Welcome to the ultimate guide for The Great Ace Attorney 2: Resolve! Whether you’re aiming to conquer all the steam achievements or simply need some guidance on a difficult portion, this spoiler-free guide has got you covered. Created by Rezareth, this guide will provide a gentle nudge in the right direction for any challenging segments. Let’s dive in and achieve that 100%!
Introduction
Per usual, I will go into detail for every single achievement and step you need to take to complete the game as concisely as possible. Each step will be labeled in different ways, such as Achievement or Optional steps. I write my guides as I play the games to ensure they are as accurate as possible. I try to proofread each part before I move on, but I’m not perfect! If you guys see any errors or something that needs clarification or even have an easier way to get an achievement or to a certain point, don’t hesitate to let me know so I can update the guide!
Disclaimers and Important Things to Note
- I play the Ace Attorney games on mouse and keyboard, so I will be operating my guides by that medium. If you play on controller, just press the appropriate controller button!
- If you are going for 100% achievements, DO NOT PLAY THE GAME IN STORY MODE! Story Mode is essentially just an automatic playthrough, so a lot of achievements are disabled (including story-based ones. Play the game manually!)
- I will include any gameplay tips in the solution guide, such as keystrokes that make the menus transition smoother
- I will include sections for each Chapter based achievement. I will also go into detail about where you need to go for each achievement in its proper Solution chapter, so don’t worry about needing to use the Achievement section for keeping track!
- This game collection has an Accolades section in the Special Contents. You can check all of your progress for multi-part achievements in that section, making it way easier to see what you’re missing for the achievement.
- Some achievements can be unlocked no matter which game you complete the requirements in. In cases like that, I will note which achievements are for unlockable across games.
Episode 1 – Achievements
In the Special Contents section of TGAA: Chronicles, go to the Tailor section and equip all costumes then launch The Great Ace Attorney 2: Resolve. The achievement should pop immediately.
Clear Episode 1
During Part 1-1 – Trial, when asked what the name of the victim is, choose Taketsuchi Auchi and Yujin Mikotoba in that order.
Successfully press a witness during the first cross-examination
THIS ACHIEVEMENT IS UNLOCKABLE IN EITHER GAME
Successfully present evidence during the first cross-examination
THIS ACHIEVEMENT IS UNLOCKABLE IN EITHER GAME
Episode 1 – Solutions
Note: Hitting the right mouse button acts the same as hitting the Back key. Use this to close menus faster without hitting the keyboard!
Holding the left mouse button fast-forwards dialogue!
Info – During the beginning of this case, you will not receive a penalty for wrong answers. However, after the first cross-examination, penalties will be activated, so any mistakes after that point can lead to a Game Over. Be careful!
Achievement – On the first question, choose the first two options in order (the correct answer is the third option) to get the Father Frustrator achievement. Because this is the beginning of the tutorial, you will not receive a penalty for these wrong answers.
Choose Jezaille Brett
Choose a killer
Choose all three options, one by one
The Witnessed Scene
Note – From this point, penalties will be active. If you fail in presenting or answering questions 5 times, you will receive a Game Over. Be careful, and save if you’re not confident!
Present Autopsy Report on the statement that begins with “I saw blood”
Choose Save her life
Forensic Medicine Primer
Note – You will need to unlock the 3D examination of evidence in order to proceed here. Click through the testimony to prompt Yujin to teach you how to do it. Choose which ever option you prefer, the first option will give you a tutorial, the second will not.
After doing the above, open the Court Record and examine the back of the Soseki Natsume Article
Optional – Open the Court Record and examine both ends of the Fountain Pen. You will need the info for later
Present Poison Article on the statement that begins with “In other words”
Choose ‘Deadly in tiny quantities!’
Present Post-Mortem Report
Choose I have the answer
Present Soseki Natsume Article
Choose A camera defect
The Camera Never Lies
Press Menimemo on the statement that begins with “Seconds later, the”
If you haven’t already done so earlier, open the Court Record and examine both ends of the Fountain Pen.
Present Fountain Pen on the statement that begins with “I never once”
Rotate the Fountain Pen until you can see the emblem on the bottom and present
The Witnesses’ Secrets
Press Menimemo on either of the statements that begin with “That’s when this” or “But he didn’t” (Which one you choose doesn’t matter as both of these statements will be amended)
Press Soseki on the statement that begins with “She just lifted”
Choose I know how!
Point to the area outside the hut to the left, behind the stool and present
Present Crime Scene Photograph
Point to the slit in the beach hut wall just above the stool and present
Complete Innocence
Press Menimemo on the statement that begins with “When I heard”
Press Membami on the statement that begins with “It was nothing”
Present Poison Article on either of the statements that begin with “Because why would” or “The point is”
If you haven’t already done so, examine the middle of the Fountain Pen three times to update the evidence in the Court Record
Present Fountain Pen
Present Chemical Reagent
Episode 2 – Achievements
Clear Episode 2
The next two pieces to this achievement are in this Episode
5. As soon as you are able to move in Part 1 – Investigation, examine Iris’s chalkboard in Sholmes’s Suite to speak with her about The Blue Carbuncle. Make sure to do this BEFORE conversing with anyone, as doing so will lock you out of this part of the achievement.
6. After you are automatically moved to Miss Green’s Hospital Bed in Part 1 – Investigation, move back to Sholmes’s Suite and examine the chalkboard again. Once again, make sure to do this before conversing with anyone.
The next two pieces to this achievement are in this Episode
3. As soon as you examine the chalkboard for progress towards The Herlockian, move to Naruhodo’s Legal Consultancy and examine the shovel.
4. During Part 1 – Investigation, after you finish in Mr Shamspeare’s Room and are automatically moved to Briar Road, move back to Naruhodo’s Legal Consultancy and examine the shovel again. This can also be done after Part 2 – Trial in case you miss it during this investigation.
During Part 3 – Investigation, you will return to Miss Green’s Hospital Bed where she will put down a bottle. Immediately examine the bottle to unlock this achievement.
Near the end of Part 4-2 – Trial, you will be asked to provide a fingerprint sample. Once prompted, choose to present a person and then present any person besides Olive Green, who is the correct answer.
Episode 2 – Solutions: Part 1
Achievement – Once the dialogue ends and you are able to interact, slide to the right and examine Iris’s chalkboard for progress towards The Herlockian. Do this BEFORE conversing with anyone or else you will be locked out of the achievement.
Achievement – After getting the above progress, immediately move to Naruhodo’s Legal Consultancy and examine the shovel for progress towards Ace of Spades. Again, do this BEFORE conversing with anyone to avoid being locked out of the achievement.
Converse with Sholmes about all available topics
This is the beginning of the Flashback sequence, so you will be automatically moved
Miss Green’s Hospital Bed
Achievement – Once able, immediately move back to Sholmes’s Suite and examine the chalkboard for the next piece of progress towards The Herlockian achievement
Examine the green photo frame near the center of the screen
Examine the young woman sitting on the bed
Converse with Olive about all available topics
You will automatically be moved to Mr Shamspeare’s Room
Mr Shamspeare’s Room
Examine Soseki
Examine Inspector Gregson
Sholmes will then appear in the corner. Slide to the left and examine him to begin the Dance of Deduction
Dance of Deduction Start: The game is afoot!
Note: Oh it’s time again, friends! The Dance of Deduction is a special mechanic where you must correct the deductions of Mr Sholmes using evidence, your environment, and some damn fine observation skills. If you are playing a Dance for the first time, the game will automatically point you towards the incorrect deduction. I will be including all incorrect deductions and what you need to do to correct them in my Solutions. Remember; you only get 5 chances to complete a Dance. If you fail at any point, you will have to restart the entire Course Correction. I highly recommend to save before each Dance!
Course Correction: Hold it, Mr. Sholmes!
Incorrect deduction is the statement that begins with “Could it be that the”
Rotate the camera until you can see the other piece of soap on the floor next to the hat
Incorrect deduction is the statement that begins with “Yes, the victim’s life was”
Point to the teacup and present
Course Correction: Hold it, Mr. Sholmes!
Incorrect deduction is the statement that begins with “Did the man dine and”
Rotate the camera until you can see the teacup in Shamspeare’s other hand and present it
Incorrect deduction is the statement that begins with “Indeed. What reveals the answer”
Rotate the camera until you can see the pile of books and examine them
Present the pile of familiar books
Deduction Complete: Elementary!
Examine the the light green scrap on the floor in front of the red robe on the right side of the room
Examine the teacup on the table
Examine the window sealed with bricks twice
Examine the red box on the wall
Achievement – Once you return to Briar Street, move to Naruhodo’s Legal Consultancy and examine the shovel for the next step in the Ace of Spades achievement
Move to The Garridebs’ Room
The Garridebs’ Room
Converse with Mr Garrideb about all available topics
Move to Prison
Prison
Converse with Soseki about all available topics
Episode 2 – Solutions: Part 2
The Catastrophic Night
Press Gregson on the statement that begins with “Strychnine takes some”
Present Victim’s Medical Report on either of the statements that begin with “We had a” or “The victim would”
The Wintry Night of My Discontent
Press all statements
Summation Examination
Note: Remember, the Summation Examination is just a cross-examination but for the jury, not the witnesses. Messing up carries all of the same penalties, and I will go into detail for each step you need to take. These are usually pretty easy, but they do get a bit confusing sometimes, so save if you’re not confident!
Jury Examination: The Defence’s Rebuttal
Note: Susato will ask if you need a tutorial on the Summation Examination mechanic. Choose whichever option you please
Press Juror 1 on the statement that begins with “The victim may not be”
Press Juror 4 on the statement that begins with “There’s no evidence to suggest”
Pit Jurors 1 and 4 against each other
Conflicting statements: “Alright, if you can show” and “The ‘victim’ puts on a”
The Altamont Gas Company’s Investigation
Press Altamont on the statement that begins with “And yet, the”
Open the Court Record and examine the little hole at the bottom of the Gas Meter
Present Gas Meter on the statement that begins with “The meter doesn’t”
Choose How it differentiates coins
Open the Court Record and examine the circular dent in the bottom of the Bar of Soap
Present Bar of Soap on the statement that begins with “The meter is”
Rotate the Bar of Soap until you can see the circular dent and present
Rotate the Gas Meter until you can see the little hole at the bottom and present
Present Crime Scene Photograph
Choose Raise an objection
Choose Was the poison in the tea?
Present Bar of Soap
Episode 2 – Solutions: Part 3
Naruhodo’s Legal Consultancy
Converse with Susato about all available topics
Move to Sholmes’s Suite
Note – You can potentially skip speaking to Sholmes here and go straight to the next area, but if you do so he will not come to help you during the investigation. So I suggest just talking to him right away to save time.
Sholmes’s Suite
Converse with Sholmes about all available topics
Move to Mr Shamspeare’s Room
Optional – Before moving to this next location, move to Miss Green’s Hospital Bed to witness an altercation between Olive and Shamspeare. Not necessary and you don’t really get any new physical evidence, but it will help sow some seeds in regard to the future Trial
Mr Shamspeare’s Room
Examine Sholmes on the right side of the screen
He will then teach you a new investigation mechanic (veterans of the series will remember similar mechanics taught to you by Ema Skye)
Spray wherever you like, but to progress the investigation, spray the area of wall between the picture and the Gas Meter and the floor to the right of the table
Examine Gregson and converse with him about all available topics
Optional – Examine Wagahai for some cute animations and silly dialogue
Move to Prison
Prison
Converse with Soseki about all available topics
Present Capital Offender Article
Converse with Soseki about all available topics
Move to The Garridebs’ Room
The Garridebs’ Room
Converse with Garrideb about all available topics
Present Hidden Photograph
Converse with Garrideb about all available topics
Move to Miss Green’s Hospital Bed
Miss Green’s Hospital Bed
Achievement – Once you enter, you will be met with an interaction with Miss Green in which she will set down a blue bottle. When you are able to, immediately examine the bottle to obtain the Down In One achievement. Do this BEFORE doing anything else, as the bottle will fall off the table once you proceed with the story
Present Hidden Photograph
Converse with Olive about all available topics
Examine the bright pink medicine spill
Examine the card and envelope on the table that the medicine fell from
Converse with Olive about all available topics
Episode 2 – Solutions: Part 4
The Tea Inconsistency
Open the Court Record and examine the inside of the Pair of Teacups
Present Pair of Teacups on the statement that begins with “Whilst feigning distraction”
Jury Examination: The Defence’s Rebuttal
Press Juror 4 on the statement that begins with “Gas doesn’t come for free!”
Pursue Juror 3 when prompted
Pit Jurors 3 and 6 against each other
Conflicting statements: “Blow too hard into a” and “If nothing else passed the”
Present Handprints on the Wall
Press Juror 1 on the statement that begins with “I’m a man of logic”
Choose I have supporting testimony
Present Soseki Natsume’s profile
Present Soseki Natsume’s profile
Present Olive Green’s profile
The Evening of 17th February
Press Olive on the statement that begins with “It was the”
Pursue Shamspeare when prompted
Open the Court Record and examine either Miss Green’s Card or Torn-Off End of Envelope. It doesn’t matter which you examine as both will update accordingly.
Press Shamspeare on the statement that begins with “I was at”
Choose Present evidence
Present either Miss Green’s Card or Torn-Off End of Envelope
Present either Miss Green’s Card or Torn-Off End of Envelope on the statement that begins with “This note was”
The Anomaly of the Note
Present Bottle of Poison on the statement that begins with “I don’t know”
Present Duncan Ross’s profile
Present Capital Offender’s File
Present Handprints on the Wall
Choose Present a person
Achievement – Present anyone but Olive Green in order to unlock The Noodler achievement. You will receive a penalty for this, so if you wish for your playthrough to be mistake-free, simply save before selecting your answer.
Present Olive Green’s profile
Episode 3 – Achievements
Clear Episode 3
The next three pieces of this achievement are located in this Episode
5. Once you finish conversing with Sholmes and he leaves the suite, move to Naruhodo’s Legal Consultancy and examine the shovel.
6. During the start of Part 3 – Investigation, you will start off at Naruhodo’s Legal Consultancy. Examine the shovel right away.
7. During Part 3 – Investigation, you will be able to enter Madame Tusspells’ Special Exhibit. There will be a wax figure with a shovel, which you would need to examine. Examine the figure to trigger the story dialogue and then examine the shovel to trigger the achievement progress.
When you first go to the Prosecutor’s Office, present your Armband to Barok van Zieks.
The final piece you need to complete this achievement is in this Episode.
7. After conversing with Susato and Iris in the beginning of Part 3 – Investigation, move to Sholmes’s Suite and examine the chalkboard.
Both pieces you need to complete this achievement are in this Episode
1. When you are able to go to Madame Tusspells, slide to the right until you see Sholmes. On his right, there is a stepladder for you to examine.
2. After inspecting the chalkboard to complete The Herlockian, move to Madame Tusspells and examine the stepladder again.
Episode 3 – Solutions: Part 1
Sholmes’s Suite
Converse with Sholmes about all available topics
Open the Court Record and examine the back of the Great Exhibition Newspaper
Converse with Sholmes about all available topics
Achievement – After Sholmes leaves, move to Naruhodo’s Legal Consultancy and examine the shovel for progress towards the Ace of Spades achievement
Move to Lord Chief Justice’s Office
Lord Chief Justice’s Office
Converse with Stronghart about all available topics
Present Great Exhibition Newspaper
Converse with Stronghart about all available topics
Move to Prosecutor’s Office
Prosecutor’s Office
Achievement – Once able to move, present the Armband to Barok van Zieks to unlock Inspirational Roots achievement
Present Great Exhibition Newspaper
Converse with van Zieks about all available topics
Move to Prison
Prison
Converse with Harebrayne about all available topics
Move to Experimentation Stage
Experimentation Stage
Converse with Gina about all available topics
Examine the strange device leaning against the shrub on the right side of the screen
Examine the green piece of cloth near the bottom of the screen
Slide upwards and examine the shattered glass in the Crystal Tower
Examine the stairs on the left side of the screen to automatically move to Platform
Platform
Examine the machine in the middle of the screen
After the dialogue, examine the machine again
Converse with Gregson about all available topics
Move to Madame Tusspells
Madame Tusspells
Achievement – Slide to the right and examine the ladder on the left side of the exhibit Sholmes is standing in to gain progress towards The Top Rung achievement
Examine Sholmes and converse about all available topics
Converse with Tusspells about all available topics
Dance of Deduction Start: The game is afoot!
Course Correction: Hold it, Mr. Sholmes!
Incorrect deduction is the statement that begins with “The significance of the two”
Rotate the camera until you can see the wall behind the curtain and examine the note on the wall
Present ransom note
Incorrect deduction is the statement that begins with “What dealt the man such”
Rotate the camera around Madame Tusspells and look down at the hand poking out under her cape and examine
Present the waxwork hand
Course Correction: Hold it, Mr. Sholmes!
Incorrect deduction is the statement that begins with “Who is this fellow? To”
Rotate the camera until you can see the other side of the policeman’s body
Present shoulder stub
Incorrect deduction is the statement that begins with “The telltale sign that instantly”
Rotate the camera around the old man to view his other leg
Present the twitch
Deduction Complete: Elementary!
Converse with Tusspells about all available topics
From here, the game will move around automatically until the end of this investigation segment. Enjoy the dialogue!
Episode 3 – Solutions: Part 2
Note – This is the first trial in the series where you will be alone on your side of the bench. No one will be around to give you hints or guide you, so you will need to be vigilant and careful during these next two parts. I will include helpful hints and tips here now in case you need refreshers.
Gameplay Tips
- Hitting the right mouse button acts the same as hitting the Backspace key. Use this to close menus faster without hitting the keyboard!
- Holding the left mouse button fast-forwards dialogue!
- Hitting the Space bar will allow you to proceed forward with dialogue
- During cross-examinations, if you want to cycle between statements, hitting the left mouse button/space bar will move statements forward. Hitting the right mouse button will move statements backward
A Front for Murder
Press Gregson on the statement that begins with “There was a”
Press Gregson on the statement that begins with “So the victim”
Pursue Harebrayne when prompted
Open the Court Record and examine the handle of the Screwdriver
Present Screwdriver on the statement that begins with “The weapon the”
The Inconsistency Explained
Present Photograph of the Victim on the statement that begins with “My hypothesis states”
Choose Raise an objection
The View From Sixty Feet Up
Press Gina on the statement that begins with “There’s this huge”
Pursue Gotts when prompted
Present Piece of Green Cloth on the statement that begins with “It was an”
Mr Lune’s Balloons
Press Lune on the statement that begins with “This stupido ragazzo”
Pursue Gotts when prompted
Present Photograph of the Balloon on the statement that begins with “All three of”
Choose There’s more!
Choose The cause of the explosion
Point to the white line heading towards the empty balloon and present
Open the Court Record and examine the small lever/button at the back end of the Mysterious Contraption
Present Crossbow
Choose whichever option you want (No matter which option you choose, the outcome will be the same)
Episode 3 – Solutions: Part 3
Naruhodo’s Legal Consultancy
Achievement – Examine the shovel for your next piece of progress towards the Ace of Spades achievement
Converse with Susato about all available topics
Slide to the right and examine Iris, then converse about all available topics
Achievement – After Iris leaves, move to Sholmes’s Suite and examine her chalkboard to finally complete The Herlockian achievement! If the achievement doesn’t pop for you, you may have missed a step. On the Title Screen, go to Special Content and select Accolades. You will be able to see every step in multi-part achievements so you will know where to go next!
Achievement – After examining the chalkboard, move to Madame Tusspells and examine the stepladder to complete The Top Rung achievement!
Move to Prison
Prison
Converse with Harebrayne about all available topics
Move to Lord Chief Justice’s Office
Lord Chief Justice’s Office
Converse with Stronghart about all available topics
Move to Forensic Laboratory
Forensic Laboratory
Examine the open book on the desk next to the pretty stain-glass lamp
Converse with Dr Sithe about all available topics
Move to Experimentation Stage
Experimentation Stage
Converse with Gina about all available topics
Open the Court Record and examine the back of Drebber’s Card
Present Drebber’s Card
Examine the stairs to automatically move
Platform
Examine the birdcage that the victim was strapped to on the right side of the screen
Examine the machine in the center of the screen
Examine van Zieks to converse with him about all available topics
Move to Madame Tusspells
Madame Tusspells
Examine Sholmes to converse with him about all available topics
Present Photograph of Drebber
Examine the curtains to automatically move
Special Exhibit
Examine the man with the lantern
Achievement – Examine the shovel to gain progress towards the Ace of Spades achievement
Examine the camera hanging from the man’s neck
Examine the wax figure’s face
Examine the Professor figure
Examine the figure’s neck
Note – You will automatically move to the next location after your dialogue with Sholmes is completed. Be sure to examine the stepladder and the shovel before you leave, otherwise you will be locked out of the Ace of Spades and The Top Rung achievements!
Converse with Sholmes about all available topics
You will automatically move to the next area
Enoch Drebber’s Workshop
Examine the machine in the center of the room
Examine the trophy on the left side of the screen
Examine the light blue door at the back-right of the room
Examine the red quiver of arrows near the bottom right of the screen
Examine the bright red time bomb in the center of the room
Dance of Deduction Start: The game is afoot!
Course Correction: Hold it, Mr. Sholmes!
Incorrect deduction is the statement that begins with “The inverted furniture clearly reveals”
Rotate the camera until you can see the right-side up vase beside the bed
Present the upright vase
Incorrect deduction is the statement that begins with “Yes, the reason why everything”
Rotate the camera until you can see the chair with writing on the bottom
Present the safe combination
Course Correction: Hold it, Mr. Sholmes!
Incorrect deduction is the statement that begins with “The reason there are footprints”
Rotate the camera until you can see the shoe on top of the balloon
Present the shoe
Incorrect deduction is the statement that begins with “To reach the intended destination”
Present the Crossbow
Present the large safe
Deduction Complete: Elementary!
Converse with Drebber about all available topics
Episode 3 – Solutions: Part 4
The Kinesis Machine
Open the Court Record and examine the bottom of the Wooden ‘Birdcage’
Present Wooden ‘Birdcage’ on the statement that begins with “All the spectators”
Present Experiment Sketch on the statement that begins with “The kinesis clearly”
Point to the inside of the dome area on the experimentation stage and present
Note – Make sure you present that exact area to proceed. If you select anything else (like the floor, frame, etc) you will get a penalty
Choose Name the accomplice
Present Courtney Sithe’s profile
Choose Present evidence
Present Waxwork Head
Summation Examination
Jury Examination: The Defence’s Rebuttal
Press Juror 3 on the statement that begins with “I have had my own”
Pursue Juror 6 when prompted
Pit Jurors 2 and 6 against each other
Conflicting statements: “Oh dear, this is most” and “She was Courtney Stevens back”
Present Killer’s Autopsy Report
Press Juror 4 on the statement that begins with “I’ve seen no rigorous proof”
Choose I have evidence
Present Piece of Broken Glass
Pit Jurors 4 and 5 against each other
Conflicting statements: “The presence of that piece” and “Accusin’ someone without right evidences?”
The Professor Waxwork
Press Tusspells on the statement that begins with “I hid myself”
Choose It’s significant
Present Killer’s Autopsy Report on the statement that begins with “It took me”
Present Ten-Year-Old Article
Present Enoch Drebber’s profile
In The Cemetery Ten Years Earlier
Present Ten-Year-Old Article on the statement that begins with “But thinking back”
Press Drebber on the statement that begins with “What I in”
Pursue Tusspells when prompted
Press Drebber on the statement that begins with “Soon afterwards, I”
Open the Court Record and examine the front of the Camera to unfold it
Examine the bloodstain on the Camera
Present Camera on the statement that begins with “There was no”
Present Courtney Sithe’s profile
Present both Ten-Year-Old Article and Drebber’s Contract (I don’t believe the order presented matters as the dialogue is the same)
Point to the signature at the bottom right of the newspaper illustration and present
Present Science Trophy
Choose Further testimony (It doesn’t matter which option you choose as the outcome will be the same, but choosing the first option will give different dialogue)
The Waxwork Plot
Press Sithe on the statement that begins with “The body had”
Choose What she did to the victim
Present Photograph of the Victim on the statement that begins with “I stood over”
Point to the stab wound and present
Choose The stabbing of the victim
Choose Scalpels (That is the correct answer, but if you choose the other options you get dialogue with Susato with no risk of penalties)
Ending
There is no particular thing you need to do after the trial concludes, however from here on out you will learn many twists to the plot (some being more obvious than others) During the ending of Episode 3, you will get hit with back-to-back sucker punches of info, such as the identity of The Masked Apprentice, the true name of the serial killer Professor, and the underlying story-line extending across both games in the form of a beautifully done fully voiced 3D cutscene. From here on out, everything will hinge on that case from ten years ago.
Onward, to the last two cases of the game!
Episode 4 – Achievements
Clear Episode 4
After completing the dialogue at the beginning of Part 1 – Investigation, move to Naruhodo’s Legal Consultancy and examine the shovel to complete the achievement.
During Part 3 – Investigation, after you lose consciousness and awake in Naruhodo’s Legal Consultancy, move back to Fresno Street Room and converse with Gina
Episode 4 – Solutions: Part 1
As previously mentioned, the next two cases are extremely convoluted and incredibly lore driven. If this is your first time playing the game/these cases, I highly recommend playing these next two cases with your own abilities and only using my guide if absolutely necessary to bypass a hard spot. A weird thing to say in a guide that’s spoiler free, but it’s pretty imperative to the story (and to me) that you experience these cases as intended as much as possible.
I, of course, will still leave detailed solutions for the cases no matter what, but the experience this game gives you as a first time viewer is something that is not easily replicated and any speed-running or spoilers will ruin the cases for you.
I just wanted to mention this for anyone who has this guide open either as a brand new player or a player who doesn’t remember the details as cleared as when they first played. The Great Ace Attorney is amazing and has an extremely good story that wraps up nicely in the span of two 5-case games, and much like earlier Ace Attorney games the story is very reliant on the case that precedes the current plot.
With that out of the way, on to the solutions!
Great Waterloo Hotel
Converse with Mikotoba and Jigoku about all available topics
Achievement – After the dialogue here ends, move to Naruhodo’s Legal Consultancy and examine the shovel to complete the Ace of Spades achievement!
Move to Lord Chief Justice’s Office
Lord Chief Justice’s Office
Converse with Stronghart about all available topics
Move to Sholmes’s Suite
Sholmes’s Suite
Note – Ensure that you have conversed with Stronghart about all available topics before returning here, otherwise the story will not continue. Just a warning, as some people may have ended up here after doing the Ace of Spades achievement
Optional – Examine Kazuma’s Mask on the table to get some interesting dialogue about your best friend
Examine the newspaper on the couch
Present Red-Headed League Article and converse with Sholmes about all available topics
Converse with Evie about all available topics
Move to Prison Governor’s House
Prison Governor’s House
Note – Not much you can do here except get shunned for being Eastern, so you’ll need to come back later, preferably prepared
Move to Great Waterloo Hotel
Great Waterloo Hotel
Examine Mikotoba and converse with him
Move to Prison Governor’s House
Prison Governor’s House
Present Letter of Introduction to Caidin
Converse with Caidin about all available topics
Move to Sholmes’s Suite
Sholmes’s Suite
Converse with Gina about all available topics
Move to Prison
Prison
Converse with Barok about all available topics
Move to Fresno Street Room
Fresno Street Room
Slide to the right and examine the body outline on the floor
Examine the red wig beside the outline
Examine the gun on the floor
Examine the toy policeman near the gun
Examine the candelabrum (candle holder) on the wall
Slide to the left and examine the wooden pin board
Examine the green picture frame
Converse with Gina about all available topics
Move to Lord Chief Justice’s Office
Lord Chief Justice’s Office
Converse with Stronghart about all available topics
Examine Kazuma to converse with him
Move to Prison
Prison
Present Gregson’s Photograph to Barok
Converse with Barok about all available topics
Episode 4 – Solutions: Part 2
Note – This is going to be your first British case where there is no jury present, meaning you will not be doing a summation examination. Essentially, you will be doing a normal trial like in previous AA games (or the Japan trials in TGAA 1 and 2)
The Facts of the Incident
Press Barok on all statements
The Witnesses’ Account
Press Gossip on the statement that begins with “We saw the”
Press Gossip on the statement that begins with “I ran into”
Pursue Sandwich when prompted
Open the Court Record and examine the back of the Noticeboard
Present Noticeboard on the statement that begins with “I slipped over”
Choose The board moving
Point to the area directly to the right of the doorway and present
The Mystery of the Moving Board
Press Venus on the statement that begins with “Well don’t look”
Pursue Sandwich when prompted
Press Venus on the statement that begins with “Maybe I did”
Open the Court Record and examine the keyhole at the bottom of Gregson’s Pocket Watch
While in the Court Record, examine the top of the Policeman Figurine and then examine the key itself
Present Gregson’s Pocket Watch on the statement that begins with “I c-can’t see”
Open the Court Record and examine the fuse of the Venus Firecracker
Present Venus Firecracker
Present Candelabrum
Present either Red-Headed League Article or Red Hairpiece
The Man in the Photograph
Press De Rousseau on the statement that begins with “Non, I don’t”
Choose His profession
Pursue De Rossi when prompted
Open the Court Record and examine the clasp on the Inspector’s Identification, then examine the inside of the booklet
Present Inspector’s Identification on either of the statements that begin with “Non, I don’t” or “Allora! This victim”
The Detective and The Identification
Press De Rousseau on the statement that begins with “Zere might ‘ave”
Pursue De Rossi when prompted
Choose It’s important
Present Photograph of the Victim on the statement that begins with “He tried to”
Choose An imposter
Present Gossip’s profile
The Inspector and the Identification Revisited
Press Gossip on the statement that begins with “I never leave”
Pursue De Rousseau when prompted
Present Framed Photograph on the statement that begins with “I’m all alone”
Present Daley Vigil’s profile
Choose Do it
Present Dismissal Notice
Episode 4 – Solutions: Part 3
Note – This Investigation will be gearing you up for the final Episode, meaning there will be A LOT of lore and exposition here instead of the usual examining crime scenes. Pay close attention to everything that is told to you, as it will be building the pieces for the final trial you will have to overcome.
Sholmes’s Suite
Converse with Iris about all available topics
Move to Lord Chief Justice’s Office
Lord Chief Justice’s Office
Converse with Stronghart about all available topics
Move to Prison
Prison
Converse with Barok about all available topics
Move to Great Waterloo Hotel
Great Waterloo Hotel
Converse with Mikotoba about all available topics
Move to Mr Vigil’s Hospital Bed
Mr Vigil’s Hospital Bed
Converse with Daley Vigil about all available topics
Move to Prison Governor’s Office
Prison Governor’s Office
Converse with Caidin about all available topics
Move to Prosecutor’s Office
Prosecutor’s Office
Converse with Kazuma about all available topics
Present Autopsy Report
Move to Forensics Laboratory
Forensics Laboratory
Present Autopsy Report to Maria and then converse with her about all available topics (You will have to speak to her twice to access all dialogue options)
Move to Fresno Street Room
Fresno Street Room
Examine the trunk on the floor
Converse with Gina about all available topics
Present either Red Hairpiece, Policeman Figurine, Gregson’s Pocket Watch, or Inspector’s Identification when prompted
Achievement – After this point, little Toby will attack you, knocking you out cold. When you awake again you will have been automatically moved to Naruhodo’s Legal Consultancy. Once the dialogue ends and are able to move, immediately move back to Fresno Street Room and examine Gina in order to converse with her again to unlock the Best Chips in Town achievement! Make sure you do this before going to Sholmes’s Suite, otherwise you will be locked out of this achievement due to the game automatically transitioning into the last Dance of Deduction Ryuunosuke will partake in.
Move to Sholmes’s Suite
Sholmes’s Suite
Dance of Deduction Start: The game is afoot!
Course Correction: Hold it, Mr. Sholmes!
Incorrect deduction is the statement that begins with “The reason for the man’s”
Rotate the camera until you can see the gramaphone and present it
Incorrect deduction is the statement that begins with “Yes, there can be no”
Present Kazuma Asogi’s profile
Course Correction: Hold it, Mr. Sholmes!
Incorrect deduction is the statement that begins with “Yes, the reason for your”
Point to the metal chest and present it (be prepared for a pretty hilarious 3D cut-scene/interaction)
Rotate the camera until you can see the key in Iris’s hand and present it
Rotate the camera until you can see the case file underneath the serving tray and present it
Deduction Complete: Elementary!
Converse with Iris about all available topics
Converse with Sholmes about all available topics
Episode 5 – Achievements
Clear the Final Episode
During Part 2-2 – Trial, you will need to examine the hilt of the Great Sword ‘Karuma’ to obtain vital evidence. After obtaining that vital evidence, examine the hilt once again.
This is not an achievement that you can obtain by playing the main storyline. Instead, after completing the chapter, go to the Special Contents section of TGAA: Chronicles, and then go to the Escapades section. There you will see eight side-stories to the main games, all of which you need to complete (and yes, you do need to COMPLETE them. Ending them early does not count towards the achievement….) in order to unlock this achievement.
The Escapades are all purely visual novels, meaning there isn’t anything special you need to do besides watch them in their entirety. Enjoy some side stories to close out the Chronicles!
Obtain all other achievements.
Episode 5 – Solutions: Part 1
Of course, this is simply just a suggestion. You can of course play the game however you wish, and I will include my detailed solutions the entire step of the way.
Now, onward to the Final Episode.
The Victim’s Movements
Press Gina on the statement that begins with “Accordin’ to that”
Choose Insist
If you haven’t already done so prior, open the Court Record and examine the back of the Letter of Introduction
Present Letter of Introduction on the statement that begins with “Apparently the smuggled”
Open the Court Record and examine the latch on Gregson’s Trunk and then examine the paper within
Present Passport when prompted
The Reaper’s Notebook
Press Gina on the first four statements
Press Gina on the statement that begins with “Come on, ‘Oddo!”
Present Kazuma Asogi’s profile
Present Gregson’s Trunk
Once prompted, point to the metal shard on the inside-right rim of Gregson’s Trunk and present it
Choose Pull!
Note – You will be playing as Mikotoba for this part of the Episode. Unlike Ryuunosuke, the elder Japanese man is the true partner to Herlock Sholmes, and as such you will not receive the same amount of hand-holding as you may be accustomed to. Come now, the game is afoot!
Examine the bell on the wall
Choose Set it off (Headphone users beware, this will set off a loud ringing noise!)
Examine the glass of ice on the desk
Examine the wastepaper basket directly under the desk
Slide to the right and examine the outline on the wall
Examine the trunk
Dance of Deduction Start: The game is afoot!
Note – This is by far my favorite part of the game. The Final Dance of Deduction, this time not between Sholmes and Ryuunosuke, but between The Great Detective and his Greatest Friend, to the tune of a really great song to boot. (It’s called Partners, if you were wondering. It’s on Spotify!) As I mentioned previously, you will not receive the same amount of prior hand-holding for this dance. Sholmes will not give his deduction ahead of time as he is dancing with his True Partner, so all presentations you make are done in real time with no statements to correct. It’s not too hard, but it’s certainly jarring for those who are used to having more time to think it over due to the earlier format.
Point to the glass of ice and present
Point to the Rules of Passage on the left side of the sailor and present
Rotate the camera until you can see the wad of banknotes sticking out of Strogenov’s back pocket and present
Point to the large trunk and present
Enter the code 5231045
Hint – Look at Strogenov’s arm upside down! (which was arguably MUCH easier on the DS….)
Deduction Complete: Elementary!
Sholmes’s Suite
Examine Sholmes to converse with him about all available topics
Present Telegram from Japan and converse with Sholmes about all available topics
Episode 5 – Solutions: Part 2
Present Telegram from Japan
The Assassin Exchange
Present Evacuation Drill Itinerary on either of the statements that begin with “On the evening” or “If there’d been”
Open the Court Record and examine both Small Component and the top of Gregson’s Pocket Watch
Present Small Component
The Events in the Cabin
Press Jigoku on the statement that begins with “The inspector was”
Present Commemorative Photograph on the statement that begins with “There’s no possible”
Present Photograph of Victim
Choose Impossible (be careful, as picking the other option will net you a penalty)
Present Evacuation Drill Itinerary
The Reaper and the Assassin Exchange
Present Klint’s Autopsy Report on the statement that begins with “The point is”
Present Mael Stronghart’s profile
Choose There is someone
Present Yujin Mikotoba’s profile
The Autopsy of Klint van Zieks
Press Gorey on the statement that begins with “It was just”
Present Mr Asogi’s Ring on the statement that begins with “There were no”
Present Dismissal Notice
The Jailbreak Plot
Press Caidin on the statement that begins with “All I did”
Pursue Vigil when prompted
Present The Asogi Papers on the statement that begins with “It seems to”
The Asogi Papers
Press Caidin on the statement that begins with “The document was”
Pursue Vigil when prompted
Present Klint’s Autopsy Report on the statement that begins with “As I remember”
Choose A confession (Beware, the other options all lead to penalties…)
Choose Lord Stronghart
Present The Asogi Papers
Once The Asogi Papers are updated, open the Court Record and examine the hilt of The Great Sword Karuma
Achievement – Repeat the same step above to trigger dialogue between Ryuunosuke and Susato, unlocking Asogi Clan Appreciator, the final non-chapter or Special Contents related achievement!
Choose Present evidence (if you choose the second option, it will arrive to the same conclusion however you will suffer a penalty)
Present Klint van Zieks’ Will
Choose Use evidence
Present Iris’s Lucky Charm
Ending
Nothing to do from here but enjoy the story coming full circle, with many heartfelt and cute moments across every character you’ve met along the way. Congratulations on solving the Professor case and freeing Kazuma and Barok from the ghosts of their pasts!
Conclusion
Like I said before, this game is one of, if not my favorite Ace Attorney game. I was so happy when it was finally localized so I could play it in proper English format, and it did not disappoint. Replaying it again for this guide was pleasantly nostalgic, and I hope some of you enjoyed the journey as much as I did!
As TGAA is a duology, that means there will (probably) never be another game in its series. And personally, I’m okay with that. These two games concluded in a way that needs no other explanation, and while I’d probably like to see how the cast turns out later down the line, I don’t think we need a whole other game for that, yanno?
But anyways, ramblings aside, this game is amazing and I had a ton of fun making this guide for you all. As always, comments are appreciated! Be they criticisms, suggestions, or the general nice comment, I read and reply to them as much as I can!
Now keen eyes may notice that this guide went up a little later than I might’ve previously said. And that’s because A) life got in the way and I had to step away from the game for a while, and B) I SEVERELY overestimated how much time I had to complete this guide! I had (for some reason) thought that AAI duology was going to drop on September 21st, so I based my entire guide writing schedule on that date
Only to realize 2 days before that AAI actually drops on Steam on September 6th…Whoops!
As such, all I can do is apologize for the lateness on this guide and the unfortunate post-poning of the Apollo Justice Trilogy guides as I want to release the AAI guides as soon as possible. So, look out for those over the next couple of weeks!
Thanks for sticking with me for this very long and very rambly guide. See you guys in the AAI guide!
And that wraps up our share on The Great Ace Attorney Chronicles: Achievement & Progression Guide – The Great Ace Attorney 2: Resolve. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Langann Polaris, who deserves all the credit. Happy gaming!