Are you struggling to beat Act II in your favorite game? Look no further! With these easy beat builds, you won’t have to spend hours grinding for gears or talent points. Get ready for an easy win in Act II with these simple tips.
Why act 2 so hard
but now everything changes, act 2 updates remove the diving regen skills, nerf life link. every elite are aggressive and deadly.
Cats can burst longtime fast razor, faster than your movement speed, hard to doge if u not behind the pillar in map.
The first boss cursed is the hardest, it have a forever poison cloud running after u, two longtime homing souls chasing you; tons of debuff skill can reduce you dmg or movement spd. also have a melee charge skill can deal great multi times dmg.
Skeleton Archer can fire homing arrow and can’t hit down by normal attacks.
Harpy can fire quick shockwave which even can pierce the pillar.
The second boss queen can cast multi shockwave and move fast and tanky.
Magic carpet can cast bombs with aoe dmg and blow fast.
The final boss jinx is tanky with tons of deadly skills, but in most of time, he is the easiest if you can deal with other bosses before.
all this elite and boss make act 2 not only a HP-limited game, but a time-limited game, if u can’t kill the elites quickly, they stacks will cause a easy loss.
so we need
to kill them quickly. the crowds in act 2 is easy, running and wait AOE dmg kill the elites no longer works. we should stun them, charging forward and kill it.
grind farm gears and unlock talent tree is also a optional choice, but it’s boring right? dmd have good design can make u pass act 2 without any good gears or talents.
let’s try it.
(Strike) Lorien, tornado archer
lighting god is the king of strike builds, lighting have tornado & chain-lighting 2 good strike skills. especially tornado, lv 10 master tornado can deal 6000+ dmg every strike projection, and brust about 30k dmg in one shot, the final boss dies so fast even i can’t see his name clearly.
earth god’s strike skill earth wall should be your second choice, the new earth god is good. good aoe and good strike. dash skill will create wall can block cat’s lazer, but also can block your arrow.
Attack speed is also very important in strike builds, we need attack speed not dmg to trigger skill more quickly. war god and fire god can make it easy. war can easy deal tons of rupture debuff can boost great attack spd.
finally we use ice god to stun enemies, ice now is a powerful god with extremely high dmg boost and good aoe stun. diving god is also a optional choice because it can use smite stun enemy and make u more tanky.
About Act II update
it’s about 7 months we finally met the major update of DMD, brand new stage, hero, and talents. also with brand new act 2 gears, almost all gears have extra slot effects, wow~~
some gods with obvious disadvantage also get reworked, overpowered skill like mayhem, gem high, life link get proper nerfed, some useless pure support skill like time field also have damage now.
sign system is totally removed, replaced by skill slots and talent trees.
the character panel UI update and skill slots make the builds and skill choose more clear.
if u fill one kind of skill slots, this kind skill card will no longer show in the card poll.
different skills slots choose can sort all the builds into 5 type
attack(warrior, pure high physics dmg)
strike(thief, high attack spd, use attack trigger strike skills)
cast(mage, high dmg skill but have cooldown)
power(stalker, no cooldown skill but u need running/dash or damaged to trigger it)
summon(nec, skadi like pets, :D)
clear and simple, really good game should not have good guides, the best guides already design in the game.
every character have different init skill slots and talents tree to make more distinctive builds.
from now on DMD is no longer like a vampire-survivor like game or a DBG draft card game, but more like a time-limited diablo game, u need talents, gears to achieve your dream build and kill challenging boss.
more stocks, remove amulet and rings soul-binding, level-up skill should +1 skill level and so on. i am sure author have read all my suggestion and considered. and absorb great ideas from community, thought the game update is a bit slow, but worth it.
And that wraps up our share on Death Must Die: Act II Easy Beat Builds. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Specrez, who deserves all the credit. Happy gaming!