Welcome to the world of Conquistadorio! In this 100% walkthrough guide, we will provide step-by-step instructions and screenshots to help you conquer this exciting game. For those who prefer a non-commentary experience, we also have a walkthrough video available. Let’s dive in and dominate Conquistadorio together!
100% related important information
else you wont have 100% achievements at the end of the game. This is the only missable achievement, everything else awarded for storyline progression.
Walkthrough Part 1
Once you gain control of the protagonist:
1: pick up the RING
2: interact with the hands 3 times total to get PRISONER’S SHACKLES and FRIEND’S HAND
3: use RING on the cannon tube so a CANNONBALL will leave
4: pick up CANNONBALL, which will be at marked spot only once done with step 4
5: combine CANNONBALL and PRISONER’S SHACKLES in your inventory, then with FRIEND’S HAND
6: use the CRAFTED ITEM on the alien animal
7: pick up GOLDEN GALLEON COIN
Lucky Investor
Returned the golden coin treacherously stolen from them.
8: use the GOLDEN GALLEON COIN on the skeleton, then interact with him so you can leave area
Remember Everything!
Run through the alley of memories.
9: interact with the chain to get HARPOON
10: interact with impaled animal and try to go right to break lowest part of the stair
11: use HARPOON on alien animal
12: once animation ends, interact with it again, then with the other, impaled animal there: now you can move to the rightern part of the scene
13: go to right to the skeleton for a cutscene
Mysterious Event
Encountered a sudden flag theft.
14: leave scene to the right
15: Pick up BRICKFORD CORD
16: Interact with wheel twice, so it will be moved to the vehicle
17: interact with the upper part of the vehicle
18: interact with the barrel to loot LAMPWICK and POWDER SACK
19: combine BRICKFORD CORD with POWDER SACK in your inventory
20: interact with the backside of the vehicle, so you can remove a plank from it, then interact again to add it to the other side of the vehicle. If you can’t remove the plank then try to change the button at the front of the vehicle and move it again so it will collide again with the big wooden object.
21: click the upper area of the vehicle again, so you will see these changes on the scene:
22: Use the POWDER AND CORD on the wooden tube
23: Use LAMPWICK on the same spot
Hive Invader
Stormed into the beehive, the paratrooper of the Renaissance.
24: Open cabinet and pick up MUSIC BOX from it
25: Open cabinet and pick up T-JOINT and TRAP and MEDICAL SCISSORS and NOZZLE1 and NOZZLE 2 from it, a total of 5 new items
26: Pick up HOSE
27: Open the boiler/burner
28: Open both wooden storage
29: Pick up bucket
30: Use the bucket on the coal? and add one bucket to the boiler
31: Use the bucket on the blue material and add one bucket to the boiler
31/B: Interact with the lever to start the boiler
Repair Specialist
Repaired an ancient mechanism.
32: Use the hose on the end of the pipeline
33: Interact with the pipeline
34: Click the hatch to open it
35: Use the NOZZLE on the opened area
36: Use the button
37: Back out and use the hose, with that you will pull the elevator to you
38: You can’t use the elevator yet, first use the button again to turn off the device
39: Use the elevator
40: Pick up BOOT
41: Use T-JOINT
42: Use elevator
43: Use elevator(or you can just click on 44 as you can also walk to there)
44: Try to use elevator, hose is now damaged, click to leave elevator
45-49: You need to interact with the various parts of the damaged hose there and redirect another to the transportation device
50: Use elevator
51: Use elevator
52: Interact with pipe twice to open it
53: Place the NOZZLE from your inventory into the opened window came up with Move52, you actually pick up with another NOZZLE this way, the one which was in the device
54: The pike which marked as 54 now fallen to the ground, interact with it to use it to catch an alien animal
55: Interact with the alien animal once to pull it out from the water then use the MEDICAL SCISSORS on it to get ALIEN CHIP
The Experimenter
A cheerful pathologist at the junkyard.
56: Interact with pipe again and move back the old NOZZLE which is now in your inventory
57: Use elevator
58: Use elevator
59: Use elevator
60: Interact with the alien animal, then
61: Loot up MAGNET, you will also receive a STONE
62: Open cabinet, pick up WRENCH from inside of it
63: Open cabinet, pick up CABLE from inside of it
64: Open cabinet, pick up GUNPOWDER from inside of it
65: Use MUSIC BOX on alien animal, setup the skeleton on the music box like this:
Melomaniac
Presented the beetles with a musical music box.
66: Once music box used the alien animal will drop ALIEN MECHANISM, pick it up
67: Use ALIEN CHIP on the door, then go through it
Walkthrough Part 2
68: From here you can go in 3 directions, back to the previous room, let’s call it the Music Box room, to the city or to the lake. From now on if you need to go there i’ll call these areas like these. For now go to the City.
69: Open the coffin and get the ARQUEBUS
70: Use ALIEN MECHANISM on the boat to get to the Island. I’ll call the area like that if you need to return there
Master of Waves
Rode on coffins, the conqueror of waves.
71: Open container and pick up LEAD BULLETS, however first click in the area will unlock:
Flashbacker
Let’s recall the arrival in unknown lands.
72: Interact with the alien animal so it will go away.
73: Combine ARQUEBUS, GUNPOWDER and LEAD BULLETS in your inventory to get LOADED ARQUEBUS
74: Use LOADED ARQUEBUS on the marked object
True Conquistador
Fired an arquebus.
75: Pick up THERMOMETER
76: Use BOOTS in the ocean to get BOOT WITH WATER
77: Use BOOT WITH WATER on the marked spot and you will also use your THERMOMETER
78: Interact with the console to get TICKET
79: Use ALIEN MECHANISM to return to the city (you always need to use this to travel with the boat, i won’t mention again), then GO TO LAKE
80: Open the coffin then place into it the TRAP
81: Interact with the smallest alien animal
82: Close the coffin then drop it into the valley
Family Psychologist
Resolved a family conflict between a beetle couple.
83: Use the stairs to go down
84: Interact with the marked spot to see the device which is visible in the middle of the screenshot.
85: Use button
86: Hatch will open, use TICKET on the hole which is behind the hatch.
Landscape Designer
Drained water from the lake into the jungle.
87: Try to go back to the previous scene, water will wash you away, so go to the right after a cutscene to get back to the lake.
88: Open chest, and loot LAMP from it, you need to click on the lamp at least 3-4 times to loot it up
89: Go back to the elevators
90: Use the marked elevator to get to the control room, well, this will be its name, remember location, you will need to return to it
91: Interact with the cable(?)
Happy Misfortune
Disabled the electricity in the system, plunged everything into darkness.
92: Pick up tablet
93: Interact with the cable
94: Interact marked item to open it
95: Place the LAMP at the spot (on picture already placed) and click on it twice to turn it on and see the solution of the puzzle
96: Push the buttons indicated by the hint. Solution: Push 1st, 3rd, 5th and last button
97: Hatch is now opened, pick up FUSE
98: Go to the Island
99: Enter the Alien Ship
100: Pick up the MECHANICAL LEG
101: Interact with the box and set the lever to the bottom to lower the balloon.
102: Interact with the marked object so you will place that to the top of the balloon.
103: Interact with the legs of the alien animal so it will explode. Interact with it again so the tablet will drop down and then interact with the broken tablet on the ground
104: Now you can interact with the small blue SLIME on the ground, pick it up
105: Combine the SLIME and MECHANICAL LEG to get LEG WITH SLIME
106: Use the LEG WITH SLIME on the box
107: Use WRENCH on marked object to get THREADED BUTTON
108: Use THREADED BUTTON on the similar marked object, a new building will show up on the right side of the screen
109: Pick up the COMPUTER and the ALIEN SCISSORS from it
110: Use COMPUTER on the Alien Core and solve the puzzle, all 4 lines should look like 1st 2nd and 4th on the pic:
111: Interact with the box and lower the balloon
112: Interact with the balloon to use it to elevate to the core, keep your balance, then interact with the core
Gravity Master
Ascended high on a flying lantern.
113: Return to the Control Room
114: Interact with the panel and use the Fuse on it
115: Use the pedal to activate the force field
116: Use the device to push it to the middle of the room
117: Interact with the pumps of the box to activate it
118: Open the panel of the computer(?), there is an alien inside
119: Interact with the tube twice, to attach it to the alien
120: Use ALIEN SCISSORS on alien animal, then interact with the animal twice so you will move it to the top of the box
121: Use CABLE on the control panel, a key card will fall out from the alien
Reanimator
Redirected the airflow from one body to another.
122: Pick up the KEY CARD
123: Return to the inside of the Alien Ship
124: There is a house-kiosk on the left side of the screen that interacts with it and the use KEY CARD on the card read. Hatch will open, pick up SCREWDRIVER
125: Return to Music Box room
126: Use elevator
127: Use MAGNET on marked object so you can leave this area and return to the castle
128: Use SCREWDRIVER on the guarding mechanism
129: Enter Castle/Building
Wunderkind
Never used a general hint.
VIDEO WALKTHROUGH
Do you like to go for achievements in quality games?
https://store.steampowered.com/curator/30168383/
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And that wraps up our share on Conquistadorio: Conquistadorio 100% Walkthrough. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Csontzuzo and 1 collaborators, who deserves all the credit. Happy gaming!