A guide on how to become Lalo Salamanca from Better Call Saul in Fallout: New Vegas.
Character Summary
Don Eduardo “Lalo” Salamanca, known north by his alias Jorge de Guzman, is a Mexican drug lord and a high-ranking capo of the Cartel, alongside his uncle Hector Salamanca, their boss Eladio Vuente, and colleague Juan Bolsa.
Character Creation
Name: Lalo, Lalo Salamanca
- Hair: Pompadour
- Facial hair: Slickster
- Field hand outfit
- 45 Auto pistol / A Light Shining in Darkness (DLC “Honest hearts”)
- Silenced .22 pistol
S = 6
P = 7
E = 7
C = 1 (purely because charisma is useless in NV, if you care about stats, make C = 8)
I = 6
A = 8
L = 5
- Speech
- Sneak
- Guns
- Survival
- Barter
- Lockpick
- Skilled
- Built to destroy
- 1. Rapid Reload
- 2. Lady Killer
- 3. Gunslinger
- 4. Friend of the Night
- 5. The Professional
- 6. Finesse
- 7. Terrifying Presence
- 8. Alertness
- 9. Walker instinct
- 10. Grim Reaper’s Spirit
- 11. Weapon Handling
- 12. Light Step
- 13. Tunnel Runner
- 14. Nerves of Steel
- 15. Toughness
(Level 8 charisma, with implant plus Intense training attainable at level 42 if you really care about SPECIAL stats)
Character Behavior (optional)
Lalo Salamanca’s worldview is built around manipulation, pragmatism, and self-preservation. He’s not someone to form genuine bonds unless it serves his goals.
- Raul
As a fellow Mexican and a man with a storied past, Lalo would have a soft spot for Raul. He’d find Raul’s humor endearing and respect his experience.
- Boone
Lalo would use Boone for his sharp shooting but never trust him due to his past as a NCR-Sniper.
- Veronica
Lalo would dislike her involvement with the brotherhood of steel.
- Arcade
Lalo would appreciate Arcade’s intelligence but would find him overly idealistic and his kindness would be seen as weakness.
- ED-E
as a pack mule and scout.
- Lily
Lalo would have no patience for Lily’s eccentricities or her being a super mutant. Her fragility due to schizophrenia would be a liability in his eyes.
- Cass
Cass and Lalo would not get along.
Lalo sees every faction, at the end of the day, as nothing more than pawns in his larger game. He will appease one side and then betray the other. The only faction he remains loyal to is the Salamanca family.
- Boomers
Lalo would see their naivety as idiotic, he would see them as easy to manipulate and trick.
- Brotherhood of Steel
Lalo would see the Brotherhood of Steel as stubborn, short-sighted hoarders, he’d seek to manipulate or raid them rather than ally with them.
- Caesar’s Legion
Lalo respects the Legion for their discipline and their ability to instill fear, but he quickly grows frustrated with their outdated practices, like avoiding the use of firearms. He would despise Caesar, recognizing him as a rival for control and influence. The Legion’s harsh stance against chem traders and users would only deepen Lalo’s animosity toward them.
- Followers of the Apocalypse
Lalo has no respect for the Followers of the Apocalypse, viewing their altruistic mission to educate and aid others as naive and utterly pointless in the harsh reality of the wasteland. As a cold-blooded psychopath, he has no interest in their cause or ideals, dismissing them as delusional for wasting their efforts on what he sees as a lost cause.
- Free Economic Zone of New Vegas
Lalo would see Mr. House as nothing but competition.
- New California Republic
Lalo views the NCR as bloated and corrupt, ripe for manipulation. He sees their bureaucracy and greed as tools he can exploit to further his own goals. As someone who thrives on independence and control, he naturally opposes the NCR.
- Great Khans
Lalo sees the Great Khans as ideal partners and easy to manipulate due to their involvement in the chem business.
- Powder Gangers
Lalo looks down on the Powder Gangers, viewing them as incompetent criminals and unwelcome competition.
Under Lalo Salamanca’s reign, New Vegas would transform into a glitzy yet brutal empire of vice and power. The Strip would thrive as a haven for wealth and excess, drawing traders, gamblers, and thrill-seekers from across the Wasteland. However, beneath the neon lights, Lalo’s iron grip would ensure that every cap spent and every deal struck ultimately flowed back to him and his family.
The Salamanca family would rule as a syndicate, with Lalo delegating roles to trusted family members and loyal lieutenants. Chem production and trade would become the backbone of his economy, with the Great Khans elevated to key partners. Casinos would serve as both money-makers and fronts for his underground operations, while the Securitrons would enforce his authority with ruthless efficiency.
Lalo would tolerate no dissent. Anyone challenging his empire—from rogue NCR loyalists to ambitious gangs—would be dealt with swiftly and mercilessly. Public executions and disappearances would become part of life in the Mojave, a stark reminder of who held the power.
Despite the brutality, Lalo’s charisma would ensure he maintained a veneer of legitimacy. To the average citizen, he might even appear as a charming benefactor, a ruler who kept the Mojave safe and thriving. But behind the scenes, everything would be about consolidating his power and expanding his influence, ensuring that the name “Salamanca” was spoken with both reverence and fear.
In the end, Lalo’s New Vegas would be a glittering kingdom of excess and control, a place where wealth and ambition thrived—but only on his terms. The Mojave would have its kingpin, and his rule would be absolute.
And that wraps up our share on Fallout: New Vegas: Lalo Salamanca Build. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Cranjis McBasketball, who deserves all the credit. Happy gaming!