100% Achievement Guide And Walkthrough (Working on last 2 achievements)
Basics
CONTROLS
Mouse
TIPS
To save the game move mouse to the top of your screen and click the spanner on the right hand side. Then click save select a slot then click save top of the screen.
Several playthroughs needed 1st will be the longest as we get 82 achievements
Welcome To Darklight + Darklight Has Arrived Achievements
Click on the red hand right side of the door image 2 below then see inventory (top of your screen) click on the red hand achievement pops.
Pick up the key off the floor right side of door where the red hand image was.
Enter At Own Risk, Symbolic Servant, Machine Room Technician Achievements
Once inside go right twice and collect a disc from the left side of the sack on the floor achievement pops image 2 below.
Go right once more to the machine room achievement pops image 3 below pick up the lantern image 4 below and the rusty spark plug. then click on the lantern in your inventory to use it (we have light)
Nothing Left In The Tank, Yeah It’s Empty Achievements
Saw it Took It, Blood On your Hands, Workshop Supervisor Achievements
From here click the right arrow again see the window you can click it to see the sea if you want then click the bottom middle of the screen to exit. Click the blood stained lantern bulb to the right of the window for an achievement image 2 below.
Then click right again to get the workshop supervisor achievement image 3 below. Click right again to get back to the stairs (you should now have 5 items in your inventory).
One Step, Two Step + Hair Today, Gone Tomorrow Achievements
Go up to the kitchen collect the wire brush off the floor to your left achievement pops image 4 below
Diary Revelator, Symbolic Sleuth, Symbol Seeker, This Is A Knife Achievements
Take a disc from the ride side achievement pops image 2 below.
Go 1 screen right and collect the disc behind the table achievement pops image 3 below.
Take the knife off the table for another achievement image 4 below.
Brief Encounter, Short Cut Finder, Kitchen Manager, I Know What That Is Achievements
Save the game (spanner top of screen) look to the left on the floor open the hatch click on it drop down then repeat until the achievement pops image 2 below.
Then load your saved game and go one screen right achievement pops image 3 below.
In your inventory take the 3 discs you have and put them on the dresser. with the 2 already there. Then go one screen right then click on the stairs to go up to the living quarters look to your right on the floor pick up the monkey wrench achievement pops image 4 below.
Symbolic Archivist, Call A Plumber, Soapbox Harangue, Living Quarters Lieutenant Achievements
Then on the right side of the screen click the soap and the tap image 2 below for 2 achievements image 3 below.
Go 2 screens right achievement pops image 4 below.
Enigmatic Collector, Curator Of Secrets, Mystic Disc Curator, It’s On My Bucket List, Enigma Explorer Achievements
Bottom left of the wardrobe collect the diary page achievement pops image 2 below.
Go 1 screen right then click on the stairs to go to the observation deck. Go 2 screens to the right and collect a disc from behind the telescope on the left side of the screen achievement pops image 3 below.
On the right side of the room collect the empty bucket achievement pops image 4 below.
Then look at the back wall to the right of the window and collect the 4th diary page achievement pops image 5 below.
Dr Livingstone I presume, Observation Deck Captain, Disc Cipher Master, Shiny, Inventory Cleaner Achievements
Click the symbol on the window then look out the window move 1 screen left click the symbol on the window then look out the window move 1 screen left click the symbol on the window then look out the window move 1 screen left click the symbol on the window then look out the window red hand appears achievement pops image 2 below.
Take the coin from behind the chair achievement pops image 3 below.
From here go back to the kitchen and place the discs on the cupboard with the others from earlier then go to the generator and use wire brush with spark plug 2 achievements will pop image 4 below.
Bright Spark, Code breaker, Cipher Chronicler Achievements
Use the monkey wrench on the fuel cap on the generator. Go 2 screens left and use the keypad on the door image 2 below and sequence achievement pops image 3 below.
Press back (bottom middle of screen) then click on the door that is now open top right of screen take the tin of mackerel. Go 2 screens right and collect a diary page bottom left of screen under a piece of wood achievement pops image 4 below.
H20, Storage Room Clerk, You’ve Got Gas, A Place For Everything Achievements
Now use the soapy water (bucket in inventory) on the red hand print on the water tank. Go 2 screens right achievement pops image 2 below.
Click fuel cans bottom left of screen achievement pops image 3 below.
Now use the soapy water on the words written on the wall “There Will be Blood”. Go 1 screen left and click on the door put fuel from inventory in the fuel tank then put the cap back on achievement pops image 4 below.
Bright Idea, Omega 3, Diary Devotee Achievements
Go 1 screens right use bucket of soapy water on red hand. Go upstairs then up again to the kitchen then 2 screens right clean red hand off top left of screen. Go upstairs to the living quarters then 1 screen left and clean the red hand off the wardrobe. Go 1 screen right then upstairs to the observation deck, then 1 screen left clean the red hand then 1 screen left again In inventory combine knife and tin of mackerel achievement pops image 2 below.
Give open can of mackerel to the seagull collect diary page achievement pops image 3 below. Click the top of the wood right side of the screen to go upstairs.
Crime Scene Clean Up, Page Prodigy, Just Needed A Drop, Gallery Master Achievements
Then collect the diary page achievement pops image 2 below.
Go 1 screen left again and take the can of fishy oil (inventory) and use it on the hinge on the top right side of the window achievement pops image 3 below.
Then click the oval blob / handle right window pane to open the window take the bulb from your inventory and place it through the open window then shut the window. Go left 1 screen again achievement pops image 4 below.
From The High Board, Start Your Engines, Let There Be Light, Trapped Achievements
Pick up the key go right 1 screen and put the key in the keyhole on the generator achievement pops image 2 below.
Go left one screen and turn on the light switch achievement pops image 3 below.
Click on the door until an achievement pops image 4 below.
Safe Cracker, Hook, Line And Sinker, Dark To Light Achievements
Collect the rope and hook achievement pops image 3 below.
Go 3 screens left up the stairs 1 screen left align the disks darkest to lightest start top left and go to bottom right click one disk (it highlights it) then to swap with another disc just click on a second disc- answer image 4 below achievement pops image 5 below.
Longest Way Up Shortest Way Down, Star Gazer, South Signal, East Signal Achievements
Go 2 screens left click the lantern rotation column white button move it from left to right (automatic), go up the stairs keep going up till you get to the observation deck go 1 screen right and click on the telescope so it faces the window then click the end near the wall achievement pops image 2 below.
Go 1 screen left look out the window achievement pops image 3 below.
Jump down the hatch in the floor go 2 screens left click the lantern rotation column white button move it from right to left (the mark on the wheel underneath should be facing right if not move it / click it) go back up to the observation deck 1 screen right and look out the window achievement pops image 4 below.
West Signal, North Signal, Window Gazer, Fancy Diving Achievements
Go 1 screen left jump down the hatch in the floor go 2 screens left click the mark on the wheel once so it faces up. Go up the stairs keep going up till you get to the observation deck look out the window achievement pops image 2 below
You should also get Window Gazer achievement pop image 3 below if you haven’t got it yet just go look out a few more windows till it pops.
Go down to the kitchen drop through the hole in the floor achievement pops image 4 below.
The Righter Of Chairs, Out Of Breath, House In Order, Rooms with A View, Diary Historian Achievements
Go back down to the machine room (2 left screens then down stairs 2 times), now go up all the stairs to the gallery (top of the lighthouse where you put in the bulb) and come straight back down (don’t use any hatches just the stairs) achievement pops image 2 below.
If you have picked up every chair that was knocked over you will get the Achievement House In Order. If you haven’t got it (I forgot one in the store room) double check the whole lighthouse to get this you must clean all red hand prints and tidy all chairs etc but it must be done in one playthrough image 3 below.
Click every window in the lighthouse achievement pops Room with A View (I missed one in the workshop) image 4 below.
Go to the signal machine collect the page to left of it achievement pops image 5 below.
9.9 Plus 10, Pump Up The Volume, Shortest Way Up Longest Way Down, Chronicle Conqueror Achievements
Top of your screen on the right click the spanner then settings then volume on the right hand side put all 3 to 100 achievement pops image 2 below.
2 screens left up the stairs 2 screens left get the rope and hook from your inventory and place it on the left side of the screen then click the handle the rope will lower. 2 screens left down all the stairs to the machine room 2 screens right, click the rope near the top 4 times to go up to the seagull then go left and run down all the stairs to get back to the rope achievement pops image 3 below.
Now click the hook so the bag attaches to the rope climb up the rope again (4 clicks) click the handle then jump down the hatch collect the diary page (the sack is now in the air) achievement pops image 4 below.
Tombstone, Cave Dweller, Cave Explorer, Cave Digger, Cave Pathfinder, Maze Runner, Diary Detective, Light Ending Achievements
Order for the caves is
Left is first cave then
Right is 2nd cave then
Left is 3rd cave then
Middle is 4th cave
Pick up the diary page right in font of you and then use knife on the rope on the boat,
Complete Game In Under 1 Minute + Speed Run + New Game No Lights Or Lantern
Speed Runner
Do a speed run in settings left hand side switch it on.
NYM complete the game in under 1 minute,
Start game collect red hand click crack on the floor near red hand you’re in the caves left, right, left, middle cut rope on boat done. Then start a new game.
3rd Playthrough
Don’t open the hatch in the seagull room, don’t put any lights on, don’t take the lantern and don’t clean the bulb hold spacebar to highlight things in rooms.
Pipe Dreams
Once you take the pipe off the wall with the screwdriver combine the saw with the pipe in your inventory achievement pops image 1 below.
Symbolist
arrange the discs in the kitchen before entering the 9 digits in the code
Atempted Avicide
When you get to the seagull before giving him any mackerel stab him with the knife repeat until achievement pops I had to do it twice.
Finnalllly It’s Clean
SAVE GAME – clean the bulb after you put it in the at the top of the light house (after achievement load game put bloody one back in)
It’s Still Warm
After popping in the light bulb make sure the hatch is closed under the seagull then click on the seagull and pick key up off the top of the hatch.
Almost Got It
Put rusty spark plug back in the machine
Cipher Monkey
After starting the generator in the machine room with the spark plug go 2 screens left click the lantern rotation column white button move it from left to right (automatic), go up the stairs keep going up till you get to the observation deck go 1 screen left look out the window.
Jump down the hatch in the floor go 2 screens left click the lantern rotation column white button move it from right to left (the mark on the wheel underneath should be facing right if not move it / click it) go back up to the observation deck 1 screen right and look out the window.
Jump down the hatch in the floor to go back to the machine room o 2 screens left click the mark on the wheel twice so it faces left. Go up the stairs keep going up till you get to the observation deck go 1 screen left look put the window.
Jump down the hatch in the floor to go back to the machine room go 2 screens left click the mark on the wheel once so it faces up. Go up the stairs keep going up till you get to the observation deck look out the window. Then go 2 the door with symbols above it put in code 1312
Time To Recycle
Collect 25 pages you should get this now
Dark Ending
Alone In The Dark
4th Playthrough
Make it To The Light
Don’t Use The Lantern But Get The Light Ending (1st gameplay)
Save the game so we can load it to do mop up achievements
Disc collector
Picking up 25 discs can be done in multiple playthroughs or you can save before picking up a disc then load and repeat
Friends For Life
Save and reload before feeding Jonathan to easily feed him 5 times;
Not Until It’s Clean
Leave it on the ground clean it before you put it in your inventory
Working On Last 2 achievements last one will pop when I work out the other 2 below
Master Of Manuscript
collect all diary pages
Call For Help
Signal the ship with the lantern.
The Grand Completionist Of Darklight
Game 100% Done
And that wraps up our share on Darklight: Darklight 100% Achievement Guide And Walkthrough. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by SKELETOR, who deserves all the credit. Happy gaming!