Welcome to our Tower Unite gaming guide! In this article, we will be discussing the important concepts of scale and proportion within the game. Additionally, we have included a scale reference guide that lists common architectural measurements to help you build with ease. Get ready to enhance your gaming experience with a better understanding of scale and proportion in Tower Unite.
Introduction, and why condo scaling is important.
Why does it feel so empty? Is there something wrong with me?
A similar issue happens with inexperienced people building objects and furniture out of canvas. Their furniture often feels cartoony, lacking an invisible subtlety which the average person fails to see. These issues wouldn’t be so present if they understood the importance of building with a consistent scale, to keep the proportions of their condo within reason.
Something’s not right here…
The purpose of this guide is to help familiarize yourself with the scale of Tower Unite, and to help make more visually pleasing, more realistic, and more immersive virtual spaces.
Section 1. Map Units, the Canvas Cube, and Metric conversion.
The foundational tool we can use to measure distances is the Canvas Cube. This item is confirmed by the developers to be 50 centimeters in length, height, and width. Which begs the question:
“Couldn’t we use this to convert real measurements into TU by way of conversion?”
This is correct. Measuring the Canvas Cube, we find that it is equal to 50 MU in all three dimensions. This means that Map Units are directly analogous to centimeters. This makes realistically scaling our items extremely easy.
We can convert any amount of centimeters into the length of a canvas cube by dividing the distance in centimeters by 50. For example, if you have a desk that is 72 centimeters, we can divide 72 by 50, to get 1.44. Therefore, that 72cm desk would be the same height as a canvas cube scaled to 1.44.
Did you know that the number inputs in the gizmo, (The coordinates menu that appears when selecting an object.) function doubly as calculators? Addition and subtraction can be done with + and – respectively, and division and multiplication can be done with / and * respectively. Even parentheses work, which is great when finding averages between numbers. For example, if you entered:
“17+5-(-3*14)/2”
Then the gizmo would automatically input the answer of:
“43.0”
To quickly convert centimeters to cube scale, all you need to enter is:
“C/50”
Where in C represents the distance in centimeters. (So replace the C with how many centimeters you’re measuring.)
Section 2. The headache of Imperial conversion.
While the rounding of inches is not an issue on very small scales, distances as little as 1 foot will create discrepancies between direct conversion and the convenient conversion. If a foot is equal to 12 inches, then we could say that since 0.05 multiplied by 12 is equal to 0.6, then that would be equal to a foot in real life, right? This is technically incorrect. If we multiplied our original unrounded conversion of 0.0508 by 12, that would equal 0.6096, which is much closer to .61 than .6. If you really want to be thorough, you can multiply by 0.0508 for every calculation, but that’s a lot trickier to do quickly without a calculator. It’s also annoying to type in a calculator anyway. If you’re able to do multiples of 0.05 in your head, you can just add 0.01 for every foot in your final result. If a wall measures 2 feet and 7 inches, multiplying by 0.05 would equal 1.55, and because there were 2 feet, we can add 0.02, resulting in 1.57. Multiplying the original result by 0.0508 would equal 1.5748.(Pretty close, right?)
As you get into higher and higher measurements, the discrepancy will only get larger. It is recommended that you multiply with 0.0508 with any measurement beyond 2-3 feet, if you care that much about precision. But at that point, you might as well just use metric.
Section 3. More Shapes and their scale.
- Canvas Pyramid
- Canvas Tube
- Canvas Wedge
- Canvas Sphere
- Canvas Hole
- Canvas Cylinder
All of these shapes share the 50x50x50 MU/cm measurements as the canvas cube.
Other shapes use similar or different measurements, these exceptions are:
The canvas hemisphere follows a similar measurement to the others, the only difference being is that it is 25 MU/cm in height. Any scaling measurements on the Z axis should be multiplied by 2 to be analogous to a cube.
The canvas dome is much larger than the other shapes. It is 15 times larger than the hemisphere, but the same thickness as a hemisphere scaled to 1.0. It is not recommended that you use this item for dome shapes, except as a skybox/skydome and for niche use cases. Use the hemisphere instead.
The canvas polygon is quite tricky. While the Z height is the same as the standard cube, the X and Y vary depending on the variation. In fact, the length of each side of of every polygon seems to be on the ten-thousandth decimal place on a canvas cube. This makes it impossible to align with most other canvas shapes. If you need precise scaling with these shapes, use a cube as a base for your measurement, then scale your polygon as close as you can.
The torus functions a little differently than the other shapes. It’s measured by the diameter of the torus, from the center thickness of the ring, instead of measuring from the end of the model to the other. In it’s default variation, it measures a diameter of 100 MU/cm. The solid ring measures with a diameter of 10 MU/cm. Each level of thickness increases the diameter by 10. At thickness 5, the thickness of the ring becomes 50 MU/cm. Which is equivalent to a canvas cylinder. Each level of radius increases or decreases the diameter by 50 MU/cm. At radius 1, it’s diameter measures 50 MU/cm. At radius 3, it measures 150 MU/cm.
The canvas elbow is similar to the canvas torus, but is measured by the edges of the model, rather than the center of its ring. When placed, it is much larger than the torus. It’s radius setting functions more like the torus’ thickness setting. By default, the elbow measures 150 MU/cm on the X and Z axis, and 50 MU/cm on the Y axis. The diameter of the tube itself is by default 100 MU/cm. Lowering the radius setting reduces it’s diameter by 20 MU/cm with each increment.
Scaling this item to 0.5 will make it’s default thickness equivalent to a canvas tube.
At it’s default scale, the corrugated canvas measures 200 MU/cm on it’s X and Y axis. It’s Z scale is measured from the lowest and highest points in it’s wave, which is measured as 5 MU/cm.
All X and Y scaled measurements should be divided by 4 to be equivalent to a cube. All Z scaled measurements should be multiplied by 10 to be equivalent to a cube.
Section 4. Rescaling Existing Props.
For example, a standard #2 pencil usually measures around 19 cm, or 7.5 in, in length. 19 cm on a canvas cube is 0.38. The Pencil item in-game measures to about 0.63 on a canvas cube in-game, or 31½ cm. Scaling the pencil to 0.6 makes it closer to 0.38 on a canvas cube, which makes the pencil’s scale more accurate to reality
Section 5. Player Heights and Sizes
Size potions change a playermodel’s size, and thus, it’s height. For quick reference, here are the heights of the default playermodel with each size potion on.
Large – 223 cm, ~7’4″ (1.6x multiplier)
Slightly Bigger – 169 cm, ~5’6″ (1.2x Multiplier)
Small – 70 cm, ~2’3½ (0.5x Multiplier)
Tiny – 37 cm, ~1’2½ (0.25x Multiplier)
You may have noticed that the default height is pretty short compared to the average height of an adult human. Wearing a slightly bigger potion is much more accurate to reality. If you don’t want to force a scaling up of your players, you might feel more comfortable slightly shrinking your tables, chairs and such, to make up for the player’s short stature.
It can take a while to get used to the corrected scale of your objects. If objects still feel too small, even at slightly bigger scale, keep in mind that higher FOVs may make objects looks smaller.
Section 6a. Common Architecture Scaling.
Note: Most of these measurements are based on building standards in the United States. Measurements may differ in other countries.
MU and canvas cube scale are estimates. Dimensions were calculated by converting feet to MU/cm, rounded to the nearest whole number for convenience, then converted to canvas cube scale.
Reference photos with playermodel use default potionless playermodel scale.
Section 6b. Walls & Ceilings
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Walls
Home Wall Thickness – 4-8 inches, 10-20 MU/cm, 0.2-0.4 on a canvas cube.
Concrete Wall Thickness – 6-10 inches, 15-25 MU/cm, 0.3-0.5 on a canvas cube.
Interior Wall Thickness – 4-6 inches in thickness, 10-15 MU/cm, 0.2-0.3 on a canvas cube.
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Wall Height – 7-10 feet, 213-305 MU/cm, or 4.26-6.1 on a canvas cube.
Standard Wall height – 8 feet, 244 MU/cm, or 4.88 on a canvas cube.
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Ceilings & Multi-Story Floors
Ceiling thickness – ½ inch, or 1.5 MU/cm, or 0.03 on a canvas cube.
Multi-story ceiling/floor thickness – 9-14 inches, 23-36 MU/cm, or 0.45-0.71 on a canvas cube.
Section 6c. Rooms & Hallways
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Living Rooms
Small – 12×18 feet, 366×549 MU/cm, 7.32×10.98 on a canvas cube.
Medium – 16×20 feet, 487×610 MU/cm , 9.74×12.2 on a canvas cube.
Large – 22×28 feet, 671×854 MU/cm, 13.42×17.08 on a canvas cube.
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Bedrooms
Master Bedroom
Small – 12×16 feet, 366×487 MU/cm, 7.32×9.74 on a canvas cube.
Medium – 16×20 feet, 487×610 MU/cm , 9.74×12.2 on a canvas cube.
Large – 18×24 feet, 549×732 MU/cm, 10.98×14.64 on a canvas cube.
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Secondary Bedroom – 10×12 feet, 305×366 MU/cm, 6.1×7.32 on a canvas cube.
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Bathrooms
Small – 7×9 feet, 214×274 MU/cm, 4.28×5.48 on a canvas cube.
Medium – 8×12 feet, 244×366 MU/cm, 4.88×7.32 on a canvas cube.
Large – 10×16 feet, 305×487 MU/cm, 6.1×9.74 on a canvas cube.
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Kitchens
Small – 8×10 feet, 244×305 MU/cm, 4.88×6.1 on a canvas cube.
Medium – 10×16 feet, 305×487 MU/cm, 6.1×9.74 on a canvas cube.
Large – 12×20 feet, 366×610 MU/cm, 7.32×12.2 on a canvas cube.
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Dining Rooms
Small – 12×12 feet, 366×366 MU/cm, 7.32×7.32 on a canvas cube.
Medium – 11×14 feet 335×427, 6.7×8.54 on a canvas cube.
Large – 12×16 feet 366×487 MU/cm, 7.32×9.74 on a canvas cube.
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Closets
Reach-in Closets
Depth – 22-28 inches, 56-72 MU/cm, 1.12-1.44 on a canvas cube.
Width – 36-96 inches, 91-244 MU/cm, 1.82-4.88 on a canvas cube.
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Walk-in Closets
Small – 4×4 feet, 122×122 MU/cm, 2.44×2.44 on a canvas cube.
Medium – 6×10 feet, 183×305 MU/cm, 3.66×6.1 on a canvas cube.
Large – 10×16 feet, 305×487 MU/cm, 6.1×9.74 on a canvas cube.
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Hallways & Corridors
Hallway
Width – 36-48 inches, 91-122 MU/cm, 1.82-2.44 on a canvas cube.
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Corridor
Width – 68-96 inches, 173-244 MU/cm, 3.46-4.88 on a canvas cube
Section 6d. Doors
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Doorframes
Height – 84½-100½ inches, 214.5-258.5 MU/cm, 4.29-5.17 on a canvas cube
Side Jamb Width – 4½ inches, 11.5 MU/cm, 0.23 on a canvas cube.
Head Jamb Height – 4½ inches, 11.5 MU/cm, 0.23 on a canvas cube.
Jamb Depth – 6½ inches, 16.5 MU/cm, 0.33 on a canvas cube.
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Doors
Exterior Door
Height – 80-96 inches, 203-244 MU/cm, 4.06-4.88 on a canvas cube.
Width – 36 inches, 91.5 MU/cm, 1.83 on a canvas cube.
Depth – 1¾ inches, 4.5 MU/cm, 0.09 on a canvas cube.
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Interior Door
Height – 80-96 inches, 203-244 MU/cm, 4.06-4.88 on a canvas cube.
Width – 24-36 inches, 61-91.5 MU/cm, 1.22-1.83 on a canvas cube.
Depth – 1½-1¾ inches, 4-4.5 MU/cm, 0.08-0.09 on a canvas cube.
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Sliding Glass Door
Height – 80-96 inches, 203-244 MU/cm, 4.06-4.88 on a canvas cube.
Width (Individual Panel) – 30-48 inches, 76-122 MU/cm, 1.52-2.44 on a canvas cube.
Width (Total) – 60-96 inches, 152-244 MU/cm, 3.04-4.88 on a canvas cube.
Depth – ½-1 inch, 1.5-2.5 MU/cm, 0.03-0.05 on a canvas cube.
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Door Handles & Knobs
Height from Floor – 36 inches, 91.5 MU/cm, 1.83 on a canvas cube.
Backset (Distance from door edge to center of handle base) – 2¾ inches, 7 MU/cm, 0.14 on a canvas cube.
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Doorknob
Diameter – 2¾ inches, 7 MU/cm, 0.14 on a canvas cube.
Depth (from door to knob) – 2½ inches, 6.5 MU/cm, 0.13 on a canvas cube
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Door Lever
Height – 1¾ inches, 4.5 MU/cm, 0.09 on a canvas cube.
Length – 5-6 inches, 12.5-15 MU/cm, 0.25-0.3 on a canvas cube.
Depth (from door to lever) – 2½ inches, 6.5 MU/cm, 0.13 on a canvas cube
Section 6e. Windows
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Window Frame
Width – 24-48 inches, 61-122 MU/cm, 1.22-2.44 on a canvas cube.
Height (from floor) – 18-45 inches, 46-114 MU/cm, 0.92-2.28 on a canvas cube.
Standard Height (from floor) – 36 inches, 91.5 MU/cm, 1.83 on a canvas cube.
Height (From Sill) – 44-60 inches, 112-152.5 MU/cm, 2.24-3.05 on a canvas cube
–
Sill
Note: Sill depth is dependent on wall thickness. Add 2 inch/5 MU/0.1 to wall thickness to get sill depth.
Thickness – ½-1½ inch, 1.5-3.5 MU/cm, 0.03-0.08 on a canvas cube.
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Trim
Width – 2-5½ inches, 5-14 MU/cm, 0.1-0.28 on a canvas cube.
Depth – ½ inch, 1.5 MU/cm, 0.03 on a canvas cube.
Apron Thickness – 2-3½ inches, 5-9 MU/cm, 0.1-0.18 on a canvas cube.
Head Height (from Sill) – 44-60 inches, 112-152.5 MU/cm, 2.24-3.05 on a canvas cube.
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Basic Window
Note: Jamb Depth should be the same as wall thickness.
Side Jamb
Height (From Side Frame) – ½ inch, 1.5 MU/cm, 0.03 on a canvas cube.
Head Jamb
Height – ½ inch, 1.5 MU/cm, 0.03 on a canvas cube
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Sash
Width- 1½-2½ inches, 3.5-6.5 MU/cm, 0.07-0.13 on a canvas cube.
Depth – 1-1¾ inches, 2.5-4.5 MU/cm, 0.05-0.09 on a canvas cube.
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Jambliner
Note: Jambliners should be placed inbetween sashes. Width of Jambliner is defined by depth of all sashes on one side combined, with an added ½/1.5MU/0.03.
Height (from Side Jamb) – ½ inch, 1.5 MU/cm, 0.03 on a canvas cube.
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Rail
Height – 1½-2½ inches, 3.5-6.5 MU/cm, 0.07-0.13 on a canvas cube.
Depth – 1-1¾ inches, 2.5-4.5 MU/cm, 0.05-0.09 on a canvas cube.
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Grille
Width – ⅝-1 inch, 1.5-2.5 MU/cm, 0.03-0.05 on a canvas cube.
Depth – 3⁄8 inch, 0.1 MU/cm, 0.02 on a canvas cube.
–
Glass Pane Thickness – 3/32-1/8 inches, <0.5 MU/cm, 0.01 on a canvas cube.
Section 6f. Stairs & Railings
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Home Stairs
Step
Width – 36 inches, 91.5 MU/cm, 1.83 on a canvas cube.
Height (Rise) – 7-8 inches, 17.5-20 MU/cm, 0.35-0.4 on a canvas cube.
Depth (Run) – 9-10 inches, 22.5-25 MU/cm, 0.45-0.5 on a canvas cube.
Nose Diameter – ¾-1 inch, 2-2.5 MU/cm, 0.04-0.05 on a canvas cube.
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Commercial Stairs
Step
Width – 44 inches, 112 MU/cm, 2.24 on a canvas cube.
Height (Rise) – 7-9½ inches, 17.5-24 MU/cm, 0.35-0.48 on a canvas cube.
Depth (Run) – 9½-11 inches, 24-28 MU/cm, 0.48-0.56 on a canvas cube.
Nose Diameter – ¾-1 inch, 2-2.5 MU/cm, 0.04-0.05 on a canvas cube.
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Stair Guard Rail
Post
Height – 32-40 inches, 81.5-101.5 MU/cm, 1.63-2.03 on a canvas cube.
Diameter – 3-5 inches, 7.5-12.5 MU/cm, 0.15-0.25 on a canvas cube.
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Post Cap
Height- 2-4 inches, 5-10 MU/cm, 0.1-0.2 on a canvas cube.
Diameter – 4-6 inches, 10-15 MU/cm, 0.2-0.3 on a canvas cube.
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Handrail/Banister
Height from floor – 34-38 inches, 86.5-96.5 MU/cm, 1.73-1.93 on a canvas cube.
Width – ½-5 inches, 1.5-12.5 MU/cm, 0.03-0.25 on a canvas cube.
Height – ½-5 inches, 1.5-12.5 MU/cm, 0.03-0.25 on a canvas cube.
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Baluster
Note: Space between balusters is dependent on step depth. Usually 2-3 balusters per step.
You can calculate your own baluster space by taking the depth of one step, then placing your desired number of balusters per step in the middle of the step.
For 2 balusters, take your step depth and divide it by 4, then move one baluster forward and one back by that distance.
For 3 balusters, take your step length and divide by 3, move one forward and one back by that distance. Keep one baluster in the middle of the step.
Diameter – 1½-2½ inches, 3.5-6.5 MU/cm, 0.07-0.13 on a canvas cube.
Standard Space Between – 4 inches, 10 MU/cm, 0.2 on a canvas cube.
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Stair Handrail
Rail
Note: On commercial stairs, the bottom of the rail should extend past the first step, as much as the depth of one step.
On commercial stairs, the top of the rail becomes horizontal and extends by 1 foot/30.5 MU/0.61.
Height from floor – 34-38 inches, 86.5-96.5 MU/cm, 1.73-1.93 on a canvas cube.
Hand Clearance – 1½ inches, 3.5 MU/cm, 0.07 on a canvas cube.
Diameter – 1¼-2 inches, 3.5-5 MU/cm, 0.07-0.1 on a canvas cube.
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Deck/Balcony Rail
Post
Height – 32-40 inches, 81.5-101.5 MU/cm, 1.63-2.03 on a canvas cube.
Diameter – 3-5 inches, 7.5-12.5 MU/cm, 0.15-0.25 on a canvas cube.
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Upper Rail
Height from Floor – 32-38 inches, 81.5-96.5 MU/cm, 1.63-1.93 on a canvas cube.
Width – 1½-4½ inches, 4-11.5 MU/cm, 0.08-0.23 on a canvas cube.
Height – 1¼-4 inches, 3.5-5 MU/cm, 0.07-0.1 on a canvas cube.
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Lower Rail
Height from Floor – 4 inches, 5 MU/cm, 0.1 on a canvas cube
Width – 1½-4½ inches, 4-11.5 MU/cm, 0.08-0.23 on a canvas cube.
Height – 1¼-4 inches, 3.5-5 MU/cm, 0.07-0.1 on a canvas cube.
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Baluster
Diameter – 1-2½ inches, 2.5-6.5 MU/cm, 0.05-0.13 on a canvas cube.
Standard Space Between – 4 inches, 10 MU/cm, 0.2 on a canvas cube.
Closing Thoughts.
-GoopGoop
And that wraps up our share on Tower Unite: Condo Building Scale Explained + Scale Reference Guide. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by GoopGoop, who deserves all the credit. Happy gaming!