Welcome gamers! Are you struggling with Amanda the Adventurer 2? Don’t worry, you’re not alone. As I restarted my save file, I found myself stuck on the puzzles and decided to document a text walkthrough in English. Let’s tackle these challenges together and make our way through the game.
Book Puzzle
I recommend doing most tapes for the first time on your own before doing the puzzle, unless specifically marked with an * at the beginning
Let’s Plan a Trip!
+5
-2 (London)
[Pause, Take off Piggy Bank]
[Play]
-3 (Mexico City)
[Pause, Put on Piggy Bank]
+3 (Mr. Rooster)
+1 (Pocket)
[Pause, Take off Piggy Bank]
[Play]
Let Opossum eat her coin
-1 (Opossum)
[Pause, Put Piggy Bank On]
[Play]
[Press Sofa]
+3 (Sofa)
[QUICKLY Pause and take off]
[Play]
-4 (London)
Goodnight!
Med Cabinet (when she brushes her teeth) shows answer for sun/moon/flower puzzle. Below is the answer spoilered: (Ignore the blue tape, that comes later… didn’t feel like retaking a screenshot
Tic Tac Toe is based on the toy shelves without toys in them (O meaning it’s unoccupied)
Breakfast Puzzle isn’t important this time
Nightlight is next to the checkout computer
Let’s Practice Patience!
[Turn on light]
Also you may want to turn off the radio because it’s annoying. Not needed though.
[Play tape]
[Pause when they cover their eyes]
[Go to ‘See no Evil’ Monkey (one to the left of the TV) and click it]
[Play tape]
Choices dont matter here but correct ones are Saw, Nail Gun, Paintbrush and the color doesn’t matter
[Let Opossum knock over paint]
[Pause tape after it does and go to ‘Speak no evil’ monkey (behind you) and click it]
[Play tape]
[Pause tape AS Wooly says “It’s so quiet, so peaceful]
[Go to radio and turn it to MAX volume]
[Play tape]
[Pause it again as they both cover their ears]
[Go back and touch the ‘Hear no evil’ monkey (the one next to the radio)]
Let’s Hunt For Treasure!
Opossum doesn’t matter
[Give the Entity Mr. Rooster] … but I really don’t think it matters because you die anyways
Let’s Plan A Trip! (2)
Let’s Start the Day!
Breakfast puzzle is how the plate is laid out.
*When You’re Feeling Bad
Knight, Princess
[Play Tape]
Princess, Wizard
[Play Tape]
Wizard, Dragon
[Play Tape]
Knight, Dragon
[Play Tape]
Knight, Princess
[Play Tape]
Knight
[Play Tape]
At the end of the tape get the hammer on the table and then break the piggy bank and the display with the Wooly plush in front and play that tape
Let’s Hunt For Treasure (2)
After the tape ends, The Entity unlocks Kate’s office, get the broken tape
We Can Fix It!
The skate wheel is in the Middle
The battery on top
The nail in the middle
The butterfly wing in the middle
The heart on top
Do You Feel Safe?
Use the microfilm from Kate’s office on TV. Do this enough times so that it is burnt on all four corners.
Go back to Kate’s office and put newly burnt microfilm under the microscope. The four corners should tell you what to do.
Lock Combo: 3183. The book puzzles are too complicated.
Use the key in that box to unlock the middle of Kate’s desk.
Go back and rip this poster, which gives you a 2nd key.
Third puzzle is to do the cube again, if you did the microfilm properly it will tell you the answers. But of course here are screenshots for the answers.
And that wraps up our share on Amanda the Adventurer 2: Amanda The Adventurer Walkthrough. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by BB2, who deserves all the credit. Happy gaming!