can be selected freely.
Once you’re done with this conversation, the route will progress along a linear path for a little bit.
Conversation with Lynera and Daraya
The first couple choices have to do with the Revolution/Salvation choice and aren’t connected with the achievement. Once you’ve answered them, you’ll get a choice with four options – you should pick “Why can’t she just admit how she feels?!”
You’ll go with Daraya to talk to Lynera in her room. If you say that what Daraya does is cool, it’ll help sway Lynera towards you when you’re convincing folks later in the route but it doesn’t have any connection to the OT3 achievement.
After this sequence is done, you’ll go to talk to Bronya again.
Second Conversation with Bronya
- Choose “About Lynera” and then choose either “Okay, this is ridiculous!” or “Tell her you know how she feels” (the second one is probably better but it doesn’t really matter at this point)
- Choose “About Daraya” and then “It’s pretty obvious she cares a lot about her matesprit” and then choose “maybe she could check in on Elwurd?” (this is helpful for getting the Elwurd/Chixie achievement in Volume 7)
The rest of the dialogue is optional. Eventually, Bronya will tell you she’s tired and you’ll go to Lynera’s room.
The Rest of the Route
The achievement will actually be granted once you’ve watched the conversation between the three main characters play out, right before the choice between Salvation and Revolution.
The rest of the route plays out normally with you convincing the three to support whatever choice you’re making (how easy this is depends on a few factors, but having all three jades in a polycule together makes a couple of the choices easier since they’ll go along with what the others want).
And that wraps up our share on Friendsim 2: OT3 Achievement Guide (Official). If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Studio June Games, who deserves all the credit. Happy gaming!