This gaming guide article, titled “Depersonalization: Achievements for Depersonalization,” is an English guide that focuses on achievements for the game. It provides straightforward information about depersonalization and how to achieve success within the game.
Introduction
The achievements are grouped into sections based on the module in which they are obtained. They are also subjectively arranged in chronological order. Some of the achievements are secret achievements, for which only the pictures will be shown. The spoiler may be uncovered at your own risk.
Good luck, Star Key.
All-in-One and One-in-All
Location: Mother’s Bedroom
Actions: Available when playing as young Anan. Leave the bedroom and head to the second carpet without interacting with Man Wrapped in Bandages. Return to Mother’s Bedroom and pick up the letter next to the pocket watch.
Location: Castle Corridor
Actions: Available when playing as young Anan. Leave the bedroom and take the candles from the standing candelabra. Burn both carpets on the hallway
Location: Secret Room
Actions: Available when playing as young Anan. Leave the bedroom and go to the Secret Room behind the large painting. Knock on the door, enter the chamber, select “Stay Here”. You must win the skill check. Pick the revolver on the table, equip it, and engage combat with Man Wrapped in Bandages. Kill him.
Location: Dormitory
Actions: Available when playing as teen Anan. Interact with the big desk and select “Take Away”. Take the Horror Novel and Use it from your inventory. You must win the skill check.
Location: School Gate/10 Mariner Street/Library
Actions: Available when playing as teen Anan. Go to School Gate and look through the trash can. Win the skill check. Go to Carl’s Room and interact with the top desk. Win the skill check. Go to the Library and talk to Amy regarding 10 Barn Street. Leave School and go to 10 Mariner Street. Go to the Library and talk to the lady reading a book on a bench. Seek the secret of the badge and Trade for the pendant.
Location: School Gate
Actions: Available when playing as teen Anan. Craft a screwdriver, you can get 10 materials from Mother’s nightstand or your cupboard. Go to School Gate and enter the phone booth. Break the coin box.
Location: School Gate
Actions: Available when playing as teen Anan. Gather at least 20 funds, you can find the funds from your nightstand. Go to the School Gate and interact with the two men on the lower, right-hand corner. Lend him some money, leave and re-enter the School Gate. Help him fix the doll and win the skill check. Re-enter the School Gate and talk to the black-haired man.
Location: Library/School Gate/Sewer
Actions: Available when playing as teen Anan. Go to the Library and talk to the Man next to the police lines. Tell him that it was not a hallucination. Go to the School Gate and borrow tools from the Groundskeeper. Head to the top-left and go to the Sewer. Approach the figure and try to get closer. Keep the secret. Report back to the Man at the library.
Location: Sewer
Actions: Available when playing as teen Anan. Engage in Principal Stone side quest. Attack the figure instead of trying to get closer. Do not use attack or magic. Throw candles/torches/weapons and pass the turns by “Observing the surrounding” and “Allure”.
Location: Interstate Bridge
Actions: Available when playing as teen Anan. You will be allocated five units of time. Do not spend all of them and leave at least one unit. Head to the Interstate bridge and complete the module. You must have the Ford car key from Carl.
Location: Castle Corridor
Actions: Available when playing as teen Anan in the past. Walk to the first carpet and fight the two rippers. Defeat them without throwing the Crystal of the Elder Things. Use Rapid Fire with Aria and throw High Explosive Bomb/torches instead.
Location: Castle Corridor
Actions: Available when playing as teen Anan in the past. Fight Afogomorn and do not use Future Prediction. Use the Crystal of the Elder Things, throwables, and Aria-Recitative
Location: Castle Corridor
Actions: Complete the “All-in-One and One-in-All” module. Obtain Ford car key from Carl, pick the notebook on the left, go to the Past, and defeat Afogomorn.
Location: Castle Corridor
Actions: Obtain all mythos items in “All-in-One and One-in-All” module. These items are Aria, Atlach Doll, Pendant of the Undead, and Recitative.
Lies and Frauds
And that wraps up our share on Depersonalization: Achievements for Depersonalization. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by KevZ4, who deserves all the credit. Happy gaming!