This gaming guide is all about S.T.A.L.K.E.R.: Call of Pripyat’s achievements. Right now, they are only available on consoles for the S.T.A.L.K.E.R.: Legend of the Zone Trilogy. But don’t worry, we have prepared this guide in anticipation of a future achievements patch from GSC. Trust us, in GSC we believe.
Before you start
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If you haven’t played the Trilogy before, this is your chance to enjoy atmonoosphere and lore.
Do not focus on unlocking achievements.
Explore, loot, shoot and have fun!
Tips regarding Call of Pripyat achievements:
- Consider using manual saves. This could help you roll back to an earlier point in case of issues with the game or if you want to unlock missed achievements.
- At the time of writing this guide, one of the achievements can be missed (check Under Every Rock achievement in the Other Achievements section), as one of the bugs from the original game has carried over to the ported version. Pay attention while reading the guide.
- After you go to disable the source of interference in the Kindergarten, you will reach the point of no return. Despite this, you will have the opportunity to choose not to leave the Zone at the end of the game.
Before proceeding further with the storyline, it’s best to save your game and return to collect any missed achievements. Alternatively, you can continue unlocking achievements in freeplay.
Regarding Prypiat expert achievement:
Access is granted only after unlocking all achievements.
Follow our guide to do so!
Difficulty levels
Finish the game on Novice difficulty.
Check the The Zone will remember us achievement.
Intelligence agent
Finish the game on Stalker difficulty.
Check the The Zone will remember us achievement.
The Zone will remember us
Finish the game on Veteran or Master difficulty.
You can complete the entire game on the Novice difficulty. Right before approaching the helicopters, save your game and change the difficulty to Veteran/Master, then finish the game.
Lore achievements
Enter Skadovsk for the first time.
Achievement will be unlocked upon reaching Skadovsk for the first time.
Arkless
Meet Noah.
Noah’s Old Barge is located south of Skadovsk. With his help, you can reach the plateau to investigate the Stingray 3 helicopter crash.
Train to Yanov
Enter Yanov for the first time.
A guide named Pilot on Skadovsk can take you to Yanov. It’s better to bring him the anomaly field maps that we get from the Stingray 2 helicopter beforehand to get a discount on the trip.
Imperfect plans
Frisk all Stingray helicopters.
Lore-related achievement, cannot be skipped.
Forgotten paths
Gather the squad and go to overpass.
Could be combined with Leader achievement.
Purgatory
Enter Laundromat for the first time.
Lore-related achievement, cannot be skipped.
Item 62
Find the weapon of future..
Lore-related achievement, cannot be skipped.
You pick up the Gauss rifle during the quest Unidentified weapon
Stalker by blood
Complete the game and decide to stay in the Zone.
During the evacuation (end of the game), choose Stay in the Zone. This will allow you to complete many quests in the game and later leave the Zone with the help of a guide Pilot.
Evacuation
Complete the game by evacuating on a helicopter.
During the evacuation (end of the game), choose Leave the Zone.
Get to the choppaaaaa
Irresistable call
Complete S.T.A.L.K.E.R.: Call of Pripyat.
Lore-related achievement, cannot be skipped.
Secondary achievements
Meet Petruha and help him get out of the anomaly.
Could be unlocked immediately after starting the game. Go to the Boiler anomaly. There, Petruha will be scalded by steam, and can help him with a medkit. As a reward, you’ll receive a Bear detector.
Detective
Uncover the secret behind stalker disappearances at Skadovsk.
You need to complete Grouse’s questline on Skadovsk.
Courier of Justice
Bring the scumbag to justice. Magpie (Flint) cheated and deceived many a stalker, now his time has come.
You receive this achievement when you turn Magpie (Flint) in to any quest character. Be careful not to turn him in until you get the Pinocchio achievement (check below).
Pinocchio
Listen to all Filnt’s stories.
The quest to find Magpie (Flint) begins after talking to Grouse. You will then meet Magpie at Yanov as a Flint.
You have to listen to all 7 stories which trigger after:
- Your first visit to Yanov Station
- Completing the Bloodsucker Lair quest.
- Completing the Area Maps quest.
- Completing the Oasis quest.
- Completing the Anomaly research quest.
- Completing the Retribution quest.
- During the accusation of Flint in Splinter’s death.
Do not talk to him until you have heard all the stories. Make a save before talking to him (step 6).
Gifts of nature
Find legendary Heart of the Oasis.
The entrance is located at the railway tunnel, to the right of the Container warehouse. Inside, you need to find your way to the anomaly, which you’ll reach by solving a puzzle with passages.
Solution to the puzzle is different after every emition, sooo… have fun 😀
Mutant Hunter
Do not avoid dangerous mutants. Good hunters are held in high esteem among stalkers.
You need to complete all 3 quests of Trapper at Yanov.
Research Assistant
Work with the scientists for so long that you could rightfully be called a research assistant.
To unlock it, you have to complete all quest of Hermann and Ozersky in the Bunker at Jupiter.
Pioneer
Research the most recent developments of anomalies in the Zone.
You have to complete quests for all unique anomalous formations.
- Altered Wheel (Found during Beard’s quest in Zaton, it’s important to give it specifically to Beard, not to a stalkers or scientists)
- Altered Insulator (Found during the scientists’ quest in the bunker at Jupiter)
- Heart of the Oasis (Also needs to be given to the Scientists. Check achievement Gifts of nature)
- Anomalous Plant (Obtain it during the quest for Ozersky so he can convince Hermann to issue the suit to Sokolov.)
Leader
Put a great squad together and prove you’re a leader.
Before heading into the overpass, gather all possible squad members:
- Zulu
- Vano(Complete the quest to repay Vano’s debt to the Bandits. The outcome doesn’t matter, but it’s better to resolve it diplomatically for the Diplomat achievement)
- Sokolov (You have to complete the quest involving the anomalous plant so that Hermann will provide Sokolov with a suit.)
- Strider (The most challenging member to recruit. You need to integrate his group with Duty/Freedom, which is only possible if you have a good relationship with one of the factions. However, there’s a bug that allows you to get the A Man of Balance achievement along with Tramp (check A Man of Balance achievement))
Weapon Systems Expert
Get Cardan has all the tools he’ll ever need.Hi-Tech Expert
Get Nitro tools a Zone technician could dream of.You have to bring all 6 tools to Cardan and Nitro.
Basic tools:
- Zaton: Sawmill (In the attic of one of the buildings)
- Jupiter (in the train with the Tesla anomaly, which you can jump onto from the bridge near the scientists’ bunker).
Fine Tools:
- Zaton: Substation Workshops (you have to bring 5 food items to the Mercenary leader to gain access to their camp.
Or you can kill them all – your choice).- Jupiter (in the warehouse south of the Concrete Bath anomaly, in the attic with Electra anomalies, inside a cupboard).
Calibration Tools:
- Pripyat: Old Service Center (On the second floor, in the room on the east side).
- Pripyat, basement of the Department Store.
Librarian
Get all documents in Lab X-8.
There are a total of 6 folders with documents. Carefully inspect each room for documents. The most commonly missed documents are in the secret room, which can only be accessed from the elevator shaft.
After collecting all documents, the game will update the task to Leave laboratory X-8 without mentioning that there are any documents left.
Do not be misleaded by that notification.
A Keeper of Secrets
Keep notes from Strelok’s group’s stashes until you find their rightful owner.
You have to find all 3 Strelok’s stashes, take Strelok’s notes and give them to him later in the game.
You can also visit the crashed drone behind the Ash Heap anomaly and hand over its memory module to any technician for decryption. It’s better to give it to Novikov, as if you give it to Nitro, Senka will decide to visit all three stashes and lose all the loot from them except the notes.
It’s important not to accidentally give these notes to Owl, as it will block you from getting the achievement.
- The first stash is located under the Cement factory, which you can reach from the swamp side where the Plavni anomaly is located.
- The second stash is in the cabin of a bucket wheel excavator at the Quarry. You can reach it by climbing a tree next to it and jumping onto the cabin.
- The third stash is on the territory of the Jupiter Plant, in a water tank in a small water tower, in a pipe in the wall.
Well-timed backup
Save all stalkers from Kovalsky group during the final evacuation.
You need to ensure that all members of the squad who left the Laundromat with you successfully reach Prometheus. Don’t forget to help the medic near the School.
Uncategorized achievements
Your wealth is considerable, and traders value a client of your stature.
Accumulate 100 000 currensy.
You could run around anomalies like a madman, collecting artifacts and selling them to Beard.
Coffee reactor
You drank 100 energy drinks. The Zone is too big to be slow.
Collect 10 energy drinks. Save, drink, reload, repeat.
Agent F-1
Kill 100 enemies with hand grenades.
Cumulative. The easiest way is to always carry a few grenades with you. When you see a group of any stalkers sitting or walking, save your game and throw grenades at them. After that, reload and move on, or farm in the same spot.
Another convenient method is at the sawmill. Lure all the zombies to the house where the tools are located. They will gather on the first floor while you wait in the attic. Save, throw grenades at them, reload, repeat.
Marked by the Zone
Manage to survive an emission without taking cover thanks to the anabiotic pills.
You need to survive three emissions outside of shelter using anabiotics. Anabiotics will start being synthesized by the scientists after meeting the requirements of the Pioneer achievement.
However, you can find exactly three on Zaton:
- One can be found in the controller’s cave on Zaton (check the Mirone, is it you? achievement below).
- Two more can be found in the stash under the Krug Antenna Complex, with the entrance to the pipe located in front of the Swamp anomaly.
Mirone, is it you?
Find Mirone.
The cave with the body is located under the Burnt Farmstead, inhabited by a controller, so be careful. You can also find one Anabiotic there for the Marked by the Zone achievement.
Under every rock
Find and acquire items from every stash in Zaton which contains any weapon.
You have to find every stash with weapons on Zaton. Please remember that grenades and grenade launcher’s ammo also counts.
Make sure you receive the message Stash found, otherwise it won’t count.
Track your progress in the achievements menu.A map with the approximate locations of the stashes:
- Stash on the far north of the location, in dense bushes.
Contents TRs-301, 4 M203 grenades and 120 rounds of 5x56mm
- Stash north of the location, above the Sawmill, under one of the fir trees.
Contents SVDm-2 and 10 rounds of 7.62mm
- Stash in the northwest of the location, slightly above the Sawmill, under a fir tree.
Contents AKM-72/2, GP-25, 2 VOG-25 grenades, and 120 rounds of 5.45mm
- Stash in the roof breach on the stage in Izumrudnoye.
Contents AKM-74/2
- Stash under one of the ruined houses in Izumrudnoye.
Contents TRs 301, 120 rounds of 5.56mm and a bandage
- Stash at the western entrance to the anomaly under the Burnt farmstead, in the rocks under a tree.
Contents Viper-5, 150 rounds of 9x19mm and 2 RGD-5 grenades
- Stash on the Burnt farmstead, on the roof of one of the houses.
Contents Vintar BC
- Stash opposite the entrance to the Dangerous Cave, in one of the bushes.
Contents Chaser 13 and 20 rounds of 12x70mm
- Stash in the reeds in the middle of the swamp. Look for a boat hull.
Contents Hunting shotgun and 20 rounds of 12x70mm
- Stash in the west of the location, between the Boiler anomaly and the dredge stations, on a tree. Shoot it down for easy loot.
Contents PMm, 100 rounds of 9x18mm
- Stash on the territory of the Ranger station, in the attic of the border building.
Contents SPSA-14 and 20 rounds of 12x70mm
- Stash on the territory of the Ranger station, in the stove.
Contents AKM-74/2 and 180 rounds of 5.45mm
- Stash near the port cranes, in the truck.
Contents Martha and 150 rounds of 9x19mm
- Stash near the port cranes, in a boat under the barge.
Contents IL 86 and 120 rounds of 5.56mm
- Stash northwest of Noah’s Old Barge, in the reeds.
Contents PMm and bottle of vodka
- Stash north of the Fuelling Station, in the rocks near the road.
Contents SIP-t M200, 120 rounds of .45 ACP, medkits and bandages
- Stash southeast of the Fuelling Station, on a tree. Look for a road sign and other trees. Shoot it down for easier looting.
Contents Kora-919 and 100 rounds of .45 ACP
- Stash on the territory of the Iron Forest, in the table inside the building (South-West side of the location).
Contents Black Kite and 150 rounds of .45 ACP
Reputation and relationships related achievements
Help stalkers in trouble and you will have allies in the stalker brotherhood who will help you too.
SAVE HERE, SO YOU CAN RELOAD AND COMPLETE QUEST BOSS
You need to always help and support the Stalkers. It’s convenient to combine with the achievement One of Ours.
You need to complete the following quests:
- Missing Stalkers
- The Hit (On the Stalkers’ side)
- Transaction (On the Stalkers’ side)
- Shady Business (On the Stalkers’ side)
Additionally, complete these quests:
- Bloodsucker Lair
- Complete Vano’s quest Debts (any outcome)
- Complete all the Trapper’s quests
- Kill the chimera with Gonta
One of Ours
Show the bandits and their leader, Sultan, who’s boss.
SAVE HERE, SO YOU CAN RELOAD AND COMPLETE QUEST BOSS
You need to complete the quests The Hit and Transaction on the side of the Stalkers. Additionally, in the mission Compass you must bring the Compass artifact to Beard.[/i]
Boss
Help Sultan outmaneuver the stalkers and take Beard’s business under your control.
SAVE HERE, SO YOU CAN RELOAD AND COMPLETE QUEST A FRIEND OF A STALKERS AND ONE OF OURS
You need to complete the quests b]The Hit[/b] and Transaction on the side of the Bandits, and in the quest Shady Business, refuse to bring the Compass to Beard and collaborate with Sultan/Owl instead.
Diplomat
Solve problems peacefully.
You need to pay for Vano’s debt and safely rescue Mitay from the Container warehouse without killing bandits.
A Man of Balance
Do not side with either faction, and always act as a free stalker.
You need to fulfill two conditions:
- Sell Morgan’s and Tachenko’s PDAs to Owl.
- Inform Gonta about Magpie (Flint).
This achievement excludes the possibility of helping the Strider’s group, which blocks the Leader achievement.
However, there is a bug that allows you to get both achievements.
Here are the steps:
- Obtain the A Friend of Stalkers achievement.
- Obtain the Mutant Hunter achievement.
- Obtain the Diplomat achievement.
- Tell the leader of Duty or Freedom about Flint (Magpie) and also tell Gonta.
As a result, the faction to whom you told about Flint (Magpie) will accept the Strider’s group, and you’ll be able to give Morgan’s and Tachenko’s PDAs to Owl.
A Friend of Freedom
Provide plenty of help to Freedom, and earn the respect of Freedom.
You need to fulfill 3 conditions:
- Give Loki (Freedom’s leader at Yanov) Morgan’s and Tachenko’s PDAs.
- Inform Loki about Flint’s (Magpie) actions.
- Recruit the Strider’s group into the Freedom faction.
A Friend of Duty
Provide plenty of help to Duty, and earn the respect of Duty fighters.
You need to fulfill 3 conditions:
- Give Shulga (the leader of Duty at Yanov) Morgan’s and Tachenko’s PDAs.
- Inform Shulga about Flint’s (Magpie) actions.
- Recruit the Strider’s group into the Duty faction.
Trafficker of Information achievement
Have your own profit in mind when selling information to those who need it.
You need to sell at least 10 out of the following 15 items to any trader (NPC names in parentheses indicate NPCs who are interested in the items):
– Mercenary Hook’s PDA (Owl);
– Mercenary Ridge’s PDA (Owl);
– Mercenary Notebook (Owl);
– Morgan’s PDA with a contract to kill Degtyarev (Morgan);
– Morgan’s PDA (Owl, Shulga, Loki);
– Order â„–562 (Owl);
– Internal order No. 423 — 3 copies (Owl);
– General Tachenko’s PDA (Owl, Shulga, Loki);
– Folder with the order from Jupiter plant (Owl, Shulga, Loki);
– Notebook sheet from Jupiter plant (Owl, Shulga, Loki);
– Delivery schedule from Jupiter plant from Jupiter plant (Owl, Shulga, Loki);
– Letter about deliveries of item â„– 62 (Owl, Shulga, Loki);
– Snag’s PDA (Owl);
– Leader of bandits’ PDA, waiting for the Degtyarev near the port cranes (Owl);
– Unlocked memory module from a crashed drone (Owl).
Anomalies & artifacts related achievements
Find at least one artifact with the help of each detector.
In the game, there are a total of 4 detectors:
- Echo (default one, you got one at the start of the game)
- Bear (Can be obtained from Petruha if you have the Echo Detector equipped)
- Veles (Several need to be found for the Owl’s quest; one is guaranteed to be found in the cabin of the excavator in the Kopachi village)
- Svarog (Could be purchased from scientists after completing the Research Assistant achievement; can be obtained after Owl’s quest for 3 Veles detectors)
Seasoned Stalker
You have been to virtually all locations near the center of the Zone.
You need to visit more than 18 anomalies. It’s possible to achieve this even before reaching Pripyat if you actively explore locations and visit anomalies that aren’t marked on the map.
Natural disaster
Simultaneously equip Snowflake, Flame, Stone Flower and Moonlight.
You need a suit with four artifact slots to equip all 4 artifacts.
Do this after obtaining the Svarog detector, because it is easier to lure inside anomalies with it. Artifacts respawn after every emission.
Artifact Hunter
Find every type of artifact known to Zone researchers.
After each emission, explore all anomalies all around the 3 maps.
It’s easier to collect them towards the end of the game, especially if you have the Svarog detector.
Alpha predator
You killed 300 mutants — the Zone is a safer place, at least for a while.
If you don’t obtain it closer to the end of the game, go on a killing spree.
One of the easy ways is to save at the beginning of the game before visiting the Krug Antenna Complex with Grouse, and wipe out all the bloodsuckers until you get the achievement. It may take some time.
Alternatively, you can farm mutants passing through Pripyat 1 underpass, before the large hall where we encounter Monolith, a pack of snorks appears.
Ghostbuster
Kill three poltergeists.
There are a total of 4 Poltergeists in the game:
- One flies in the anomaly Circus in Zaton.
- One flies in the anomaly Iron Forest in Zaton; it respawns time to time.
- One is in Laboratory X-8, on the attic of one of the rooms.
- One appears in Kindergarten when we go to check the source of the interference.
Closure
We hope our guide has helped you, and we would appreciate your positive feedback!
Yours truly
Rentgen community
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And that wraps up our share on S.T.A.L.K.E.R.: Call of Pripyat: S.T.A.L.K.E.R: Call of Prypiat achievement guide. If you have any additional insights or tips to contribute, don’t hesitate to drop a comment below. For a more in-depth read, you can refer to the original article here by Melomaniac and 2 collaborators, who deserves all the credit. Happy gaming!