Welcome to “The Reeve – 100% Achievements” guide! In this article, we will provide a straightforward walkthrough on how to obtain all 11 endings in the game. Please note that this guide is a work in progress and may contain spoilers. Let’s dive in and unlock all the achievements!
General
Some endings require you to complete all 4 and you’ll get them during the Epilogue.
The 4 weeks (I don’t think there are official names for these, so I’m gonna refer to them like this)
Ending 1 – The Great One
Epilogue
- During the Plague Week you have to lock up the first doctor, and keep the exiled physician. He’ll help during the Epilogue.
- During the Tax Week help the heir.
- During the Bandit Week do NOT acceept help from the Guild.
- I don’t think the priest matters during the Madman Week, I kept her around tho.
Ending 2 – Nosedive
Epilogue
- During the Plague Week you have to keep around the first doctor, or at least do NOT hire the exiled doctor.
- During the Tax Week help the heir.
- During the Bandit Week do NOT acceept help from the Guild.
- I don’t think the priest matters during the Madman Week, I kept her around tho.
Ending 3 – Death of a Flower
Epilogue
- During the Tax Week you have to ignore the heir, or lt her fail. I’ve done this by offering my help, then at the first chance accuse her.
Ending 4 – The Unremarkable
work in progress
if you have any info, I’ll take it 😀
I’ll update it as soon as I figure it out
Ending 5 – Rotting Stench
Epilogue
- During the Bandit Week you have to accept help from the Guild.
- Investigate the deaths of the herbalists.
- Imprison the president of the guild, then let him go.
- After this I helped the guild further every chance I got, but I don’t think it is necessary, because the epilogue mentions the herbalist incident.
Ending 6 – Madness Strikes
Madness Week
- Fail the week by not meeting the required 30 Reputation Points. Dismiss the priest as much as you can, and when the madman rallies the mob against you, wait it out, don’t try to apprehend him.
Ending 7 – Scent of Death
Plague Week
- Fail the week by not meeting the required 30 Order points at the end of the week. Keep around the first doctor, and forbid her experiments with venom.
Ending 8 – Cowardly Weakling
Bandit Week
- Fail the week by not meeting the required 30 Military Points at the end of the week. Refuse the merchant president’s offer, send out more patrols, and wait for the bandits.
Ending 9 – Spiritual Hell
Tax Week
- Fail the week by not meeting the required 30 Supply Points at the end of the week. Don’t tax anyone, don’t help the heir.
Ending 10 – Know Your Place
Any Week
- Run out of Patience Points. Just to mention a couple:
- Don’t rebuild the royal statue.
- Help the priest
- Hire the exiled doctor
- Don’t punish the 14 years old kid who looted the royal tombs.
- Do not tax the royal farmlands.
- Don’t send help to the administrator.
Ending 11 – Incompetence Incarnated
Any Week
- Run out of Reputation/Order/Supplies Points before the end of the week. (I haven’t tested Military Points, but I believe it should work as well.)
Ending
And that wraps up our share on The Reeve: The Reeve – 100% Achievements. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by DeadCrap, who deserves all the credit. Happy gaming!