This is a guide for all the quests* in the game.*That I know of
Introduction
Most quests have multiple endings and/or way to start them, I’ll only be covering the one I know.
Woodcutter
You need to get two people to go back to work on the bridge. You can find the first one near the
cooking pot.
And the second one north of the camp by following the river.
Someone’s Got to Do It!
Agilo will ask you to retrieve apples from the storage pits just norteast of the camp. Bring him the 3 apples and ask him about the thief. Next he will ask you for 5 berries, you should have them already but if not head south of the camp. He should now go back to working on the bridge.
Jendrik the Woodcutter
As mentioned before, you can find him north of the camp fighting some monsters, once you’ve killed all of them he will ask you to collect 5 logs and take them to the logging site west of the camp. All you have to do is equip the log splitter and chop wood with him. I recommend exausting his dialogue for +1 strength. After that he should go back to fixing the bridge.
That should complete the “Labor for the Bridge” quest, talk to Centiz for a reward.
Only One Thing to Do
You can find the hunter Larea by heading straight east from where you found the woodcutter.
To help her you can talk to Bombus, he will give you the recipe for healing ointment, craft one using the campfire and bring it to Larea. She should now be able to walk back to the camp, talk to her there for a reward.
An Uninvited Guest
You should have unlocked this quest by talking to Agilo. Go talk to Cengiz for more information.
You can either wait for night time (midnight worked for me) or confront the thief directly by talking to him in his cave south of the camp (follow the footsteps/ apples). You can choose to either fight him or tell him that Cengiz is looking for workers. Talk to Cengiz for a reward.
The Rogue Friend
Agilo ask you to find out how Gero is doing. You can find Gero in the Pit where he goes by the name of Oaf. Go back to Agilo for a reward.
Tavern (Chapter 1)
Faol is north of the tavern, where all the rippers are.
A Ring…
The ring is in the one right below Tuz. You can choose to give it back to him or give it to Andarta directly.
Feeding Sheep
You can find Liesl near the red monolith.
The Pit
If you want to leave for free once, you can go to Katsa at night to catch her smuggling silver.
The Road to the Pit
First talk to Jola (the guard to the right), next go find Mottek near the left-side of the arena, he will take you to the Pit. Talk to Levin then Lothar and finally Katsa, welcome to the Pit!
Injured Hewer
Talk to Agnessa, then Shona, they’re both near the campfire.
Give the shadeshrooms to Agnessa.
Meat for the Hewers
Talk to Shona and give her 10 pieces of stringy meat.
Kessia needs to Relax
Finlay’s Hideout is directly to the right of Kessia behind wood fences.
Beauty Sleep
Antrick will complain about Oaf. Go see Oaf and follow him. I gave Andrick ear protections but you can also use violence or tell him about the hideout.
A Spot in the Deep Mine
You need to talk to Almar, if you’ve done the cooking quest, all you have to do is go talk to Murtagh and tell that Shona made food with meat in it. Murtagh will leave Almar alone and you will get his spot for the mines.
You can also buy your way in.
Levin’s Vote
Complete A Spot in the Deep Mine, then go talk to Kilian.
Nemeton (Chapter 1)
Work on the Farm
You have to help all the workers.
Food for the Workers
Prepare and serve the food to everyone. Dylara and Mirron are near the bridge. Jurek and Jerzy in the fields and Raya next to the house.
No Shoes No Joy
Follow the paw print to the cave.
A Nest of Bloodfly
Nest Locations:
Bog Iron for the Farmers
Self-explanatory
Talk to Georg once you’ve completed all the quests for your reward.
You can go find Fleur for a business opportunity with Delani.
Lost Bag
This is an alternative quest to get into Nemeton. The bag is directly east of the merchant, near the frogs. If you already have access to Nemeton you will get nothing.
Wood for Adwin
The Stolen Package
You can go straight to the package and give it to Asmus.
Lucrative Business
Directly related to the The Stolen Package and Boris’s Vote to Join the Remnants quests.
Boris will try to give you 150 coins instead of the 200 coins required.
If you beat the bandits you should find a note on one of them. You can either sell it to Boris for 100 coins or bring it to Asmus for evidence.
That damned Muc!
Muc is right outside the orchard, talk to him.
Karotte’s Weapon
Karotte is just outside the workshop near the tree.
A Talisman for Helma
Humbert is almost always in his garden, far east.
The Old Man at the Market
You should get the apples for free. If you don’t want to steal the bear skin, here are the bears’ locations in Chapter 1. You can also just give him sheepskin. Don’t forget to buy the breadknife. (you live and you learn…)
Bear Claw
See The Old Man at the Market for the bears’ locations
The Man in the Moor
You should find Henik south of the outside tents, past the bridge, follow the footsteps.
Bonny will now offer you a free meal once a day, as long you do not join the other faction.
The Vanished Weapons
As long as you do not explicitly say to Angus that you want to join them this quest is fine to do.
Talk to Kendrick, then Palina (guard at the south entrance). She will tell you to talk to Fia in the merchants’ quarter directly north of her.
You can:
-sneak into her room at night and read the cargo manifest
-ask for Willi’s help, he’s on the right side of the warehouse
Now go talk to Rura at the Crafters Quarter
She’ll send you to Junali located at the north entrance. Talk to Mumme on the right side of the gate, follow after him (no need to try to beat him there, he’ll wait for you at each “step”).
Go talk to Henik, if you’ve already help him, he’ll take you directly to the warehouse. Go upstairs and take a closer look at the red hair on the ground.
If you want evidence that Kendrick forced the workers to help him, go to his house and pick up the note near the campfire. There is also a note in a hut near the north gate.
Enter the hach near the cat and talk to Harvey, he should now confess.
You can now talk to Angus to join Nemeton. This the point of no return.
Remnants’ Camp (Chapter 1)
Nemeton wants YOU!
Talk to Sagar in the eatern most building on the left side (up), he will ask you to convice Conor to go to Nemeton with him. To do so talk to Conor near the campfire on the right side (bottom) at night (at around 19:00). Talk to Sagar for your reward.
Rats!
Talk to the tavern owner Bernorld (first building to the left), he will give you the key to his cellar. You just have to kill all the rats. For a bonus reward, you can kill the ones hidden deeper as well. (follow the tiny footsteps.)
Tiaa’s Stew
Tiaa is located upperstairs in the tavern. Bring her 10 pieces of juicy meat for a free meal a day (as long as you do not join the other faction).
The Power of Potions
You can find Aidan, the quest giver outside the eastern building. He will ask you for a basaltroot, once given to him you will gain +1 strength.
Debt Isn’t Real
To do this quest you must have access to the Upper Quarter
Lindon is located in the Upper Quarter right before the training area. He will ask you to retrieve a list of debtors from Friedel’s house which located all the way to the left. Simply wait for night time, sneak in a steal the list from her table. Give Lindon the list to get your reward.
The rest of the quest are linked to the main quest, those are safe to do as long as you to not choose to join the Remnent by talking to Kilian.
Weird Demeanor
Fulk, the quest giver is located left of the tavern near the merchants.
He will ask you to investigate his friend Aldo. You only need to find Aldo’s body to complete this quest. Head north, you should see footprints follow them to find his body. Talk to him to finish the quest, Fulk will now vouch for you (Eugen).
Always Training
To do this quest you must have access to the Upper Quarter
Farlan is located near the training dummies in the Upper Quarter. He will not talk to you, all you have to do is hit the dummy next to him then let him beat you. He will now vouch for you (Eugen)
Wanna Bet?
To do this quest you must have access to the Upper Quarter
To start this quest you have to talk to Proximus near the arena. Ester will then come talk to you. You can either help her in which case she will vouch for you with Boris, or let Bady know in which case he will vouch for you with Eugen.
Talk to Gra, he will ask you to get his weapon back, he is usually located left of the market at the temple. To get Gra’s weapon you will have to retrieve it from bandits. You cannot sell Snaga. Once you give him his weapon, he will be ready for the fight.
To screw over Bady, you need to head over to the blacksmith located in the Upper Quarter and ask him to leave Bady’s weapon blunt. You also need to bring him food, for that talk to Tiaa then Ester so that she can spike the food.
That is all you are required to do but you can also:
-steal the love letter located in his tent and tell him that Meluna is cheating on him
-give him some honeymead
He is usually located at the training grounds left of the arena. He should now be ready for the fight. You can bet and start the fight by talking to Proximus.
Eugen’s Vote to Join the Remnants
Eugen is located in the tavern upperstairs. All you need to do is give him 2 beers and 1 honeymead.
Boris’s Vote to Join the Remnants
Boris is located right below the tavern.
To win over Boris you need to retrieve a package from Asmus in Nemeton. The package is located in the orchard. (I’m not sure if you need to talk to Asmus for you to know what to do with the package).
He will now ask you to sell the Rustmoss to the Hewers. You can sell it to Grit (below the eastern building), Senga (usually at the shrine at night or the market during the day), Kora (usually at the market) and Sagar(?)(in the eastern most building).
Once you’ve sold everything report back to Boris.
Joining the Remnants
Point of no return
Talk to Kilian in the Upper Quarter, if everyone has vouched for you and you have joined a team, you should be able to join.
World (Chapter 1)
Near the tavern, at the altar.
Missing
You can activate this quest by talking to Fawini at the tavern.
Let them beat you. This quest is pretty straight forward.
To complete the puzzle you need to go past the worms (walking away from them seems to work) to a secret room. Or just…look at the screenshots.
A Relic of the Bygones
Completing the Missing quest unlock this quest.
You need to find 7 relics. See World (Chapter 2+).
The Road to Nemeton
You can find Doro in the eastern most building of the Remnants’ camp. You can leave her at the tavern for as long as you need. If you stray too far from her for too long you will lose her.
Wood Protects from Snaptors
You can find Harald below the library. Give him 12 piece of wood.
My Very Own Talisman
You need to complete the first three step of this quest before joining the Remnants
You also need to complete A Talisman for Helma
Play the lyra here at night and this symbol should appear.
Location of the blessings:
Prosperity
You need to complete Ripper Hunt first
You can choose to keep the stone or give it to him. This quest can only be completed on chapter 4 by trusting him each times he ask you for money.
Chapter 2
Nemeton (Chapter 2+)
Chapter 2
Traps for Chunnaic
Bring her 3 bear traps, she’s located in the workshop at the Crafters’ Quarter.
The Situation at the Woodcutter Camp
Head to the Woodcutter Camp and fight off the ennemies.
Fish for Dunja
Bring Dunja 10 fish, she’s either located at the tavern or above the tavern, near the furnaces.
The Herbalist and his Herbs
Oskar is just above the garden.
Help in the Grove
You can do this quest without getting the note first. If you don’t get the dialogue option with him, you probably have done the quest already.
Kerr is located in the Druids Quarter, left of the stone circle.
Chapter 3 / Chapter 4
The Festival of Fire / The Expedition
You can’t fail these. There’s a few fun “mini-quests” during the festival, talk to everyone!
The bridge, again?
Just head to the bridge.
Escort to the Remnants Camp
You can find Teigen above the warehouse, at the stone table.
Defaced Walls
You can find the culprit at night near the tavern. Let the artist in you speak!
Remnants’ Camp (Chapter 2+)
Work, Work
There is exactly 4 workers you can recruit. Agilo, from the Woodcutter Camp, Ruhan, he’s at the tavern sitting with Andarta. Jurek, he’s at the farm. And finally, Meluna, in the eastern most building.
No Such Thing as Free Lunch
I have not done this quest
Refuge
Trial of Trust
Piglets need to run free
There is four piglets to find.
Wayward in the Forest
Bear Location
Talk to Birka for the last virtue.
To get Bertine to talk to you, you first need to talk to Roarke.
Cooking with Roarke
Go see Cay, give the truffles to Roarke.
The Journey to the Roots of the Mother
Location of the roots
Tavern (Chapter 2+)
Not my Beer
Melf will just give you the location of one of the bear cave.
Chapter 4(?)
Broken Trust
Diemo is located near the tavern.
Trouble on the Heath
Liesl is at the same spot as chapter 1.
The 4 other sheeps:
Birka’s New Life
Beehives’ location
Taron’s Last Piglet
You need to do Broken Trust to complete this quest
Just give Cay your spark 🙂
World (Chapter 2+)
Straightforward. You have to interact with different people depending on your faction.
Dreams of another World / Strange piece of armor / A relic of the Bygones
There is a great guide by Malkavia that describes those quests better than I could.
https://steamcommunity.com/sharedfiles/filedetails/?id=3352373764
(thanks!)
Prosperity
Gawan’s locations
Blood and Iron in the Arena
Depending on your faction the quest will begin diffrently but the quest itself is the same. All fighters can be found in the Training Grouds left of the Arena in the Remnants Camp. They are very tanky so I recommend waiting until you have magic.
The Red Tower
First Puzzle
Order Matters (you live and you learn…)
Second Puzzle
Shot a magic missile on the orb. You can use potions or food to build up flow.
Third Puzzle
Play the lyra while following the symbols on the wall.
Fourth Puzzle
Left
Right
The Divine Crystal in the Floodplain
This one is annoying to get to. Look for a cave entrance, it will bring you on the other side of the debris.
The temple near the Forest Primeval
Location
Give everyone their favorite toys. You should find them laying around the temple.
From left to right: Lyra, Clam, Mirror, Incense Burner, Ram Figurine, Ceremonial Sword, Horn
Magical power for the Divine Crystal
To charge the crystals head all the way down on the right side of the map. Place the crystal in the monument, follow the “cable”, fight the horde until the stone is fully powered, rince and repeat.
The Way to the Red Tower
Point of no return
Play the lyra here, follow the blinking dots above the door.
This is the solution for the third door.
Note: To get one of the ending, you must have found all 7 relics and explored Drivanus’ Chambers.
Notes
And that wraps up our share on Drova – Forsaken Kin: Quest Guide. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Lux, who deserves all the credit. Happy gaming!