Welcome to the ultimate guide for achieving 100% completion in A Mage Reborn! In this article, we will provide you with all the necessary information, including stats and choices, to help you conquer every achievement in the game. Get ready to become the ultimate mage in A Mage Reborn!
Introduction
This guide contains spoilers for all of “A Mage Reborn,” and thus is not recommended for first time players!
Chapter 1
Choose charisma as your skill (performance group)
Page-turner: Pursue the path of learning.
Choose intelligence as your skill (bookshop)
Shadow Disciple: Pursue the path of intrigue.
Choose intrigue as your skill (spymaster)
A Bellgrove Farewell: Leave your shelter in the peaceful village.
Automatic
Chapter 2
Choose The Fourth Hieron Grimoire in Chapter 1 to specialize in Thaum
Abrakadabra!: Cast your most powerful enchantment spell.
Choose The Fae Records in Chapter 1 to specialize in Enchantment
Toxician: Cast your most powerful alchemy spell.
Choose Old Saarta’s Compendium of Magicked Materials, Vol. VIII to specialize in Alchemy
Spiritsoother: Cast your most powerful spiritism spell.
Choose Book of the Hollow in Chapter 1 to Specialize in Spiritism
Elyssian Slayer: Fell a rampaging forest beast.
Automatic
Healer, Healer: Save a theurge’s life.
Automatic
To Fight Another Day: When faced with overwhelming odds, beat a strategic retreat.
Choose to get reinforcements before saving the children
Fortune Favors the Bold: When faced with overwhelming odds, choose to face them head-on.
Choose to save the children without getting reinforcements
Paid the Price: Sustain a permanent bodily injury.
Get injured while saving the children (requires no reinforcements)
All Preserver: Rescue all of the kidnapped children.
Save all the children (requires no reinforcements)
No Sugarcoating: Criticize a companion’s plat du jour.
Spend time with Leon and choose “Survival above all. “I’m sorry, Leon, but you can’t cook.””
Witches’ Brew: Play a pivotal role in the brewing of witchnight.
Spend time with Ilya and help her brew witchnight
Sleeping Dogs: Refuse to pry into a companion’s past.
Spend time with Saine and choose “I have my share of secrets; I’ll let him keep his.”
Found Family: Reassure a companion of their new home’s validity.
Spend time with Saine and choose “Is there something up with you and Leon?” then “Well, screw them then.”
Old Faces, New Places: Encounter old acquaintances in an unlikely place.
With the charisma profession, visit the theater (BUGGED! Set to activate in code after the non-charisma profession version of the scene but requires having the charisma profession to activate, which isn’t possible to reach even with save editing)
Unslakable: Find ways to further your learning, no matter how menial.
With the intelligence profession, visit the historian
Switcheroo: Become the client of your old employer’s nemesis.
With the intrigue profession, visit the spymaster
Chapter 3
Automatic
Savior of the Damned: Save as many of the plagued villagers as you possibly can.
Choose to save everyone from the plague. Select “I use the late alchemist’s cauldron to synthesize draughts for Ilya’s use.” (requires alchemy =>50) or “I use enchantments to assist Ilya as she heals the patients.” (requires enchantment =>50), then “Screw that. I’m going to save everyone, and damn the consequences.”
Sickle Moon Rising: Leave without finding the truth behind the moonvein plague.
Leave before learning the truth about the plague. Choose “Attempting to retrieve it is risky. Better to just destroy this place, cave and all” when deciding how to retrieve the artifact.
Sickle Moon Setting: Discover the truth behind the moonvein plague.
Retrieve the artifact and confront the Baron about the plague.
Sparks in the Shadows: Learn the existence of a secret noble order.
When interrogating the Baron, ask about the Order of the Broken Flame
Light of Destruction: Forge a contract with the High Intercessor.
Requires thaum >=60
Court of Mutations: Forge a contract with the Beckoning Hand.
Requires alchemy >=60
Blind Strength: Forge a contract with the Clear-Sighted.
Requires enchantment >=60
Veil Piercer: Forge a contract with the Condemned.
Requires spiritism >=60
The Great Egress: Escape with your life from the trenches of death.
Automatic
Sunshade: Become an integral part of the Sun Prince’s resistance.
Automatic
Chapter 4
When confronted by Ante, choose “Maybe she needs to be hit by this spell to understand who she’s dealing with.” then “Enough is enough. I release the spell.”
Sun-kissed: Romance the Sun Prince.
Romance Leon. After encountering Ante, talk to Leon and choose to kiss him.
Moonlight, Silver Linings: Romance the saintess-to-be.
Romance Ilya. Spend time with Ilya in Chapter 2 and choose “Well, if you insist….” then “Of course. As long as you need.” after helping her brew witchnight. In Chapter 3, dance with Ilya and meet Kavan. In chapter 4, after encountering Ante, talk to Ilya and choose “And what does this mean for your arrangement with Kavan?” then “Kiss her.”
Twin Flameless: Confide your lack of attraction to a kindred spirit.
Confide in Saine. After encountering Ante, talk to Saine and choose “I can’t help but feel devastated on his behalf, especially since I share his struggles.”
Archmage at the Gate: Play an instrumental role in the first step of the reconquest.
Choose any option except “I need to conserve my strength. I help ward attacks from the battlements.”
Terrorbane: Dispatch the bearer of the terror curse with minimal casualties.
Have learning >60 or intrigue profession, or go to Saine with enchantment >60, alchemy >60, or charisma >50 and choose any option except “I wait for him to fully regain consciousness. Saine is a fighter—I know he can overcome this.” Then, use dagger or enchantments if available. Otherwise, use the spell matching your stronger stat (Morana’s Wail if thaum >60 or Fist of the Dark Lord if spiritualism >60)
No Quarter for the Wicked: Launch a surprise attack against your nemesis.
Immediately attack sister without asking any questions
Thicker than Blood: Defeat your greatest adversary.
Automatic
Chapter 5
Choose to fight your way through the Paladins
Bliss and Mercy: Take no lives en route to the cathedral.
Choose any option to reach the cathedral except fighting
Demon of Sienan: Play the villain, even if you were anything but.
When confronted by Leon, choose “This is a lost cause. Play the antagonist to the end.”
Martyr of Sienan: Insist on your innocence to the bearer of your fate.
When confronted by Leon, choose “Insist on my innocence.”
Enigma of Sienan: Dance around the subject of your condemnation.
When confronted by Leon, choose “Be evasive.”
Last Glimmer: Allow a risky rescue attempt to take place.
Allow Ilya to rescue you
Silenced Hope: Dissuade your companions from risking themselves.
Stop Ilya from rescuing you
Mercy, Mercy: Plead the case of your would-be executioner.
When saying goodbye to Ilya, choose “Don’t hold a grudge against Leon. Please—he’s only done as he had to.”
Hero’s Rest: Pass quietly to your ultimate fate.
Automatic
Stat Based Achievements
Preserver: Finish the game at 65%+ Pragmatic
Everwarm: Finish the game at 65%+ Charming
Ice Cold: Finish the game at 65%+ Reserved
Tempestuous: Finish the game at 65%+ Emotional
Steadfast: Finish the game at 65%+ Stoic
Eternal Sunshine: Finish the game at 65%+ Optimistic
Doomsayer: Finish the game at 65%+ Cynical
And that wraps up our share on A Mage Reborn: A Mage Reborn 100% Achievements Guide. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Cygnon, who deserves all the credit. Happy gaming!